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File: re4.jpg (145 KB, 640x908)
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The original RE4 always kept a tension that never went away by having a binary "stay and attack, or run and reposition" relationship with the controls that couldn't be undermined by just getting better at the game. Meanwhile in the remake once you get better at aiming while on the move, the tension in enemy encounters decreases.

Taking a risk in the original standing your ground and reloading to take out enemies in front of you was seriously tempting because retracing to reload really meant taking your eye off the enemies. Now in the remake it almost always makes sense to retreat since you can reposition while reloading and angle the camera to keep watch over the enemy. The choice to reload is overall less interesting and difficult as a result.
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>>726043779
>tension
they gave you bottomless ammo and allowed you to spam melee attacks in og re4. the only time you feel some sort of tension is when you first encounter a regenerator
>>
>>726043779
you need to get a life man



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