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False. You can experience seamless AI generated Quake right now.

https://copilot.microsoft.com/gaming
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it's laggy as fuck and the controls are dogshit, doesn't count
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>>725963254
ain't clicking that shit nigga
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AI can't even get clocks right 90% of the time. You trust it to make a functional game?
https://clocks.brianmoore.com/

>Quake in AI
>Look ahead
>Look at the ceiling
>Look ahead again
>You're not in a completely different area
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>>725963634
It's literally from Microsoft. You're not letting yourself have procedurally generated fun
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>>725963675
it's retarded that they're going to go full bore on trying to AI "render" regular games when something like this would be perfect for a LSD follow up or a horror game or something
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>>725963764
>It's literally from Microsoft.
More like Malwaresoft
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>>725963675
Stuff like temporal consistency are tiny kinks that will be resolved in 2 years.
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IT KEEPS LOADING
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I don't wanna live in a world where Microshit leads the AI dvelopment.
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>>725964181
>just requires 100gb more VRAM or an actual 'program' running to keep track of shit for the AI itself, defeating the point of having AI in the first place
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>>725963254
AI didn't make Quake 2.
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>>725964112
You're not funny, just ignorant.
>>
>"""Release""" an embedded Quake webpage emulator
>Make it run like shit
>Claim it's AI making the whole game (that already exists, so it's totally not just the game that already existed) or isn't basically just watching a Lets Play that makes you click play constantly

Stupid future. This is digital existential dread over the illusion of choice or predestination.
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>>725963254
>look up and down while spinning
>room completely changes every time
great game
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>>725964314
probably not, you're thinking of it in terms of like having to store everything 1:1 but LLMs work off this trick of remembering where data is/where data goes instead of storing it. i doubt it would be 100% perfect though.
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>>725964314
Anon we're all having fun with AI games, AI music, AI art and AI animated media rn. The human entrepreneurial spirit will solve the long term memory issue with AI.
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>>725963254
>go down hallway
>turn around and go back
>completely different room
I guess they've done something to make its memory a bit longer but it's still pretty fucked. I wish companies would just embrace the surreality and make the mind game from ender's game or something instead of making worse versions of things that already exist
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>>725963675
They fixed that btw
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>>725964426
I laughed at all his posts though
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>>725964725
>but LLMs work off this trick of remembering where data is/where data goes instead of storing it
You mean the band-aid of it wasting tokens and accuracy on re-prompting older information alongside the new information required, causing it to potentially hallucinate on both ends.
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>>725963254
Holy niggertits I do not care, AI has no soul.
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>>725964865
no i mean LLMs literally do not work the way you're describing they do retard
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>>725964725
>remembering where data is/where data goes
you mean like by storing it in vram
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>>725963915
That's because the engineers at Microsoft haven't heard of this game.
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>>725964972
https://letmegooglethat.com/?q=how+do+llms+store+data
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>go to play AI game
>no mere mortal can afford to run the hardware for it locally
>spin-up Sony AIstation
>have to wait in queue 7 minutes before I can play
>game is just as smeary as modern UE5 games despite POWER OF THE AI
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>>725965145
https://letmegooglethat.com/?q=is+muse+ai+an+llm
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>>725964784
We? Who's "we"? Nintendo Wii?
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>>725965145
not clicking that link
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>hmm i need a deep and interactive NPC system which will require alot of hard work and complex code, maybe the AI could help with that?
>nah just make it hallucinate flappy bird
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>>725963254
AI didn't make quake, though, so it hasn't made any games
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>>725966002
I see it generating quake with my very eyes. In fact it will replace Quake, a game held back by it's limited selection of levels
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>>725966105
You're free to use the quake editor to make your own levels.
Oh wait, you're so devoid of imagination and discipline that you can't do anything without asking your shitty chatbot to shit out some horrid amalgamation for you.
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>>725963254
you think i will be able to make full on graphic novels with ai in 3 to 5 years?
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>>725966215
Huh? Why use ad hominem? I'm merely excited for more Quake. If you were a fan you'd appreciate that.
>>725966376
Yes! Likely in fewer.
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>>725966476
never gonna touch your ai slop, faggot
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>>725966376
Just go steal random art and copy paste text from wherever and you can get the same result right now.
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>>725964186
Is this shit going to happen at this point
It's been 40 minutes
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>>725966949
but i want consitent charater designs and direct control in how panels are set up.
also i somehow doubt that any artist drew a comic panel were peter parker with blond hair, wearing his simbiote suit, is surrounded by horse warriors on the mongol step while talking to a mognol warrior leader of wolverine and x-23
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>>725963675
I remember these problems happening last year or so, sit down with this again, it seemed like it was remembering the map well enough at first. Then I looked up and down and teleported so hard repeatedly that I "out of map" warped myself effortlessly.
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>>725963254
So they had to make an entire game so they could train the AI on how to replicate that one game... and it does it poorly and with worse performance...
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Isn't mocking this the same as mocking Will Smith Spaghetti videos a few years back, knowing that it eventually will become insane? Like I don't think we'll ever have good on-the-fly AI generated games, but AI will be able to generate slop atleast on the same level as currently hand made slop very low bar AND help devs with actually vision accelerate their pipelines.
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>>725967668
They didn't even "make a game", it's just using Quake 2 source code and stuff to try to pretend it's something more but it can't even remember how it works.
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>>725967740
The most likely scenario (in the next 10 years anyway) is that games will still be made the traditional way but then the AI works as a filter overtop to make it look more like real life
We already had rough versions of this ~4 years ago with a photo realistic filter for GTA 5

https://youtu.be/P1IcaBn3ej0

And Nvidia recently posted papers about using a face and hair gen model ontop of traditional character rendering to make them look more realistic. I think Indiana Jones even implemented the hair tech.
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>Polygons were a meme, raytracing is the future they said
>Hit raytracing, still too slow for practical realtime use
>"lolraytracing, what if the AI drew and conceptualized the whole thing instead!"
>even more impractical for realtime use but they keep pushing it anyways
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>>725967740
mocking it is the same as mocking will smith videos that still have the object permanence and facial features problems of the first runs, the big difference being there's now a metric fuckton of middleware to try and wrangle the result into something coherent

this is the third digital technology that will supposedly become the future "so i'd better just adopt it now" and is heavily associated with scammers, idea guys and unchecked corporate greed from soulless califormians
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>>725968216
Don't worry anon we'll just render it at 240p/20fps and then upscale it using AI and frame gen
It'll even say 4k, 120fps on the box
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I feel nothing but sadness for AI tards
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>>725963254
>You need PCs/servers worth of several million dollars to run AI Quake 2 when you can play it with a Pentium 100Mhz PC that's less powerfull than today's smartwatch that cost a few cents to power it
lmao
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>>725968536
but have you considered that my objectively worse technology is... le future? hm? you disgusting luddite. you are like a caveman
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>>725968032
It doesn't seem very flexible though. If you're filtering out the rendered screen you lose control and I imagine it looks like complete ass anytime you want to use non-PBR shaders.
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>>725963572
Uh oh, anon is getting nervous.
>D-doesn't c-count, t-that's not a g-game by l-legal definition!!
Can you feel it anon? The encroaching eventuality. The point where you can no longer seethe and cope and will have to dilate while normal people accept AI with open arms.

But by all means, until then:
>I-it's not a real game!
>I-it has no soul!
>B-but I have better games to play why would you play AI games?
>W-we should think about the hungry developers!
>T-the government should create laws against AI!
>T-the bubble will pop soon! ..a-any day now.
>N-noone like AI s-slop!
There's some free ones anon, chin up.
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>>725968723
Well you'd have to train it on different models.
I'm actually optimistic that an AI filter will be able to take games that try to implement 2d in 3d (like Persona, Genshin) and make them look actually 2d and not a weird awkward hybrid.
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>>725968798
redditor
>>
I don't have to click that shit to know it's a worse version of something that already exists and no, I'm not going to assume in a few years it will become magic
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>>725963254
AI can make Q2 wads like the other thousands before? Well, idgaf
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>>725969412
It can extend your favourite game with infinite replayability and enjoyment. That's not a small feat.
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How is it that the majority of people on /v/ can agree that this is bad, but AI music, art, and writing isn't? Do you guys spend anytime dissecting your beliefs or is it all just reactionary?
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what if I don't want to? What is the point of playing something some algorithm spit out? What is the point of playing something that has no human soul in it?
I'm not interested. I hope the AI bubble bursts and destroys people's lives so we never have to live with this slop ever again.
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>>725969575
every reasonable human here doesn't like ai sloppa
jeets spam it in their threads but every moment it leaks out people call it out as dogshit
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>>725969575
Huh? /v/ largely supports AI automation in all the laborious creative fields, including writing.
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>>725969575
Being able to generate whatever you want to see or play at any given time is the death of society.
You might as well just have dopamine injected directly into your brain and skip the middle man.
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>>725969575
It just is, the "game" is barely playable and feels more like a fever dream than anything viable, can you imagine trying to scale this shit for potentially hundreds of thousands of users? It already shits itself with Microsoft's massive server farms.

It's just not viable, literally a fad pushed on devs by management.
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>>725969761
>tourist
>representing an opinion on behalf of the entire board
many such cases. please wait a while before making a post.
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>>725969761
That's what literally what I just said. The only exception is when it comes to video games being purely generated by AI or Frame Gen. People here have the boomer mentality of "If it doesn't affect me, it ain't my problem" until of course it affects them and then they want everyone in the world to suddenly care about their woes.
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>>725970082
You have the minority opinion. We enjoy discussing these topics. Just look at how often AI art & AI discussion threads pop up.
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>>725970384
>constant astroturfing
yeah real fuckin' organic, buddy. nobody likes this shit who isn't paid to post it and you can't convince me otherwise.
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>>725969575
/v/ has AI generals for at least 2 years now. It's safer to say that people who hate AI are the minority.
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>>725969542
Oh word? No idgaf!
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>>725963254
It has not progressed at all for the past few months. Where is new version?
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>>725970384
it's all jeets, the same jeets that are amazed by a fucking card trick scene from a movie
these people are amused by anything, even shitty ai image generation
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>>725963254
ai can make something that looks like a game with 0 actual appeal of a game
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The first generation of AI games would be best served making visual novels and proper text adventures. Not poor imitations of already existing games.
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>>725969953
It is. But most people don't give a fuck about that. So let it be.

>>725970541
Go ahead and make an anti-ai thread. You'll get shitposters but the majority of people here like it because they can generate loads of porn with it. You share this board with addicts my friend.

>>725970541
Fair enough. There's a political component to it too. Because the first people to seethe about AI were twitter artists, people here will automatically be pro-ai because of the political implications.
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>>725969953
I realized how bad generating AI porn images was for my mental health pretty quickly. It's too addictive and it's going to get more addictive as it becomes better.

That same concept but for video games sounds even more addicting. If the next Elder Scrolls used AI to make some infinite adventure where you could do whatever you want like the old AI dungeon chat program, then that'd be way too addictive. It'd make MMOs addictions look healthy in comparison.
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>>725967740
This shit hasn't gotten much better since the AI generated GTA5 shit from 2020
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>>725970541
/v/ isn't relevant enough for astroturfing. You fail to consider some ppl might be trolling though - although I'm being deadly serious -_-
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>>725964226
Better than Google doing it
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>>725972028
>it's not relevant enough
yes it is.
>trolling
yeah some people are most assuredly trolling but that goes without saying hence why nobody mentions it.
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>>725964784
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Does anyone have the webm of the AI generated "game" that kept hallucinating train cars and dumpsters?
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>>725963254
name 1 (one) ((singular)) game that ai has made
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>>725973842
5% of bo7 and quake
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>>725968536
Don't forget you have to hire highly trained professionals, each paid 500k+ to port the game into AI, and they'll still fuck it up.
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why would i do that when i can play quake 2 natively on a potato?
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>>725963254
>AI Will Never Make Games
nobody said that you retarded shill
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>>725963254
Wow so cool, they put teleporters in every wall so that when you turn around, you end up in a totally new level!
I can't wait to buy a 3000 dollar gpu to play this at a buttery smooth 27 fps, the gameplay is unlimited!
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>>725963572
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>>725963254
>jeetsoft
No, sir
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>>725963254
In the end it's nothing but recreating something that already exists.
AI is not creative. It will never make good games unless you make it a sentient, sapient being.
But then it will go full Skynet.
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>>725963764
>It's literally from Microsoft
an extra reason not to click that shit nigga
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>>725969542
Did you play rogulikes before? What enjoyment are you talking about?
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damn, can't wait for inifinite stream of meaningless slop
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>>725963254
You can play quake 2 on a toaster
You need thousands of watts to generate this literal garbage
And it's not even accurate
Don't you see the issue here?
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>>725966105
1 well designed level is worth more than 1000 random generic slop



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