[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: mirror's edge.jpg (266 KB, 1280x720)
266 KB
266 KB JPG
2008 graphics
>>
>>725932464
Still looks perfectly great honestly.
>>
File: 1750794039187653.jpg (19 KB, 445x346)
19 KB
19 KB JPG
>>725932464
bathroom<3
>>
File: crysis 2007.webm (2.1 MB, 760x428)
2.1 MB
2.1 MB WEBM
>>725932464
2007 graphics + world interaction
>>
>>725932464
gets my bowels moving
>>
>>725932809
shit same
what is this phenomena
>>
>>725932464
talented devs = SOUL
it's that simple really
>>
>>725932464
peaked here. there's no reason to chase realism with diminishing returns and ever increased budget and hardware requirements
>>
RE5, a 2009 game, didn't have any mods installed.
Really liked the way the game looked, didn't age badly at all.
>>
>>725933281
This game felt like such a revolution to me on release
sure there was less odd shit to do and you were railroaded into a more straightforward mature experience but the physics alone sold me
too bad it didn't carry over to GTA 5
>>
i hate how every fucking shooter has to have gamer LED lights all over their purple iridescent rifles now
>>
File: Party bus.jpg (337 KB, 5000x1042)
337 KB
337 KB JPG
>>725933483
Resident 5 and 6 are strangely kino even if they're crap
>>
>>725932785
>2007 graphics*
>* only run on FULL DETAILS 10 years later
lel
>>
>>725933281
I'm unironically starting to get nostalgia from jaggies. Everything being blurred to hell in TAA nowadays is so soulless.
>>
>>725933483
The late-00s' was the peak of art : specs balance.
I especially dig the DX9.0c era PC games, with their stark bumpmaps and fancy lights. Usually paired with cool physics and AI.

>>725933782
They're great co-op action games with just enough challenge and next to no modern cancers. Just good times.

>>725933856
Does not change that it's a real deal 2007 game. Not a remaster or a mod.
>>
>>725933856
>it was wearing weights underneath its clothes
Even more kino...
>>
>>725933782
Graphically speaking RE6 had good character models but man did the rest of the game look like shit.
As for the rest, you can tell that the production value of RE6 was insane, but the whole thing falls apart due to how bloated it is.
I was just glad that it was over.
>>
art direction>graphical fidelity
>>
Talos Principle 1 on Serious engine looking better than Talos Principle 2 UE5 lmao.

Talos Principle is fucking amazing. i wish I could replay it fresh agan. Amazing, profound vibe. Spiritual walk.
>>
File: re6 china.jpg (804 KB, 1920x1200)
804 KB
804 KB JPG
>>725934154
>did the rest of the game look like shit.
No it does not.
It's by far one of the most impressive 7th gen console games.

>>725934263
>Talos Principle 1
Absolutely based!
And yeah, TP2 and the UE5 slop they're pushing out looks AND runs like utter shit.

You did beat the Road To Gehenna DLC, didn't you?
>>
>>725932464
looks like ass the second you actually play the game instead of just posting screenshots
>>
>>725932464
this baffles and frustrates the z**mer
>>
>>725934884
zoom zoom

good art direction doesn't age
>>
>>725934469
I did, blind. Game brought me to fucking tears.
>>
>>725933856
>futureproofing your game is . . . le bad!
>>
>>725934469
>most impressive 7th gen console game
In terms of presentation then sure, as for graphic fidelity than you are wrong.
I would say that the most impressive looking 7th gen console game would be either GTA5 or TLoU.
Also your pic kinda proves that RE6 doesn't look that good, just because the screenshot you took is distant from the environments tells me that you don't know what the fuck you are talking about.
Pic related came out 3 years prior to RE6.
>>
File: 1614208473089.jpg (280 KB, 1920x1080)
280 KB
280 KB JPG
>>725935045
You're a cool guy. Don't let anyone tell you otherwise.

It may sound like a shitpost to those who don't know, but I honestly recommend checking out the Nier Automata, if you're into TP-like vibes and philosophy.
>>
Just to be clear, these RE5 screenshots are unmodded.
>>
>>725935565
It really did look a lot better than 6
>>
>>725935469
GTA5 looks washed out and cartoony as fuck on 360 and PS3 compared to RE5-6, and run like ass too.

RE5 and 6 have very little practical difference. Both look stellar.

TLOU is a borderline case. It puts a lot of focus on cinematics, but the in-game visuals often don't stand closer inspection.
>>
>>725933856
Pretty sure even a GTX 580 could max out Crysis just fine and that came out in 2010
>>
https://www.youtube.com/watch?v=FDYIdBZUl2Y
>>
>>725935960
Pretty much yeah. I got 8800GT 512mb, and I recall it being a whole new experience compared to the 6600GT 128mb I started with.

Folks also forget that no one was using some weird, modern 1440p - 4K resolutions at the time.

The average Joe like me was still playing on 4:3 in 2007, happy with 1024x768, sometimes dropping to 800x600 if needed.
The first "real" widescreen monitors were 16:10, meaning 1280x800, 1680x1050, or even whooping 1920x1200. The latter is what I've been packing since 2010.

Consoles went the 16:9 way, and that became the norm. First normie TVs were "HD ready", as in 720p, but in reality it was something like 1360x768. I got one of those to plug my PS3 into, since CRT + SCART was way too blurry for the HD games. Even ran my PC through it every once in a while for shit and giggles and took screenshots.
>>
>>725932464
comfy for playing vidya
>>
>>725935909
>GTA5 looks washed out and cartoony as fuck on 360 and PS3 compared to RE5-6
Well that's a bit subjective, I do personally think that RE5 looks better than GTA5 due to art style but what makes GTA5 stand out is scale, a major leg up if you ask me.
>RE5 and 6 have very little practical difference. Both look stellar
Bro, give me your best RE6 screenshot and I will present you with a RE5 screenshot from any point of the game and you won't tell me there is no practical differences between them.
Not only does RE5 look better and more pleasing to look at, it also has much better clarity than RE6.
>TLOU is a borderline case. It puts a lot of focus on cinematics, but the in-game visuals often don't stand closer inspection
7th gen wise, TLoU looks pretty damn good even to this day, we can't say the same about RE6, at least with TLoU, it has every reason to look the way it did since it was an exclusive PS3 game.
>>
File: 1746656124738942.jpg (1.56 MB, 3840x1072)
1.56 MB
1.56 MB JPG
>>725932464
Zoomers will never know the feeling of not getting scammed by corporations
>>
>>725932464
ahhh promo bullshots with 20000000x render scale.... soul.... https://www.youtube.com/watch?v=2N1TJP1cxmo
>>
>>725932464
is that baked lighting?! AIEEEEEEEEEEEEEEE
SAVE ME LUMEN
>>
File: apotos.jpg (210 KB, 1200x675)
210 KB
210 KB JPG
>>725932464
Sonic Unleashed
>>
File: gta5 xbox360 raw input.jpg (320 KB, 1920x1080)
320 KB
320 KB JPG
>>725936707
>what makes GTA5 stand out is scal
Well duh, but that "scale" always seems to come with a cost. And I wonder how many people posting ITT actually played GTAV on the 7th gen consoles. Pic very related

>give me your best RE6 screenshot and I will present you with a RE5 screenshot from any point of the game
It's been ages since I played the game, and I'd have to take some. But so far, no photo of yours has been significantly any different from RE6's offerings.

6 also triumphs when it comes to that famous scale and world interactions. Enemy mobs are somewhat larger too.
>>
>>725932785
>760x428
>>
>>725937432
I did the entire campaign in a 48 hour long smoked out haze. On PS3. It was dogshit and that's when I gave up console gaming for good. Only had the PS3 because parents bought it thinking I was mad my brother got one but I didn't (I wasn't, genuinely wished they'd spent that money on themselves).
>>
>>725933719
LED lights give it scifi energy powers which means bigger power and more science!!!1!
>>
>>725932464
I hate how you children idolize days you never experienced.
>>
>>725937776
>play stalker soc, me1 & mirror's edge at release
>it actually was that revolutionary
I dunno, what's wrong with pining for better days? It's not like they get to enjoy much these days.
>>
>>725932785
Shooting trees down and blowing up huts was so cool, it felt like that kind of interactivity would be the future especially when Ageia Physx cards and tech demos started coming out
Alas
>>
>>725937776
unc want grown up points real bad :skull:
>>
>>725937776
I played Mirrors Edge like a decade after it was released. it's up there with Half-Life 2 in terms of atmosphere and graphics. The only reason I haven't replayed it is that the story and gameplay aren't that replayable.
>>
>>725933856
>>* only run on FULL DETAILS 10 years later
Crysis was so optimized that it runs worse on later hardware, you clueless fuck.
>>
>>725937169
this game would have been better if it didnt run like shit and if the werehog stages didnt drag on too long
>>
File: 1745890029681188.jpg (537 KB, 1920x1080)
537 KB
537 KB JPG
>>725934971
>>725934987
>implying zoomers didn't grow up with vidya that came out in the late 2000s and early 2010s
Aside from that its depressing how vidya barely looks better than it did a decade ago, plays worse and requires a machine thats like 4x beefier to even run at a constant 60fps
>>
>>725932464
the shit has like 100 polygons in this frame
>>
>>725941184
And that's a good thing.
>>
>>725937028
the former wouldn't look as good if it were an open world game and not constrained to being on the same time of day all the time
>>
>>725932785
>ghosting and artifacts
lmao. nice try unc
>>
>>725932785
Crysis had good graphics but the game itself was so boring
>>
>>725937432
>Well duh, but that "scale" always seems to come with a cost
I don't mean scale as in something just to look at, but to interact with as well.
>But so far, no photo of yours has been significantly any different from RE6's offerings.
You are more than welcome to take anything off the net and post it.
>6 also triumphs when it comes to that famous scale and world interactions
The scale in RE6 is just for show, there is nothing you can do at all, it's practically an on-rails shooter when you think about it.
>Enemy mobs are somewhat larger too
I don't think that was the case, both games had the same amount of enemies on screen it seems.
>>
>>725932464
>static lighting
>>
File: 1750399258356339.gif (2.95 MB, 595x335)
2.95 MB
2.95 MB GIF
>>725942893
>baked in lighting=soul
>>
File: 1735311946905132.jpg (1.41 MB, 2560x1440)
1.41 MB
1.41 MB JPG
>>725932785
Actual 2007 graphics
>>
>>725932785
Also
>actual large trees and buildings are indestructible
>>
>>725933968
what a terrible player
>>
>>725937028
graphical fidelity and art direction appreciation are one thing but mirror's edge is literally a hallway dude. it's basically just final fantasy 10: parkour in bevelle edition, at 1080p. no wonder it's not very demanding
>>
>>725932464
>1280x720
>>
File: Crysis FAST.webm (2.81 MB, 640x360)
2.81 MB
2.81 MB WEBM
>>725942712
No it wasn't.
It's one of the most fun sandbox games ever made. Also the best, non-licensed "Predator" game.

It also shows that none of you zoomer fags ever played the MP.
>>
>>725945213
Yes a perfectly acceptable resolution.
>>
>>725940676
oldest zoomer is 25. youngest is 5. so no most of them didnt.
Also fuck your moderng shrinking generations bullshit. ever gen is and has always been 20 year increments
>>
>>725946259
>oldest zoomer is 25.
As always, millenial troons don't know what a zoomer actually is.
Oldest zoomers were born in 1997.
>>
File: 1738170561434786.png (105 KB, 1200x750)
105 KB
105 KB PNG
>>725946259
I was like 11 when i played ff13 on release also.
>oldest zoomer is 25. youngest is 5.
You're conflating zoomers with gen alpha, i swear we have an argument like this every thread
>>
>>725932464
Mirror's Edge was dissapointing. Stop this meme.

Games finally look great now. If you want to complain make it about your own inadequacy, to yourself, and produce something trying to remedy that.

If you want something to present that's inpressive visually go looking. Mirror's Edge is not good wnough.

O was impressed by the preview images too. They must have downgraded it. It looked like shit on 360.

I thought they cut out colour channels to conserve for more vivrant colours and I thought that was smart.

They didn't do that I gather. But it's still a good idea to prioritise what you want to present best, get attention on that by making it well (it being a great feature, like some wonder of design/architecture).

Instead of other elements suffering, them bot present.
Showcased impressively elsewhere if they are.

Or maybe I just hated Asians at the time so much seeing people here suppressed conforming to their attack and way of being without
>>
>>725946997
Good morning sir
I was also very disappoint when I play game and it not look like butiful wealthy india!!! That is why i go bac to falout 3 becaus it remind me of our butiful country which is superpower!!!
Rape you next week
>>
>>725946572
dumbfuck kids again...
silent =1920-1940
boomer=1940-1960
genx=1960-1980
millenial=1980-2000
alpha=2000-2020
everything else is modern revisional nonsense and always shall be
>>
>>725947140
Sorry, but that's not how it works. You don't get to decide the age ranges, they already got set in stone.
You're a millenial faggot, I'm not.
>>
>>725932785
Even worse.
That downgraded in extreme and the result insulting and stealing respect better and better looking games deserved.

I am getting sick of saying that.
Sick of your spam.

It's remembered now maybe. Maybe I should blame you for faces of loved ones lost.
>>
>>725947140
why should generations always last for 20 years? you think someone born in 1998 has more in common with someone born in 1988 than 2008?
>>
>>725947140
>alpha
meant zoomer (aka the gayest generation) but you get the point. every 2 decades. way it always been til dipshit tried to give it the modern revisionist bullshit.
>>
>>725947280
they were set in stone decades ago. YOU faggots are playing revisionist. fuck you
>>
>>725947404
>modern revisionist bullshit.
>modern
But the start of the boomer generation was always 1946, not 1940?
>>
File: 1759775340936065.jpg (94 KB, 1280x720)
94 KB
94 KB JPG
If there's one thing i've learnt from these threads it's that 4chan thinks that millenials grew up playing games from 1980-2010 and that zoomers grew up playing like 4 years of games before handing over the reins to gen alpha. Why can't you faggots just accept that theres obviously gonna be some shared experiences with two generations adjacent to eachother, you're in your late 30s crying about your little brother playing with your toys it's fucking sad.
>>
>>725947382
Way its always been kid. every 20 years.
>>
>>725947609
source?
>>
>>725947520
its always been 1940.
t actual old guy.
They just keep changing shit in the past 10 years or so.
>>
>mirror's edge distinctive style was born because of ps3 technical limitations (256 ram kek lmao)
>>
>>725947653
Actually lived it. All modern sources were changed and revised...aka bullshitted if you had actuall existed before 2000 youd be aware.
>>
>>725943192
nobody was playing 1440 in 2007
>>
>>725943192
better than wilds
i know it's disingenuous and a texture streaming bug but it happens so often
>>
>>725947114
Sorry to hear you have no honour and find satisfaction and humor in presenting an infection of what isn't veautiful. Making others worse.

I see that as cowardice.
I like Indians. American Indians.
That's what I think of or did, and should, when thinking about Indians. When hearing about Indians: Turok, Apache Longbow helicopters. Your faggot ass killed not tolerated by such. World free of worth culled by wrong taking it's place, like that rape needed to surive.

Your guesses are as wrong as your standards. Derived from never fucking trying. Not at all. Never. Some easy way what you flock to to be.

I should do better with your cunt putput. Make it something. Even if it seems a reward for it.
Have done in this already.

But maybe something nice and positive would lead you out of it without impairment.
This attack would be a bad thing to remember too.
Not impressed you'd have me define myself as related to you, aggressive to, or charitous to, or the cure to.
I'd rather you check yourself and not jump to output not worth anything to others.
>>
>>725945435
i even had infinite ammo and suit power hack in mp. nobody gave a shit
>>
>>725932464

To me graphics around this time had the best mix of realism and style . Now most just try to be realistic and the more they push towards it the less interesting stuff ends up looking because you lose any style or uniqueness.
>>
>>725945435
>sandbox
Midwit codeword for "devs couldn't be bothered to actually design fun in their game".
>>
>>725947754
No, it wasn't.
>>725947891
So, no source? I accept your concession.
>>
>>725946893
>I became a zoomer because I was born a week after new years

Fucking grim
>>
>>725948717
>I literally can't have fun unless the devs railroad and handhold me through the whole game

Anon....
>>
File: 1474329579493.webm (1.4 MB, 1280x720)
1.4 MB
1.4 MB WEBM
>>725948717
Midwit shitpost posted by an iPhone toddler that has never played a single video game made before Minecraft was a thing.
>>
>>725947757
Limitations have always driven invention, you lukewarm IQ boomer.
>>
>>725949312
And now look at us, conventional limitations are gone and we end up with garbage on a regular basis instead.
>>
>>725949089
>>725949049
Nice cope.
This shit game starts with an UNSKIPPABLE video that shows off the cool things you can do with the suit, recorded with godmode and infinite energy on, because in the actual game you die after being hit 3 times and your energy runs out in a few seconds of actually using any mode that uses it, so the actual gameplay is a gay CoD style "stealth" shooter with regenerating health.
>>
>>725934263
Talos Principle is incredible
Talos Principle 2 is great as well, but yeah, UE is pretty-ugly
>>
File: 1706597926271.png (186 KB, 640x402)
186 KB
186 KB PNG
>>725949643
Yeah I'm currently looking into which Just Cause to replay because games from the past 10 years have just been so god damn underwhelming.
>>
>>725949814
>Nice cope
Literally your whole post anon
>>
>>725949089
Also, nice little clip recorded in slow motion because the game can't actually render this shit in real time LMAO
>>
>muh generation cutoff
why fight? you are all equally wrong and retarded.
generations, their start and end dates were and will never be officially defined.
they are simply a shorthand for defining age cohorts when doing studies or writing about topics pertaining to differences between these cohorts
>The U.S. Census have said that "there is no official start and end date for when millennials were born"

every other 'source' is some fucking journo rag, think tank or a singular book/study with no greater authority on the topic
if you want to be a fucking cunt about it, you'll probably need to follow pewresearch's definition
but they have been changing the dates around since forever too
so you really are shit out of luck
>>
>>725949814
>because in the actual game you die after being hit 3 times
No son. (You) do.
>>
>>725949878
>n-no you
Concession accepted.
>>
File: 20250924181351_1.jpg (1.81 MB, 3840x2160)
1.81 MB
1.81 MB JPG
2014
>>
>were all still pretending mirrors edge and crysis 1 are graphically advanced

nigga they're just colorful.
>>
>>725950051
You're right, I didn't play with god mode like a retarded kid, unlike you.
>>
>>725950150
>Concession accepted.

Can't tell if bait or jus retarded
Possibly both
>>
>>725950182
2014 had 4k?
>>
>>725950024
It literally is all real time, kiddo.
>>
>>725950378
First consumer 4K televisions came out circa 2013. The enthusiast-tier PC builders were choosing between 144hz or 1440p though.

And once again, why are you toddlers getting stuck on the rendering resolution, when the topic is about visual FIDELITY and interaction ??
>>
File: 1751911980722194.jpg (157 KB, 1280x720)
157 KB
157 KB JPG
>>725950182
Nice try disingenuous nigger, here's actual GTA4 graphics.
>>
>>725932785
im genuinely afraid to run this game on my pc
>>
>>725950378
It did
Think 4k became a standard resolution along the others before it around 2012, and consumer monitors and TV's came out around 2013
>>
>>725950736
modern web browsers are more intensive than crysis
>>
>>725950525
Because render res makes games look better. Like how console games ran in like 360p and then you have some nigger posting 4k screenshots from them. And even in that picture yea everyone can tell it has low res textures and the only shadows you can find are giga low res too.
>>
>>725950573
>disingenuous nigger
>uses a different game
>JewTube video compression

Are you even trying anymore anon?
>>
File: 2015 visual peak.jpg (163 KB, 695x624)
163 KB
163 KB JPG
>1915, introduce feminism
>remove men from power in government and slowly ruin the west
>2015, peak of metoo
>remove men from power in western entertainment and slowly ruin the west
>>
>>725947653
Have you literally never heard "generation" as a term? A generation goes some 25 years, because those 2000's kids have all grown up and are now adults, so another generation has passed
>>
>>725951080
>remove men from power in government
yes, all those female potuses
>>
File: images.steamusercontent.jpg (468 KB, 1920x1080)
468 KB
468 KB JPG
>>725950182
Now let's try that again:https://steamcommunity.com/app/243470/screenshots/
>>
>>725932464
It's funny because you imagine these same graphics on a modern engine, and immediately 29fps comes to mind unless you use DLSS and a bunch of other crap, and the result is a blurry weird mess.
>>
>>725951220
>yes, all those female potuses
can you imagine if it got that bad?
>>
>>725951196
You haven't explained why it has to be 25 years (the anon in the reply chain was saying it was 20) and why it must start at arbitrary picked years like 2000 despite new people being born every second.
>>
>>725943192
>is that... a fucking rock?
>>
>>725950182
And everyone ITT cried about it.
You deserve this.
>>
>>725943501
As opposed to modern games where everything is indestructible?
>>
File: 1735842272065279.webm (3.74 MB, 1280x720)
3.74 MB
3.74 MB WEBM
>>725932464
>>725932785
2004 graphics
>>
File: dnf.webm (2.47 MB, 875x480)
2.47 MB
2.47 MB WEBM
>>725932464
>>725932785
>>725952787
2001 graphics
>>
>>725947140
Found the 1995+ zoomer.
>>
>>725951080
Fuck that's a good troll image
I even started writing an angry post
>>
>>725951945
Uh because I said so? Fucking retard
>>
>>725932464
Wow that looks like shit.

Take a bunch of stark white buildings and solid crayola colors and slap computationally expensive lighting where you can see the pixels on the shadowmap.

>you're young
I know what bounce lighting is.
>>
>>725952787
Doom 3 was so ugly it made me wanna barf. Everything looked like plastic, the guns sounded and handled like plastic toys as well.
>>
>>725955085
You sound homosexual and brown
>>
File: dickhead.webm (3.93 MB, 1920x1080)
3.93 MB
3.93 MB WEBM
>>725954398
>computationally expensive lighting where you can see the pixels on the shadowmap
You're young
>>
I want games that look worse and run at higher frame rates
>>
>>725955185
Now move it away from the performance. waoooow
>>
>725955632
>move it away from the performance
SAAAAR! Do not the performance! Old games that look better are actuel moore compoot demand, saar!
>>
>>725954398
Anon....
>>
>>725955767
>compare better performing, lower resolution settings to a high setting and then bitch about the loss of quality
Why?
>>
This ran on the dreamcast in 1999
>>
>>
>725956058
The right is hardware shadows, the left is software shadows. DLSS has nothing to do with why hardware shadows look like garbage in this particular game. They're badly implemented AND computationally expensive compared to what >>725954398 was referring to. Those are less computationally expensive shadows that were made with low resolution maps in a time where games had 1GB of memory.
>>
>>725956270
The setting has very much to do how much noise they end up with and is the cause for it.
>>
>DLSS causes the shadows to not be denoised
RT implementation was so shit you need mods to fix it.
>but muh DLSS settings
It's shadows, not AA. AA takes care of jaggies not badly rendered shadows, holy shit UE5 shills coping hard.
>>
>>725956679
DLSS is AA for more than just shadows. It has noise because it's expensive and can't just be rendered in full force.
>>
>>725950573
GTA4 looked and ran worse on consoles though.
>>
>>725952861
And Randy Pitchford removed all of this.
>>
>>725937093
Why are you lying? I played the game and it looked exactly like that.
>>
File: 20161212185331_1.jpg (234 KB, 1920x1080)
234 KB
234 KB JPG
>>725959938
I am not the one lying in order to shitpost about good old new bad on areas that do not even make sense.
>>
>>725960546
lmao
>>
>>725960546
Nice bait
>>
>>725959938
Game was so good I used screenshots as my wallpaper. It doesn't matter if it was all pre-rendered and baked in, it looked fantastic and still does today.
>>
>>725961781
No, what I mean is that the picture itself was rendered in higher res or multiple times. I wasn't talking about baked lighting or something. This is very obvious if you look at other ppls screenshots or better yet install the game and see the first mission.
>>
>>725933281
This fucking game used to run on ps triple and it still looks great. Thanks to fusionfix devs GTA IV plays like a dream on pc. They did what Cockstardont
>>
>>725962264
You do know that a person can play with supersampling, right?
>>
>>725962465
>used to run on ps triple
Yeah with 20 fps.
>>
>>725962613
Yeah everyone just played in 8k back then because games ran so well haha ..
>>
>>725962939
>BRO SIX TIMES SUPERSAMPLING
Thank you for admitting that your argument is trash.
>>
File: 1734909834493.jpg (1.38 MB, 2560x1440)
1.38 MB
1.38 MB JPG
>>725943192
Actual 2024 graphics that needs an $800 RTX GPU to even start the game
>>
File: art.jpg (570 KB, 1830x1028)
570 KB
570 KB JPG
>2002 vs 2023
>>
>>725962882
at*
>>
File: 1742911468681714.png (856 KB, 1233x679)
856 KB
856 KB PNG
>>725963775
>2007 promo pic for GTA4
Yeah we can cherrypick as much as Nvidia can too. None of Nvidia or Epic's promo shit looks anywhere near as good as the final product and everything is a still pic too, none are at motion
>>
>>725962882
I still have a working ps3 and its not as bad. I mean, yes, the framerate is weak, but you can get used to it. There are games with way worse framerate on that console
>>
>>725932785
Insane vidya peaked 20 years ago
Reminder crysis is 18 years old
>>
File: 3xmlf9ruk9321.jpg (1.75 MB, 3840x2160)
1.75 MB
1.75 MB JPG
Promo pic for GTA5.
>woooow muh heckerino photorealism
Didn't require gaytracing either. Just talented white devs. Jeets can't make anything near as good without requiring a fucking 5090 and quad framegen...
>>
>>725932785
That one water demo still comes up in my dreams.
>>
>>725963998
That video isn't from 20 years ago.
>>
>>725932464
As far as realistic graphics go we've already peaked ages ago. Which is why none of it is ever impressive these days.
>>
File: 1737233075167205.jpg (586 KB, 3620x2036)
586 KB
586 KB JPG
>reflections
>NOOOOO YOU MUST TURN ON THE RAYTRACING, IT'S FAR TOO DEMANDING TO CLONE A CORRIDOR AND CHARACTER!!!!!!!"
>YES I KNOW RAYTRACING IS ALSO DEMANDING BUT IT'S REAL TIME AND NOT "FAKE" REFLECTIONS
>literally using a fake resolution and fake framerate to give me "real" reflections kek
>>
>>725933637
GTA 5 was way too goofy.
>>
File: 1741387789494217.jpg (1.17 MB, 3840x1620)
1.17 MB
1.17 MB JPG
Imagine this level of clarity in a 2025 game lmao, you'd need a 7090 RTX and 8x frame gen
>>
File: ps2.png (1.5 MB, 1286x1015)
1.5 MB
1.5 MB PNG
>>
File: 20251115230808_1.jpg (452 KB, 1920x1080)
452 KB
452 KB JPG
>>725963341
here, in glorious locked 62 fps and 60 fov in maxed out settings. Shit is so blurry I wanna kys. And the game just blackscreened my pc when I was alt tabbing and I could only get rid of it by pressing down the power button.
>>
>>725937169
Is this the one where sonic turns into a horse and uses the blue sword?
>>
File: 1742861370044466.jpg (3.48 MB, 2560x1440)
3.48 MB
3.48 MB JPG
>>
>>725964453
>not using a fan patch launcher to raise the fov
At least read through pcgamingwiki before going into a game.
>>
>>725932785
2005 interactivity and 2000 hardware
>>
>>725933918
Jaggies were always superior to blurriness.
I have not used nu-antialiasing ever since MSAA was discontinued.
>>
>>725964594
first of all pcgamingwiki is down and secondly you can't just mod your games 20 years later and then tell others how things were better back then, Crysis is prime victim of this
>>
>>725964453
>17 year old game looks this good
>natively better than most "modern" slop
>Still seethes

sigh....
>>
>>725964892
I am not talking about modding, but about configuring. It's not "modding" to force anisotropic filtering for a game that doesn't allow it ootb. It's not modding to improve clarity by forcing a better AA method. It's not modding to add widescreen support or modern resolutions. Crysis still looks good btw.
>>
File: 744.jpg (3.79 MB, 1920x2160)
3.79 MB
3.79 MB JPG
>>725963537
I can kinda understand when small studios make unoptimized games using the fastest tools available but apparently Indiana Jones developer has 150+ employees and worked on wolfenstein games
just realized they're swedes who really have it in for the nazis, hmm
>>
>>725965093
if Crysis looks so good too then why don't people post unmodded screenshots? I could dl it too because funnily enough it takes even less space than Mirror's Edge does. The game is that fucking old and you are having fun gaslighting people
>>
>>725964685
insane sovl
>>
>>725965193
id Tech used to be the crispiest motherfucker ever before Carmack fell for the memetexture meme.
>>
File: 1748192359608448.png (3.02 MB, 1920x1080)
3.02 MB
3.02 MB PNG
Okay.
>>
>>725964269
>he says this and seethes about fake resolutions
>>
>>725964892
Nice strawman,but that wasn't what he said ,Fanpatches were common back then ,mostly to allow more fov or other in-game configurations. Hell you still get those sometimes so that new hardware can even run those old games.
>>
>>725965889
>>725965923
>I HAVE TO REPLY SENDDDDDD
mental illness
>>
>>725966027
You already admitted that your argument was shit. No need to keep telling us over and over.
>>
>>725947114
I think you broke the bot.
>>
>>725966027
>getting a response in a conversation means you're mentally ill

Sorry, wasn't aware you were just monologuing to yourself
>>
>>725964892
I remember using custom cfgs for Crysis back in 07 and I was fucking 14. What's your excuse?
>>
>>725965923
How did you even manage to send duplicate reply within 30s of the last one? Are you a moderator spewing this nonsense lmao
>>
>HEY EVERYBODY
>I'M A NEWFAG
>HEY EVERYBODY
>I'M A NEWFAG
>HEY EVERYBODY
>I'M A NEWFAG
>>
File: iwonder.png (61 KB, 457x741)
61 KB
61 KB PNG
>>725966316
>>
>>725966705
It's well beyond just being a newfag. Server errors creating duplicate posts happens on other sites. Even Reddit is well known for it.
>>
>>725966847
What do you think those cfgs were for? Even in 2025 we're still using custom configs because the defaults are unoptimized. The difference is at least Crysis looked 10 years beyond anything for its time.
>>
>>725964172
Are you mayhaps a bit stupid?
Mentally limited maybe?
>>
>>725967175
yes so the games back then looked EVEN WORSE with those configs, great point anon
>>
>>725932464
>>725932785
Society peaked right here
Been on a rapid decline ever since
>>
>>725967710
No not really. I remember gaining 20fps with custom configs that looked on par with max settings.
>>
>>725933856
>2007 graphics
>only run on FULL DETAILS 10 years later
Not really faggot, bet you're an UE5 tranny
I could run Crysis at 720p/60 fps + maxxed out settings on a 9800 GTX+, and 1080p/60 fps on a GTX 970.
>>
>>725968024
970 was released 6 years after Crysis. Try Cyberpunk on a 2026 GPU next year and it will run great too.
>>
>>725934232
>art direction>graphical fidelity
This. Sadly art direction appears to have become "lost technology" for modern devs and even artists (who aren't really artists anymore, just modelers and asset flippers)
Games looked far better when they needed to be optimized, and good art direction was used to simulate higher graphical fidelity.
>>
>>725932464
Yup, thats a ps4 game, they're still making those. See Elden Ring and GTA6
>>
>>725937169
>Now entering: Ilios
>>
>>725933120
niggeritis
>>
>>725968308
CP only looks ahead of its time with path tracing and 2026 isn't going to let us run that without shit like frame gen. Honestly I think its way overrated graphics wise and doesn't even compare to how mindblowing Crysis looked for its time.
>>
>>725968308
>970 was released 6 years after Crysis.
Yes. 6 years, not 10 years. However I bet a GTX 580 (3 years) could already run Crysis maxxed out in 1080p60, I never tried it though.
Also keep in mind very few people were using 1080p in 2007, 720p and 900p were more common resolutions.
In 720p people could already pretty much maxx out Crysis since day one with a 8800 Ultra.
>>
>>725969202
>In 720p people could already pretty much maxx out Crysis since day one with a 8800 Ultra.
>Its price at launch was 829 US Dollars.
>https://www.techpowerup.com/gpu-specs/geforce-8800-ultra.c195
And now we have people crying when a card that costs 1k can't do 4k 100 fps on ultra. Tells a lot about how stupid some of you are.
>>
File: this is also a ps3 game.jpg (392 KB, 1600x900)
392 KB
392 KB JPG
>>725932464
2010 graphics
>>
File: granturismo5_229829b.jpg (338 KB, 1280x719)
338 KB
338 KB JPG
>>725969830
>photo mode
>>
>>725968862
It's doable natively with 60fps... at 1440p. Go to 4k though and it's over.
>>
>>725969743
No one bought the Ultra. It was like buying the Titan Xp when a 1080 Ti was half the price and ran the same.
>>
File: Crysis.jpg (1.11 MB, 2560x1440)
1.11 MB
1.11 MB JPG
>2007
>>
>>725932464
If mirror's edge released today it'd run at 20 fps on a 5090 with DLSS ON.
>>
>>725970167
So nobody could max out Crysis? In 720p.
>>
trannies and leftists ruined everything
>>
File: 0001998.jpg (334 KB, 1280x720)
334 KB
334 KB JPG
>>725969997
>2008 game
>>
>>725970281
Reading comprehension? What part about ran the same didn't you understand? People bought the 8800 GTX or GT a year earlier.
>>
>>725970370
Yeah we can tell.
>>
File: blur.jpg (113 KB, 1280x720)
113 KB
113 KB JPG
>2009 game
>>
>>725970439
>In 720p people could already pretty much maxx out Crysis since day one with a 8800 Ultra.
Followed by
>no one bought Ultra
>>
>>725970665
I'm not that anon imagine that.
>>
>>725970370
>>725970564
VGH, BROWN & BLOOM...
>>
>>725970776
Yeah I am trying to imagine people jumping inbetween other ppls reply chains.
>>
>>725970893
I just wanted to point out how retarded your statement was thinking anyone bought that Nvidia cash grab. Again it's like saying wow the Titan Xp cost $1200 why are people complaining cards now are overpriced.
>>
>>725971057
People will make all sort of retarded arguments in these threads like their memory is completely twisted. Now please let me have my fun with these sad individuals.
>>
File: cooledge.png (504 KB, 970x541)
504 KB
504 KB PNG
>>725937169
>>
>>725937028
I don't get what this image is trying to convey. The one on the right is more demanding which makes sense giving it's a more recent game made for later console gens. But it also looks better to reflect the better hardware demands as well. The only thing to be said is that maybe you like the use of color in the left more but "brown is boring" is hardly a new take.
>>
>>725940184
>if it didnt run like shit
Damn that was supposed to be the one thing sonic was good at.
>>
>>725972006
unleashed is notorious for its lag, but the pc port basically makes it a non issue
>>
>>725970370
>brown bloom in a racing game
those were grim times
>>
>>725937169
This game fucked itself by not releasing on PC earlier.
>>
>>725947382
>why should generations always last for 20 years?
because that's about how long it takes for someone to grow up and have kids of their own? you do know what the word generation means, right?
>>
>>725972369
But people aren't born in 20 year intervals so why the arbitrary cutoffs.
>>
>>725972819
congratulations you just figured out why placing a ton of importance on what "generation" someone is from is stupid
>>
Now post the gameplay
>>
I don't understand the faggots ITT trying way too hard to prove a dubious point. Yes, no one in 2007 was running Crysis in the manner shown in current day, but the game was still made with this look as the intended experience that would eventually run. Some also severely overestimate how long we had to wait to run Crysis. By 2010 it was a non issue outside the third world and already miles above the 2007 experience.
>>
>>
>>725952861
They should've released that game with those graphics
>>
>>725973386
And what are some games that don't run today and don't run well on 3 year newer hardware?..
>>
File: ME1-2.jpg (1.48 MB, 3840x2160)
1.48 MB
1.48 MB JPG
>>
File: 379720_20250621015135_1.jpg (2.76 MB, 3840x2160)
2.76 MB
2.76 MB JPG
2016 graphics
>>
File: ME1-5.jpg (1.39 MB, 3840x2160)
1.39 MB
1.39 MB JPG
>>
File: ME1-10.jpg (1.16 MB, 3840x2160)
1.16 MB
1.16 MB JPG
>>
A studio using an engine they developed themselves will virtually always produce better results than an engine made by a third party.
>>
>>725964593
NFS 2015 really looks amazing. Way better than it's modern releases
>>
>>725973663
Anything that still requires fake frames and fake resolution to run with current hardware. Quite a few games if we include ray tracing.
>>
File: 782330_20250831004407_1.jpg (2.87 MB, 3840x2160)
2.87 MB
2.87 MB JPG
>>725965193
Doom 2016 engine was their best. After that one, each subsequent engine fucking sucked one worse than the previous one.
>>
>>725969997
This
Photo modes in consoles shouldn't be valid
>>
>>725974263
Such as? Even Borderlands 4 runs good if your comparison point is 720p 30fps back from 20 years ago.
>>
>>725932464
we can't have this anymore because art is not 'useful' or 'productive', oh neither is writing software anymore, neither is owning a home (if you're young), neither is having a country to live in i guess
>>
>>725950751
The Mayans were right. The old world ended in 2012 and now we're in the twilight zone.
>>
>>725949848
>playing just cause 2 online
>get in a tuktuk, hit the gas and hold shift key
>sides in orbit
>tuktuk in orbit
That was the best time.
>>
File: IBM T221 - 3840x2400.jpg (81 KB, 750x612)
81 KB
81 KB JPG
>>725950378
I still remember when the GTX 980 was praised as being "the first GPU to be able to do 4K without SLI".
Funny how not a single game released since 2014 can run on a 980 at 4K.
4K as a resolution has existed for nearly 25 years.
>>
>>725965193
TAA was a horrible mistake. Not a signle game that uses TAA looks good. It all looks like you're viewing a video game from 2012-2016, but have cataracts.
>>
>>725978538
The discussion was obviously about if 4k was viable render resolution for video games but ok.
>>
>>725978876
>The discussion was obviously about if 4k was viable render resolution for video games
It is not and never will be. DLSS has proven that it never will be. Your average game today does not render a single pixel beyond 720p. Modern games cannot even run at native 1080p like they did a decade ago.
>>
>>725970168
God I wish games would go back to having actual darkness. I can't stand when people cry about a game being dark. Arma/DayZ at night is fucking spiritual. You throw a pack of road flares around a church at night, it lights up the entire area, you can see the buildings for miles, night vision fuckers can't see shit. Spooky and awesome.
>>
File: IMG_0695.jpg (549 KB, 1179x640)
549 KB
549 KB JPG
Mirrors Edge was good but graphics peaked here
>>
>>725979029
Ok? Never said that it would be.
>>
File: images.steamusercontent.jpg (348 KB, 1920x1080)
348 KB
348 KB JPG
>>725979127
Battlefield 3's visuals were mindblowing at the time. I genuinely thought graphics couldn't get any better.
and then they didn't.
>>
File: 5K.jpg (74 KB, 1280x702)
74 KB
74 KB JPG
>>725979213
You just claimed that the discussion was about if 4k was viable for video games.
I said it wasn't.
The poster before you asked if 4K was even a thing in 2014.
I said it was. Even 5K existed in 2014. It will NEVER be viable for gaming. Even 1080p is too much for an RTX 5090 and thanks to the global competency crisis, by 2030 you will need a 9090 in order to run any game at 240p lowest settings.
We're fucked.
>>
>>725979450
Yeah. A thing. A thing for what? What is this thread about? Video games?
>>
>>725979294
The absolute mindfuck of watching thousands of people pretend that Bf3 isn't visually(and aesthetically) superior to every BF game since is crazy
Except Bf1. Bf1 was special and I don't know why
>>
File: Half-Life Alyx 55.jpg (1.45 MB, 1920x1080)
1.45 MB
1.45 MB JPG
>>725978823
it sucked but now that dlss and fsr are pretty good, temporal aa solutions are here to stay
there were some exceptions though, Doom used a form of TAA but with the sharpening filter it was pretty good, and I don't remember much ghosting or motion blur in it
>>725974349
now that I think about it, as impressive as the optimization in that game was, HL: Alyx mogs it without using any TAA at all, they solved for shimmering with some linear shading techniques, MIP bias control and other shit I don't understand that chat gpt told me about
>>
File: 20210625174116_3.png (1.63 MB, 1280x960)
1.63 MB
1.63 MB PNG
2004 graphics
>>
>>725980569
I was conceived on the vacations that inspired these visuals
Based devs liked the tropical beaches
>>
File: thedivision 1.jpg (294 KB, 1920x1080)
294 KB
294 KB JPG
Lost technology pls understan

>moves the lumen slider
>I'm game developer ,sar
>>
>>725937432
gta 5 didn't look like this on the xbox 360
>>
>>725933782
>>725934154
I'm currently playing 6 with my sister.
How do we get past the third electrical cage in the laboratory beneath the church (Leon's campaign)? She just gets swarmed by Zombie on the other side.
>>
>>725932785
steam machine will run this
>>
>>725978876
>>725979029
>>725978538
I remember running Dark Souls at 4k with DSFix or w/e it was called in 2012. There weren't many tools if any at all to run a higher render resolution outside of making custom ones with CRU then and even that solution I remember being buggy as fuck. But damn did it look great and it ran fine. I think I had a 7950 then.
>>
File: 1746543703799566.jpg (79 KB, 1280x720)
79 KB
79 KB JPG
>>725952861
2001 graphics
>>
File: 1750986870523572.jpg (163 KB, 1280x720)
163 KB
163 KB JPG
2018 game
>>
>>725982536
By uninstalling the game.
Seriously tho, I really don't remember that part of the game due to it being so forgettable.
My suggestion is for her to have all the ammo you can find for her, also she needs to learn some of the critical control inputs.
>>
>>725952787
Are there any other games that look like this aside from Quake 4 and Prey? idtech4 graphics make me coom
>>
File: images.jpg (327 KB, 1920x1080)
327 KB
327 KB JPG
>>725988331
the riddick games (butcher's bay and dark athena) come to mind
I dunno if they're any good tho, I certainly don't care enough to try
>>
>>725988331
>>725989793
The Reddick games are criminally underrated, awesome level design, combat is a little wonky tho.
Too bad you can't get the PC version anymore.
>>
>>725988068
I already give her all of the ammo. Leon still has his trusty knife to rely upon.
Critical control inputs?
Are you talking about hitting the zombies with your gun?
>>
>>725992420
>Are you talking about hitting the zombies with your gun?
Yeah but it's a quick draw kind of thing, I believe it results in a critical hit, don't remember the input but it might be forward+aim+shoot (all have to be pressed at once I think).
>>
>>725991335
ISOs are freely available
>>
>>725992690
I'll look into it.
Thank you for your advice.
>>
File: rq3.webm (1.81 MB, 514x360)
1.81 MB
1.81 MB WEBM
>2006 graphics on a 2000 hardware
>CPU at 294.912 MHz
>GPU clocked at 147.456 MHz, with 16 pixel pipelines and 4 MB of embedded eDRAM video memory
>RAM 32 MB of dual-channel Direct Rambus DRAM (RDRAM), with 3.2 GB/s peak bandwidth
>>
>>725993141
ISOs?
>>
>>725945184
Try saying that again using real words.
>>
>>725932464
What's happening in that thumbnail?
>>
>>725995939
A monkey is watching Bob the Builder.
>>
I actually really like that clean bright stylized look mirrors edge had, cs 2 has it as well and that game reignited my love for gaming the past few weeks.
>>
>>725932785
>cutting down a tree with a couple of bullets
lol
>>
>>725993474
Zoom zoom.
https://www.myabandonware.com/game/the-chronicles-of-riddick-escape-from-butcher-bay-cog
>>
>>725933281
>GTA IV
Is exactly when GTA started turning into shit. Aside from the graphics what did it fucking bring to the franchise?
>>
>>725979294
i remember niggas getting banned for removing the blue filter
>>
>>725995304
you're a faggot nigger and you don't know shit about video games. video games are simulation programs. mirror's edge is simulating simplistic parkour mechanics in an aesthetically pleasing city, following a very strict and linear path. the original shadow of chernobyl game is an order of magnitude more computationally complex.
>>
>>726000040
Uh oh somebodies mad
>>
>>725999105
It's the only game with good driving, it's also the only good GTA story.
>>
>>725932785
how do people consider this as lost technology? didn't the source code for crysis 1 leak a few years back? couldn't people just learn from that?
or better, didn't other games who source codes leak that also this level of detail, can not be learned or something?
>>
File: 20210705180155_1.jpg (324 KB, 2048x1152)
324 KB
324 KB JPG
>>725933968
Source Engine games hold a special place for me.
>>
File: 1.jpg (48 KB, 640x475)
48 KB
48 KB JPG
>>725932464
2000 graphics btw. The fact that hair, transparencies in general, have only gone backwards is fucking abysmal. UE5 is enough to not make me play a game simply because of the fact that unless its near maxed, hair looks like absolutely inexcusable fucking shit.
>>
>>726000628
you literally asked for it. nigger.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.