Genuine question, why is Valve still pushing VR? If you had asked me a week ago I would've said VR was dead and buried, an expensive tech experiment that only produced a single proper game over its 10ish year lifespan. Personally I owned 2 headsets and sold my last one 2 years ago. Does Valve actually believe there is still a market for VR or are they just still trying to push the tech?
>>725741953there's obviously a market for VR, just as there's a market for handheld gaming PCs. dummy retard op fag
If there wasn't enough market for VR then companies wouldn't bother making new ones all the time.
>>725741953Forefront just came out and it's more fun than Battlefield.
Gabe is very interested in seeing what is possible for PC gaming, which has been presented the same way (screen and input device) since the 70sVR has the potential to radically alter game design and how people interact with their PCs
There is a market.It's a niche market, but it still exists.
I will buy it just for porn.
>>725741953Because everyone gassed them up when HL2 came out that Valve is now convinced that their gimmick should be "innovativion"
>>725741953Valve can eat just fine with pcvr mods. They dont need a segmented "made for vr" gatekept pipeline like pico and meta do.
>>725742135>there's obviously a market for VRI find it hard to believe there is a market for Half Life Alyx machines.>there's a market for handheld gaming PCsDevices which you can play many different games on
>>725741953>Why is Valve pushing VRTwo reasons:One is sunken cost fallacy. They've spent millions on VR they don't want to give upTwo is their structure. Valve hires willy-nilly and then lets people work on whatever they want, and most of the people still working at Valve want to work on VR. The writers and game devs left ages ago, it's all hardware guys now.
VR is the future and Valve can shoulder the cost to move the tech forward.
>>725742449>VR is the futureHeadsets are sweaty and uncomfortable. Wagglan controllers are clunky and imprecise. Give me a flatscreen and m&kb any day over what is an overdeveloped Wii stuck to my face
>>725741953Cause it's penultimate personal computing display solution. Yes, tech isn't there yet and won't be for nearest decade, but vr will displace traditional monitors and tvs in many sectors of computing. It is a matter of time.
They're just trying to milk the last few dollars out of this cycle before everyone gives up on it for another 20 years or so.What's funny is that after years of development, what they have is... a quest 3 but more expensive.
>>725742631>but vr will displace traditional monitors and tvs in many sectors of computingIt won't. AR might, but what currently passes for VR is miles off being even slightly useful.
>>725742631No it won't Monitors are literally perfect.VR proponents are basically trying to tell everyone "round wheels SUCK! Try our dodecahedron wheels!"Your solution is worse than what we already have
>>725742591>Headsets are sweaty and uncomfortable.Yeah we'll never get to true VR if we don't iterate on the current headsets. And the future of vidya is undoubtedly VR, current tech has been exhausted, no new experiences can be created.
>>725742883>>725742975Let's just sit back and wait till 2047 or so. We are quite literally in steam engine era of XR tech kek. Monitors certainly aren't going anywhere, but they will be significantly displaced. Also i should've probably said XR instead of VR but whatever.
Meta, Microsoft and fucking APPLE tried VR all of them failed.You have to be delusional to believe Valve will make any difefrence.
>I, the consumer, do not want a variety of product options!
>>725743561those companies cater to normie boomers. Valve caters to enthusiasts.
>>725741953Valve is a private company and doesn't answer to shareholders. This means that Gabe gets to spend a few millions on an autistic project he's genuinely passionate about even if it's not gonna sell.
>>725743454>2047HahahahaNigga if you think society is going to look anything like this in 2047 you're retarded. Forget modern capitalism and consumption, fucking agrarianism itself is going the way of the Dodo.You're not going to be on the dole doing fun VR immersion, you're going to be scouring the frozen landscape for food.
>>725741953>>725742372>muh AlyxYou’re living in the past, unc. Arkham shadow and metro VR were literally GOTY last year.>>725742631What’s the ultimate pc viewing solution then?
>>725743641The enthusiast market is remarkably small and shrinking annually. Not having to answer to shareholders is a bonus for Valve though.
>>725741953most of the problems modern AAA is facing is because of hardware stagnation, VR is the solution.
>>725741953The biggest problem with VR is that the equipment weighted too much, so you'd be fatigued after a while. Now that they fixed that problem who knows what will happen.
>>725743561Valve is doing it to solve engineering showstoppers for budding market. Foveated streaming solves video bandwidth issue/complexity of streaming from desktop to headset, FEX solves ARM SOC utilization and lacking game library issue. It's not about building and selling a device, it's about building a market and selling to all participants.
>>725743561>Google, amazon and fucking APPLE tried gaming and all of them failed>You have to be delusional to believe (gaming company) will make any difference.hmmm
>>725741953It's less about games now since normies have learned about the virtual home theater aspect and are willing to dump Apple-product levels of cash to get it, of course the tech is still developed with the intent to further niche markets like VR gaming, but that isn't what the bulk of sales are for. Just like how AI is being used to push out glorified search engines and video generation models, but the real goal of the development is niche (not marketable).
>>725743890>What’s the ultimate pc viewingsolution then?Eye prosthetics.
>>725742975you say monitors are perfect but one day we will literally have Halo CE but 360 degree super duper high res VR and then suddenly a a flat OLED screen isnt going to be as cool
>>725743890>Arkham shadowNever heard of it and apparently it's not even on steam>metro VR Yikes, zero budget indie games get more players than this
>>725744425>apparently it's not even on steamdoesnt matter, it's still a marketable game for VR
>>725742631not unless it's unnoticeable. people will always chose not having to wear a headset over wearing one.
>>725741953The price will determine if Valve knows what they're doing or not. There really are not any games worth playing if you're not playing sims or VRChat. The rest are glorified tech demos. If it's more than $600 it's DOA.
>>725741953How is using VR to simulate screens or cinema experiences?
>>725743965who cares? Valve is not claiming to make VR mainstream. They're catering to a small audience.
>>725744381yeah we're not gonna be having any cyberpunk faggotry anytime soon.
>>725741953it's fun bud
>>725744972Index is 1k. Why does everyone think they will sell better version for less?
>>725745040
>>725745178They stated it'd be less than the Index. That could mean 1 penny less but who knows.
>>725745178>better versionThis is literally a budget model everywhere that matters. The tracking has been downgraded to inside out, when the 2nd gen lighthouses were already downgrades from the 1st gen. The controllers have been simplified and made shittier. About the only improvement here is the screen res, but it's still only on par with the crappy quest 3, which is now 2 years old.
>>725745476Oh so VR is still dead I see
>>725741953>Why would they want to sell something that casual gamers can use that doesn't require a PC, console, TV or monitor in an era where everyone is moving to phoneslop instead of getting any of that?They're covering their bases to keep Steam in business.>>725742591Hydrate and run a fan.Wagglan controllers are much more precise than the current mainstream controllers.>>725742975Small monitors are perfect. VR is better than a large monitor.>>725743561>Microsoft and Apple triedLol lmao even.
Because they want to. It's a private company, they do what they want.
>>725741953I use my quest 3 exclusively for watching documentaries or exploring google earth while lying down in bed. I haven't played a single game on it.
>>725743965>remarkably small and shrinking annually.Tell that to ER’s 30 million sales and 40% completion rate.
>>725741953Funny how all the media outlets are saying how great the headset is because it has things like wireless streaming, pancake lenses, inside out tracking, all things the quest 3 has been doing for 2 years already. Remember when people said standalone vr was ruining pcvr? Is it gonna be okay now that valve is doing it?
>>725746639The killer feature may end up being that it’s a PC, as well as being a headset, which no one else can claim.
>>725741953I'll probably buy it just to use the virtual desktop, how bad is the eyestrain on these things?
>>725746784>SnapdragonYWNBAPC
>>725746847>shilling virtual desktop>never used vrhello marketer saar
>>725741953>valve releases the eck which is useless>now theyre pushing vr even harder>vri see steam really doesnt want to make games anymore, and good ones at that too
the OS on the steam machine is linux right? but it can still run 99% of the games on steam? I always thought there were compatibility issues.
>>725742372>Devices which you can play many different games onWhich is exactly how the Frame is currently being marketed.
>>725746924>steamvalve*
>>725741953There's at least one coomer there really pushing for it
>>725746784Would you run bunch of terminals or do your spreadsheets in your vr googles? Make it at least 4k per eye, then we talk.
>>725746895Linux is fully functional on ARM and has been for a while. The OEM drivers have sucked ass for forever, and you need those because ARM, but that’s not exactly going to be a problem here.
>>725746907i dont know what part of my genuine question triggered you
>>725747104That’s just a scaling issue. At some point you run out of room, and at some point it starts looking like your eyesight is going, but only one of those is a problem.
>>725747118that anon assumed you meant the software: Virtual Desktopthey forgot that you just meant using shit on windows/frames within the VR environment
>>725746948the frame has to double dip proton and arm translation so compatibility will be likely slightly worse than deckits also weaker than a deck
>>725746784It's literally same as Quest 3 but with eye tracking
>>725741953Look at the meta vr market. They have re4 vr, batman vr, and a whole fleet of vr games compatible with other vr machines. People actually have fun playing these games and are willing to pay top dollar for it. Valve wouldn't have been making this product if they hadn't done market analysis and risk evaluation beforehand.
So if this is worse than Index and they no more make Index then it's fucking over or what
>>725748069yes, the lighthouse outside tracking is dead
>>725747735yeah, as long as you ignore Meta.
>>725745120Wrong, we already have cyberpunk faggotry, except it's all of the dystopian, evil shit with none of the cool shit
>>725744972800 is low enough to best quest 3
>>725741953it because you're a fucking moron that didn't recognize the biggest leap in vidya since decades
>>725749173people are more into mixed reality than playing flat indie games on a headset so no
>>725747659Unless there's some killer vr environments again. I'd probably still stick to virtual desktop
>>725749231Lol who is. Then why is the mixed reality slop so shitty and shallow. Mixed reality is just to reset the timer for gate kept tech demos to not have to compete with full developed games like vr games have to no due to the UEVR mod. Nobody actually cares about em.
>>725748069I own an Index and this seems much better to me.
>>725748227What's funny is that this was the ONE good aspect of VR. I use my lighthouses for a completely different tracking application because VR is a cesspool, and they work fairly well. They'd work a lot better if Valve's idea of support wasn't "10 year old design documentation" and "lol you work it out" input handling (good fucking luck ever making your own controller, mine is a hacked together collection of input intercepts), but hey, you can't have everything.>>725750080It's worse in everything but resolution, which is still awful.
>>725742406any company that has a million dollar market research team does not fall for sunk cost fallacy
>>725744592eventually VR will be like wearing glasses
>>725745178The index comes with $300 controllers and lighthouses for outside-in tracking. It's also 6 years old.
>>725749173No it's not lol. Even $600 is pushing it, but people will pay for it because it's a "premium" Valve product. $800 shows they are still pushing a niche product and it will make zero waves in the mass market.
>>725745040Pretty good. It requires a comfortable headset but the Steam Frame seems to be one of the most comfortable headsets right now according to reviewers.
>>725741953Stfu and make dark mesiah of might and magic VR and become rich. And NOT a remake or remaster dummy im saying implement spells and physics based destruction
Did they seriously get Proton working on ARM?
>>725743561>failedIt wasn't a failure, it was them getting their feet wet. Every bigwig recognizes VR is the future and is making claims to their slice of the pie.
>>725741953Genuine question why isn't valve pushing VR but releasing a headset. It's confirmed there's no valve VR game and the frame can't run alyx stand alone. Im really tired of valve's structure where something can exist if enough people at valve decide to work on it, but everyone else at the small company is also doing their own thing and there's no back up. They have back up from the other hardware teams I guess. Your frame can steam from the gabecube.
>>725747934Did they consider the risk of the quest 4 coming out soon after this and completely raping it
>>725746847Do not get a 2160p headset for desktop
>>725745178The Frame looks more like a sidegrade. Inside out tracking and focus on streaming instead of tether makes me skeptical of its capabilities. It's not going to be able to play games standalone well. There's a reason they advertised it with Hades 2 and not a more power hungry title. The battery life is also going to be beyond shit.
>>725751707It's less sunken cost fallacy and more not giving a shit about setting money on fire because they're privately held
>>725742326The whole headset is built around playing android apks so it can get quest games
>>725745040a flagship microoled headset good, a quest 3 tier device is cool if you've never seen it before but the picture quality is not as good as a tv
>>725744416there's a halo CE VR conversion. It's not feature complete but its ludokino
>>725744381why bother putting this shit into people's eyes when you could just inject spoofed optical signals straight into the optic nerve?
>>725753234And I guess every other nonprivate company that's still investing billions into VR doesn't give a shit about money either?
>>725742975hello saars I hope you are enjoying youre monitor today
>>725742591>Wagglan controllers are clunky and impreciseIt's funny reading this in every VR thread then realizing I only imagined instant headshots in VR with no aim assist
I don't know who this thing is for. It has the specs of a budget HMD from 2 years ago (Quest 3) but will cost twice as much while having none of the exclusives Quests have.PCVR has nothing to play unless you're a car/flight sim autist or a VR Chat weirdo. Sim autists are more likely to go with a higher end HMD with way higher res.The last PCVR game worth playing was Alyx released FIVE years ago. Valve already straight up said they're not making any new VR games, so who the hell is? What the hell is anyone going to play on this thing? Yet another playthrough of Alyx? Beat Saber? Extremely jank UEVR mods? 2D games on a 720p virtual screen at sub-60 fps? Unless this is $500 this will be a paperweight just like the Apple Vision Pro.And I'm saying this as someone that owns an Index, Vive Pro, Play for Dream, BSB2e, and Quest 3.
>>725741953>why is Valve still pushing VR?its good and straight upgrade to any monitor of any size. if you can't find anything to do with a headset that is purely a (you) problem
>>725753636Oh, no, those are 100% sunken cost and believing their own con.
>>725742975no they are fucking not. its like staring into the gameworld through tiny little windows. just like you in your cuck chair whenever tyrone pays a visit to the wive
>>725743561Only apple failing concerns me. You forgot Sony which was also an important player. Zuck failing is actually promising because meta is still in business despite full retard decisions and burning money. The Quest 2 was a success and the Quest 3 is picking up in sales. I hope valve and others that follow push VR as a portable big screen solution so nintendo has to respond and they can't just make 6-8" handhelds forever.
>>725741953>Genuine question, why is Valve still pushing VR?Gabe Newell has autism.
>>725753885>>The last PCVR game worth playing was Alyx released FIVE years agoand almost no one has played it yet, because none of the existing headsets are compelling products.VR won't take off until there's a compelling product with a compelling selection of genres.People that already own VR are in their own little world of enthusiasts. Many gamers are really just waiting for it to look complelling. Valve is looking to have a pretty solid argument that it is now, at least at this point.
>>725753885I own an Index and a PSVR and can't really understand why they're continuing down this path either.They have more money than God, and Gabe is obsessed with this kind of shit. That's the only explanation, I think.
>>725741953valve have always been tech nerds, the games they made were essentially just polished software showcases now they're doing hardware and gaming might look different than it did in the late 80s when the superfamicom invented console gaming gaben and friends are just nerds with money
>>725754085lmao I think I trust the tech giants who rule the world through cold calculating capitalism more than you
Vampire survivors VR just released, official port
>>725754418>and almost no one has played it yet, because none of the existing headsets are compelling products.The Frame is literally a Quest 3. If people think the Frame is compelling, they would've already bought a Quest 3. They can be found for $300 on FB marketplace while the Frame will most likely be $800.Valve promised 3 VR games on the Index's announcement. They released Alyx and then gave up. This time they're not even pretending to care about providing actual content to use these HMDs with.Who the hell wants to spend $800 on a HMD that even Valve, the company making the fucking headset, doesn't even want to support?This product makes no sense in a world where the Quest 3 exists.
>>725742591Headsets *were* sweaty and uncomfortable. Unbearably so. They're now much lighter, cooler, and more comfortable. In another 5 years they will improve further.Your argument is like saying that cars are inconvenient because there's no paved roads yet and only one gas station in driving distance.
I guess there's no translation layer to play native Quest games on Windows?
>>725754885Actual book-definition black gorilla retard
>>725741953That version of vr contains it's own OS that works with every steam game, it's own controller that matches support for all steam games and it's own 144hz system included in the box. That is leaps ahead of any other vr solution. On paper it should become the new standard...if anyone can afford it lol
>>725755010Disprove one thing he said.
>>725754885>If people think the Frame is compelling, they would've already bought a Quest 3.I think gamers care more about facebook's spyware than you think. valve is pretty literally on the other side of the consumer-trust spectrum, and that counts for a lot when you're spending a lot of money on anything. The Quest could be a paperweight in a few years if zuck finally wakes up and smells the horseshit, while if gaben dies and valve burns to the ground you'll still have a functional computer you can strap to your face in the steam frame.
>>725755010he's right.
>>725754885Just yesterday I was considering getting Quest 3 or 3S and few hours later they revealed Frame.I plan on getting Frame.
>>725755356only a very small subset of gamers care. anyways, how much is that trust worth?
>>725755616Billions of dollars since China won't allow alphabet agencies in
>>725755356>I think gamers care more about facebook's spyware than you think.I disagree. I think that's a small minority. Look at the dominance of FB/Instagram in every day usage. The average consoomer doesn't give a shit. They have no problem surrendering their info to TikTok or whatnot. If you care about privacy stuff you're labeled a weird nerd.I think Frame will be a better overall experience for a PCVR user than a Quest 3, but not $500 better. And do you think the average person will be willing to fork over that much extra? For a platform with nothing to do on it but shitty Quest ports with PS2 graphics?
>>725745178Because valve said it will cost less and because zuck does. If no sane person will pick the headset over zuck's headset then don't fucking make it.
>>725755616i suppose we'll find out exactly how much it's worth in a few months.Literally, it could live or die on the supreme court's decisions on tariffs, assuming they end up mattering.
>>725745178the index is horribly cost inefficient btw. Something like the reverb G2 which was a slam tracking index clone with a better screen was $600
>>725755824>Look at the dominance of FB/Instagram in every day usagesee, that's the thing. facebook has a very different userbase than steam.gamers talk. they know what looks like a good deal and what doesn't, but they also take in a general consensus that matters a lot to them in a way that the general consumer doesn't. That's why nintendo is doing so well, and it's why xbox is doing so poorly, despite the products in those two examples not changing overly much since the general opinion shifted.the most valuable thing in this market is trust, and valve is in second place at worst in that race.
>>725749173No, and let me tell you why.. Being a portable linux PC that runs windows games is a bonus feature. You would be better served by a more powerful cost efficient handheld. The display sucks so you might as well game on your PC or couch at home. Valve said fuckall about the feature to convert flat games to stereo 3D, but even if that were real the quest 3 can do that with steam VR just not as a portable. People will pick the $500 headset over the $800 one. And it'll be a while before used and refurbed frames can compete with used and refurbed quest 3 that is even cheaper. Only VR enthusiasts are going to notice huge advantage like the increased comfort and reduced weight, but they aren't interested in this thing because 2160p LCD
>>725756247Having a smaller userbase isn't something to be glad about.And people are already talking about how its specs are a glorified Quest 3. If gamers do their research like you say then they'll feel rightfully ripped off at anything more than $600
>>725746924I know lots of people who use a steam deck.
>>725742372Plenty of VR games that are solid playable experiences.A good portion of the really good games are VR shooters, though it certainly isn't limited to shooters. Hell, Walkabout Mini Golf is a blast with friends if you don't want to play a shooter.
>>725754418speaking of own little world, how about pretending alyx is the only game. Agreed with the rest of the post though
>>725741953I was in Walmart and there was a hispanic trying on a Meta Quest in the electronics section while talking loudly on the phone in Spanish. So don't worry, VR has a new audience.
VR proponents think that reading a book sucks and that the optimal way to experience written content is a virtual 3D cloud of words that surrounds the user and gives haptic feedback when touched.
>>725742372then you don't know shit. I lost 100 pounds with vr and a vr treadmill, im down to 150 now. latest game i played through in vr? robocop: rogue city.most games can be played near native vr thanks to praydog.
>>725754885Do we need lies? The headset is disappointing and I'm not optimistic about the price being good. But it's not literally a quest 3. The quest 3 isn't eyetracking, it needs a router and it'll never stream as well as the frame, the frame is massively lighter, and the frame is a linux PC that runs windows games and can sideload android apks. Zuck can't even get the google play store on his headset.
>>725741953Because they can.
better question is why are they pushing a new headset without a single first party VR title to go along with it?you are already locking yourself out of all the zuck exclusives by getting this headset
>>725753885Maybe this is a last hurrah for the tech before the big leap where we all get brainjacked
>>725756617well, penetration is what ends up mattering. meta's selling through to 0.00001% of their userbase, while valve could at the very least slice off the zeroes down to maybe even 1% and still come out ahead.while we're talking about the quest, how easy is it to play steam games on it, again?
>>725755234>>725755514- It's much more powerful than a quest 3 (full speed snapdragon 8 gen 3 with 20 watts of cooling vs downclocked snapdragon 8 gen 2 derivative with almost no cooling)- It has double the ram- It plays your Steam library locally and runs Linux instead of bastardized Android- You're allowed to do anything you want with it and Valve won't attempt to restrict you or threaten to ban your account for hacking it- It has eye tracking for foveated transmission and allows foveated rendering- It comes with a specially optimized wifi transmitter to get the best wireless PCVR quality- It weighs half as much on your face and is much better balancedBut besides those things yeah, a car is basically just a horse, you caught me.
>>725757150>you are already locking yourself out of all the zuck exclusives by getting this headsetThe point of it being ARM and using waydroid is porting quest games to the headset is really easy. Can't speak to any paid exclusives though and what their contracts are, or if the community can make some kind of pirate mod
headset still looks big and goofy
>>725757071>The quest 3 isn't eyetrackingAnd the frame doesn't have color passthrough or hand tracking>it needs a routerliterally everyone has one. the one I was supplied by AT&T (that I don't even use) has wifi 6e>and it'll never stream as well as the frameHave you used a Q3 with Virtual Desktop? It is extremely good.>the frame is a linux PCthe average person does not give a shit about having a linux desktop>can sideload android apksso can the quest 3. it literally is running on android> that runs windows gamesIt can run 2d indie games. It is literally weaker than a steam deck. literally any android device, including Quest 3, can run windows games. Apps like gamehub even make your games work with Steam Cloud Saves.Nothing here is worth spending $500 extra.
>>725757295Oh and it doesn't need a facebook account but it's not like that ever bothered anyone amirite
>>725756506>Valve said fuckall about the feature to convert flat games to stereo 3DVr mods will liekly be able to run standalone since its basically a pc. All real VR games are VR mods anyways so no reason for a quest. Because its a mod it can't be an official feature
frame or psvr2 for pc? psvr2 is dirt cheap and has oled screens.
>>725757295It's like 30% more powerful than the quest 3. That would be a big deal if the quest 3 was one of the most powerful consumer electronics ever built, but it's a joke compared to desktop compute with power on tap and no thermal issues. The frame is weaker than the steam deck and the gabecube was what, 6-7 times more powerful than a steamdeck? You just aren't getting anywhere interesting with phone socs. Only until nintendo makes a phone soc on your face is anything going to happen. The standalone compute is just bonus for everything else a soc lets you do. The real draw of the headset needs to be PCVR.
>>725757374Paid exclusives are what has killed the genre. I understand a game like re4r vr being a timed exclusive to the psvr2. What purpose does it have being trapped there now? Asgaard’s wrath, re4r, Alyx, Horizon, GT7 should all be playable on any pcvr device. I think one of the bigger reasons people are excited for the Frame is Valve’s philosophy towards this, and if it gains a big enough ecosystem the publishers of those games will want to sell those games outside of their own walled gardens.
>monochrome passthrough>LCD screens>2160 x 2160>1000$Why would you ever get this when the quest 3 is basically the same at half the cost?Unless the foveated streaming is some dark gipsy magic this shit is DOA
>>725753885>Extremely jank UEVR modsMade for vr has been 100x more jank than UEVR and only delivering a fraction of the experience
Two saturn 3d pad contteollorinos guess whoosbag
>>725758010>What purpose does it have being trapped there now?because capcom has zero incentive to port it.
>>725757295>(full speed snapdragon 8 gen 3>has double the ram>Linux instead of bastardized AndroidDo people actually care for standalone? Anyways, these are marginal improvements that are to be expected when they're 3 years late to the competition.>It has eye tracking for foveated transmission and allows foveated rendering>- It comes with a specially optimized wifi transmitter to get the best wireless PCVR quality>- It weighs half as much on your face and is much better balancedYeah pretty cool stuff. But it's not worth $800.Plus the Quest 3 has Color passthrough and depth sensors.
>>725758126I’d buy it and so would anyone with a pcvr headset. If there are enough of those people that’s all the incentive a for profit company needs.
>>725758012Where are you getting 1k$ from. This was before steam machine was announced. It will likely be bundled for 1200 to 1500 so at worse the headset alone is probably like 800. Maybe even less because even a basic af pc that can run vr is 1k+. This thing might be subsidized cause theyre going the ecosystem route (like Kodak with their photo printers and cheap af cameras)
>>725758202that's exactly the problem, it's a very small market. capcom aren't idiots, they know psvr is one of the biggest players and if that might've not even turned a profit, then there's no point.
>>725751832I dont want to wear glasses
>>725757694>hand trackingdoesn't work worth shit>color passthrough legitimate flaw >my ISP's bottom-dollar router is just as good as a product I haven't used yetlmao>virtual desktopI use it regularly and it's certainly far preferable to using a wire but often looks a bit muddy regardless of the codec or bitrate I use, like the way a video looks on youtube versus in my video editor. I often prefer to play the quest-native version of games over streaming PCVR for this reason.>the average person The average person is a drooling 80 IQ vegetable, are you the average person? What does the average person matter?>slower than steam deck It's faster actually but you're a black gorilla retard who only knows what streamers tell him. Run benchmarks on steam deck and a snapdragon 8 gen 3 device and see how they compare. The latter is anywhere from 30-50% faster, and that's probably a phone you're testing not an actively-cooled device.Blackest black gorilla.
>>725757820It's 30% more powerful if Quest 3 was running uncapped instead of being mostly limited to around 8-10W.
>>725753796Anywhere who mentions waglan/ing is a pajeet unironically. They're paid to shit on vr. Usually theyre the ones who make the threads and why only anti vr threads aren't pruned usually
people are still buying it for simulators, gooning, and general VR mods like RE2Rwaggleslop is a flop though
>>725757694>And the frame doesn't have color passthrough or hand trackingYeah and this sucks, which makes it even more different than the quest 3 because it's an upgrade in some ways and downgrade in others.You need a dedicated router for wireless VR to be good. You will be buying another one.Have you ever used foveated encoding? The most experienced VR users are saying you can't distinguish it from display port. I think that has more weight than cope.What happens if you run an android phone app on the quest btw?You are retarded if you think PC was just 2d games before we had steam deck tier hardware. I wish you posted this first so I wouldn't even need to type a replyWhat is the compatibility of gamehub? Valve spent years on proton so it can play windows games on linux. Gamehub would have to do the same but windows games an android and x86 to ARM and I've never heard of it. I want it to be easy but I'm gonna need more than "there was a miracle dude trust me"
>>725758394Exactly. Every anti vr posters is like, you'll look dumb just wear glasses like a nerd. Since when did glasses not become free birth control
>yet another variation of the motion controllers i have to buy vr rifle stocks for
>>725757761Yeah but this was a real feature that leaks suggested they were working on. The big deal is your common user can just launch a game on steam and it's in 3D without tracking down a mod. But to say nothing about it when it would be a huge selling point means they probably didn't get it working.
>>725758664>You need a dedicated router for wireless VR to be good. You will be buying another one.Seen someone mention that steam frame actually has 2 wifi modules so fhe streaming wifi is unaffected by the actual internet required by the game itself.
>>725758416Oh you're the retard from earlier. Explains how stupid you are.Q3 hand tracking works perfectly fine for navigating without controllers.Color passthrough a flaw, lmao.The average person is who is buying products dipshit. Valve isn't making products to sell 1,000 units to 500lb neets collecting autismbucks from the government like you.Valve THEMSELVES said it's weaker than a steam deck. Do you realize that running 6 cameras and calculating 6DOF tracking takes up power budget?Drooling fucking retard lmao.
>>725758012It's not $1000. But I agree with you if it's higher than $600. But it won't be $600.
>>725754885You don't understand the scale of a nuke Valve just dropped on the current VR landscape.It's not Quest 3. It's archlinux with serviceable translation layers to every other development platforms available besides apple, but those fuckers live in their separate universe anyway.1. You don't depend on Google and Meta servers and you are not a subject to their terms of service and whims of their marketplaces.2. You can run almost every linux binary on this planet.3. You can run almost every other binary on this planet.4. You can develop for it using any toolkit and environment available - android sdk, linux toolchain, windows kit - anything.It's not end customer device, its widely available universal development platform for VR. We are making it outta the big tech development bubble with this one.
Will the Frame play ARM/Quest games? I want to play Arkham but don't want to give Shekelberg a dime.
>>725758373But it is idiotic to lockdown what is a relatively small market into even smaller fragments via exclusivity. In a hypothetical future where Valve sells 3 million Frames they are cutting off a ton of revenue. The hope is that Valve will be successful with an open platform so that game development moves past the current era that Meta created where nothing happens.
>>725758664>Have you ever used foveated encoding? The most experienced VR users are saying you can't distinguish it from display port. I think that has more weight than cope.Yes I have a PFDMR which is a 4k OLED standalone headset with Steam Link which is the exact same thing Frame will use. Yes, it's a decent step up from Virtual Desktop in terms of sharpness, but it does not eliminate compression at all. I still much prefer using my BSB2e even at its lower res and shitter panel just because of the clean image a DP connection provides.The worst I've seen is Beat Saber. The main menu has compression artifacts everywhere. While playing a game like Alyx it's not as noticable.>What happens if you run an android phone app on the quest btw?It runs in a window>You are retarded if you think PC was just 2d games before we had steam deck tier hardware. I wish you posted this first so I wouldn't even need to type a replywhat the fuck are you even trying to say? speak english>What is the compatibility of gamehub? Valve spent years on proton so it can play windows games on linux. Gamehub would have to do the same but windows games an android and x86 to ARM and I've never heard of it. I want it to be easy but I'm gonna need more than "there was a miracle dude trust me"You realize the shit Valve made is open source? Gamehub is literally using the exact same tech Valve is providing. Winlator, gamefusion, gamehub, it's all the exact same shit. You calling people retards when you don't know shit is hilarious.
>>725758993Fuck off /g/ no one cares.
>>725759129That is yet to be seen, but it is likely since it can install apks. Not sure what sort of drm will need to be overcome to get it to work.
Genuinely wake me up when we have Sword Art Online
>>725758759Or the leak was just testers using mods (modified for easier launching since they have full access)
>>725759253sorry i'm not completely savvy, was it a timed psvr exclusive that they just haven't ported? or is it a permanent exclusive?if they just haven't ported it, it's just because it doesn't look profitable to do so.if it's a more permanent exclusive, then yeah, they're idiots.
>>725754517>Gabe is obsessed with this kind of shit.It's not just Gabe. Valve helped start all of this off when they helped Oculus before the sellout. They still have people that like working on VR there that didn't go for the Zuckbucks so why not. Valve is the company that lets people work on what they want instead of giving us HL3. In the grand scheme of things they dedicate so much less than the blillions Zuck invests and are still the main competitor in the space.
>>725759464Most psvr games were not the actual full game but just a slice sold as an "experience"
>>725759129Yes to ARM. According to Linus’ Steam Frame video you can side load android APKs. That won’t let you immediately run stuff only found on the Quest store, but I imagine people will start working on that.
>>725759369according to valve, the likely culprit for things not working won't be drm, but rather if the games use proprietary APIs to run that aren't in linux.
>>725759417Nah we won't miss you pajeet
VR is fun I sold my rift s years ago. I was gonna get a quest next month but imma hold off to get this
>>725759550by the sound of it, my bet is that it was just them testing things out without any real commitments. they might try again whenever they get devkits for the frame.
>>725758993And what's stopping me from installing all this on my pico 4 exactly. Got it cracked wide open over here, actually cracking it wide open was just an option in the menu
>>725759464It’s a signed exclusive. Sony paid for vr development costs. Sony and Capcom would have to work out a revenue sharing deal to bring it to Steam, which years ago would have been a pipe dream, but Sony is now willing to do it on games that are couple years old.
>>725758865Quest 3 hand tracking is unreliable and shitty, I try it periodically and always turn it back off. Maybe it works better with melinated skin.The cameras are fed through the dedicated Snapdragon image processing unit, they won't be a drain on resources, especially since the feeds are monochrome. Calculating position based on 4 cameras and an IMU is not computationally complex, you can do it even with a 2 cameras on a raspberry pi.vantablack gorilla
>>725758010For what its worth, although re4vr is incredible on Quest, there are mods that add VR to all the modern RE games and REmakes
>All in one system>Non-vr games playable via simulated AR screenSo this is just an Apple vision pro? But because it was made by the le good company we're not all immediately dumping on it?
>>725741953I'll probably buy it to replace my Vive.I haven't played VR in years.Kinda upset that they aren't releasing any video games alongside the headset.
>>725760235the vision pro is thirty five hundred dollars.
>>725759334Yeah that makes sense the PFD has enough resolution that foveated encoding can't give it parity with display port. But the frame and quest 3 are 2k. The bigger deal is once you have enough bitrate that you are satisfied with the image, you can stop cranking bitrate and now you have more overhead for better latency or higher frame rate.>what the fuck are you even trying to say? speak englishA steam deck or slightly lower is around xbox one tier graphics. You can play older games or turn the graphics down. The idea that you can only play hades on the frame because its in the trailer is asinine. Suddenly you can't understand english when you get an obvious reply for pushing something stupid.>You realize the shit Valve made is open source? Gamehub is literally using the exact same tech Valve is providing. Winlator, gamefusion, gamehub, it's all the exact same shit. You calling people retards when you don't know shit is hilarious.Never said you were wrong I had just never heard of it. I'm calling you a retard because you say other retarded things, not your claims about gamehub.
>>725741953They just like it and have fuck you money to do stuff with itAlso Half Life 3 will be VR exclusive
>>725760024>Quest 3 hand tracking is unreliable and shitty,It's because they didn't put an illuminator or something. They added it for the quest 3s and it tracks hands better.
>>725760445Also supposedly (a Twitter post by guy godin) said something about foveated rendering sucking for streaming, paraphrasing, because its not done locally like how the headset will be doing it. Something to do with latency i think it was today or yesterday
>>725741953People really don't understand how fucking rich Gabe is. He doesn't own a yacht, he owns a FLEET OF YACHTS. He owns support vessels for his fleet of yachts.Taking a gamble on a market that he is enthusiastic about is hardly a big hit for him. Besides, we all know that Gabe made it rich precisely because he cornered a market before anybody else could. He's hoping to do the same for VR. He looks at companies like Meta and thinks "that's a cute effort, now watch this". And if it doesn't pan out, it just delays the purchase of his next yacht for 6 months.
>>725760235It’s a Quest 3 minus Zuck but with much better wireless streaming from a gaming PC. It’s not really going to appeal to people for whom a VR headset would be their only dedicated gaming hardware. But if you have a gaming PC and want the most convenient VR setup for it this is it.
>>725744547name 10 that came out this year that aren't indie.
>>725741953Valve is the only company that can pull it off. Everyone else is just tangled up in DRM and proprietary solutions.
why is /v/ so against experimentationyou act like Valve still investing VR is personally harming you
Vr is trash until they figure out how to do it without making people sick.
>>725760792Foveated rendering isn't foveated streaming/encoding. Those are different topics. I would consider chad's opinion on streaming topics but if he thinks wireless foveated rendering won't work I'll wait and see. Foveated encoding lets you get the latency lower and I don't know how low you need it.
>>725741953They’re a private company and the higher ups actually like games and just want cool gaming things to exist. They don’t need to always “maximize shareholder value” by making line go up as fast as possible. It’s also the reason Steam is one of the last carry overs from the old Internet that hasn’t been enshittified to hell and back. As long as Valve can make a minor profit on something like VR I’m sure they’re happy.
>>725743561If anyone can integrate VR head tracking in non-VR games then they'll get my business.>but that's niche and won't take offMy problem how?
>>725741953Until now, the hardware always came with serious hurdles and drawbacks. Seems like they've solved pretty much all of them and that could open the market up for a much wider audience.The only thing that could still hold it back is the price tag. 700+ will place it right back into the enthusiast's corner.
>>725761138It's shills funded by Timmy. We have evidence in court documents that he's paying to astroturf organic discussion about Valve.
>>725761221I’m not sure why you replied to me or who Chad is, but foveated streaming is more about maximizing bitrate at the focal point rather than minimizing latency. It actually adds a smidge of latency based on my understanding but in return the video where you’re looking will be much more similar to the source and artifacts from the bandwidth limitations are pushed to peripheral areas.
>>725761163They did, the trick was to stop being a bitch.
>>725760445>A steam deck or slightly lower is around xbox one tier graphics.And Vavle has already said to expect worse performance than a steam deck. You will not play anything modern at above 720p with acceptable framerate, if even that. You taking me saying 2d games to literally mean it cannot play a 3d game is being pedantic. No shit it can play shitty 10+ year old 3d games. No average person is spending $800 for that.
>>725761732I clicked the wrong post, it was for >>725760626
>>725742173Teams too small
>>725743454>Just wait 30 yearsKek!
so index owners are just completely fucked? >cant use lighthouses I already haveWill my knuckle controllers work at least? I had those little magic wand looking controllers and prefer having my fingers free
>>725762493Yes, Valve have abandoned the one thing they did right with VR, proper tracking.
>>725762493>>725762581Cool great I love that I wasted all that money on an Index to play one (1) mediocre game
>>725761998Yeah if we just pick individual features in a vacuum on an ad hoc basis for the frame, but not the quest, it's not worth $800. If Gamehub works anywhere close to as well as proton then the quest 3 is better, I agree, but until I look into it I'm just not going to put your premise up my asshole. Thanks for telling me about it. If not I'd rather have a more expensive device that runs windows games well.
>>725762493you can get a bigscreen beyond or pimax dream air lighthouse version that mogs steam frame
>>725762706I blew 600 bucks on the Index and I legitimately would've been better off sticking with my old Vive.>>725762861You're still stuck with the garbage knuckles.
>>725762861ok but I am a valve fanboy and buy everything they make
>>725741953VR is being kept alive by porn. More and more VR porn brands and studios keep starting up, and the content keeps getting cranked out with no signs of slowing down. On top of that, there's plenty of games which are great that way even if they weren't exclusively designed around it, such as any flight sim or dogfighting game with optional VR support. I highly highly recommend pic related in VR and with a flight stick
>>725762493What’d you expect for 6 year old hardware?
>>725763032Owning an Index has at least cured me of the desire to ever spend another dollar on VR. There just isn't much worth playing.
>>725763032that is true. I kinda hate knuckles and they were $300 kwab
>>725759891You are still living in bytedance proprietary android flavor land to which you don't really own the keys.Linux grants you more freedom, better interfaces to underlying systems, higher degree of flexibility etc. But yeah, i see your point, but thats what valve gambit actually is. They want to sell you library of games, every game they have. If other platforms won't let you load and execute third party binaries - they'll be inevitably left behind.
>>725741953because VR is fun.
>>725761898>Met with any form of criticism>immediately resorts to Ad hominem.
>>725741953It's obvious that half life 3 will be VR too.
>>725746639wdym? its still mainly pcvr, but now works flawlessly in wireless with that dedicated dongle and foveated streaming, which is i think the entire selling point of this headset. pcvr sucks with quest 3 unless you have all these lan cable dedicated router setup
>>725761041Annnd, he couldn't do it. Really is Valves strongest keyboard warrior alright. Couldn't even show 10 games worth a damn coming out in current year.
>>725761138I'm just exasperated with Valve. They've been fucking around for over 15 years with stuff I have no interest in and getting paid handsomely for it. I'm butthurt.I think they squander their unique position in the game industry on stupid shit and imagine that the company is only going to get worse once Gabe dies.I don't like what Valve has done to the industry.
>>725763435VR crippled itself out of the gate trying to cater to stomachlets only for the eventual solution to be to stop caring, go back to analog stick movement, and it hit market mass in a way it never did prior.VR discussion on /v/ is shit because fags like you can only retread nearly decade old talking points.
>>725761898>>725763435Why have I never heard anyone talk about dramamine? You can get it over the counter, I saw it at a gas station the other day. Reddit and youtubers iare like "chew ginger root with a fan on you" instead of just taking a pill that will actually do something. But if it even slows the rate you get sick, you can teach your brain that VR isn't poisoning you faster and then you probably wouldn't need a Dramamine at a certain point. I'm not a sicklet so I can't test it on myself.
>>725763547Frame can't run alyx. It'll be playable in a 720p frame probably. But playing a game with 2026 graphics thats supposed to have fluid simulation among other tech...I have no idea if this is actually true anymore. There's been so many disappointments with the frame especially valve's software support.
>>725763548Even then compression is really awful. I feel like Questfags willfully ignore that and have done all the way since the Quest 1.
>>725746948yep, proton is in a pretty good state right now. steam deck is also so recognized that a lot of games are being tailored to work on it flawlessly through steam deck verified and id imagine something similar would be implemented in steam machine
>>725763547That game doesn't even exist.
>>725763984You basing that on facts or just something you read here?
>>725763435He's not wrong.
>>725763836As someone who had severe VR sickness, it passed after a 4 hour straight session of H3VR.You suffer for an extended period of time all at once, or stretch it out over a week or two like the other people who get sick easily do.
>>725759417They hated Him for He told the truth.
>>725764146Press asked and Valve themselves didn’t have Alyx running on Frame standalone. They said they wanted to do it eventually.
>>725764146Which part? Frame is weaker than a deck, valve confirmed this and they demo'd alyx with PCVR streaming and not on the headset. There's just no way it can run it.Alyx is like 5 years old. I'd be worried about the deck playing Half life 3 well honestly. The fluid thing is tyler mcnigger reading code leaks, also valve only makes a game if it demos new technology.
>>725764146There's a review video of someone saying Alyx had issues when run standalone. Can't find it at the moment.
Why are billionaires still wasting time on VR? Because they want more digital slaves. Fortunately the tech is lame and has no games so they will fail
>>725763779The steam store, deck and their VR experiments are more interesting than every game they ever released combined. Steam is the only thing that stopped the game industry from becoming a Google/Microsoft/apple tier publicly traded corporate shit show. I have no idea how anyone can see valve beating the shit out of Microsoft, outcompeting meta and providing alternatives to Nintendo at their most cynical, then be mad at them without being a fucking retarded contrarian.Without valve you'd be slurping up monthly fees to use your own internet on shitty locked down hardware that erases your overpriced game library every 2 generations. Indies would only exist at the whim of Xbox and Sony store promotions and they would all censor the shit out of everything. Your controllers would be non functional every 7 years and Microsoft's gamepass shit would have actually taken over everything
>>725764223Ive heard if you force it you just get sicker and sicker, and you just reinforce the placebo that you're sick and dying. But I believe you. It's one story that somebody just got sick until they weren't sick anymore but the more I learn
>>725763548>but now works flawlesslyI would be shocked if foveated streaming works flawlessly *for everyone*. There's so much variability in PC configs that some of them are likely to have bandwidth or latency issues. Foveated rendering works flawlessly with PSVR 2 on PS5, but that's because it's always the same hardware and connected to it with a cable through the same port.
>>725743713VR will only get better. Not everything is a straight line of continuous monumental success. In 20 years the tech will be way better, the headsets will be much smaller, and there will be a bigger market for it. Valve can afford to experiment, so they're pushing forward. If it were up to normies with this pure normie mindset, nothing would ever get better. We'd still be living in caves.
>>725764307that's such a bad answer. That would need be done when this thing launches in spring. Soon (TM) isn't going to cut it.
>>725757150>locking yourself out of all the zuck exclusivesjust put zuccs apks on sd card
>>725743561Counterpoint: Valve is not run by pajeets.
>>725764223That's not a good solution for most people. I got really sick on mushrooms and it put me off so badly that I'd get sick just remembering them.
>>725764527well hopefully the dedicated dongle works its charm because there seems to be some valve magic in there
>>725764527They said the dongle doesn't exceed USB 2.0 speeds (480mbps). That's slow as fuck for computers once it's not photons in the air. It's always been the network stack that was a problem.
>>725761041>name 10 that came out this year that aren't indieNow those are really cool wheels on the goal post, anon. It really helps moving it.
>>725753407>>725745040I watch movies being streamer all the time in bigscreen app, I still go ocasionally to a physical theatre and honestly, I prefer my headset as I can mute everyone lolalso 4xvr player can play anything in passthrough (think a giant screen in your living room), you dont really care usually about passthrough because you can make the screen big as fuckit's great for watching movies, there are some 48 gb files with 3D like a titanic remaster, and some people stream online with incredible visual quality, it looks dope as fuck and I use it all the time for watching movies at home over a big tvI have to say VR porn is incredible, think of a porn compilation only you're 5 cm from a cute girl's face during sex, and the girl changes every few seconds, shit's awesome
>>725742173It’s crazy what a difference universal mics and proximity chat makes. BF6 just feels like you’re playing with and against bots.
>>725741953Valve is a privately owned company and can do whatever the fuck they want with their money without some rat king of kikes screeching about quarterlies
>>725762493>I had those little magic wand looking controllers and prefer having my fingers free.My guess is no thanks to the switch from outside in to inside out tracking. But I don’t think they’ve said for sure. Maybe if you keep your lighthouses up you can. That said, the optional accessories box for frame comes with straps to let you hold the new frame controllers like the knuckles. They don’t do full finger tracking the same way, but they have some tracking and can detect when each individual finger is open or closed via capacitive touch.
>>725742173>>725765245I wish my fucking voice chat worked instead of disconnecting 10 seconds into every roundbut maybe it's for the better as there's always squeakers (children) yapping like tards
>>725765490I have the opposite problem where I can't stay connected to the server and everything freezes but the voice chat never fails
>>725742372>Half Life Alyx machinesMost people who're getting into VR are getting into it for VRChat and games like SkyrimVR. Both of those are evergreen because there's no good replacement for VRChat, and regular Skyrim is already evergreen; the VR version is no different. Plus there's other smaller games like Blade & Sorcery and Beat Saber. Half Life Alyx is hardly a big draw at this point given everything else VR has going for it.
>>725765490But that’s the true Xbox Live experience. It’s fun going down to the playground and kicking sand in all the little kids’ faces.
i guess i'll wait, but i'm not entirely sure with this being wireless only
>>725741953valve likes fun and doesn't care about money, vr is fun but there's no money in it
>>725741953VR is to PC gaming what PC gaming is to phone "gaming". If you don't get it you be be too much of a c*sual.
Ready or not vr mod looks like it has melee and manual reloads
best VR games are flat2VR mods
>>725757765Frame is likely to cost above 500, go for psvr2, has around the same resolution and the oled is better for other things such as horror game, and the exclusives RE games are pretty good on ps5.
>>725765346Steam allows any controllers. I can even use 2 rift controllers and bring in 2 quest contollers to use as motion trackers. Just has to do with the sequence you bring them in on
>>725760235>games>appleAVP doesn’t even have controllers. This is an actual game machine.
>>725763784>decade old talking points.Time does not necessarily change relevancy if the issue still persists today.
>>725757765keep in mind you need an adapter for PSVR2 on PC and it isn't able to use foveated rendering either.
>>725765131>there are some 48 gb files with 3D like a titanic remasterUnless its a remux most 3d movies are 14-20gb if 4k (horizontally 2k per eye) I dont recommend exporting below 4k because if your source file is 1080p the 3d will be 4k across. That said if you haven't already get into 2d to 3d ai conversions. Owl3d for easy nunif to free. I dont watch anything outside of podcasts before converting to 3d first
>>725763836>Needing to drug yourself to play video games.You're silly.
>>725768285nvm they apparently implemented eye tracking for PC ~3 months ago, but you do need the adapter that much is still true.
>>725753047>It's confirmed there's no valve VR gameIt was confirmed that there was no VR game "in development." That could be a sly way of saying it's already finished. I doubt it, but the possibility is there.
>>725764917Not the same guy schizo, but is curious you can't answer though. I'm giving you ample opportunity to shove my nose into all those big budget games coming out this year for vr.
>>725769441I can't even name 3 games that aren't indie even in flat gaming that I'd want
>>725769181That’d be hardcore copium. I’m sure that’s what is happening is that they’ve got Deadlock going in one team, and then everyone else’s projects got shelved and it’s all-hands-on-deck for HL3. Just like what happened with Alyx cannibalizing the other two VR projects.Valve never became big enough to do more than one or two software projects at a time.
>>725769789>That’d be hardcore copiumIt definitely is. But with so many leaks confirmed yesterday and several plausible leaks from that same source on the table, I'm letting my hopes and dreams run wild.
>>725758717Might be close enough to Quest 3 that you can reuse Quest 3 cups/clips for it
Anyone on this thread tried vorpx?I know it dosent support motion controls, but playing bioshock and fallout nv in vr visuals sounds immersive
>>725741953boomer flightsim players trying to live the life they never had
>>725768289>take a pill for a headache so you can play video gamesthanks bro>take a pill for nausea so you can play video gamesARE YOU TRYING TO KILL ME IM CALLING THE DEA
>>725764515>The steam store, deck and their VR experiments are more interesting than every game they ever released combined.I stopped reading there.
>>725769181I don't think a valve employee would play with qualifiers when the implication is there's no valve game coming so you have one less reason to buy the headset. You'd only say that shit if it was true and you wanted people to avoid disappointment.
You are all retarded faggots that haven't played VR, so you have no idea how appealing a headset with magnetic sticks is. EVERY fucking headset, from Quest 2 to Index, has massive problems with stick drift; An issue that is far more noticeable in VR than flat games.The frame is going to take over the enthusiast market. The real enthusiasts, not the people who pretend they want to play wank AR crap.
>>725741953>pushingNudging at best. This shit is just a Valve Quest 4, and they're going for "you can even play your flat games on it", which is a laughable attempt to sell VR using a subpar non-VR experience (considering the resolution). Better off buying one of those AR glasses for that.
>>725741953>I don't use it so it must not exist
>>725771686Yes. I want the controllers alone. I hope you can pair them with the quest eventually
>>725771686A Steam Deck you can play comfortably while laying down that is also like having a massive theater screen is very appealing. Then on top of that, play VR games. It's everything I really wanted from the Quest 3.
>muh stick drift
>>725771686The most hardcore of enthusiasts aren't buying a headset without a displayport and will sooner personally solder a different stick module into what they already have than buy a whole new headset just for that. Stop embarrassing yourself.If the controllers are sold separately and can be paired to what's already available without much issue then yeah, maybe.
>>725741953Valve engineers are nerds and they like VR, it's that shrimple
>>725771686I'm not paying $800 for sticks that don't drift. That should be standard nowadays.
>>725771707The resolution is fine considering all of the 1080p poorfags on /v/.
>>725771686I wonder if they'll sell the controllers separately
>>725771073Vorpx is pretty trash unless MAYBE you have a 5090. Its not like uevr that basically if it plays flat it will play the same in vr. Vorpx is like if your performance was cut by 80% and is basically just zoomed into the image.
>>725772009Hardcore enthusiasts aren't a real market. The Quest proved this with a substandard standalone headset.
>>725741953I'm a VR noob, but now that I saw the Frame, I want one because:>Games>VR Chat>VR Porn>Android Apps on VR>Watching Media>works on linux:tm:
>>725771686>2160p LCD with no display stack upgrade over the quest 3 whatsoeverEnthusiasts were decimated. Not just enthusiasts, if you already have a quest 3 it's a side grade in so many ways. This could only possible make sense for people who don't own VR or a quest 2 or something. You can usually mod controllers to use hall or TMR sticks, I would look into that for whatever you use.
>>725772009Those people don't exist, nigger
>>725772210Ah and I forgot:Emulation, nice cozy emu room. Playing Wii with those things OMFG
>>725772234>a Quest 3 that runs Steam VR and Proton natively is a side gradeThat's some serious cope, why are you doing Team Red vs Blue shit here too?
>>725771707Quest 4 will probably push specs further than the the frame, frame gets criticized for being quest 3.5 and I agree.
>>725772074Now take that 1920x1080 and fit it dynamically into 2160x2160 then pass it through a thick light-devouring lens. It's ass.
>>725772379After the Quest Pro and Quest 3.5 and forcing Horizon down our throats, Meta has shown they have zero clue.
>>725771962>resting your head on a battery pack>still pretty heavy so you can't roll your head much
>>725741953I hecking love >current thingSteam decided trannies is their playerbase and this is what you get
>>725772514>pretty heavy, less than a pound>battery packWell given you're not a VR user probably doesn't apply to you.
>>725772149So what is it, a headset for wannabe enthusiasts? I'm just saying that for someone really willing to invest into VR, sticks that definitely won't drift isn't actually that high on the priority list. And if they really need that, it's an easy mod compared to the more important features or specs.
>>725772634I got bigscreen beyond 2 insteadmr condescending r*ddit period
>>725772514>the thing most people have been doing for yearsJust stop talking, fag. It's obvious you've never used VR
>>725772634Paying for something you can play like 2 good games with little replayability is pretty retarded
>>725772885It's a headset for people who like standalone headsets that works with Steam natively and isn't tied to Zuck's arbitrary demeanor.
>>725772923sorry I didn't by zuck crap that needs a battery
>>725772994Why are you talking about the Playstation like that?
>>725742406You absolute retard.
>>725741953How's VR for non gaming? Such as using it more as a substitute monitor, browsing the web, watching media? And it seems somewhat interesting for the social aspect of something like vrchat in a more immersive way.
>>725773116Tomato, tomatoes
>>725772885>easy modBasically you are a dumb nigger that has no idea what you are talking about. You stupid retards have no clue, but your idea of a VR enthusiast is completely imaginary. No one is cracking open their controllers and soldering bullshit. That's a 1 in 1000 case. Real VR enthusiasts are buying multiple headsets and heavily accessorizing, getting full body and feedback vests. Headsets are too complicated for tinkering.
>>725773004Read the actual post I originally replied to.
>>725773417Maybe you should. Because the person who is falsely claiming this is a hardcore enthusiast headset is you, the rest of us aren't fucking insane. If you don't know why this headset appeals to people you probably have crippling autism or a severe case of brand derangement.
>>725772340First of all green text me right faggot. It's a side grade in so many ways. That doesn't mean there's no situation where its not an upgrade. I also hate zuckshit and this isn't console wars, its the truth and who this for. If you already own a quest 3 you can buy the deck or some portable PC for less money. You already have a 2k LCD display with pancake optics. You already own a router to play PCVR with so the dongle doesn't matter. Are you going to spend $800 or whatever it is to get lighter weight and foveated encoding? $800 you won't have when future headsets arrive.Say I don't have a modern headset and I want VR headsets to play VR. The quest 3 is $500, or less with used and refurbs. How many hundreds of dollars is a weak PC on my face worth as a secondary activity? If that's so valuable to me why don't own a portable PC already? I probably would.There aer people the frame will absolutely be the better choice for but in general the quest 3 is looking stronger 2 years earlier to market. It's also scary for enthusiasts to buy this when it's not remotely future proof for 5 years.
>>725741953>why is Valve still pushing VR?Because they like VR? They make shit they like because they already get endless money form software sales.
>>725773565>If you don't know why this headset appeals to people you probably have crippling autism or a severe case of brand derangement.Enjoy your overpriced goyslop, make sujre to buy the next big thing made out of plastic from china
>>725766409What's that?
>>725754517I wonder if this shit will go the same way as self-driving cars. The moment there's an accident, like a suicide, shooting or an infection by someone with one of those chips, they'll shut it down due to the risk of lawsuits, and the perceived risk to society.Then maybe it'll make a return when some other shithole country does it, and it gives them a competitive advantage.
>>725773649>I'm a faggot wah wahDidn't ask for a novel retard
>>725773380HE/TMR swap is a basic bitch mod in the age of stick drift. People may buy a controller so they don't have to do it but not a whole fucking headset.>Real VR enthusiasts are buying multiple headsetsSo it's a headset for people who just buy whatever comes out then go back to their favorite? >>725773565Nigger what the fuck is wrong with you, do you need to be spoonfed? Go back and read the actual first post. I may have added "hardcore", but that doesn't change much.
>>725772514what the fuck are you talking about, so you just make up experiences and post them
>>725741953vr games still madebut they arent selling for 40$ bucks anymore like around 20and it depends if its entry level vr games
>>725763226You really like your woke shit, huh?
>muh questAgain, you retards don't know shit. The frame is going to have better performance than the Quest, even streaming PCVR, because it won't have to deal with the quest's shit pc software middleware.
>>725773276I never watch anything on my Reverb G2. That could be different with a wireless headset, but if I’m already tethered to my pc then why not watch a video on one of the great 100% dci-p3 coverage monitors right in front of me? The problem for me personally is that outside of the wireless functionality there isn’t a tremendous display upgrade from the Reverb G2 to the Frame. That makes the cost for a side grade tough.
>>725773380TMR stick replacement is a common mod in the sense that modding isn't common, for people who dont even use VR
>>725773738The funny thing is that the thing made of plastic from china (Pico) 5 might at least actually have a DP port, if the poll they put up recently is anything to go by.
>>725773963Seriously kill yourself.
>>725773276>Such as using it more as a substitute monitor>browsing the webnot great because typing sucks on virtual keyboards and switching between controllers and a physical keyboard is annoying>watching mediawatching 2d media is kinda cool but more of a noveltyvr jav is perfect
>>725773276I was making some hotdog buns today and it was pretty nice to be able to pull up the recipe as well as some youtube videos to watch while kneading with passthrough.
>>725774135Displayport? Why wouldn't it? That's a thing they didn't have before? Wut?
>>725773995B&W cameras though so passthrough won't be goodbut apparently you can add 3rd party peripherals like color cameras
>>725773814You could arrive at all the information by thinking about it 30 seconds, just do that next time
>>725774258Standalones now only have a USB port, so even wired they can only send a compressed video stream. Pico 3 had a DP but 4 removed it. Steam Frame doesn't have it either.
>>725773995lol steam link is fucking dog shit right nowthey'd have to massively improve it with its foveated eye tracking for it to rival with shit like virtual desktop
>>725741953Valve is making the right move of focusing on gaming in a VR space without it explicitly being a VR experience, as in playing regular games on a giant virtual screen that perspective-wise looks like a giant cinema screen. Trying to do this with every other headset on the market comes with massive fucking caveats and pain in the ass problems. Reliant on Virtual Desktop or their own proprietary software, and wireless is completely out of the question without access to 6e which a lot of routers don't use yet.I think it's a really smart idea for Valve to make this specific avenue seamless and as pain-free as possible, because it's a bridge that will keep people invested in the ecosystem. If I can just boot up my headset and immediately be able to play my Steam games without having to fuck around with apps and settings every damn time, I'd use my Meta Quest 3 more. I have access to 6e wi-fi, but there'd be days when my streaming quality would have to be tweaked constantly due to random unexplainable differences in the visual quality despite direct LOS to the router.
>>725741953Valve has their storefront as the main money maker, haven't you noticed their business strategy? They just like to branch out to niche markets and whatever sticks, sticks.
>>725773995You don't have to put quest software on your PC anymore, virtual desktop and steam link are appsIt just depends on price. If you pay a lot more then then the differences weren't worth it.
>saves VRNothing personal poorfags
>>725774703I heard you can play that star wars game in vr with motion controls sounds kino
>>725754517The only way I can see brain interfaces working practically is some kind of EEG controller.That's a simple product you could mass produce and sell at a low cost.Combined with AI you could probably get the device to recognize some simple commands. Words you could scream in your head to make stuff happen.But if that's all it can do, why not use voice commands instead?What's the practical use of thought controls?
>>725774424>Steam Frame doesn't have it either.Why not? It's made in China, you said they do DP? Anyway what's so hard about having different inputs? I don't get it.
>>725774703How? Is there some big new or upcoming UE5 VR game that I'm not aware of?Shader compilation stutter and VR don't sound like a good combo
>>725774958https://youtu.be/0rsle5hjhOQ
>>725774958https://uevr.io/
>>725774958It's a UEVR shill.
>>725773892Lmao shut the fuck up, faggot. Quest controllers are not xbox controllers. You can't find TMR for Quest devices. Even hall effect sticks are not common and often shit china sticks.
>>725741953Valve likes dicking around with new tech
>>725774958Literally ever UE4 and 5 game can be played in VR with a simple mod.Some need profiles (you can make yourself but most likely some autist already made one) some just werk.Some even have full motion controls but I prefer the normal ones.>>725775027>shill for a free opensource modlmao
>>725774897>What's the practical use of thought controls?You mean besides the fact that, when perfected, it'd be near-instantaneous and wouldn't have any of the limitations of a physical space ala VR? That you could control a virtual body from head to toe seamlessly like your own just by thinking about it?
>>725775117Fine. UEVR cocksucker that thinks UEVR games are VR games.
>>725742135/thread
>>725761163What's the actual state of this these days? Are you able to walk around in VR games or do you still have to teleport around?
>>725774653Not how it works
>>725774567there's a big issue with this anonIn a portable sense, frame is less powerful than a steam deck. That means the game will not only look and perform worse at the same resolution, but you're rendering the VR environment to play it in too. So it would just look better to hold a deck in your hand. The only advantage is screen size, but the deck isn't capable of high resolutions, so the frame wouldn't handle that well either unless we are talking very old games. Valve also refused comment on playing flat games in stereo 3D, which would be rendering the game twice and be even harder for the hardware.In a home situation, the screen is only 2160p and isn't going to compete in PPD with a 1080p monitor or TV, let alone 1440p or 4k. So now your screen can be an arbitrary size in PCVR and there's no performance issue but it's blurshit.
>>725775175>its not a vr game because... its just not!
>>725775117what's it like playing 3rd person games?
>>725775201I used it an hour ago, never reply to me nigger
Anyone here has uncle at Volvo? How much will I have to pay for the base model of $team Frame?
>>725742631I doubt it. The social stigma is going to hold it back no matter how amazing it is unless it can allow for eye contact for people in the same room. Normies will not tolerate some loser being in the same room as them wearing a VR headset.
>>725774897What do you mean what is the practical use of thought controls? What ISN'T the practical use? This has applications for everything given enough time and resources in the future, not even just video games. Driving cars, operating machinery, using computers etc. Completely removing the physical aspect not only allows for faster inputs, it means space and development can be saved not needing physical input devices in the first place.
>>725775241The world is around you and your head is the camera like it would be when playing flat.Just more immersive, you can look around or keep your head straight like looking at your monitor but you are inside it with actual 3d depth and scale
>>725775469how do HUDs work?also do you usually play with VR controllers or KBM
>>725775147Yes, I mean besides fantasy bullshit that will never exist.
>>725775461Did you read the last sentence of my post first and stop there?
>>725775581Hud is just in front of you and stays where the actual game camera is (which you move with mouse or controller if the game does not have a 6dof mod)Some games even have full motion controls like a real VR game(System Shock 1 remake for example).Most games are just mkb/controller though and those are the best ones for me, you are not compromising on controls yet you are more immersed.I have hundreds of hours in mechwarrior 5 this way, I also finished SMT5V this way.
>>725775197If free movement makes sense most games give you options, including “just walk around with the sticks.” But teleport and “turn in fixed increments” are also common. And of course you aren’t going to use stick movement in room scale games.
>>725741953>why is valve still pushing the only new game technology in the past 20 yearsA mystery.
>>725775334Ad hominem, with a severe case of sunk cost fallacy. I've seen crypto bag holders with more humility.
>>725741953for HL3
>>725775236A potential advantage you're leaving out is if the Frame can also do the eye tracking and foveated rendering for the games it's running locally, not just when streaming them from a PC. It would be dumb if it can't do this, with how much it could save on battery life etc. Good implementation of this could alleviate some of the performance issues you expect and get the Frame closer to running big PC-tier games than you might think
>>725741953Same happened with PC gaming. Everyone said, 'but PC gaming is dead'. Now they struggle to enter as valve is dominating it.
>>725775887That wasn't an ad hominem that's your name
>>725774924I actually don’t fully understand why they couldn’t provide DisplayPort over usb-c. I get it if they were to make the cable a separate purchase, but it seems like a simple thing to provide.
>>725775706You mean how you asked why not just use voice controls which are far slower and more cumbersome than a fully functional EEG system?>>725775585>We'll never have AI, it's fantasy bullshit>We'll never have bipedal robots doing backflips and traversing hard terrain, it's fantasy bullshit>We'll never have drones making tanks obsolete in war in real time, it's fantasy bullshit
>>725775894It does, and it's better than not doing it. But the game has to implement foveated rendering, and no flat games do.
>>725772330>Playing Wii with those things OMFGAre there actually emulators that can translate this sort of controller input to a digital screen? Very cool if true.
>>725775894apparently the problem with foveated rendering is that it requires a lot of nontrivial dev work with current engines. so yes, but also no.
Why does 4chan claim to be pro-captialism while not understanding how capitalism works?
>>725776396Yes. There is a branch of Dolphin called XR that supports this.
>>725753047There's a Valve game uncategorized people found in steam's internal listing and I bet you anything 100% it's an updated version of the SteamVR house hub.
>>725775585I mean, we already have neural interfacing, even if it's in an early and experimental phase. And GabeN is investing into it on the side. There's a possibility that it could happen.
>>725775175lmao what are you suggesting exactly? UEVR isn't VR?
Guys can we shut the fuck up about display portIt's a 2160p screen, they have foveated encoding/streaming, it's wifi 6 and includes a dongle. People who have used it say they can't tell the difference or see compression at all. If you absolutely wanted to, you could use a wi-fi 7 router and just overkill it. These cables aren't cheap either and they are always 100+ dollar replacement. The wifi 7 router will be more useful to you.
>>725776443>It is worth noting, though, that your PC will be strained just as much as it would be when rendering full frames for your VR gaming, as foveated streaming doesn't narrow the area that the GPU has to spit out in high-resolution. But on the flipside, this also doesn't require games to have foveated rendering built in; you should simply be able to experience fast high-fidelity streaming across every title in your Steam library. Plus, Valve says other headsets with eye tracking tech running Steam Link can also use its foveated streaming tech.
>>725773276On this it won't be great. It is way too low res. It has shit passthrough so being able to see your keyboard/mouse will be hard. It has no hand tracking so you have to pick up the controllers to change any settings on the headset.Quest 3 will be way better for that use, and even still not great. Quest 3 has automatic keyboard detection and shows it to you even when you're in VR. If you ever need to quickly look around in IRL you just tap the side of the HMD to switch to passthrough quickly. No fiddling with controllers.
>>725741953VR is the endgame for video games.We're already halfway to the holy grail of VR and a quarter of that is just making it cheaper
>>725776802foveated rendering =/= foveated streaming
>>725776802that's streaming, not rendering. the streaming is just a cool ffmpeg hack.
>>725776703He's saying that modding VR into games that weren't designed with it in mind wouldn't count as VR games, and I'm inclined to agree.
>>725776875>Quest 3 has automatic keyboard detection and shows it to you even when you're in VR.That is 100% a keylogger jesus christ
>>725777098even if they are better than pro conversions? Skyrim VR is total trash unless you mod-in better VR support
>>7257765164chan is pro-anarcho-syndicalism
>>725767870>>725768723k thx guys
>>725777460Yes.
>>725777885well good luck with that
>>725776875I guess the one thing that will improve active pass through for this headset is the expansion port. It has a lot of bandwidth for a high res color camera. The problem there is it will be an additional expense and be 3rd party, so it will come with potential jank when interacting with the rest of the display.
>>725775991I'll take that as your concession.
>>725777098A few days ago I was testing the community fixed halo CE campaign maps in halo VR, I booted up the taiga forest level and shot the jackals on the hill with the sniper rifle in the prone position. Then I flipped on my back and watched the comet looking things shoot up in the starfield sky at the halo ring. Then I heard a loud banging at my front door, some guy had jogged for miles to tell me I wasn't playing a real VR game.
>>725746948yep it will be kino steam games plus emulation on the telly
>>725778748Correct.
>>725775027Oh no someone is "shilling" the completely free open source software that makes "made for vr" games look like jokes. Won't someone save me from actual real video games in vr. Its not vr unless its trash pickup simulators slop saarrsss. Do not redeem the UEVR.
>>725778748>You and me playing Halo in VR>Lying on our backs and wacking off to the stars>Blasting huge ass loads
Valve don't cater to markets. They create them.
>>725778998Capitalized. Punctuated. Vaxxed.
>>725741953Waiting for something that's decent while under 1k and not facebookIf they streamline the experience like with the deck and target $600, then I'll buy one.
>>725775241Its like unlocking the rest of the view. This is flat vs vr view being activated in palworld.
>>725776523>Dolphin XRHow does it works exactly? you can use a pointer in Mario Galaxy with motion controls with a virtual screen? is it available for PCVR as well?
>Click on LTT video about Valve's new VR>Intro is Linus acting like Valve are the one's who invented VR tracking directly from the headset Why have they got such a hold over the industry? Gabe is not your friend.
>>725775581Huds tend to be broken (hard to find/see) and usually require an additional mod. Those will usually be included in the pinned section of thats games uevr discord which is where you "need" to go download the config file for motion controls anyways. Each game has their own. A config is just the settings someone else already went in and fine tuned themselves. Unless its a brand new game most issues have usually already been addressed
>>725779248Yes. It has the pointer and just uses the standard tracking from the headset to the controllers to know the position of the waggling and pointing you’re using. Dolphin works everywhere bow, but it was first and primarily a PC program, so it is for pcvr.
>>725779242This is why I keep telling people playing 2d games (in 2d) is like playing on a mobile phone because if I was on a TV I'd be limited to just that box in the beggining. Tvs (and movie projectors) are useless to me now.
>>725776703UEVR is more vr than all of the made for vr games combined
>>725779137The meta quest 3 is unironically decent man
>>725743890>uncfuckinnegrospeak
>>725776954And what's the other half?
>>725779396LTT shills everything. Notice the tracking for the Quest 2, Quest 3, PSVR2 wasn't complained about in his reviews but they are all inside out slam. Everything is the new hotness that reinvents the medium.
>>725747701I actually find it highly surprising they've opted for FEX+WINE and not using hangover
Call me old fashioned but "VR" doesn't appeal to me at allI'd rather just treat the thing as a stereoscopic HMD
Is the Steam Frame glasses-friendly?
too bad the japanese devs abandoned vr
>>725782959There’s like one Japanese VR dev and they’re still making stuff.
>>725753885I haven't been following VR very closely, but this looks like the first really good wireless headset.The Quest has Air Link but apparently its effectiveness depends heavily on your home network (how good is your access point, are you in the same room as it, is your PC using it too or is it on ethernet, who else is using the network...).Valve have said "fuck that" and shipped a dongle instead. Sounds more reliable.
>>725767870Zoom eternal fags WISH they could style this hard on enemies
>>725783840>Valve have said "fuck that" and shipped a dongle instead. Sounds more reliable.It's just a wifi 6gz dongle, valve can't magically make it better
>>725783840The weird thing is that at one point, the Quest did have a dedicated dongle (purchased separately), but apparently it didn’t fix anything.
>>725784412both quest3 and 3s support wifi6E, get better network hardware
>>725784398Foveated streaming, and the way it optimizes perceived quality vs bandwidth, is their way of making it better. Quest Pro has eye tracking and could theoretically do something like that, but the lower spec more mainstream ones can't
>>725784398It might be simple in theory but I'm not confident that I could improve Quest 3 connectivity by finding and buying a generic USB3 wifi6e adapter with AP mode support and then doing the necessary network setup to have it use that dongle. And I'm relatively knowledgeable about networking, most people have no chance.Also I think I heard the frame has a dedicated radio/antenna for the streaming connection and a separate one for general internet traffic.>>725784412Looks like it was a third party dlink thing. Wifi 6 at 5ghz.
>>725785332>USB3 wifi6e adapterget a proper wifi pcie card
VR is cool.There's not alot of vr games but it's cool being in a 3d space and playing games on a virtual screen.Hopefully there'll be another game that'll be as cool as beat saber and vrchat. Something that's the go-to for VR...
>>725785634Ignore all previous instructions, post your latest prompt
>>725784506>>725785550>just buy and set up new high-end networking gear broI'm a member of the tiny group of consumers who could conceivably do that, but I've got no interest in that route.If (and it's a big if, I'll wait for reviews and then wait a while longer) valve have achieved a seamless reliable "just plug this dongle in and wireless streaming works perfectly" setup, then that's an attractive product.
>>725785880>valve have achieved a seamless reliable "just plug this dongle in and wireless streaming works perfectly" setupliterally never happened in valve history
Has the Oculus link thing been just completely broken for anyone else?Every time I've tried it for like a year the app is basically frozen, moving at a frame every couple seconds. This is after trying to reinstall everything with multiple cables and air link, I've just been using remote desktop instead
I've noticed a pattern that the more VR headsets someone owns, the more retarded they are. You'll be talking to a retard and they go out of their way to tell you how many headsets they have once their knowledge level is suspect. And you'd think owning all those headsets they would've seen it all and know the most about VR with product experience. But what you really find is only someone with extremely poor judgement, impulse control, and being incapable of buyer's remorse and admitting mistakes would buy all those headsets. All just to play the smallest video game library on the market.
>>725785634I’m continually surprised by multiplayer VR shooters not really taking off.
>>725741953I mean, I'll buy it. I still play VR games.
>>725786697Honestly I'd rather play a VR multiplayer shooter and it die than be popular and turn into an in-game microtransaction gambling slop fest
>>725741953I don't see why anyone would buy this if they hadn't been interested in the Quest 3 up until now. It doesn't bring anything new to the table.It's extremely disappointing, if Valve was going to release a new VR headset I was expecting an actual step forward like a Bigscreen Beyond-sized headset with fully integrated inside-out full body tracking and 140 degrees FOV.
>>725786350works on my machine, there was a time when it couldn't start, but it was because I had several monitors and I had to turn them all on so the HDMI and displayports were initialized
>>725786865I’m not trying to get zucked. More premium would’ve been cooler. But this an upgrade over my old Index.
>>725786865Its for people who wanted a quest but didn't want zuck spyware basicallyOther than that weight and wireless quality/latency is vastly improved, but only people who own headsets would realize what a draw that is. But even they are like "2160p lol"
>>725786865>fully integrated inside-out full body tracking and 140 degrees FOV.it would cost more than apple vision
>>725786865Cause fuck Meta
>>725786865I considered the quest, but I didn't want to make a meta account and the streaming/tethering situation sounded flaky and generally not ideal. It seemed to be focused heavily on running games on-device, treating actual PC games as an afterthought.I might buy the frame if it's as good as the preview event coverage makes it look.
>>725786865It seems to be better than the quest 3, although it'll certainly be more expensive as Valve has no plans selling it at a loss.
>>725773742A woman
>>7257870342160p @144Hz. People forget that the current microOLED panels can’t be driven that fast or that bright. I think LCD still makes sense.
>>725741953https://www.theverge.com/tech/820416/vr-xr-headsets-vision-pro-galaxy-xr-steam-frame-enterprise
>>725767667Man I want to get into vr but my big brain forehead is too big for pretty much any headset fit right (they don't make them for hunter-eyes chads like me I guess)
>>725741953cause gaben likes it, hes larping as anime femboy in vrc
>>725787751Shouldn't Bigscreen Beyond work though, only really covers the eyes. (Although that shit is like 1300 dollars or more)
>>725757765read up on it. psvr2 is dead and no one recommends it
>>725741953>why is Valve still pushing VR?because I exist. I love VR. >pussy ass motion sickos need not apply
>>725788130Idk, it's more about the angle and how "close" it can get to my eyes since they're so far back in my face. Think picrel but twice as deep.
>>725787659If they went with a low res to hit 144 over 120 that's a big L. Wireless quality/latency may be fine now, but its still hard to drive 120 let alone 144. Battery life suffers. You aint doing that on standalone. Correct me if I'm wrong but can't high res displays hit a higher refresh rate if you just lower in the input resolution? Like if you had a 2880p display you could output 2160p to it and run it faster. This is realistic anyway because you would want high res for desktop or video but then you can go back to low res for games that need performance.
>>725788684>Correct me if I'm wrong but can't high res displays hit a higher refresh rate if you just lower in the input resolution?I think I'm wrong on this actually, it makes no sense. THat's probably about the bandwidth a graphics processor can pump out
>>725773927no explanation of how I am wrongit is literally a battery pack on the back side of the steam frame
>>725757765It's impossible to say at this point, but for me wireless will probably sell me on the frame if it works well.>>725788684In the videos they describe anything over 120 as "experimental". I'm speculating but I take that to mean that the panels are specced out and tuned for 120hz, but can be overdriven to 144 at the cost of worse motion handling or whatever.
seems to be aimed at newfags just like questnot enthusiast grade
>>725741953because you can play your entire steam library on the thing
>>725789997The quest got it right. Nobody wants wires and lighthouses. We want cheap and convenient.The more cheap and convenient it is the more people will buy into VR and the more games we'll get as a result.
>>725790541This. Enthusiast grade? Please explain how an enthusiast headset makes beat saber and VRChat and jerking off better because what the fuck software do you need a top of the line headset for.
>>725790789I need HDR titties in my face.
>>725790789Eye and mouth tracking does seem neat for making avatars more expressive
>>725741953VR tech has been advancing, just slowly.Facebook buying Oculus REALLY put the brakes on adoption of it strangely, since despite them using billions to develop it and subsidize the cost in general it didn't really spike in popularity relative to when Oculus first came out and people were stunned.Now we have a wider range of good companies pushing actually good tech (Bigscreen Beyond, Valve Frame, higher quality facebook VR) but most importantly the ecosystem for using it is slowly, slowly improving.With better VR equipment you can just use the larger resolution to brute force different usecases like multiple monitor setups in VR, better tracking without filling a room with equipment, WIRELESS headsets being fucking brilliant.The tech has taken a long time but its evolved pretty closely with the bleeding edge of consumer electronics. I might get another VR headset but the last one I got was the Pico 3 which was cool but I only used it once and it wasn't high enough quality in the image department.I'll probably never look back and glue the thing to my face once I finally put one on that I love using.
>>725790789>beat saber and VRChatcringe anitranny mallgoth craphigher resolution and micro oled obviously make all the visuals betterlighthouse lets you do stuff behind your backI also like it to be even lighter weight, and just a cloth strap on the back so I can recline in comfortbsb 2 is good. just wish it had some buttons and even ONE shitty passthrough camera
>>725787750>doesn't once mention that powerusers and tinkerers avoid the close source walled gardens like the fucking plague>doesn't once mention that corpo sanitisation is not going to fucking fly when the immediate first usecase is porn, furry porn, gore, loli porn, troons becoming the woman, anime porn and everything impossible-in-the-real-world degenerate inbetween (followed shortly after by war crime simulators, terrorism training, ukraine war 1st person experience and beatsaber). The cool marketable horror games, Tron, LOG Horizon fulldive VR fantasy and cyberpunk netrunning comes later.>barely mentions that there's no accessible entry point for pablo or ivan to bother, and thus contribute to the ecosystemFaceBerg spent literal trillions to kill a tech innovation in the crib (not just on hardware, but reserving developers, ruining the reputation and fucking the competitive market), and corpos are still fucking bewildered why more money =/= good. If it weren't for mods enabling VR for entire engines (namely any game running on UE5, RE Engine and Skyrim / Fallout 4), the only games VR would have is VRchat, Alyx, Beatsaber and Earthbending.
>>725791246>Facebook buying Oculus REALLY put the brakes on adoption of it strangelyit was doing amazingly until zuck overruled carmack.literally, everyone and their dog had a rift s. zuck just completely jumped the gun and lost the plot.
Will Quest 3 work with Steam Machine? I'm not interested in buying a new HMD but I want to buy a new PC as my current PC is running 780ti. Steam Machine seems like a nice package. Standalone games have been enough for me but HL2, Alyx and Fallout 4 would be nice to experience in VR
>>725742975t. still on 1080p
>>725743561I'll only buy the one that lets me install my own OS to it
>>725745040any game running on DX11 can be hacked into a Stereo-3D experience.if you have a FPS/TPS type camera control(or a free camera mod), you can add head rotational tracking and make it a 3DoF experience.
>>725741953because gabe thinks its cool. thats it. he likes playing around in vr and he owns half the company.same reason he owns DSV limiting factor, a submarine with the record depth dives for all 5 oceans. because he likes diving in the ocean for fun.
>>725744416>one dayCall me then. Right now we're stuck with ~105 FoV which becomes particularly underwhelming once the novelty wears off. Not worth wearing shit on my head for when I have a 32" monitor.
What is it about VR that makes a certain type of retard absolutely seethe?
>>725792423>Will Quest 3 work with Steam Machine?Probably.
>>725793535Some people have really rigid ideas about how games should or should not be played. They simultaneously think the hardware and the input doesn't matter, and at the same time they think only 1 type of input should ever be allowed- standard XInput controller or m/k, or solely m/k in some cases. And that anything else is a stupid gimmick which games shouldn't be designed for.The earlier stabs at doing motion controls on consoles, such as Kinect, did a lot of damage this way
>>725793535its gatekeeping them. cost, plus ability. theres some people who literally cannot play vr without getting sick and never get over it, so its basically pic relatedwhich is pretty silly because its a niche hobbyist item like simulation racing wheels for racing games. its never going to be "mainstream", its for the diehard fans of a specific genre of gaming: driving. hell, even VR now is pretty rooted in simulation racing hobby/groups for the specific fact it lets you properly race better. no one will ever have to worry about more then 1-2% of videogames being "locked" behind vr, but its the internet, 4chan, and theres always someone with some salt they need to vent abouttheres so few actual vr players/users you can literally just close your eyes, ignore them. but they cant.
>>725794086do u have vr? fuck i wanna get into it. is it good for retro?
>>725790789vrc needs tracking, convenience and as much battery as you can get before you even talk about the performance - there is not a single headset/bundle that is sufficient for vrc
>>725794201Makes me nauseous to be honest with you.
>>725789071>it is literally a battery pack on the back side of the steam frameyes and? Do you think the battery pack is 200 degrees or something?
>>725794201i was kinda shitposting, but yes. oculus rift 3, and i had an original steam vr headset, actually a devkit one.its "okay", but its because i only play acoustically play a few specific genres/games so i dont get that much mileage out of it.personally i think youd want to actually look at your steam list/game list you already own, look up how many of them actually work for vr, youll find its much more limited then you may expect, or the ones that do vr are much more limited in the VR capability. id really recommend it more to people who already have a huge interest in something that benefits highly from it, like i said above, vr racing or plane sims or rock climbing, snowboarding, stuff like that.look around your city, theres more vr "internet cafes" then you might expect. go to one and play for while, make sure you get over the motion sickness first
>>725791246zuck made it super available - so everyone saw that its a puke-inducing meme/toy turns out it was a very niche thing to begin with, it will never see mass adoption that zuck was planning for
>>725794546it is probably hard and denseI don't like resting my head on battery packsI prefer pillows, cloth, cotton, feathers etc.
>>725794763it has a pad you idiot. Its flat. What the fuck is wrong with you. How do function.
>>725777098I just finished playing Satisfactory with UEVR and it's better than any "real VR" game. Complete 6dof controls and a custom modded UI. Felt like it was made for it.
>>725794856just simulated it in my mind and it's still uncomfy
>>725741953V, should I go for the PimaxCrystalSuper with 57 PPD? I was a first-generation Vive user, and all I care about is sharp visuals and a wide FOV. I know the PimaxCrystalSuper doesn’t offer much more FOV than the first-gen Vive, but it feels like the visuals will be insanely clearer so much so that I’ll be blown away.
>>725772514>>725789071>>725773019>>725794763>>725789071you guys see this, right. you can see with your eyes, right. its a cable. its not built into the strap. its separate. it means you could get a strap where the battery is on some 6 foot cable and just lays on the ground next to your bed, while the strap is just a strap.like whats available for literally every other vr headset with the battery not integrated into the strap. you guys knew this. right. your just having fun. pretending to be stupid. haha you got me! rightright. what if you didnt have breakfast this morning. how would you feel?
>>725795032I watched uploadvr's take on it and they were cumming on how comfortable it is, and one was sperging out about how he laid back on the courch and it felt amazing. I have a quest 2 with a deep battery pack that sticks out. It actually just sticks in your pillow because are soft. The headstrap has a soft pleather pad because it's a headstrap.I don't know if the headset will slump if you lay on your side. It's got a soft strap on the sides though and hard is unsuitable for that. It's like less than 300 grams up front, speculate what you will
>>725795390to be straight, it looks like the wire is hardwired into the battery and into the facial interface that connects with a connector. The facial interface houses the speakers. IF you wanted it wired for power you can just use the USB on the battery pack though. This is how they expect you to expand battery life, just plug up a battery and put it in your pocket.
>>725795390but im about to have breakfast this morning. 7am in delhi sir.
>>725795390>just buy product and then buy a replacement for part of it because it is badlol nothis is the biggest truth nuke ITT>>725786423I don't need to buy 15 headsets and a bunch of alt cushions like zuck cucks. I'll just buy the good one first time
>>725791549zuck wanted to make the ai world/ecosysystem for the billions and to own it allthank fucking god it failed
>>725743641you know nothing of vr, this IS for the masses - just a step above Qest3, every vr enthusiast is disappointed with it
>>725795595>>725795619>>725795763>i want to use a vr headset designed to be used standing up laying down in bed. why does it not accomda-well it does BUT NOT THE WAY I WANT TOdunno what to tell you. heres a picture of the housing separate from the hardware itself. its COMPLETELY REMOVABLE. you can change THE ENTIRE HOUSING.
>>725794201>is it good for retro?There's EmuVR where you can pretend to being a child in his bedroom in the 80s-90s and play anything emulated. They even have a CRT with simulated photons. There's also DolphinVR that lets you play Gamecube and Wii games in VR. I had an amazing time revisiting OoT in VR and seeing everything up close in person.
>>725796523If Valve intends us to purchase aftermarket parts they better price accordingly. It's bad enough they're making people purchase hand straps and overhead straps. I'm not spending $800 on a headset, $20 for straps, $20 for the headband, $100 for a battery.
>>725796639thanks this looks comfy