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PoE2 confirmed for early december, announcement and teaser probably this week.

What are your hopes/expectations?
>>
>>725966278
>hopes
stop trying to force retarded mmo gameplay and making everything worse for no reason and just turn it into poe1
>expectations
somehow they make the endgame worse again
>>
>>725966278
>What are your hopes
A fucking class that isn't focused on spells or hybrid with spells. Game is currently lacking a LOT on the physical attack department.
>expectations
Melee nerfed
>>
Hopes:
>Druid
>Shadow
>bunch of new ascensions
>either find a good new way to make the atlas feel good, or just get rid of it
>loot isn't gimped again at launch
>performance fixes
>drastically expand end-game customisation
Expectations:
>another half cooked league because the 6 leagues per year model clearly isn't working
>>
Haven't played the second but I hope they add a game mode in the first Path of Exile where they remove the level cap because squeezing 0.0001% more power out of slightly better gear isn't a fun endgame.
>>
>>725967185
>because squeezing 0.0001% more power out of slightly better gear isn't a fun endgame.
I doubt that you have ever hit lvl 100.
>>
>>725967185
I also doubt you have ever hit lvl 100.
>>
>>725967352
>>725968169
Hitting 100 is trivial if you aren't retarded.
>>
>>725968350
fwiw i also doubt you have ever hit level 100
>>
>>725967185
That's literally what the game is about. If you feel it is too easy, switch to hardcore league. If that is too easy, switch to HCSSF.
>>
>>725966278
Dead game.
>>
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>>725968615
>if it's not Fortnite or Roblox it's dead
>>
>>725966583
>stop trying to force retarded mmo gameplay
example?
>>
>>725968795
>killing monsters for loot
>repeatable quests where you have to get 30 pig assholes
>skill tree
>>
>>725968795
jonathan is literally on his hands and knees begging you to do mmo-style skill rotations while also not making them do more damage than spamming one attack
>>
They're adding a female melee character that wears armour?
>>
>>725968901
That only goes for the campaign. In the late-game they are fine with 1 button builds.
>>
>hopes
expand the atlas tree
actually good uniques
tons of new ascendencies
remove the shit delirium fog from my maps
make map crafting faster
give caster and warrior more movement speed options
buff fire spells
>expectations
lightning spear/claw/arrow druid
>>
>>725968884
they only have 2 of these 3
>>725968901
that is true. i didnt use them in about 400h tho. screw johnnyboy
>>
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Just give me the fucking shadow. I want mines.
>>
>>725969357
I would be interested to try traps but why the fuck would you ever want mines when poe2 has no automation support
>>
>>725966278
I honestly much rather play the first game. The second game is only fun during the campaign.
>>
>>725969357
This except I want ACTUAL melee dagger gameplay that hopefully doesn't involve poison.
But no poison probably won't happen.
>>
>>725969824
Poisons pretty cool in poe2 though. But I get where you're coming from, I've also never been a dotfag myself.
>>
>>725969824
I truly do not understand why they made poison so utterly shit and bland in poe2 compared to poe1
>>
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>>725969951
>>725970060
I'm getting mixed signals here... But personally I just want to stab things with a dagger for high amounts of burst damage. Maybe it could also finally be a chance for the shitty underused stealth mechanic from poe1 to shine in 2.



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