>Meta's VR department suffers around $15 billion dollars in losses because they sell the Quest at a gigantic, immense loss>it is well known in the VR community that the Quest 3, for $500, has better specs than $1000 headsets (including the Index) thanks to these insane margins>Valve, on the other hand, is a company that has a REVENUE (not even profit; REVENUE!) of about $10 billion dollars per yearJust do the math. Meta is casually pissing away 1.5 Valves per year playing around with VR. It is insane to think that the Frame can both outperform the Quest 3 (which it can in specs) AND be sold at a cheaper price.There are only two case scenarios for the Frame:>either Valve sells it with fair margins and high volume, so it'll be expensive>or Valve sells it for cheap but very low volume, which will make scalpers gather them and you'll never see a Frame for retail price in your lifeIt's over
Everyone knows this, only tourists and underagers deny it.And I'll go further. The Frame will be a very low volume product, regardless of its price.The Deck is Valve's highest volume product ever and it only sold 4 million units. This is actually comparable to the Quest 3 in sales, except the Deck is profitable, the Frame won't be.
I don't care. I will get the Frame and enjoy it. The thing about Valve is that they don't need it to be profitable.
>>725976139The thing about Valve is that they have a legion of virgins obsessed with their launcher, so they will buy anything that has a Valve logo on it
its really a question of how much keeping facebook out of your computer is worth to you
>>725976497You dont need a facebook account to use a meta quest ever since 2022
>>725976497It's the worst part of the Quest. Every time I boot it up, I'm bombarded by social features (Worlds, random user feed, etc) I'll never use. I jump straight into steamvr.>>725976582No, but you still need a meta profile and avatar.
>>725976582Meta spies on everything they run and feed it all into their AI to build profiles on people. They admitted they're doing it with private whatsapp messages, it would be silly to assume they don't do it with their headsets
Valve's thing for a while now has been about setting standards. They made the Index to let every other headset manufacturer entering the market know that if they're selling an inferior headset, it can't cost more than the Index. With a bunch of copycat hardware manufacturers out there, it's important to set a bar for quality versus price. That said, I still have no doubt that there will be low initial production numbers for the Frame because they can just allow people to pre-order and sit on a waiting list.
>>725976742>a meta profileYou mean you need to give an e-mail (can be a burner e-mail) and that's it. No different from a sony account or a nintendo account or a microsoft account>>725976823Stop being a schizo, and no they never admitted to that, whatsapp messages have end to end encryption they don't even abide to court orders telling them to give the messages because they say they can't access it
>>725977295>>725976823This is hilarious to me because WhatsApp is an European thing, and like that anon said it is fully encrypted. Meanwhile Americans use SMS which is NOT encrypted, and they still shit on WhatsApp lol
Meta wasted most of that money on shit nobody wants. Like the fucking horizon worlds. Nobody asked for this.
>>725974981>scalpersI don't remember them being a problem with the Deck
Did they say when they would announce pricing?
>>725977873Probably when they're ready to take orders.
>>725974981The meta quest is sold at cost not at a "gigantic, immense loss". The loss on metas side is the billions they piss down the toilet on R&D and marketing, these costs dont apply to valve because its like 30 guys in a basement and their version of advertising is putting a trailer on their store and inviting tech journos over for a reveal party.The steam frame will also be sold at around what it costs to produce, the same way they did for the deck, both companies are on equal footing when it comes to price.
>>725974981I don't really know anything about VR, can someone explain why people are upset about the frame like I'm retarded? (I am retarded)
>>725978042It's not as innovative as they expected it to be.In some ways it's better, but in some it's worse than what's already out there.
>>725978042people have been blueballed for 6 years waiting for valve to revolutionise VR the way they used to. What they got was a budget conscious product that is taking a lot of design solutions from Meta's 2 year old headset. People who didn't beta test VR hardware are happy it seems to be a good jumping on point, enthusiasts who have been jerking off for years over miniscule leaks and rumours are disappointed.
>>725976332this
>>725977216you really think that Valve is some sort of Robin Hood figure instead of a company trying to sell products? They sell shit and Gabe buys yachts that's all that happens
>>725974981It's encouraging that they reduced the front weight and foveated streaming sounds promising. But I need some fucking games to look forward to if I'm going to dare dip back into VR.Realistically what is Valve's plan here? Love or hate them it's hard to imagine them being completely oblivious to the dire state of the current VR market.
>>725974981totally wrongmeta's losses are due to R&D for both VR and AR hardware and buying up software studios which they keep mismanaging and shutting down before they deliver a consumer productthe quest2 was subsidised for a few years, but now it's not anymore, and neither is the quest3but zuck has heaps of money, so he can take the hitsteam frame will be more expensive than quest3, it'll be a niche product until more compelling vr software gets madebut at least PCVR will not require a $2000 PC anymore, that is the biggest step and was valve's goal which is what prompted steam deck
>>725979531The fact no company has made a headset competitive with the quest proves that this is not trueThe bill of materials for the quest 3 alone is $478, and manufacturing a VR headset is NOT cheap.
>>725979891they could, but they'd have to sink in a lot of money hiring the best engineers to design a comparable productmany hardware vr makers are totally retarded when it comes to design, there's always a fatal flaw that makes most vr headsets ewastepico4 hardware is comparable to the quest in price and abilitybut it lacks distribution outside of china and a robust software libraryso far steam frame, play4dream and lynx r2 are interestingsteam frame has the greatest chance at success because of the steam library and how much work valve has put in to get the steam library playable in vr since indexand we do need an open platform rather than a zuck walled garden that spies on you and wont let you use usb storage or sd cards
>>725975206I'm thankful that you keep avatar fagging so I can immediately ignore and dismiss all your posts