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>when's hl3?
>when's gta6?
fuck both of them, when is THIS releasing?
>>
>TFW SQ42 might release before GTA6 and ES6
>>
>>726051398
Who cares? Modded Skyrim will always be the best TES game. Even Morrowshitters can't compete with mods like Requiem.
>>
>>726051398
Why you'd want this after seeing that modern Bethesda is capable of with 76 and shartfield is some next-level sunk cost hype
>>
>>726051398
Trailer in December
>muh pre production
UESP faggots already played it
>>
>>726051398
Hopefully 5 years after every single current Bethesda dev retires.
The woke rot at Bethesda runs to deep.
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>>726051398
We have at least 6 more years. What are you even excited for, by the way? Legitimately what about this game are you hyped about?
>>
>>726051784
lmao, the old guard at bethesda are the only thing keeping that ship afloat. All the woke people are recent additions (and will continue to get hired for the foreseeable future). You should be hoping for the opposite, with newhires being laid off and old guys like Todd staying on for as long as possible
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>>726051976
Its failure.
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>>726051398
if it's at least as good as skyrim i'll be modding. but that's a lot to ask from modern bethesda
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>>726051784
Can't wait for Elianora as creative director
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>>726051683
Todd recently said that it's a long way away. Next trailer isn't until 2027 or 28
>>
>skyrim 2
>from the studio that brought you fallout without rpg elements and fallout the online disaster
yeah no thank you
>>
>>726052056
Todd has checked out and the underlings left will indulge on the woke shit just like Starfield.
We all know the province and exactly how it will turn out.

If you have any hope you haven't been paying attention.
>>
>>726052269
>fell for it again
>>
>>726052158
That would track with the path they are taking.
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>>726052101
It's gonna sell just fine. There are always going to be Toddslaves and others willing to give Bethesda their money because "Fuck it, I wanna play it." It's not gonna fail, but I wish it would
>>
>>726052329
It's actually daggerfall 2
>>
elder scrolls 6 will release on 2/22/2222
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>>726051398
The tamriel rebuilt team will finish their mod before the release of TESVI at this rate. Not that I'm complaining though. The finished tamriel rebuilt mod will more than likely be better than TESVI anyway. What the fuck is going on at Bethesda?
>>
>>726052393
>Todd has checked out
citation needed. Bethesda Maryland (the one where todd and most of the important people are) unionized last year to wrangle control from microsoft over their game development after Starfield flopped. Doesn't sound like a studio willing to indulge or coast along with woke shit to me
>>
You can tell they picked Hammerfell as the location circa 2020. I’d rather they set it in Elsweyr or Black Marsh than that.
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>>726052528
It is getting close to an entire generation being born since Skyrims release.
In that time they have released Fallout 4, Fallout 76, and Starfield.
I wouldn't count on nostalgia when it will be close to two decades since you have released a game that didn't suck.
>>
So after TES6 flops just like Starfield and with Obsidian a confirmed dog shit dev studio. Who is left to make Open World RPGs that actually capture the feeling of 2000s Bethesda like TES 3, 4, 5, Fallout 3/NV?

>Warhorse is copying Witcher
>CDPR is making movie games
>Zelda is copying Ubishit
>Ubishit is Ubishit
>Souls is just slapping Open World levels onto their dungeon focused formula
What is there? Even indie games aren't touching it. Are we stuck playing Morrowind and Skyrim mods forever?
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>>726051532
>Even Morrowshitters can't compete with mods like Requiem
To our Skyrim cousins, you may come to our Morrowind. You may live in the corprusarium, ahahahaha.... Todd we will never forgeve you. S'witt rascal.
Morrowind alive, number #1 in /v/, fuck the Skyrim.
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>>726052690
> Unionized
Add another year to the dev cycle.
It is just a job to the bloated work force now.
Shop stewards will shut down anyone showing passion. Passion sets way to high a bar for everyone.
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>>726052905
Ubisoft could make a fantasy rpg already instead of whatever they're doing with assassins creed
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>>726052861
Don't underestimate how hard they're going to push ES6 once it finally does come out in 2035. It IS the sequel to Skyrim, after all. A lot of people online get it, but there are a lot of guys out there like my Dad who still call Skyrim one of their favorite games, even after they've played shit like bg3.
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>>726053065
I still don't understand the tamriel rebuilt/project tamriel situation
>>
>tes6 after starfield
lol
well maybe with any luck when they prompt 99% of the game emil will let chat gpt write the plot, it might actually be good in comparison.
>>
>>726052905
Just like the dem party we don't know who will be the leaders in 2 years.
Hell the dems have no idea who is in charge now.
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>>726053190
> Advertising
Don't forget mods and advertising were the things that supposedly carried Bethesda games.
Then Starfield happened and dispelled that notion once and for all.
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>>726053276
tamriel rebuilt = morrowind mainland only in tes3
project tamriel = the entire continent (aside from morrowind mainland) in tes3
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>>726051532
Where's the fucking content mods for Skyrim? I don't care how many fucking ass and spell casting tits mods you people add, what content do you actually PLAY in modded Skyrim?
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>>726053276
What's hard to understand? The mod aims to add the all of Morrowind's mainland into the game. After that's done, the Morrowind team members are probably going to shift focus to the Skyrim and Cyrodill projects.
>>
>Skywind
>Sunk in an infinite loop of tinkering autism
>Skyblivion
>It's totally going to release this year guys just you wait two more weeks
>Beyond Skyrim
>Lmao
Why did the "big" skyrim modder teams fail so badly?
>>
>>726053767
That is content for mod enthusiasts.
>>
>>726053617
If fallout NV and 4 didn't have mods, I wouldn't have put hundreds of hours into those games. The mods are awesome. The difference with Starfield is that the chassis and world are boring so no one gives a shit to mod it. Fallout and tes have cool worlds that people are attached to, so they want to make it better.
>>
>>726054053
I mean, actually playing the game. Going to X place, do Y quest, fight Z thing, gameplay loop. Surely you guys actually play the game and not just take screenshots of modded kpop bimbo asses, right
>>
>>726053276
It's actually not that complicated, it just moves very slowly.

Tamriel Rebuilt is just focused on Morrowind. What's "finished" is done to a lavishly high standard, far in excess of the original game, and that includes both areas and quests. There are still a few areas that were added to the mod a long time ago that are being redone to current standards. Before, they were done to a level that was probably just a bit below vanilla Morrowind. There are also swathes of landscape that are totally placeholder, ready to be added in future updates. The crown jewel will be the city of Mournhold (Almalexia), which should be the last update. It will not use the Tribunal city layout, but will redo the whole city to be (if all goes as planned) one of the most impressive in any open world RPG.

Skyrim: Home of the Nords is an attempt to recreate the province of Skyrim using Blood moon aesthetics and according to Pocket Guide to the Empire lore. At the moment it only includes bits of The Reach around Karthwasten. I think Markarth will be the next update. I really like it and think the standard is about vanilla level. One thing it really does well is emulated the hostility to outsiders of Vvardenfell from OG Morrowind.

Province Cyrodiil is, in theory, an attempt to recreate Pocket Guide Cyrodiil, which means it's the most ambitious project, started last, with the fewest modders and resources. For that reason, I would view it as vapourware until evidence to the contrary should arise.
>>
>>726053767
>Where's the fucking content mods for Skyrim?
you're more than welcome to look up 'best quest mods for skyrim'
falskaar and forgotten city are pretty nice. if you want a tc then enderal.
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>>726054047
They lack the organization and release strategy the tamriel rebuilt team has. Simple as.
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>>726054047
The last 20% of a project is the hardest.
It is a hobby to them so when this reality hits they start writing the " I have some dissapointing news sadly work on this mod has ended" script for the surrender video.
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>>726054047
a lot of "big" mods ended as up patreon bait
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>>726054124
> I played and modded the good games.
No shit. That was my point. The advertising budget for Starfield almost doubled Fallout 4s. Advertising and mods have no effect on Bethesda games succeeding or failing.
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>>726054297
>Province Cyrodiil
>I would view it as vapourware until evidence to the contrary should arise.
But you can play it now?
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>>726053978
Wait, where's Mournhold?
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>>726051398
>he wants more Bethesda games after Shartfield
>>
>>726054705
It's in Almalexia.
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>>726054769
Makes sense
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>>726054173
Ask the modding enthusiasts in fog or tesg. All I see from them is waifu shit and degeneracy.
I think Morrowind is safe from them because it is so old it is not conducive to a quick fap. I don't think Arena and Daggerfall are even moddable.
>>
We know what kind of games Bethesda makes, we know what kind of games the average retard is willing to buy, we know this is going to be the same shit as before but with slightly better graphics. Why are people falling for it?
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>>726054640
That screenshot is about all you can play. Anvil and some of the Gold Coast is all that's been done so far, and it's not done to the same standard as TR.
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>>726051398
Why anyone still gives a shit about this after Bethesda has released nothing but the lowest grade slop for over a decade at this point is beyond me.
>>
>>726054604
People bought fallout 4 because it was already big and they were coming off of 3 and New Vegas' success. Starfield was a totally different IP after everyone had already gotten fucked over by fo76. If 76 never came out, I might've been fooled by the food models into buying the game. If Starfield was the same shitty game with Elder Scrolls branding, it would've sold like hot cakes. People would've realized that it sucks, but modders would want to fix it because "it's the new elder scrolls"
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>>726053978
man i hope port telvannis gets overhauled at some point, it has so much potential but it's such a barren rock i'm kind of surprised they even released it like that
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>>726054867
>I think Morrowind is safe from them because it is so old it is not conducive to a quick fap
Are you sure about that?
>I don't think Arena and Daggerfall are even moddable.
Arena, yes. Daggerfall on the other hand...
https://www.nexusmods.com/games/daggerfallunity
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>>726052905
Tainted Grail was really good especially considering it's the first game from that dev team. I could see them expanding the same idea into an open world game and having it come out pretty good.
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>>726053065
>>726053978
Full Tamriel when?
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>>726055350
When you're dead and your great great grandchildren are born.
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>>726051683
source? if I was one of those guys I'd find it hard to control my lore autism. it must be frustrating when the creators of your obsession are so apathetically opposed to consistency.
>>
>>726055350
2060 if you're lucky
also, where is that map from?
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>>726055187
It will but it'll probably be one of the last things they do so it's a ways off
https://www.tamriel-rebuilt.org/forum/marks-grand-telvannis-redo-proposal
>>
>>726055115
If anything Skyrim carried Fallout 4s launch.
Fallout 4 was a fine game.
In the decade since they released Fallout 76 and Starfield. The quality has nosedived as they have embraced diversity.
They have tripled down with the hiring of the Veilguard writer and cheering the assassination of people they disagree with.

Not enough bad things can happen to Bethesda.
>>
>>726055535
that's fine, the telvanni's little independent epstein island where they can do anything they want should be weird as hell and it's gonna take a long time to make it sufficiently fucked up
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>>726055589
I'd prefer if they went under. I don't think they will anytime soon, and if es6 isn't the biggest hit Bethesda has every had, I bet Microsoft is gonna force their hand to give their IPs to smaller studios again. You know Microsoft is pissed that they couldn't do that right after they bought Bethesda
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>>726055195
If anything your pic confirms my point.
If that is the best you could come up with then you have made my point.

A possible caveat. Many Morrowind fans are getting up there and cataracts are becoming an issue. They may be able to rub one out to the blurry image.
>>
>>726055767
Microsoft owns the IPs. The studio itself has no value to Microsoft.
They can shut down Bethesda and whore out the IPs as they see fit.
>>
>>726056151
Yeah, but they haven't yet because Bethesda is still riding their clout from Skyrim. ES6 is going to be the tipping point on how people view Bethesda going forward, and it's one of the reasons why they're taking so long to make it
>>
>>726055350
This looks cool in concept but you need something other than filler quest lines to make all this content worth exploring. Also you'd require like 50 different characters to experience all that content.
>>
>>726054867
Daggerfall Unity has a fuckton of mods. As far as actual content, especially content that feels substantially additive to the experience, Morrowind is king. As deduced, Skyrim is full of combat tweaks and nude mods but things that are truly expansive in what you can do with these.. "additions".. are few and far between. And honestly, very mediocre. At that point you might as well just play ESO.
>>
>>726051398
its going to be the same exact game that youve played 20 years ago in morrowind
>>
>>726056472
To be honest Daggerfall needs mods. Literally every single aspect of that game can be improved with mods.
It is that bad a game.
>>
>>726051398
fuck this I'm waiting for skywind to release so I can play morrowind frfr this time no cap desu.
>>
>>726056968
I prefer to think about Daggerfall as a really impressive fantasy simulator for its time but doesn't really hold itself together when you try to play it for more than three hours
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>>726051683
>believing UESPtards
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>>726057089
It is like Mount and Blade Warband. Little more than a tech demo that appealed to simpletons.
>>
It won't be good because it will be set in Hammerfell. It could be good if it was set in, for example, High Rock or Elswyr or Valenwood.
>>
>>726057301
valenwood is the game we need. 1000 years after skyrim, so we can see how shit was resolved and where everyone's at. but you know what would be great? the entire fucking world. we need elder scrolls: tamriel but I doubt that such an ambitious project will ever come to fruition.
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>>726057425
Scopecreep is bad, it means all the provinces are just going to have very little in them and feel samey. Bethesda already doesn't like making unique assets for holds, for example they had a throne design for Whiterun but decided against it because it was more work and it meant that other thrones would look shoddy. It would be like that except on a continental level.
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>>726054297
Actually both High Rock and Hammerfell have started after Cyrodiil
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>>726057301
Set it in Black Marsh. It will be easier to make every NPC killable when the largest groups in the province are the hist lickers and their Dunmer slaves.
Nobody is going to cry about them getting butchered.
>>
My brother in christ, if you are still excited for ES6 after seeing what Starfield turned out to be, it is actually hopeless for you.
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>>726057692
It's sad because videogames are the best medium to bring concept arts to life (compared to live action) but then companies don't even bother
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>>726057959
Starfield is a literal tech demo
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>>726057959
>My brother in Christ
Go back (to doing your algebra homework) but you're correct
>>
>>726057860
True but Black Marsh is probably too hostile to the player for a kind of relaxed RPG that TES games ultimately are. To get a proper Black Marsh experience you'd have to be travelling through a wasteland of venom and death with very little civilisation around.
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>>726057425
Monkey paw. You get all of Tamriel but it is procgen like Starfield planets.
>>
>>726058081
A lot of art actually did come through well, as long as Bethesda could use it, it just doesn't look as good in game (even though the models are fine) because of things like posing and lighting, all those tricks are hard to do when your player can go anywhere, view them from every angle and can appear in light, day, change the lighting with magic, etc
>>
3/3/33 is the obvious answer
>>
>>726052056
The old guard quit trying 15 years ago and are coasting along. They are part of the problem too
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>>726059168
And even worse, the least talented among them have been propped up to more integrally important roles that they aren't really suited for. Just because of seniority.
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>>726051398
Hm, well there was 8 years between fallout 4 and starfield, and games take longer and longer to make, and it's been 2 years since Starfield, so trailer in 6 years, two years of delays, probably looking at 2033. Go have kids or something while you wait.
>>
It's taking so long because Bethesda wants to "enhance the game" aka combat piracy by integrating Microsoft's AI into every NPC. It'll be everything Beth has promised before, like interesting NPCs with their own schedules and "endless" quests. Naturally it will require an internet connection and a purchased copy of the game, or else basic features can't hope to function.

But AI kind of sucks right now so it's all in limbo.
>>
>>726058814
Say the hist changed their mind and everyone is welcome now.
TES is forgiving like that.
>>
>>726059168
once Todd saw that being as uninventive as possible worked swimmingly for oblivion, there was no reason to care anymore
more damningly, they had a fire under their ass during the development of every game before oblivion and by consequence had a lot more reason to make a game that "saves" them
>>
>>726051683
Can confirm, shill campaign starts with TGA teaser, then carries on 3+ years to release. There's a plan for an updated pocket guide to the empire that will be released periodically on social media that gives some idea of the setting and political climate. A physical copy of this will be available with premium version of the game.
>>
I truly don’t understand how you can have such a huge success like Skyrim and then just leave the franchise rotting on the shelf for so many years. It’s crazy.
And it’s not even a “how will we top ourselves?” situation, because Skyrim is, in many ways, worse than its predecessors.
After how bad starfield was, I’m actually wondering if they can still make a fun game.
>>
>>726060184
Resentment. Todd hates fantasy, his real passion is making post-apocalyptic trailer-park simulators that nobody likes or appreciates. TESIV was clearly written to be the conclusion of the series, but then he was forced to make Skyrim, just like he's been forced to actually work on 6 now that his pet project is crusting the inside of the toilet bowl. That's my only hope for the series' future that Todd doesn't care enough to seriously put his mark on the game, which will insulate it from his shit taste and ideas.
>>
>>726060184
I think they thought TES:O would be bigger than it ended up being and didn't want to compete with it.
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>>726052329
Fallout 4 was great fun.
>>
>>726051532
Pretty sure morrowind's tamriel rebuilt mod shits in any skyrim overhaul
>>
>>726054640
Once that's fleshed out more its going to be great. Its a bit bleak as is, though the touches they've added, the encounters and such, are pretty nice.
>>
>>726051532
Brown and low IQ post.
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>>726062341
TR isn't a overhaul.
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>>726062341
Nope. You are 100% wrong about that. Like embarassingly wrong.

Just imagine a mod with 23 years of passion behind it can't compete with any mediocre Skyrim mod.
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>>726051398
2031 as a PS6 exclusive
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>>726062693
It is a "What If" exercise. They don't care about being lore correct. They are doing their own thing.
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>>726055010
Anvil is fantastic, one of the best things they've put out.
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>>726062810
>Nope.
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>>726062965
They are more lore correct than Bethesda.
>>
Morrowind version of Skyrim > redditrim
https://youtu.be/rhAT1ij3-Ms?si=0Fn1ip2OLX1Lu_OI
>>
>>726057860
They released a game that let's you reset everything after completing the main quest and still littered it with unkillable NPCs.
>>
>>726064267
true
>>
never ever
>>
>>726051398
NEVER

it's a prank bro

they just want to make you suffer



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