Does anyone have a recommendation for a gas station game that I can replay over and over with horror elements? I want something with a ton of replayability and randomized elements. If anyone can recommend something for me i'd appreciate it, I don't know why I have such a severe itch for something like this but it's to a point where I don't feel like playing anything else at the moment.
>>726082025Does it have to be a gas station? What about a research station with a mechanic garage?
>>726082025https://youtu.be/TAUnOcIw2Lc
>>726082025I had an idea for a game like this except you work at a remote truck stop diner late at night as a waitress and increasingly weird patrons and events start happening
>>726082806I could settle for something like a super market, but I just want to be able to do menial store tasks during the night shift while dealing with stuff. As long as it's a store at the very least but a gas station is top priority.>>726082891I saw this I think like a week ago, looks really neat for an indie film. Too bad you have to go in person to see it.>>726082930That sounds like a really cool concept anon. I dunno why I like the night shift so much but I just do.
MyHouse.wad
Shift At Midnight, has a demo out but the full version is supposed to have randomized stuff
>>726082025What would you like to see in such a game? I am working on a project that is very similar and I think is right up your alley, but I don't intend on revealing anything else about it yet. Give me six months.
>>726082930This is one of my dream games. Currently the best that I can do is play out these scenarios with SillyTavern.
>>726083649Yeah I played the demo a lot but it isn't endless and the encounters aren't randomized sadly until the update in February.>>726083813Randomized /x/ type events like weird customers, odd anomalies happening to things like the lights or stuff you just stocked going missing etc.
>>726082025The game " Employee of the Month" is exactly what you're looking for.https://www.youtube.com/watch?v=VbN2mQ6lKCQ
>>726084149You might've just given me the perfect recommendation anon. It says it's replayable too. I really appreciate it a lot. Thank you!
>>726084491Chilla's Art's "The Convenience Store" is another game i can recommend to you. I too enjoy these mundane jobs simulators with a horror twist like you.https://www.youtube.com/watch?v=U0oEbRAcmIE
>>726082025I don't know what is more bizarre: how weirdly specific your request is, or the fact that given current state of indie market, I genuinely believe there are MULTIPLE games actually fitting that description out there right now.I don't know any of them, but I'm confident it exists, both as mods and actually commercially released titles.I recently saw a HL mod about a haunted supermarket trolley and another about a video rental story clerk haunted by a murderer that kills people who don't flush their toilets.
>>726082930some immense kino potential here. it would give you freedom to dip into any and all ideas you wanted. aliens, ghosts, demons, the supernatural would all be fair gamethe challenge would be having an actual plot and throughline between each encounter and it not being silly
>>726084732Hell yeah, you get what I mean, hit the nail on the head. I've played that one too. I was just looking for something like it but with a sort of endless mode for replayability so to say.>>726085025I know right? It's so specific but there are a few games that i've already played that've filled the itch, it's just they're either demos or have no replayability. Also can you link or name that HL mod? I'm curious to know more about it.
The best I can personally think off is Kentucky Route Zero, which has several absolutely amazing sequences taking place at a backwards US pump station - to a point where that location became very much a symbol of that game.But it's not what you are looking for. it's a simple, linear narrative game that just happens to feature several major plot points related to that location. It's not you playing as a staff of it or anything, and it's mechanically a 90's point-and-click adventure except stripped of most of the puzzles... story is good though.
>>726084062>Randomized /x/ type events like weird customers, odd anomalies happening to things like the lights or stuff you just stocked going missing etc.I have some of this planned, but the game is based around shift work and gradually turns into more of an adventure. What is the specific encounter you have in mind when you think about this dream game?
>>726082025for me its gas station nachoes
I want a horror game set in a office cubical. Any games like that?
>>726082025Yeah anon, it's called job. Handling crazy people during the graveyard shift, idiots who insist to smoke and such...
>>726087665Phantasmagoria 2 kinda?
>job simulator horror game>the job is actually a linear set of basic go here, do this instructions with scripted scaresNeed more of these guys to figure out that the real path to success is making an actual decent engaging job simulator and then putting the horror elements in.
>>726087324Those look rank
Weird gas station experience, but I ran into a gas station that runs those ads on the screen while you pump because of course they need to shove ads in your face while paying for their product, and the pump was pumping significantly slower than normal because they want you sitting around hearing those ads play. I was filling up half a tank and it took like 7 or 8 minutes to fill, it was ridiculous.
>>726088328Pretty sure a good few of them have figured that out. Shit like Obenseuer, which is literally a life sim / work sim sandbox that still mainly sells on mixture of horror and comedy. Lumberjack Dynasty I think is a textbook job sim in that german autistic way crossed with TwinPeaks, I've seen several variations on a shop sim that promised horror elements, though all of them were pre-EA or super EA state, wasn't there are pure driving sim that was actually a horror game at one point that everyone would freak out about for exactly one week?The whole job sim thing became so over-saturated at one point people crossing it into other genres was the only logical possible progression, and 90% of the time it's either surreal comedy, or comedy horror, or just horror. It's not like you have much more options anyway.