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>One of the best racing games ever
>Most sold from its francise
>Cultic and still beloved by many people
Literally all EA should've done is to make the exact same game but with better graphics. Why did they kill NFS instead? https://youtu.be/I_KIU_Oyoro?si=ZzItGrchCCq-KdGU
>>
>Uncslop
Sybau and kys
>>
literal qualityslop
>>
essential trans-core
>>
>>725936883
that was supposed to be nfs 2012
https://www.youtube.com/watch?v=greWc3Hbov0
they must have realized it would have been a piece of shit and rebranded it to something else entirely
>>
>>725936883
They think zoomers wouldn't like it or something like that. Did you play Unbound? That's what they think kids like nowadays.
>>
it's poorly aged and not that good
>>
>>725937171
Is that the one with the fucking cartoon wheel fx? I remember watching the trailer for that and thinking it looked dogshit
>>
>>725937250
wrong
>>
>>725937167
They just rushed the game, devs had to remove basically everything and work on like 3 tracks, which are just reused (yeah, they just flip tracks and replace the buildings and stuff lol)
>>
>>725937250
this
>>
>>725937321
The cartoon shit was the tolerable part of it. The awful mumble rap and the forced snowflake we soft niggaz story is 100 times worse.
>>
>>725937250
I replay it nowadays and it easily btfo most modern games. It's just really pure fun.
>>
its fun then you realize the entire game is the same 6 events that you have to do to challenge the next guy on the list
>>
I'm pissed that they were getting pretty close to making something good with Heat only to abandon it and go full on anime with niggers. Fucking why?
>>
>>725936883
After closing Black Box they just handed the franchise to Burnout devs, who just made Burnout reskins and no NFS fan was interested in that. Everything else is just them trying to milk the IP.
>>
The game has substance, but what really makes millenials drool over is the typical early 00's edge artstyle with nu-metal soundtrack to top it off

Anything with the same name wouldn't be able to capture that feeling, and thus wouldn't be sucessful. It is a game for millenials, and EA is ran by dumb boomers who only wants the zoomer money
>>
>>725936883
That's exactly what they tried with Carbon and it flopped.
>>
>>725937606
why would that make it any less fun
>>
>>725937627
It's crazy to me that EA thought the intelligent thing to do was kill Burnout so Criterion could then just make Burnout but with a NFS title slapped over it. Hot Pursuit 2010 is fun, but why wasn't it just fucking Burnout 6?
>>
>>725937096
This isn't Mario Kart
>>
>>725937490
i replayed it and hated the repetitive structure, economy, rubberbanding, and wide tracks
>>
>>725937490
those cloud effects look terrible as well as that orange filter
>>
>>725937650
>forced crew bs
>cops are just a leftover mechanic
>open world has no reason to exist
Carbon was just a failed DLC turned into a game.
>>
>want to do event?
well you gotta drive all the way there.

open world racing is aids
>>
>>725937804
>he doesn't know
>>
>>725937720
Every NFS from that era plays no different from Burnout Paradise.
>>
>>725937804
MW has a quick menu where you can launch the races and stuff (if cops don't chase you). You don't really need to drive to the place to start.
>>
>>725937650
cabron flopped because it's idiotic and badly made
the game plays no music, i had to install a mod to make the ost play during the races, also car classes and teaming mechanics is just stupid
most wanted was the product of its time, brown filter, nu metal and edginess are long gone
>>
>>725937804
That's NFSU2.
>>
>>725937957
lmao almost forgot that Carbon only has midi tier music, what the fuck were they think
>>
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>publisher forces developer to grind out games until they exhaust themselves, making them lower quality which means lower sales and less profit
>publisher closes the developer for failing to meet expectations
who do i have to blackmail to stop this from happening? the entire fucking industry collapsed because of this shit practise
>>
>yfw they start chucking heavy SUV units at you head on
>>
Friendly reminder that they killed Black Box over fucking NFS World
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>>725937636
>nu-metal soundtrack
This can not be overstated! Metal and Vidya has always been the perfect pairing. I still go back and look at old gametrailers like vid rel and it still gives me a chubby.

https://www.youtube.com/watch?v=mrFSKkQRW8A
>>
Why wasn't midnight club ever like 10% as popular while being easily better than the best nfs games?
>>
>>725938181
>Men literally only want one thing and it's disgusting.
>Literally the one thing:
>>
>>725937636
I never liked nu-metal and rap and you'll never catch me listening to these genres, but it just fucking works in NFSMW. I'm not even a millennial.
>>
>>725937957
>most wanted was the product of its time, brown filter, nu metal and edginess are long gone
the IRL car industry is also currently committing sudoku kek
>>
>>725937636
That doesn't mean it doesn't work "out of its time". You can really get the atmosphere and style anytime you play it. Capturing the feeling is possible but is damn hard for new products. The problem is that (in vidya) only indies try that.
>>
>do a race
>playing well
>get a bit ahead by last lap
>fuck up one time
>it happens to be at the time the AI rubber banding kicks n
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love going for a quick police chase every now an then
especially on my deck
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>>725938323
Midnight Club 3 is the only good one and it's not even that good. If the series didn't have the Rockstar branding it would be forgotten like something such as Street Racing Syndicate
>>
>>725937957
Carbon was made in like 8 months
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>>725938079
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>>725938069
One weird trick to avoid that fate: don't sell out to EA.
EA hasn't "le killed" any studios, they killed themselves for selling out and deserved it.
>>
>>725938079
>When the helicopter starts fucking swooping you
>Souped up fucking Corvettes that can go like 500mph show up
>>
SKIIIIIIII
NEEEEEEEEE
MAAAAAAAAAAAAAAAAAN
>>
>>725938504
God I love generic white crossovers and SUVs, please give me a generic white crossover and make it a hybrid.
>>
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>>725938553
Just don't fuck up
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>>725938130
World would've been good without the p2w elements.
>>
>>725938069
Funny to think that EA logo used to mean seal of quality but that was like 20 years ago
>>
>>725937957
People love to say MW was following the brown filter trend but it clearly wasn't, not only it was in development before the 360/PS3 piss filter became a trend, but it was trying to mimic the colors from the first Fast and Furious movies.
>>
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Sex with Josie Maran
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>>725938929
You can play it right now without all that and it's still not really that good, too much slop content.
>>
this game reminds me of that massive power black out we had in the mid 2000's
>>
I liked it.
>>
Arcade racing games truly are the biggest victim of development bloat ballooning out of control to the point certain trends just died as a result. You went through a generation of back-to-back bangers like Most Wanted, PGR4, Blur, Split/Second, Flatout: Ultimate Carnage, Race Driver GRID, DiRT 2, Pure, Forza Horizon etc. and now there's just fucking nothing, it's a pure void.

There are almost no arcade racing games coming out today, and of the dozens that have come out in the past few years, almost all of them fucking suck. The only arcade racing game coming out that looks remotely decent is Screamer, yet I can't even get hyped for it because it's made by Milestone S.r.I. and they miss more than they hit.
>>
>>725937623
I think Ghost Games was just getting the hang of things with Heat but of course EA had to step in again and cannibalize the team.
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>>725939515
>>
>>725936883
CLICK
POW
NINE
THOU
>>
Modern devs wouldn't include this
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>>725936947
Thanks for reminding me to put some more zoomoid monkey noise into the filter.
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>>725940767
what do you mean
>>
>>725939515
Yeah, it's a combination of

>Every other genre of video game caught up to racing games in graphical fidelity. Racing games used to lead by a country mile
>Music artists now charge an arm and a leg to license their songs thanks to apps like Spotify existing that make exposure far easier than in the mid 2000s.. They aren't as desperate to the point e.g. Avril Lavigne's Girlfriend literally debuted in Burnout Dominator before it was on the radio
>Massively increasing development costs don't align with the <1 million sales most arcade racing games averaged

They're also in this shit spot where racing games are like the easiest game to make for newbies, but it takes exceptional skill to make a GOOD arcade racing game. You have to be able to make a pretty repetitive loop fun and engaging over and over.
>>
>>725936883
I was more of a Burnout person. Still same fate or even worse.
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>>725940953
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>>725940767
average girls in 2005
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>>725936883
I just realized that their quick match mode actually randomizes the car, opponent, and track, which is great if you only want to spend about 30 minutes gaming
>>
>>725939515
Motorstorm: Pacific Rift is the one I miss the most, especially since it's stuck on PS3 and never came to PC
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>>725938079

It's almost always just after a crest or a curve.
Fucking devious
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>>725936883
I think a large part of what made this game such a hit was the era and time. There was a cultural zeitgeist surrounding street racing in popular media, and it was launch title for one of the best selling consoles of the mid 2000's. If it didn't hit at this exact moment when millennials were also entering adolescence, it probably wouldn't be remembered as strongly. Street racing isn't as popular as it used to be, and car culture in general seems to have shifted and become more obscure as vehicle prices are insanely high, and Gen z doesn't like cars and driving as much as their predecessors.
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>>725936883
Nigger slop
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>>725941018
>Avril Lavigne's Girlfriend literally debuted in Burnout Dominator before it was on the radio
And they say Burnout isn't fucking gay
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>>725941758
>Not liking Girlfriend while smashing into opponents at 200mph
You are not my negro.
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>>725941217
Just emulate it anon, works fine on anything modern
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>>725937764
But enough of underground 2.
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I wonder how hard will Microsoft fuck up Forza Japan
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>>725941723
das racis
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>>725942206
You don't have to wonder, just look at FH5
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>>725938069
been playing the Alice games, and im sad that Alice 3 will never happen since EA were faggots towards American Mcgee. fucking hate this company.
>>
>>725942206
The worst aspect of it is it's gonna be filled to the brim with Japanese-American happa dialogue where people unnaturally bounce between English and Japanese.

>OH NIIIIICE, VERY SUGOOOIIIII, YOU JUST BEAT YOUR HECKIN CHUNGUS FIRST RACE, YOU HIT SOME BANZAI DRIFTS MY DUUUDE. HERE'S THE MEME CAR FROM INITIAL D AS YOUR STARTER DUDE, THIS THING IS SO RETRO OLD STYLE. LIKE REAL FURUI CLASSIC KNOW WHAT I'M SAYING

Gameplay will probably be more of the same, so that part will be fine. The radio is also 50/50 either going to be great or shit. The only good vanilla station in FH5 was Hospital Records.
>>
>>725941217
Those games rule just a fresh take on the racer got the OG for 99 cents loose at thrift store greatest dollar I've ever spent
>>
>>725936883
Is this one any good? I see it on sale for basically nothing on the eshop at times
>>
>>725939157
MC2 is something else. For what it tried, no one achieved to surpase it even remotely and don't forget:
>I'M YOUR DJ
https://www.youtube.com/watch?v=zdPinwtSgqM
>>
>>725942749
It's Burnout with a NFS spray tan. It's fun, but not representative of the rest of the franchise at all. I'd recommend it though.
>>
>>725942749
Good enough for few nights. Not much replay value though.
>>
>>725941034
>even worse
can't be worse because burnout never got its own woke anime reboot, and every burnout game is lore accurate
>>
>>725942560
I cant wait for the japanese version of the jewgatti oyveyron copypasta
>>
>>725942749
>nfs after carbon
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>>725942749
this is way more like HP2 than MW
okay for when it's on sale
>>
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>>725943189
I like Prostreet
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>>725943372
That one is an outlier.
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>>725937767
it's a ps2 game, what did you expect 4k volumetric clouds?
>>
>>725938580
>Punto
Chad
>>
>>725943372
For me? It's Shift. It did not deserve the dogging it got, I loved that game.
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>>725943372
yours or other peoples?
>>
>>725943372
How to say you're a zoomer without actually saying you're a zoomer.
>>
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>>725936883
NFS 2015 is still probably one of the best looking games of all time. To all the resolution fags that claim "they're just using rain/lighting to make you THINK it looks stunning but really it looks BAD"
FUCK YOU and the horse you road in on. Literally arguing against the only that matters in any artistic medium - aesthetics. How the fuck can someone honestly claim art is bad for "tricking you into believing it looks good". It's fucking insane and literally one of the four horsemen of the current AAA apocalypse.

Also it's fucking funny watching people say NFS games are bad because of "tap to drift" or "the walls are magnetic". Why do people get mad at a racing game having physics that are kinda realistic. It's not even close to actually realistic, just "kinda" and they complain that the cars "all want to fly into the wall whenever you turn!". Oh so like a real car when it's driving on wet pavement?? Like what the fuck.

Why are so many NFS fans, like hardcore fans, so hateful of the most basic physics in these games? It's insane. NFS 2015 feels great and I LOVE drifting in this game. Feels like a rhythm game the way you can switch drift around every corner, never stopping if you're not trash.
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>>725938079
>hear "Copy, rhino unit's on the way"
>when you're out of speedbreaker
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Post cars
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>>725942749
Still one of the greatest reveal trailers of all time.

https://www.youtube.com/watch?v=D6ouHWP0KrY
>>
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>>725944014
STAAAAAAAAAAAAND OOOOOUUUUUT
OOOOOOOON THEEEE EEEEEEEEDGE
OF THE EARTH
>>
>>725942749
That's Burnout, sir
>>
>>725943856
How else are you supposed to initiate a drift besides "tapping your brakes". It feels different even in 2015 if you brake with normal vs handbrake but all of them are "tap to brake" because what the fuck else would you do?
I've never gotten any answer for this. You're either drifting or you're not and when you brake you initiate drifting, albeit with a lesser or greater speed and force put into the drift depending on how hard you brake.

Wtf are people asking for when they ask for removing "tap to brake". I don't understand what they could want. You can already slam the wheel away from the way you're turning and rev the engine to regain traction and stop drifting. So it's not like you're locked into or anything after you brake to start it. So what do they want???
>>
>>725944318
>How else are you supposed to initiate a drift besides "tapping your brakes".
have you ever driven a car
>>
>>725943372
Kill yourself with EXTREME prejudice
>>
>>725944014
We got some fantastic trailers during that era.
https://www.youtube.com/watch?v=d4JnshyKOOQ
>>
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>>725938181
>>725944014
We need to return to this, somehow.
>>
>>725944318
IRL most drifts are initiated without braking and that's not even the problem, they problem is that these games literally enter in drift mode every single time you brake. It's like they are trying to copy fucking Asphalt.
>>
>>725944318
If you brake without touching the brakes that's just an uncontrolled slide. That's not smart or encouraged
>>
>>725944381
NTA but the mechanics you're asking for lean far more into simulation and the tuning of cars. They are not welcoming in an arcade environment in the slightest. Probably the closest the barrier gets muddled between arcade and sim is in the Forza Horizon series, where cars can only drift if they're specifically tuned and modified to do so, and then it's just all the time. The car constantly wants to have its ass spin out and you're fighting with it on the straights; because the slightest incline or dip makes its want to wiggle out of control. The result being these cars are never used outside of drift zones or for points farming in the open world.

Basically it's not conductive to an environment where drifting is expected as a basic gameplay mechanic. Arcade games often reward either points or boost for drifting, so every car needs to be able to do it, and do it in a controlled and deliberate manner that's easy to understand.
>>
>>725944580
>>725944014
i am praying 4 u zoomers
thats actually sad
>>
>>725943856
Looks good, everything else sucks. Your shit taste is irrelevant.
>>
>>725944765
I'm 33, I was 18 in 2010. Time has moved on, anon.
>>
>>725944014
That's probably the most boring and generic trailer I've ever watched.
>>
>>725944873
Post trailers you think are good then.
>>
>>725944763
arcade racing games had much more enjoyable physics before tap to drift came arrived in NFS
its not necessary and i'm beginning to believe that the only reason it exists at all is because the devs didn't know how to make a decent holistic driving model
>>
>>725945005
>before tap to drift arrived*
>>
>>725943372
I like prostreet as well I had to mute the announcer because his constant wanking over RYYYYYYYAN COOPER pissed me off
>>
>>725944905
The Crew was already posted. That Hot Pursuit one unironically looks like one of these generic phone game ads.
>>
>>725945327
>That Hot Pursuit one unironically looks like one of these generic phone game ads.
What fucking phone game ads are you watching?
>>
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>>725944873
>>
>zoomers getting nostalgic over criterion slop
lmao
>>
but enough about Burnout 3: Takedown
>>
>>725944763
>>725944381
No, racing Sims have you tap to drift, just like in real life. Like wtf, do you guys live an alternate reality? Drifting without braking to initiate is uncommon at best and literally an uncontrolled slide at worst.

Pull the handbrake to drift, that's how it works in real life just like in the game. No one is out here hooning by never braking. I don't understand this idea, where the fuck does it come from. Go watch literally any video on drifting, it's entirely about slamming the brakes in a controlled way. Sure you can drift without braking but that's not common. Where the hell did this idea come from?
>>
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NFSMW 2012 wasn't that bad
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>>725945884
You do not touch the brakes to drift in real life. You're playing slop. You try that shit in real life and you're gonna spin the fucking car.

You bring the car in at a set pace, not max speed, and then roll the throttle to force the ass to spin out.
>>
>>725945889
>ITS BASICALLY MOST WANTED 2 GUYS
>it's actually nothing like most wanted 1
It was a good racing game, it just wasn't a good Most Wanted successor.
>>
>>725945889
It wasn't, but it shouldn't have been called Most Wanted. EA set themselves up for failure with that one.
>>
>>725945884
Are you retarded? Drifting is intentionally oversteering then controlling the vehicle, you almost never use a handbrake. And it sounds like you are trying to describe a powerslide.
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>>725946298
he's describing a scandi flick
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>>725946193
I just wanted to post that webm, it sucked actually
>>
Game is cool.
>>
>>725945884
handbrake usecase is to extend drifts, if you use it to initiate it just means you have no skill lol
>>
>>725946298
Depends on the drift, Drift King says otherwise, for the most basic of drifts:
https://youtu.be/xBM1arX2W5U?si=79rdDtHBEvk7sMJo&t=122
>>
>>725945884
>>725945686
>>725945686
>>725945686
>>
>>725946767
>for beginners
yeah
>>
>>725946126
>>725946298
I literally play DR2 everyday. If you don't use the brake to start drifting you're ignoring 50% of the potential control. You brake to drift at least a bit, what the fuck. Go watch any Ken Block video. Even if you just tap them it's still an infinitely more controlled way to choose when to start the slide vs....not using it I guess?

You have the option to brake and add more control to when and how hard you start to drift and you're all saying that you just... shouldn't add more control? That's not how any of this works! I'm sure there are people that drift by just slamming the wheel to the side and are amazing at it. That doesn't change the fact that it's literally just removing control from you though by avoiding the brakes.
Theres a reason it's "tap to drift" and not "slam on the brakes to drift" despite the fact that both can be used depending on the corner. Because just a tap is enough to add that extra level of control and timing to your slide.

You guys really think rally drivers just...don't brake on corners when drifting? Like at all?
>>
>>725946832
I've watched enough Initial D to know you are full of shit.
>>
I gots to be real. The strength of Need for Speed has always been aesthetic, and the driving has always sucked, even since the original series. I grew up on NFS III. I liked Underground/Underground 2's neon-lit city a lot more than the Most Wanted environment. The tracks in Underground were also very good although they got repetitive halfway through the game. I feel the same, but more, about the other Blackbox games. Take out the retarded ass story and Heat is up there with the best NFS.
>>
>>725946490
I do love doing that on every corner possible in racing games yes. It is what I aim to do whenever possible because it's cool as fuck
>>
>>725946832
not even them but are you autistic anon
really going that far just to defend a shitty, unrealistic mechanic no one likes
>>
>>725946832
>DR2
This is a rally game, this isn't drifting, this is just sliding on dirt.
>>
Some of you fags should just play Asphalt on your phones.
>>
the rubberbanding is FUCKING TERRIBLE
I had fun playing it in 2005, but nowadays it's just shit
>>
>>725947138
i already buyed Asphalt Legends on steam
>>
The reason you brake before a drift on rally courses is to shift weight to the front wheels and have more grip on those tires. Driving on a loose surface is different to driving on pavement.
>>
>>725947192
I don't get why some people are bothered by rubberbanding. It really never gave me any trouble. And you know what's the alternative? The opponents lagging a minute behind if you are any decent at the game. It can be disabled with mods so you can check it out by yourself.
>>
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>>725947268
then please go play it and stop posting itt
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>>725947285
But why would less control be good. How does losing the ability to decide the exact second you begin to slide a good thing? Drift cars are famous for having massive handbrake extensions so it's easier to pull it, that's half the videos of Ken Block show in his cars and he was one of the best in the world.
>>
ohayou, virgin-kun. my name is josie maran, welcome to need for speed most wanted
>>
>>725943850
I was born in 92 and played almost all NFS' in their release year until Most Wanted (2012). Yeah initially i thought that moving away from street racing was lame but over the years the game has grown on me.
>>
>>725946832
>DR2
Yeah you fucking retard. You are driving on dirt. And that's not a drift, it's a scandi.
>>
>>725947192
Dohoho, that isn't even my final form!
>>
>>725947395
>The opponents lagging a minute behind if you are any decent at the game.
that's the way it should be
>>
>>725947552
I wish I was cool enough to have a palm pilot.
>>
I have to remind you there's still no NFS set in Japan.
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>>725947607
What the absolute fuck are you people talking about. Here is Ken Block with a comically large hand brake, as he has in every video I've seen of him in virtually every car he drives using it on almost every corner while driving on pavement not dirt

What the fuck is this nonsense. I don't understand. Someone else already posted The Drift King talking about braking on entry too. This is basic drifting shit. WTF
https://youtu.be/Hg6L_7qLIEQ
>>
>>725947646
Schumacher would be right up his ass even with the inferior car.
>>
>>725947483
copper btfo
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>>725947843
The best NFS tracks aren't set in real places.
>>
>>725948032
Not even that Anon but that video is freaking badass and clearly shows this guy pulling the handbrake before almost every drift. Seems pretty clear cut to me.
>>
>>725948032
he only does this to look cool on camera
>>
Only racer I ever played was Outrun 2006
How does that game compare to other popular racers?
>>
>>725948530
Lmao, sure ok. Wtf
>>
FUCK EA
>>
whats the best way to play?

does the old PC version run on modern PC ? or just use PCSX2
>>
>>725948935
https://www.pcgamingwiki.com/wiki/Need_for_Speed:_Most_Wanted
>>
>>725948935
Anything but the PS2 version, for the love of God.
Just install the PC version and Xbox 360 Stuff Pack
>>
>>725948935
the pc port is bulletproof and runs just fine, optionally get thirteenag's widescreenfix for some qol stuff
>>
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>>725949080
And the recommended stuff
https://nfsmods.xyz/mod/1200
>>
>>725949176
I wish they ported the Xbox 360 version, it looks so much nicer. Even that mod, despite being very close, doesn't have all the next gen shaders
>>
>>725948935
>does the old PC version run on modern PC ?
yeah you can mod xbox graphical upgrades and add online mode
https://www.youtube.com/watch?v=GXu19vDPk2E

>PCSX2
if you go that route dont use the black edition, it doesn't have force feedback for some reason
>>
>>725949176
>Last updated on November 15, 2025 at 16:08:30
wtf he just released a new version
>>
>>725944873
3/4 of the trailer is definitely pretty meh and corny, the main highlight is the last bit with the police reventon reveal, harkening back to HP2 intro
>>
>>725936883
>cultic
what the fuck
>>
>>725948070
yes, but no
>>
Ok faggots, you are in charge of making a NFSMW successor. What cars are getting in? What about music? Don't forget it has to be modern, in production stuff.
>>
>>725950028
I scrape the moving shadow label for music and I ban all hypercars from being included. I also ignore 90% of US produced cars as they are worse than models made for the euro market. The corvette stays in though.
>>
>>725950028
At this point I'd just remake MW. Keeping everything except the graphics.
>>
>>725950282
>no cobalt
shan't buy
>>
>>725936883
I hated when you beat all the races at blacklist you need to farm bounty money...
>>
>>725950543
never happened to me, I always have enough bounty somehow
>>
>>725950543
It's piss easy with level 5 chase. Just use traps to kill expensive cop cars.
>>
>>725950674
Same, just doing the milestones was already enough to farm bounty
>>
>>725950028
>What cars are getting in?
Mix of classics and some modern ones. I agree with other anon that no Jewgattis or other hypershits
>music
Original soundtrack by Rom Di Prisco and Paul Linford (the composer of og MW cop chase music)
>setting
Takes place in a state inspired by Southeast USA. Aggressive state troopers, less professional city cops and deputies brings a nice variety. Good mix of urban and rural roads.
>>
>>725950282
>>725950481
>>725951431
See why modern NFS sucks, none of you were even able to come up with a list of cars. NFSMW had like 3-4 classics, the rest were all production at the time.
>>
>>725936947
Lmao post hairline. You won't.
>>
>>725948032
So at least 4 people were seething in my replies complaining within 2 minutes of me posting that two to drift is totally unrealistic and dumb and when I post a video of one of the greatest drifters in the world using a hand brake on almost every corner to initiate a drift the replies instantly stop.

Can you say BTFO?
>>
>>725936883
>mmm feed me remasterslop
Kill yourself.
>>
>>725951613
>the rest were all production at the time.
..and they sucked then. Nobody was gushing over a corsa or punto. Ah the dodge neon, a truly gangster classic car amirite?
>>
>>725952007
cheap and tunable
>>
>>725952007
Literally common tuner cars at the time.
>>
>>725942749
It's kinda dull, just play Hot Pursuit 2.
>>
>>725940767
how are their body proportions so different for being the same height?
>>
>>725943069
the goyota jeweno
>>
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>>725950028
>>725951613
It can be done, but you basically have to ignore american cars.

>Golf GTI Mk8
>GR Corolla
>Civic Type R
>Elantra N
>Focus ST
>Mazda 3 Turbo AWD
>Subaru BRZ
>Toyota GR86
>Nissan Z
>BMW 128ti
>Mustang
>GR Supra
>Camaro
>WRX
>M240i
>Challenger
>Porsche 718 Cayman
>Jaguar F-Type
>Porsche 911
>Ferrari Roma
>AMG GT
>GT-R R35
>>
>>725936883
>Literally all EA should've done is to make the exact same game
They literally did the very next year
>>
>>725943856
You're a fucking retard and if this is the kind of retardation that drifting attracts then I'd prefer every game to handle like GT4 instead.
>>
>>725936883
>Why did they kill (X) instead?
That's just the EA special.
>>
>>725937171
I'm zoomer and I fucking hated Unbound. Unbound is gay nigger trash. Simple as. I play High Stakes, MW, Carbon, and Heat instead.
Other people who also like car games hate Unbound or consider it mid at best.
>>
>>725952715
Carbon was a cheap asset flip with a very different vibe.
>>
>>725952671
>but you basically have to ignore american cars.
Europoor delusion is obscene.
>>
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>>725939515
https://youtu.be/Jn90J1lM5WI?si=N7LXKOxH0hRARlDf
>Look up Screamer
>It's Blur but anime
SIGN ME THE FUCK UP.

>>725941217
My single favourite game bar none.
I spent literal years of my childhood barreling around in the Atlas Arizona or raging with the Lunar Tec Spaceframe.
>>
>>725948110
>soulless street lights
>>
>>725950282
you don't deserve to post that image macro with such a bad post
>>
>>725953060
That was just how it was in 1998.
>>
>>725953005
Go ahead and come up with a list then. I literally can't think of much beyond these four. American cars are just boring trash nowadays.
>>
>>725953167
calm down cleetus we can include your f150 raptor if you will stop autistically screeching
>>
>>725953169
Only on the PC, the PS1 had that delicious yellow sodium glow.
>>
>>725937368
wasn't that The Run?
>>
>>725948935
PC version with pcgamingwiki's guidance. Also get 4GB patch, extra options, hud adjuster, and hd content support. If you want graphics simply get Sun Rise or Xbox 360 stuff.
>>
>>725952767
>>725948032
Already linked a video of Ken Block using a hand brake to initiate a drift, on a normal road, for 9 minutes straight virtually every corner
Not one of you fucks has responded with an explanation for why you think tap to drift is somehow "unrealistic" when it is the standard practice for the best drifters in the world. I don't know how you all came to this absurd conclusion but literally every pro driver disagrees apparently.

Now tell me why Ken fucking Block of all people doesn't know how to drift like I know your dumbass wants to.
>>
>>725953290
yes
>>
>>725953318
legit autism
>>
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>>725953289
I'll need to double check.
>>
>>725953443
namco wrist killer 9000
>>
>>725953514
Yeah but playing ridge racer or wipeout with it is god like.
>>
>>725953318
Ken Cock is driving highly modified and specifically tuned cars that are dogshit for anything other than drift shit. In fact, EXACTLY like the drift-specific cars and builds in Forza mentioned earlier (several of which are his cars like the Hoonwhatever Mustangs), which was considered a BAD thing.
>Now tell me why Ken fucking Block of all people doesn't know how to drift like I know your dumbass wants to.
I don't care about Kim Schlock and I don't care about drifting. Kill yourself and drive faster.
>>
>>725953242
the second layer is that that image is a still from a movie where a woman is in the midst of an autistic and detailed explanation of the intricacies of several american cars and a big plot point in the movie
if you're begging for an NFS without the viper or mustang because hurr burgers muh 1.5L diesel shitboxes, you're a massive shithead and have completely missed the point of a good NFS roster
>>
>>725948935
Just download the magipack repack off of My Abandonware. It includes the official patches, and fan made fixes to get it working properly on modern hardware. It literally just werks. Had to rebind my controller in the game once I installed it to match the old 360 layout that I played on back in the day, but it works great. Everything in one simple install.

Shame Magipack went away, he had some great repacks. My Abandonware still has most of them though.
>>
>>725953773
The two best games in the series never featured a viper or anything of that class from burgerland so your point is irrelevant.
>>
>>725953854
>repack
kys
>>
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>>725936883
All they have to do is
>underground 2+ levels of customization
>underground 2-like progression
you're incentivized to have 1 main car you upgrade, from the bottom to the top.
>Most Wanted "coolness/edgeness"
>Most Wanted sound design
>Most Wanted+ police chases
>a few hot chicks and one potential waifu
and
bring back the Marussia from MW"2"
>>
>>
>>725953893
And which games are those, anon?
>>
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>>725952671
Actually a good list
>>
>>725953019
Well, it's kinda like Blur. The big thing Screamer is doing is making the abilities an innate part of your kit, instead of pickups.

https://youtu.be/yhdoAYi9I6Q?si=6Rmv-OViI9ub69kT
>>
>>725953602
Still no explanation of why it's wrong to brake to drift. None of you have even attempted to explain what's wrong with it. How do you feel so strongly about something you can even explain?

You don't have to brake, you can just use the wheel, sure. But braking adds another tool/layer of control to your drift. What do you lose by braking to drift? I don't understand why this is so hard to answer. I've asked like 5 times and the best drivers in the world don't seem to have any issue with it so I'm very confused to say the least.
You can turn the wheel and start sliding sometime in the next few seconds, or you can brake and start sliding at the exact second you choose. How could that possibly be worse?? Make it make sense, I feel like I'm arguing with a religious nut at this point because none of you have even attempted to explain why the fuck it's bad to do.
>>
>>725953356
for me, it has the best handling of the series
>>
>>725953893
>muh underground
you are genuinely the stupidest and worst kind of person and it makes me happy that your autistic ass will never be happy with any new game no matter how hard they cater to you
>>
>>725954075
>hero drivers
god damnit
>>
>>725954035
Underground 1 and 2 obviously.
>>
>>725954227
must be hard being this mad all the time but you keep on truckin' anon
>>
>>725954228
Arcade racers have done abilities tied to specific vehicles since the 90s.
>>
>>725954117
Dude, I'm not even in this discussion, but you're clearly seething for over 2 hours now. It's not hard to understand everyone's problem with brake to drift in modern NFS. They literally take over the brake button to force the car into a drifting state, like it's Ridge Racing or dunno, Asphalt. No one wants that shit.
>>
>>725936883
Because it actually wasn't that good. It has immense soul, the story is goofy in a good way, the driving and cop chases are both fantastic. But the game progression is the same nfs DOGSHIT but even worse with open world.
>>
>>725953773
Viper can come as a classic, and I don't think anyone is against a modern Mustang. Now make a whole list and try to include as many american cars as you can. You can't unless you put a bunch of SUV, trucks and crossover trash, because that's what the market is in 2025.
>>
>>725954679
>DOGSHIT
zoomer detected
post ignored
>>
>>725954117
>You don't have to brake, you can just use the wheel, sure.
You genuinely cannot, in most tap to drift games cars will just understeer like a pig until you hit the Kanzei Drifto Bussin' Button and the handling model changes to drift mode. It's somehow less intricate than Ridge Racer from 1996 and that game literally puts your car on rails so you can do backwards 360 degree drifts.
>But braking adds another tool/layer of control to your drift. What do you lose by braking to drift
The ability to drive normally. The risk of locking up your brakes and understeering even worse. Trail braking in general. Old arcade games worked because drifting was, generally, not required. You can beat the entirety of both Undergrounds and MW05 without touching the handbrake (or speedbreaker) even once. Burnout uses its silly handling to make cars NOT drift and force you to re-learn the handling like the super downforce World Circuit open wheeler cars. You add brake to drift and now the whole game centers around it, nevermind how it makes even less fucking sense flying in the face of your reelism when you're driving some FWD shitbox with 100hp and still drifting around (Underground was guilty of this too).

>>725954259
UG2 has both the Mustang and the GTO, the new one with the Corvette engine. Also silly burger SUVs like the Escalade and Navigator.
>>
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>>725954751
>give me a list of cars
>except those ones, I say they don't count
>ha you can't!
>>
>>725954679
There's nothing wrong with the progression and the open world is optional, unless you are in a chase.
>>
>>725954840
Dogshit is a bit extreme, its far better than what hot pursuit has you doing. But it is still overall repetitive the whole way through, getting worse the higher in ranks you get.
>>
>>725954497
It doesn't make you drift though, you can brake without any issue as long as you understand basic fucking physics. Is that that the problem? You scrubs literally can't hit the brake button without drifting? That's how it works in real life if you're bad too.

4 people claimed brake to drift is unrealistic and dumb. I said it's standard in Rally. They said that's not Pavement. So I link one of the best drivers in the world doing it on nearly every corner on pavement and they stop responding without ever providing a single fucking explanation for why it's even bad past "I don't like it".
Well I like it, and I'm pretty sure everyone that plays any kind of sim-arcade racer in existence likes it too. If you noobs just want an arcade racer go play burnout or Outrun. There's nothing wrong with moderately realistic physics models in a fucking NFS game. It's not Burnout.

And the main thing is they all claimed I was wrong about it being realistic which is what these fucks always say but when I post irrefutable proof it's perfectly realistic they move the goalposts and stop responding. Who wouldn't be mad? How hard is it to admit you're completely wrong.
And if they're not wrong I'm still waiting for a single explanation of why it's not realistic. How are you going to criticize someone for not understanding real world physics and then refuse to respond when they show you proof it's realistic physics? What a bunch of pussies lol.

If I'm wrong then feel free to respond. It doesn't cost anything to post lmao. Cowards
>>
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>>725954962
Do you really want a racing game with a dozen of these? lmao
>>
>>725955064
You are clearly autistic.
>>
>>725954751
ah yes, as opposed to the 2025 japanese market, including:
>the R35 GTR for the 29th year in a row
>the newest Z car (still a 350z underneath)
>Supra (Forma de BMW)
>Miata
>Eclipse Crossover
>uhhhhhh
>>725955139
underground 2 seems pretty popular yeah
>>
>>725951659
>>725953318
i've told you already you spastic retard

his videos are heavily choreographed, he does it because it makes everything consistent and looks cool on camera.

> it is the standard practice for the best drifters in the world.
no

>Now tell me why Ken fucking Block of all people doesn't know how to drift
you surely don't if you think that video is a gotcha. you merely watched that thought it was cool lol.
>>
>>725954840
Original MW is zoomer game, retard.
>>
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>>725955064
>Well I like it, and I'm pretty sure everyone that plays any kind of sim-arcade racer in existence likes it too
I agree with the other anon, you're so autistic and incompatible with reality that you're not worth talking to. Thank you for showing us this magnificent, retarded side of yourself and just who's keeping EA in business.
>>
>>725955246
>underground 2 seems pretty popular yeah
You say that because of the Hummer and the Escalade, which are literally the 2 worst cars in the game? lmao
>>
>>725943372
Based. ProStreet is pure soul. Announcer/dj guy is kino.
>>
>>725954924
Thank for actually responding. I don't agree at all but for once one of you actually explained why it's not good apparently.
But in NFS 2015, the most criticized game for "tap to drift" I've ever seen you can make tires so slippery that a single tap of the control stick sends you spinning out of control, no brake necessary. It's simply another layer of control when you have the brake but especially in NFS2015 they added options to make your car do a 720 degree turn with a single wheel turn at 30 mph, no braking.

I think it's just a skill issue. I'm not a car guy, I wouldn't even begin to know how to change my oil and have never used a racing wheel in my life. But I have no issue drifting in sim-racers like DR2, Enthusia Racing, Forza Horizon and GT4 by braking to initiate. And judging by videos of the best drivers in the world I don't think that's a very unrealistic thing.
>>
>>725954117
bruh i have over 100 hrs on drift sims if i had to tap break at every initiation my feet would go numb. i basically never do that. handbreak is just to extend drifts and i change the drift arc by shifting up and down and controlling the throttle
>>
>>725955437
It's not even people like him buying the latest NFS, it's just casuals who buy it and play for 3 days.
>>
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>>725955064
>There's nothing wrong with moderately realistic physics models
you are the first and only person I have ever seen call tap to drift anywhere close to realistic, i think your brain is broken
>in a fucking NFS game. It's not Burnout.
heh
>>
>>725936883
Personally, best way to enjoy Most Wanted is on a phone.
https://www.youtube.com/watch?v=i_SOs8JBl6k
>>
>>725955587
Then why does Ken Block do it to start a drift every time in every video in basically the exact same manner I do? He's not pulling the handbrake in the middle of a drift and he's doing the most badass drifts of all time.

How is that bad?? I don't get it. Please explain
>>
Playing it at 200fps on modern computers is real fuckin' neato.
>>
>>725955246
Jap market is still much better, and that list the anon posted before proves it. But go on, make a list of cars you think would fit in a modern NFS, include as many americans as you want.
>>
I just fucking hate how cars start shitting themselves every time you curve in the newer games.
>BWOOOOOoooooWOooWOooowoowoowowo
>>
>>725940767
Yeah, women today have bigger tits.
>>
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>>725955823
>How is that bad?? I don't get it.
Because you're autistic, anon.

>>725955856
You are also autistic. Obvious signs:
>"us vs them" console warring with regional markets, when every NFS that isn't called Porsche Unleashed has always had a mix of cars from both countries and performance segments
>demanding lists of things for them to classify and accept or reject
>odd fascination with 'what if lists' of games that don't exist, like a 12 year old posting on Gamefaqs for "wat cars u want in underground 3??"
>>
>>725955926
This but Carbon. For some reason tires screech every single fucking time you turn them. There's even a mod to fix this.
>>
>>725955728
Alright guys, I give up. The coolest drift videos from one of the most respected drift masters in history pulling the handbrake to initiate virtually every drift "isn't realistic".
I can't argue with that. You've responded in detail to my requests for explanation now so thank you.

/End rant
>>
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>>725955823
you look autistic
>>
>>725937804
if you don't like driving a car why are you playing the game?
>>
>>725956105
I'm just drunk desu. But as they say, drunk words are sober thoughts.
In Vino Veritas
>>
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>>725954751
bitch
>>
>>725956052
I'm literally not "region warring". I just said that most modern american cars wouldn't fit in a NFS game, and that's true.
>>
How rude.
>>
>>725956267
>electric homunculus of a beloved classic
unironically kill yourself
>>
>>725956069
>/End rant
go back and kill yourself on the way
>>
>>725952325
Left is slouching and sightly further from camera
>>
>>725956279
>hurr durr need for speed is only supercars
>>
>>725956129
because i like racing. nfsu2 is a racing game, not a driving game. a driving game would be test drive unlimited. if i have to explain the difference, you just wouldn't "get it," no offense.

>>725956372
that's the gas version that does 600+hp, anon
>>
>>725954962
Is there some autismo in here arguing against reality on two fronts and moving the goalposts every time he's BTFO?
God damn, arcade-racing fans are insufferable these days.
>>
>>725940767
Will we ever get exposed lower tummies in popular fashion ever again? My intuition says no
>>
>>725956267
Ugly shit.
At least post the Challenger
>>
>>725956449
Never said that and I'm actually against supercars.
>>
>>725937764
>rubberbanding
earl is literally the only threat from rubberbanding in career mode
nfs underground and underground 2 had way worse all around rubberbanding
>>
>>725956524
I doubt it. Low-rise jeans aren't coming back any time soon.
>women are fatter
>even normal height jeans would become low rise jeans from the muffin top
>they all wear navel height mom jeans instead
GOD
>>
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>>725956509
>that's the gas version that does 600+hp, anon
oh, I still prefer the classic two door charger tho
>>
>>725956642
>I'm actually against supercars.
Why?
>>
>>725956757
I don't want to play a game filled with oyveyrons
>>
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Why is the best car of all time gatekept so much? Forza Horizon is the only game I know with this bad boy
>>
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>>725936883
>One of the best racing games ever
Project Gotham Racing 2
NFS MW another 5/10 game
>>
>>725956964
It's on Gran Turismo 4 too
>>
>>725956995
I wish 2 emulated better
>>
>>725956449
Need for Speed literally started out as only sports- and supercars.
>>
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>>725956749
you can get it in 2 door too. dodge rolled the challenger and charger together now so the charger has 2 and 4 door options instead of the challenger being the 2 door retro throwback and the charger being the 4 door pig-mobile
all the design cues come from the charger including the funky tri-wing logo that most people probably haven't even seen before, but because it isn't the second gen charger all the protoboomers wank off to from douks of hazzard, it's totally forgotten
>>
>>725956513
>irenting simdad comes into thread just to hit it up
How about you leave.
>>
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>>725956995
>Project Gotham Racing
>Doesn't take place in Gotham
>>
>>725956995
poorman's gran turismo
>>
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How do we feel about SRS? It's got sexy women videos to unlock, lol. I tried Midnight Club 3 and it felt pretty fucking awful. Burnout 1 still handles fine but Midnight Club felt like trash when I tried it recently.

But how about SRS? Does it hold up? Wasn't there a sequel too?
>>
>>725937321
the drawn sfx could've worked so much better if we at very least got more drawn-looking characters to go with them. not just "we cel shaded a nigga so he's art now", properly stylized models and shaders. Preferrably with the enviroment and cars too, but zooms will throw a shitfit if shit's not realistic.
>>
>>725957371
I tried the Steam version and felt like a cheap NFS copy
>>
>>725956524
Still popular in Europe, just look up these music festivals. Ozempic just needs to become more popular.
>>
>>725957387
>Preferrably with the enviroment and cars too
no one but weebs would play this trash
and unbound looks like trash exactly because they tried to mix 2 incompatible art styles, but that's the least of its problems lmao
>>
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>>725956524
I just watched Resident Evil Apocalypse with Mila Jochavich (sp?) and whoever plays Jill Valentine and they had so much midriff showing. It was an objectively bad film but so badass and sexy I didn't care. And the ending had a Killswitch Engage song, I only know that band from GH3 bonus track "my curse" but they sound cool. Best nu-metal band I've heard by far.
>WHEN I SEE YOU AGAIN.
>DU DUN DUN DUN DUN DOO DOO DOO DOO DOO DOO!

Good shit. Really brought me back to when life was good . It had numerous mid-riffs shown, would recommend. Mila cute
>>
>>725957510
>Ozempic just needs to become more popular.
but anon i like chubby tummies with low jeans
>>
>>725957259
>PGR
>GT
>Even close to similar in the style and gameplay they're after
What did he mean by this?
>>
>>725957510
Interesting.
>>
>>725950028
>cars
Take Pro Street's car list, replace the cars with their successors if applicable (keep some of the old models if sufficiently different or if new version is shit), add a few glaring omissions like the Miat (NB and ND, fuck the NA), add modern hero cars like GR Yaris, sprinkle in a bunch of stupidly fast SUVs we have now because omitting SUVs in a game focused on police pursuits was one of original MW's blunders, bam, you have a perfect car list for any racing game. Give them PS2 levels of detail to keep dev costs low, good shaders can make low-ish poly models pop.
>music
Go on /mu/ and over the course of a month make a dozen artist reccomendation threads for different genres, then go from there. Soundtrack diversity was Black Box era NFS's big strength.
>>
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>>725958125
>>
>>725955508
>RYYYYYYYYYYYYAAAAN COOOOPER
>OH GOD YES RYYYYYYYYYAN COOOOOPER GOD YEEEES OH GOD YEEEEEEEEES YES RYYYYYYYYAN COOOOOOOOOOOOOPER
>>
>>725958534
The SUVs would dominate if realistic, no?
>>
>>725959097
Dominate what? Races? They handle like shit
>>
>>725959097
You balance SUVs the same as you balance every other car, by spacing out their unlocks based on their performance. Same as you don't get an early Gallardo in Most Wanted, you won't get an Urus until lategame either, and it'll be the slowest out of the cars unlocked at its blacklist member, for the price of being better in pursuits. By the endgame, tuning would make every car about the same, and SUVs would, again, top out slightly slower at cost of being heavier.
>>
>>725958534
/mu/ is the worst place to take music suggestions like /o/ is for cars
>>
>>725959792
Ok yeah, that makes a lot of sense.
>>
>>725959864
t. protomen fan
>>
>>725959792
nah, keep the U2 balance, as in SUVs are shit and still shit no matter how much money you dump on them
>>
>>725936883
I prefer pro street
>>
>>725959864
I fear to ask what the average /mu/fag listens to. Probably some extremely gay shit.
>>
>>725960081
I LOVE YOU JESUS CHRIIIIIIIIIIST
>>
>>725960038
your opinion is wrong
>>
>>725960192
They listen to gospel music? I thought it was something gay like alt rock
>>
>>725960204
no
>>
>>725937764
>wide tracks
Why? It means you can go really fast without having to worry about breaking every single turn
>>
>>725960407
we need some good alt rock tho, it's a staple of tuner-era nfs
>>
>>725960426
y
>>
>>725960482
the core of racing is having to balance between being a slow shit and going too fast. when you "don't have to worry about braking", you pretty much cut out the "going too fast" part, and you get something between mario kart and 3d sonic.
>>
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there was a moment in history, where you got metal, hip hop and edm tracks in the same game, and everybody fucking loved it. you could get ANY subsulture member play NFS, tony Hawk or whatever and he'll have tons of fun
was that it? was that the moment? did we just live through it without realizing that was it? that it was the peak? the closest to western gaming utopia?
>>
>>725960706
it's an arcade game faggot not a simulator
>>
>>725960524
I was thinking of shit like Radiohead lmao
Underground songs are most rap/electronic/punk/metal, but yeah you reminded me of Queens of stone age
>>
>>725936883
>Literally all EA should've done is to make the exact same game but with better graphics
car companies wont license older models unless you include the new ones
>>
>>725960081
They've had a K-pop general up 24/7 for probably a decade at this point. And then they listen to modern indie stars. Like 100 Gecs probably started their rise to fame on /mu/.
And metal, black metal and death metal and stuff like Varg puts out
And stuff like Shoegaze

I think that's everything. I went there last week for the first time in years and it seemed basically identical to the last time I went there
>>
>>725960956
Actually even that could work in NFSU2, imagine Creep playing in a rainy race. Everything works in that game.
>>
>>725960940
doesn't change shit
good sims need this balance
good arcades need this balance too
even good ag racers need this balance
fast for the sake of fast is shit, fast is a reward
>>
>>725961139
>They've had a K-pop general up 24/7 for probably a decade at this point.
the problem with kpop general is that it used to actually be contained
most old /mu/tants left over the years specifically because of kpop shit
when they were contained it was fine but they eventually started spamming the shit everywhere and rendered the board more unusable than ever
they just slide thread after thread after thread spamming pictures day in and day out
>>
>>725961139
Sounds really bad but at least it's diverse.

>100 Gecs
what the fuck is that shit you made me watch
>>
>>725961376
>good arcades need this balance too
an arcade game is explicitly NOT supposed to be balanced or realistic you spastic
eat a dick
>>
>>725956267
pos flopping so hard they had to put an ICE unit back in it
>>
>>725937764
>wide tracks
some things are out of scale but american roads are indeed wider and the game isn't set in tokyo so?
>>
>>725961429
The money machine song is decent.
>FEELIN SO CLEAN LIKE A MONEY MACHINE

I like that one lol. It's pretty insane though. Snow Strippers is my personal favorite modern strangely sexy/likely domestic abuse victim singer.
>>
>>725961378
You will never be my soda pop.
>>
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The nu-metal was great, but the drum and bass was also on point.
https://www.youtube.com/watch?v=KGvrp4fGiRc

>>725960081
It's not much that they are gay, but they are EXTREMELY boring. Their /bleep/ threads will always be filled with the same uninspired techno and IDM, and they will never bother to check more daring and inspired genres.
>>
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>>725961570
That's the one I listened to. It's barely noise. Also is that a tranny
>>
>>725961674
>no engine sound
This shit is weird, STOP
>>
>>725961456
it is not supposed to be realistic, but it is supposed to be balanced
a racing game with no upper limit is pointless
the entire point is keeping things under control, but with no failure state, the control is limitless and the challenge is trivial
>>
>>725961674
>check more daring and inspired genres
lol please elaborate
>>
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Why does Most Wanted still look sick as fuck despite being a "brown and bloom" era game?
also
SHAAAPE SHIIFTER
>>
SAY YES THEY KNOW THAT YOU HURT YOURSELF ANOTHER TIME
DON'T THEY KNOW YOU'RE FULL OF PAIN ALREADY
>>
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>>725960859
it was the peak of humanity
>tony Hawk
i miss neversoft and their batshit mix discs so fucking much, man.
>play for a half hour doing goals in New Orleans or something
>get less than jake, disturbed, metallica, aesop rock and fucking frank sinatra
>listen to all of it with not a single complaint
>>
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>>725961885
Because it isn't. It came before the trend, they were just trying to copy FF1/2
>>
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>>725961885
good art direction
also on an unrelated note, for the longest time i've had a headcanon that most wanted looks like piss because the protag is an oakleys-wearing asshole
>>
>>725961549
yes and I don't want to race on that image.
They improved it greatly in carbon with more narrow and winding roads with a lot of offshoot shortcuts
>>
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>>725961680
I'm gonna go out on a limb here and say no.
This is from the Snow Strippers - "Just Your Doll" music video which is one of the most kino/soulful music videos I've ever seen. The premise is that you're watching, basically, a 2008 highschool girls sleepover that ends with one of them going full slasher on them. I enjoy it quite a lot
>>
>>725962136
i miss when FF was about cars
>>
>>725953921
>spoiler
99% of Earthlings have no idea that car even existed
>>
AS THEY THANK THE LORD THE BLIND CAN'T SEE
LIKE A PLAGUE FED TO THE BRAIN DEADLY DISEASE
>>
Just a fun fact, I remember watching an interview where a dev said they took inspiration for the police chase from a popular video on the internet, and I'm pretty sure it's this one
https://www.youtube.com/watch?v=QTVnpr2ZqZg
>>
>>725961845
There's countless music coming out every year and some music scenes really pushed the envelope for new styles

>the bongs with their 2010s trancecore scene
https://www.youtube.com/watch?v=1S4GTQNF1NQ

>the finnish with their grimdark melancholic melodic scene
https://www.youtube.com/watch?v=JTyClMGeUoY

>the japanese with their hyperactive techinspired pop
https://www.youtube.com/watch?v=yt-LG4sD7tE

These are all around the same tempo as drum and bass but there millions of shit from the past 20 years worth exploring. These are all my tastes but there IS something out there for you. /mu/ only dared to keep talking about the 90s sound and the same artists everyday.
>>
>>725961885
>take the mexico filter
>put it over cleveland
>everyone remembers it 20 years later
>>
>>725962795
all hail the tricky vic
>>
>no phonk
Count me out.
>>
>>725962841
so dnb and happy hardcore are "daring and inspired" genres?
>>
>>725962237
>I'm gonna go out on a limb here and say no.
yeah...
https://en.wikipedia.org/wiki/Laura_Les#Personal_life

That Snow Strippers is a cool music video, but the song is definitively not my cup of tea lol
>>
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>>725962957
>>
>>725962869
>cleveland
Isn't it the PNW? Black Box was from western Canada and older NFS devs had already remade parts of their home cities like EA Seattle. I think part of why it reverberates is that it has that 'anywhere USA, as long as it's shitty' feel- the terrain is all west coast mountains, but the autumn setting and industrial decay mixed with fenced-off fancy colleges is pure east coast Rust Belt.
>>
>>725960706
Sorry but this is an arcade game, you are meant to have super sticky grip that will make F1 cars cry when you corner at 180 mph in a riced BMW
Arcade games means that you don't care about apex, it means that you don't care about anything that isn't going fast and dodging cars at high speeds
>>
>>725963018
Lol, I never knew.
>>
>>725963084
>car culture game
>doesn't include music people in the culture listen to
BRAVO KOJIMA
>>
>>725962957
please commit suicide at the nearest bridge
thank you
>>
>>725963267
zoomer roleplay
actual ricerfags listen to rap music because they're wiggers
>>
>>725963125
>Arcade games means that you don't care about apex, it means that you don't care about anything that isn't going fast and dodging cars at high speeds
Absolute twaddle. An arcade racer in its most pure meaning, e.g. an actual racing game in an arcade, is you against the clock and thus the best times set by all the other human players, and understanding the racing line is the difference between getting 10th on the scoreboard and getting 1st and displacing AAA and his batshit 15-seconds-faster-than-yours time.
>>
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>>725963005
Unironically yes compared to /mu/ threads, that's the point.
>>
>>725963385
>AAA
fuck that guy
>>
>>725963436
what is the punchline?
>>
>>725963086
>anywhere USA, as long as it's shitty' feel
I think that's part of its charm. Underground and Carbon don't hit the same for some reason, they're not nearly as iconic.
Also what IRL city (besides cleveland), best represents the one from NFSMW?
>>
>>725963084
>le mazda boy
>>
I miss Burnout the same way a lovesick dog misses its dead owner. It's fine playing the old games every now and then, but I'm desperate for a new title to come wading through that door with the milk it went out to get.
>>
>>725958125
this guy knows whats up
>>
>>725963590
https://store.steampowered.com/app/1594040/Wreckreation/
>>
>>725961139
Even metal threads on /mu/ are shit because it's same circlejerk done by same 3-4 autists. Unless it's the big 4, Varg, or some indie shit that nobody knows about, you'll only get mocked.
>>
EA will dig up Sims 1 and 2's corpses to throw on Steam but not the Most Wanted people most want.
>>
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>>725963125
you can have super grip in an arcade game, but only if the tracks are narrow enough that you actually do need all of that grip to make the corner
you should be in control, but just barely, and most wanted only kinda reaches that by the very endgame, the tracks are way too wide for the most of the game
fully tuned cars are very much too fast for the more urban locales of mw, and when you get to race there it's great, but late game tends to put you onto straighter and wider tracks so most of that benefit is still lost
>>
>>725963526
I always felt Pittsburgh and the surrounding old ironworks in PA for sure, with how many decreipt mills, foundries and railroads Rockport seems to have.
>>
>ctrl + f: hand of blood
>no results
HAND OF BLOOOOOOOOOOOOOOOOOOOOOOOD
>>
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>>725937606
>street racing game with cops is fun until you realize it's just street racing and being chased by the cops
>>
>>725963526
Portland?
>>
>>725963919
sent that freak into orbit
>>
>ctrl+f HAND OF BLOOOOOOOOOOOOOOOOOOOOOOOD
>1 result
I SAW YOU RUUUUUUUUUN AWAAAAAY
>>
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>>725963694
>>
>>725963694
Have some respect for the dead. This is a sick joke.
>>
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>>725963485
If you just want some unique and cool shit here you go. Not gonna find a genre to fit these into easily.
https://youtu.be/sPRa6IDMxD8
https://youtu.be/wjZgumKya4I

Just try vaporwave if you really want "cutting edge" music. It is still fairly widely produced and doesn't actually have any real definition. The widely known stuff like Macross Plus are kinda mediocre desu. Just click random shit on this Vapor Memory channel and see what clicks. There's hundreds of unique sounds on there.
>>
>>725961549
>dude just one more lane, please
>one more lane will fix everything
>>
>30mins long chase with heat 5
>Escape
>Game crash
>People say on forum I need to edit a regedit entry to fix
>>
I just listen to jungle mixtapes when playing racist games these days.
>>
>>725964343
better than being forced to share space with bums and retards in general.
>>
>>725963995
>>725963875
every time I relisten to NFS's soundtrack of that era I think "how the fuck did they get away with it in a teen-rated game?".
>>
>>725963385
You are thinking about a simarcade. I'm talking about a pure arcade game.
Arcades games are meant to give you the SENSATION of being a pure racing game, only focusing on superficial things like going fast and not crashing. They aren't meant to give you the full rage of what is driving like. And in a arcade game you don't dare about time and scoreboard, that is the reality. NFS MW didn't have a single scoreboard/leaderboard focused event, it was only about knowing how to control your car.
>>725963810
>and most wanted only kinda reaches that by the very endgame, the tracks are way too wide for the most of the game
Respectfully I don't agree with this. Most of the time when it comes to races and boss races you are still on pretty narrow streets with lots of shotcuts and whatnot. I think part of the reason why they give you some pretty good grip is for you not only learn how to drive how they want you to, but also to learn the map. Even by the mid-game you already have a pretty powerful car that you need turn quite hard in some locations, doesn't help that part of the map have lots of bumps.
>but late game tends to put you onto straighter and wider tracks so most of that benefit is still lost
Again by this point you should've learned the map and the devs want you to focus on traffic and shortcuts instead
>>
>>725961549
>tard in truck tailgating
EVERY
FUCKING
TIME
>>
>>725964536
a lot of censoring
prostreet's is extra silly
>>
>>725963694
never post again
>>
>>725964536
clean versions
>>
>>725964509
99% of drivers ARE retards, and you are obviously one of them
>>
>>725964509
More lanes makes traffic worse.
>>
>>725964201
Little question, how do you generally find stuff?
I usually would only find music through games and movies, but nowadays it's probably impossible to look up shit on the internet by yourself because algorithm is always biased towards corpo advertisements.
>>
https://www.youtube.com/watch?v=LEGZxhwgzZo
>>
>>725964489
BOMBABLOODCLATPUSSYWAGON

https://youtu.be/O7TklQTeuSE?si=jw-6pmddunUfv1Ii
>>
>>725963928
>>725963814
>Portland?
>Pittsburgh
do they look the same as they did 20 years ago or is it worse?
>>
>>725964772
>fuck we don't have a second verse to this cool song we wrote
>just repeat the first verse twice
>ok
>>
>>725964852
*sip* Yep.
>>
>>725961885
It was one of the first "brown and bloom" games, and that style actually fit the setting instead of being used as a crutch for "dark and gritty".
>>
>>725964852
that one's a banger so I forgive em
>>
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>>725964554
>You are thinking about a simarcade. I'm talking about a pure arcade game.
The fuck you are, go hose your fucking head, dipshit.
>And in a arcade game you don't dare about time and scoreboard, that is the reality.
Stop redefining words. Time is the only thing that matters in an arcade racing game. Time is the only thing that matters in ANY racing game (excluding endurance racing based on distance covered instead of time, but very few games ever include that). Your time is lower than the other guy's, you win.
>NFS MW didn't have a single scoreboard/leaderboard focused event,
Speedtrap races are entirely scoreboard based. Position doesn't matter, only the cumulative total speed over the course of the race.
>hurr speed is just car control not score
Stop posting.
>>
>>725963809
I don't think it's even possible due to licensing
>>
>>725964536
Censorship but sometimes they'd literally skip it and just let it be the way it is. Like Suni Clay song in MW, there is a song about life in hood added without any censorship at all, just simply added to the game targeted towards children and adults. Meanwhile Nine Thou remix was cut up and silenced across several place throughout entire song and once you hear the original Grant Mohrman's remix, you simply can't ignore it.
>>
>>725964807
Don't knock it.
>>
>>725964554
>racing games in arcades aren't "pure arcade games"
you're using arcade as a stand-in for casual.
>>
>>725965147
Same difference.
>>
>>725964536
they censored a few songs
>>
>>725964828
pittsburgh ain't ever gonna get better
>>
>>725962957
https://www.youtube.com/watch?v=Kt1f9TaQ9JI
Here's your pandering ubislop, bro.
>>
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">FIRST IM GONNA TAKE YOUR RIDE, THEN IM GONNA TAKE YOUR GIRL, GET READY FOR THAT!"
>>
>>725965021
It's difficult because of licensing, but not impossible. They might have to do some cuts, but they can be substituted if all else fails, if Toyota exits kicking and screaming just drag in SN95 Mustang model from Pro Street to replace Vic's Supra.
>>
>>725965287
take her man, she's an op
>>
>>725965175
no.
>>
>>725965096
This

There are multiple songs in Burnout Revenge with very obvious cuts in them. Shotgun is a prime example.

>Revenge
It's a shotgun, baby
I think I'll whisper tonight

>Original
It's a shotgun, baby
I think I'll use it tonight
>>
>>725964718
I've been obsessed with obscure shit from a very young age so I mainly find music through break off projects of random artists I've known for a long time.
I also obsessively lookup anything I enjoy with the Google app/shazam and usually go read the Wikipedia page for them to discover associated acts.
My YouTube account is like 10 years old and I've listened to all my favorite obscure shit on there which it never forgets so if I listen to music it will automatically provide me with the newest obscure shit because it knows I listen to obscure music. It doesn't even necessarily care about genre, once it realizes I'm listening to some weird indie shit it will start throwing anything even remotely related to it.

The algorithm is quite useful if you listen to dope shit. I found some good new music just linking what I posted in this thread in fact, lol.
>>
>>725964650
then stop letting guatemalans drive without a license

>>725964703
idc it is better than being stared at by retarded black people, metooed, or worse
>>
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>>725964772
>>
>>725965337
how do you deal with the algorithm only feeding you new, low-view music that's all actually just AI generated slop?
>>
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>>725964489
What a coincidence. I just got recommended this new Oliver Tree song that's literally a jungle track. Many comments are asking "how is this DnB??" "It doesn't sound anything like DnB?".
Is liquid just default DnB for kids now? Do they not know what Jungle is? He even does the reggaeton vocals
https://youtu.be/TIipwQUU9mc

Am I missing something??
>>
>>725963526
Rockport is actually a mashup of several states and cities- NYC, New Jersey, Chicago, Maryland, Chicago, Boston, and Massachusetts. Since it's coastal industrial city, it's most likely in New Jersey or Massachusetts. Game's designers even mentioned that they drew influence from rustbelt states and east coast.
Carbon's Palmont on the other hand is simply mix of LA, San Francisco, and New Mexico.
>>
>>725965580
>Is liquid just default DnB for kids now?
That and breakcore are yes.
>>
>>725965659
I'm afraid
>>
>>725965096
Nine Thou is one of the better examples because they actually completely rewrote and re-recorded the lyrics for the clean version, so there's no jarring silences. Similar story with Shapeshifter, where they just glitched the no-no words out and it just blends in with the rest of the song.
Blinded In Chains has words just straight up missing, Hand Of Blood got a bunch of shit cut out, and One Good Reason just got the instrumental because there's really no way to change that song's lyrics into anything other than "this dude's about to fucking kill himself" besides a complete rewrite that goes beyond even what Nine Thou or HP2's Goin' Down On It got.
>>
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Bet.
>>
>>725965747
Can any car in the story take these head on?
>>
>>725965429
I don't think I've ever been recommended AI slop in my music. I'm pretty certain I would know although I haven't looked up a ton of music in the last year. I do enjoy Guccimarx songs though like Shock my Dog, and CEO Type Shit. Those are good but it's never recommended to me AI stuff after watching those.
I think honestly, its because the algorithm is sort of like a tree and I don't have any branches that lead to AI slop. It's recommending stuff that people who listen to music I like also listen to which is virtually guaranteed to not include any AI music.

You should maybe try using the "don't recommend me this" and listen to a lot of random stuff on the Vapor Memory channel. People who listen to vapor memory have very high quality and definitely non-ai preferences that extend far beyond just "vaporwave". With any luck, if youtube actually listen when you block AI stuff and recognizes you as an obscure music listener then there's a good chance the algorithm can work well for you too
>>
Needs more music like this in the series.
https://www.youtube.com/watch?v=ztM4XJQCvGs
>>
>>725964852
More common than you think.

https://youtu.be/l7MaKmKJqoc?si=1ZyWvpl6r8dmnJEe
>>
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>>725965659
I mean, Netsky is one of my favorite artists of all time. At least his earlier work, but I still respect the Jungle.
>>
>>725965838
Gallardo hitting the nitro
>>
>>725965838
Mustang, Viper, and Gallardo while blasting nitro. Those 3 always hit like tanks.
>>
>>725942749
Fantastic game. Last of the Great NFS games.
>>
>>725957371
The softcore strip tease videos brought nothing to the game. Even back then I thought to myself that I could just watch better stuff on the internet. The gameplay is alright. There's a bug on pc version that makes the sun glare too bright and apparently some crazy autismo have finally fixed it like two weeks ago. https://steamcommunity.com/sharedfiles/filedetails/?id=3593569882
>>
>walks up
>gives your car a "racing stripe"
>doesn't elaborate
>leaves
How do you respond without sounding mad?
>>
>>725965747
>condition 4 has heavy rhinos on ramming duty, undrecover gtos that have insane pushing power and health as main force, and a mix of the two for roadblocks
>condition 5 has paper-thin corvettes for all three duties, lighter and and weaker than undercover gtos, and their only benefit of speed doesn't even matter because gtos rubberband like motherfuckers anyway
>cross is so irrelevant that you often pursuit break him before you get to see him
man, they were so close to perfection, they just had to add corvettes to condition 5 instead of replacing everything with them
>>
>>725966330
N
>>
>>725965838
>>725966152
>>725966261
Pro tip: Speedbreaker doubles your mass
>>
>>725966330
ask him what amount of people available he wants
>>
>>725937623
I love Unbound. Honestly the only flaw is the female models looking trannylike
>>
>>725966367
>dispatch, we have a suspect racist at coordinate
>no, i did not stutter
>>
>>725966271
Not even a NFS
>>
>>725966352
The Vettes have fucking ridiculous traction compared to the GTOs, so if they manage to block you in it's basically over.
>>
>>725965018
Let's just agree to disagree. I still don't agree with you in the fact that time is the only thing that matter in any racing game, hell I don't really think time matters that much outside of simulator games.
Time is just a metric. what is important is beating everyone else. and coming in first. Time and winning are closely related but they aren't everything else.
>>
>>725943856
It looked like shit. Uninstalled it and reinstalled NFS Most Wanted 2012 a much better looking game.
>>
>>725966546
And don't forget roadblock spam. Once you're at heat lvl 5/6, the game will randomly start spawning roadblocks with spike strips and it can get ridiculous because of really bad rendering distance, so some roadblocks will spawn in front of you out of nowhere.
>>
|I want them to fix and remaster undercover
>>
>>725966621
>Time is just a metric
that's why classic arcade racers had time counting down with extensions at checkpoints
wait
>>
>>725966807
Project Reformed
>>
>>725965901
damn. i love obscure shit but my findings are mostly related to the 2000s from so much time using a 'pick random songs from the mp3.com archives' someone posted some time back since youtube just keeps feeding me super retro synthdoom wavebird (ai generated) with 2 views and it's always the third video from the top for some reason no matter how many times i click 'go away'
maybe The Algorithm just hates me
>>
>>725936883
where do you pirate old games nowadays?
>>
>>725938651
Nah MC3 is the best. NFS: Underground 2 is the second best. Rockstar has nothing to do with its success (its not remembered as "a Rockstar game" the same way GTA is.
>>
>>725966890
internet
>>
>>725937636
Thing is, nu-metal is having a resurgence with zoomers, “extreme” culture is such a curveball to their usual aura farming sociopathy it’s starting to get noticed again from 90-00 media. I just can’t tell if the want for “extreme” media is ironic or not.
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>>725936947
>Sybau
is this the new keyed or locked?
>>
>>725966542
Well they sent wasted Critereon on Battlefield shit so you got your wish and the company died so good job.
>>
>>725966815
Because they needed a reason to make you put in more coins
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>>725966967
this was a 10/10 for 2005
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>>725966890
Learn to search. There are sites for old shit. It's easier to find everything yourself if you stop asking dumb questions.
>>
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>>725966621
>Let's just agree to disagree
No. You are stupid and wrong.
>Time is just a metric. what is important is beating everyone else. and coming in first.
The guy who crosses the line first, thus taking the least amount of time to get there, is usually the winner.
>>
>>725966803
Spike strips start appearing at heat 4, but I think they're more frequent at 5 and you're going so fast at that point in the game that speedbreaker abuse basically becomes mandatory.
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>>725966970
Mostly reliving eras they never lived in and because of vibes
t. early zoomer
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>>725967046
it still is in my book
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>>725966887
Everyone hates but I love the YouTube algorithm. I'm basically an addict because almost every video that comes up is something I want to watch. But I've watched a shit ton of YouTube so it doesn't really have much of an opportunity to fit in any slop because of just how many random niches I have to be recommended.

I love my history mystery channels. Like Dark 5. Dark 5 is awesome.
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>>725967037
Good lord there's still hope
https://www.thegamer.com/burnout-creator-need-for-speed-developer-criterion-renamed-battlefield-studio/
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>>725967046
>this is a 10/10 for 2025
fix'd
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>>725943856
It does look amazing, I will give you that. Fantastic customisation, and very well optimized too. But the one thing that should be good in a racing game, physics, objectively sucks. No sense of speed, on-rails press-to-drift, wide-ass tracks, and the one car that doesn't feel like shit is the one that is actually faster when gripping. Which would be fine if they learned their lesson and made all cars handle like the hot rod in the next game... but they did not.
>>
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a 2025 racing game could never
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>>725936947
Senior zoom ('97) here, right back at ya.
>>
>>725966447
Please kill yourself.
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>>725966621
>hell I don't really think time matters that much outside of simulator games.
pic related: my favorite simulator
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>>725967037
>black box died in battlefield mines
>criterion died in battlefield mines
>ghost died in battlefield mines
>slightly mad ran away to codemasters, only for codemasters to also die in battlefield mines
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>>725967235
I love chaining drifts at 150mph all the way down the mountain and it feels great for that. What can I say. It's like a rhythm game almost
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>>725967706
>I love chaining drifts at 150mph all the way down the mountain
it's absolutely MOGGED for that by carbon's little side mode that doesn't even let you race properly
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>>725955342
>muh choreography
>noone actually uses the handbrake
stfu retard, oldheads were pulling the handbrake before you were a sperm in your fathers left nut
https://www.youtube.com/watch?v=xBM1arX2W5U
>>
>>725953903
What's wrong with repacks that have all the community fixes and patches bundled in? I downloaded the magipack for Simpsons Hit and Run and it has the mod manager bundled in with the install, made it super easy to install the mods I wanted.
>>
Nu-devs couldn't even dream to make something this good
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>>725968140
Ok, now I'm sad. I don't think you can get Carbon on an Xbox one and my laptop couldn't run it well when I tried installing a pirated copy.
>>
>>725968343
>and my laptop couldn't run it well when I tried installing a pirated copy.
you did something very wrong, it should run well on literally anything made in the last decade
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>>725968140
scores for this are bugged for pc, right? probably had enough for first place in 5 seconds
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>>725968140
looks fucking retarded
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>>725968343
Get it on Xbox 360 then. Xbox 360 and PC versions are practically best ones you can get. Also PC version can run even on potato computers just as long as you don't raise resolution too high.
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I use the Evo for pursuits for dat tasty 4WD.
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>>725968415
No, the mountain events are just stupidly easy.
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>>725966890
reddit, archive.org, dodgy abandonware websites, russian forums and ofc gog mirrors
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>>725968410
I have a 2019, Thinkpad I think and it runs stuff like Rainbow Six Vegas 2 and Oblivion without too much issue.
Maybe I will try again, I think I got the magipack version now and I love magipack editions. (Repacked version that comes with all modern patches and compatibility fixes, but it's dead now)
>>
It's been 10 years, and every time I boot up the game and a chase begins I get goosebumps, it's impressive.
Sound design really is a key point a lot of dev teams ignore.
https://www.youtube.com/watch?v=QmIbfIb84ks&list=RDQmIbfIb84ks&start_radio=1
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>>725966890
steam family share
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>>725968456
Because it is. Carbon drift is basically powersliding. Viper has insane static grip values in the game, and because drift mode is basically sliding on ice where the better your static grip is, the more score you get, you end up with results like in that webm.
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>>725968624
no game before or since has matched the cop chatter and i hope the sound guy responsible for that direction got a fat fucking raise instead of being sent to the EA mines forever
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>>725968623
>>725968578
>>725966890
Pretty sure Magipack editions have been uploaded to Archive, fyi.
>>
>>725968623
maybe try installing the vanilla game and installing the patches yourself, these repacks often fuck shit up
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>>725968741
Undercover improved radio chatter, it feels smoother and more natural, but since it's worst game in the series nobody cares.
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>>725968410
Nah there's something funky with Carbon. I remember it dropping frames like crazy on my desktop in 2021.
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>>725966890
My abandonware and archive.org have basically everything
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>>725936883
changed nu metal for mumble rap
>>
>>725968889
With widescreen fix? It solves some issues in modern Windows, same for NFSMW.
>>
I'm sure to win because my speedbreaker is superior.
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>>725968868
https://www.youtube.com/watch?v=B2yb1kbRieI
https://www.youtube.com/watch?v=n7d9B30K9m4
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>>725968785
Magi what?
>>
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>>725965589
Dont forget Vegas
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>>725969346
That area looks great.
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>>725968868
It doesn't have the same feel as MW's. The message beeps, the clipped sounds and stutters or dispatch messing up a street name, all the conditionals and how it's all played totally straight no matter how silly the rest of the game is is what makes it so good. Sure, undercover has random background chatter for non-racing-related stuff going on, but honestly there's no reason to even have that in a racing game.
>>
>>725937167
damn, this looks better than the garbage we got. shame ea decided to be stupid, as usual.
>>
>>725969346
>>725969503
I don't dig Carbon looks, it's way too cold and there's no real blacks. NFSU2 looked much better
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>>725969195
Repacker that made one click installs for almost every notable game between 1990 - 2008 with compatibility and expansions and everything you'd want included.
I've personally played over a dozen games from him and they all work flawlessly. Many of the games do not run by default in Windows 10, and yes you can get everything yourself but....that takes a long time.

I'm still using his install of Morrowind that came with all the unofficial bug patches and stuff like that pre-installed and it works perfect even with me installing over 100 mods on top of it. Compared to the first time I tried to play modded Morrowind with the basic mod manager and it just kept leaving me with half the objects missing, replaced with giant purple place holders.
That was more the mod manager's fault than anything but it was very convenient to come back with all the base mods I needed pre-installed with the game.
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>>725969578
>and there's no real blacks
cross tho
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>>725969671
>Repacker
lol
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>>725969671
>with all the unofficial bug patches and stuff like that
you really don't need much for morrowind though unless you want fancier graphics
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>>725970108
I have over 100 mods installed. I need all the possible base stuff just to ensure I have the assets for all the mods. Of course I need additional asset repositories after the base ones that came with Magipack but it's still useful.
Modded Morrowind is the best RPG ever after all. Not so great without mods though imo
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'twas a great thread. Thanks fellow racists
>>
I AM ROCK
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>>725969574
i don't think it looks that much different from the garbage we got
if it had released in that state it wouldnt have lived up to the hype
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>>725971126
that ain't no earthquake... it's me :(
>>
>>725971283
i guess you aren't a SKIIIIIIINYYYYYY MAAAAAAAAAAAN



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