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What makes it so special in your opinion?
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>>726091019
should I buy this for the switch 2? have actually never finished the game
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>>726091173
Yes, it's pretty much the best version.
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>>726091313
/s?
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>>726091396
nta but no, it's the most faithful to the original
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>>726091019
Not much. It was the first Reddit game.
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>>726091529
depends on if you like playing at 30fps or not
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I’ve never played DS1 but I’ve finished DS3, BB, Sekiro and ER and I think at it’s the core it’s the combat. For whatever reason it never gets old rolling around to avoid damage and smacking enemies like they owe you money
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>>726091019
it makes you nostalgic for a place you've never been to.
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>>726091019
It's the first decent Souls game, and also multiplat
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>>726091396
what are you asking?
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>>726091019
Mystery, uncompromisingness, and scale, it has just weird things never seen before, like vagrants, invasions, and humanity. Even coop works in a bizarre way. Games after it removed that weirdness, artistic unhinginess to lure normies, and I am not even sure could From make something so bold again
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>>726091173
The Switch 2 version has one weird glitch on the main menu. It's just a visual bug, really funny but I haven't noticed anything besides that. Granted, I haven't played through the full game on Switch 2 yet and just have a bunch of runs logged from when I played on Switch 1. I had a mod that fixed the audio quality, which is the main problem of that version. It's 30 FPS but the original was to, and there's barely any FPS drops unlike the original which is good. You can rebind jump to L3 as well, like the later games. Has the classic graphics too.
ALSO
Switch Invaders, which do exist, aren't that good and there's far less cheaters. Of course there's very few DS1 Switch players, but you can play online and not get invaded by Sir Rapesalot who's only goal is to poison you and then fuck off and chip you from far away, or Giantdad.
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>>726091854
it's currently 30USD
does it go cheaper or should i press the trigger and buy it now?
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>>726091396
Best version with PTDE on PC with dsfix, but online is discontinued
Switch version is actually just PTDE with compressed audio and functioning online
"Remastered" is dog shit, the only redeeming factor is that it also has functioning online

So yes, the Switch version is actually good
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>>726091019
From still cared.
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Better version of Demons Souls.
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>>726091019
- Dream like visuals, there's a haze over everything which I know was due to technical limitations, but it definitely helps you forget these different kingdoms are a few hundred metres away from each other.
- limited teleporting and more isolation. Getting stuck in the depths/catacombs/blighttown before placing the Lord vessel, with a shitty selection of weapons and no easy way out is a feeling I've not experienced with any souls game afterwards. Being able to teleport to a safe, central hub, full of helpful NPCs and a level up waifu, from one of many bonfires/lamps/statues breaks the feeling of risk, discovery and isolation.
- straightforward story. DS2 and DS3 shouldn't have tried to add to the story, it wasn't very good and I think was detrimental to all the games overall.

>>726091710
DS1 and DS2 didn't have combat as a strength. It wasn't bad, but the combat systems changed a lot with Bloodborne, and definitely brought combat front and centre. I like BB, DS3 and Sekiro but exploration wasn't as enjoyable or rewarding again until ERs legacy dungeons.
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>>726091019
It does atmosphere and world design incredibly well.
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>>726091313
Could have been better if they had actually finished developing Lost Izalith
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>>726092435
Lost Izalith makes me very sad. The aesthetics were fantastic, the descent through the demon ruins into the big domed area was awesome and story of what happened had so much potential. If only we had an Izalith version of the undead burg or depths. Even New Londo was better than this.
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>>726091710
Combat is definitely not the appeal to DS1. It's the exploration and reasonably non-linear mid and end-game.

They've never made a game as good as DS1. It's the perfect blend of non-linearity and comforting familiarity.
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>>726091973
That's what I got it at. Think it's $20 sometimes.
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>>726091019
The whole "WOAH" factor of going deeper and deeper into an unknown and dangerous location with limited supplies and just as you're about to run out, you open a door, or turn a corner and you're...back at the firelink shrine.
That shit felt sooo good, man.
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>>726091019
It wasn't. No one cared about this game when Skyrim also came out in the same year.
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>>726096361
Surprise surprise. Casuals prefer a casual friendly game.
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>>726096580
Slop souls isn't hardcore
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>>726091019
It had a very cool art style and intriguing enough combat, was mostly just carried by the artistic style. Was good enough that they milked the formula 10 times over over the last fucking decade ad nauseam
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>>726096672
It's around the level of your standard PS2 action game.
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>>726096361
Shitrim is garbage without 1000 porn mods minimum and has aged worse than AC 4.
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>>726096361
Skyrim made the grave mistake of wholly trusting in the useless eater masses' ability to have creativity, self-determination, and a stoicism borne out of innate character. It didn't really work, everyone just abused the systems they were granted and crafted 1000 iron daggers/diamond necklaces, because they're useless human garbage.
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I don't know, it's only an alright game. I figure its the general vibes and atmosphere. Very unique for its time.

But seriously, as an actual fucking video game it is a 7 at best.
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I liked it but I wish they did more with the story and world. Demon's Souls felt more complete and had more interesting arcs.
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>>726091019
Lack of fast travel no meme.
You actually need to consider where you go, going down to blighttown is super memorable and tense since it's a one-way trip, it also makes shortcuts very meaningful, like the elevator from firelink to andre which you will use many times.
The ability to teleport to hub and get upgrades/restock at any bonfire kills any exploration-related tension.
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>>726098161
It's my first time playing Dark Souls 1. What missable content can I potentially miss if I play blind?
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>>726097485
This is utterly desperate cope and no one buys it in the year 2025 anymore. Reminder that still no one has killed Paarthurnax in the year 2025, despite all the midwit protestations from the naysayers and contrarians, not a single one of them has committed to this. Skyrim's MQ is the most failed quest in Vidya history, philosophically, because the main playerbase was wholly unequipped to deal with it's subtle themes
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>>726098265
That question is obviously impossible to answer without spoilers.
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>>726096672
It's not Battletoads tier, but compared to a walking simulator like Skyrim it's objectively way harder, which scares away most the casual playerbase.
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>>726098317
i don't want to do 5 playthroughs but I want to enjoy the game to the fullest, is there no other way? or do i just don't care, grab club, and onga bonga?
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>>726098265
Some optional bosses have weird prerequisites. Getting to dlc area is also rather unuintivie.
You will know when you're at the final boss, you can start looking shit up then.
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>>726096361
Objectively correct
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>>726098329
Souls 1 isn't hard and it's not more challenging than vanilla Skyrim if you have some level of personal restrain to not cheese crafting systems
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>>726091019
>Hard but fair
>Easy to learn, difficult to master
>sense of accomplishment, the world is tough and you need to learn the game and overcome it.
>Treasures to be found that can make you much stronger, its rewarding to find powerful items, and they are more meaningful because the world is dangerous and bosses strong.
>you get to make
those are the big points for me. You only need to press the dodge button and R1 attack button to get through the game. its not complicated, but manages to be rewarding, and has more moves/buttons to use when you get more comfortable which increase your efficiency when played well.

Before World of Warcraft mind broke game devs and publishers into thinking casualization was the best path to success, the best developers (including blizzard) used to design games around the game philosophy of "easy to learn, difficult to master". This was so that new/bad players would have an easy time getting into the game but there would be enough depth to really get into it if you want to nerd out and minmax. Dark souls manages to be one of those games, it is very simple and easy to get into but it has enough depth you can minmax your moves or your build way beyond the basics that are required to beat the game.
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>>726091019
Poise
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>>726098601
>your generalized and hyperbolic statement is objectively correct because i agree with it
Yeah that sounds like the type of opinion a skyrim fan would have.
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>>726096361
Objectively correct.
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>>726091019
The neatly interconnected world
That might actually be it. The bosses are all shit,
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>>726098265
Ill give you the key to access the DLC content since that was legitimately just posted online with no in game hints.
That is You will kill a specific enemy you see early in the game standing alone with a bunch of different enemies later on in the game, which will drop an item called The Broken Pendant.
If you take that item to the early game area with the same kind of enemy, and if you explored that area fully early on to get the other trigger, there will be a portal to the DLC in the back of the area.
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>>726091313
idk if they fixed it for switch 2 but the switch version has terrible audio quality.
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I was teaching a friend to play dark souls 1 last night and I'm so fucking jealous of them getting to experience the game for the first time.
I miss that feeling of not knowing what was around the next corner.
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>>726100404
I'll buy it and tell you was just finishing some university related shit
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>>726098265
like every NPC quest line
the DLC
every optional area, as a matter of fact it's highly likely you'll miss all of those without spoilers unless you explore every nook and cranny including places it doesn't seem like you can go
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>>726100647
when it goes cheap
it's currently 45USD and no
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>>726091019
Beautiful interconnected world, nice characters, lots of replayability.
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>>726098265
Do the first playthrough blind, you only get to that fresh playthrough once. Just explore as much as you can, it feels amazing when you manage to find a secret area on your own.
If you like the game you'll replay it at least once eventually, then you can look up all the cool secrets.
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>>726091019
>more focus on exploration over boss rush
>no fast travel until beating anor londo
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>>726091019
>level design
>heckin weighty combat
>cool movesets that make a difference, I still think about the great scythe when I lie in bed at night, and the zweihander too
>no weapon art just good heckin weapons with movesets for my autism
>poise is pretty good, you can face tank artourias which is cool when DS1 does it
>heckin sovlfvl npcs
>environmental lore but not too much slop like elden garbage
>muh verticality
>it's nonlinear, and not in a boring dogshit way
>meme bosses which are ez but fun
>and a few hard bosses
Yep it's goated.
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>>726091019
The exploration feels rewarding no matter where you go
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>>726092274
Yeah it's the isolation as you described. And it's credibly established from the start that the game designers are not going to save you if you screw up. You want to walk down the path and fight the skeletons? Go for it
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Lack of warping at the start and not knowing where to go meant that you got to experience every area very intimately. I'll bet every dark souls player can take a mental walk through every area of undead burg. The excellent level design certainly helped but it was the feeling of being trapped in an area and slowly making it out that made it such a grueling, memorable adventure. I think the areas post Anor Londo could've done this as well but because you have warp you never got that oppressive feeling of being trapped.
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What's up with all the Dark Souls threads lately?
Maybe I'm just noticing them more because started another playthrough
Killed a Gravelord in Blighttown, he was trying to be cheeky with the Chameleon spell
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>>726091019
It's only special during its time. I moved on to 2 the moment 2 came out. So does 3 then Elden Ring.
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>>726101709
i think the lack of good games is the reason in fact been seeing turok and megaman threads often
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>>726091019
>What makes it so special in your opinion?

the entire world building, it also didn't reach the point where it's needs to be le hard for no reason at all.
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>>726101709
Man, fuck these skelly wheeler niggers! Fuck them all to death!
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>>726091019
Structures that feel believable. If this was Elden Ring there would be three patrols with functioning hands moving about and that bridge would be thrice as wide and three times higher up
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>>726091019
Nothin, Demons Souls is better
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>>726098497
Enjoying the game to its fullest IS by doing multiple playthroughs. It's designed to be replayable and missing things the first time around is the nature of exploration games unless you want to go turbo-thorough first run which is its own reward.

Personally I joined the DS party very late and I'm currently going game by game starting with Demons and playing blind, then gradually looking specific stuff up if I need to on NG+.

The only thing I look up on a first run is upgrade path for whatever weapon catches my attention in the first few hours, like whether a boss' soul is needed for a path I'm interested in or if I can just eat it.
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>>726101709
ER hating sctizos realized that if they pushed hard enough on the various resentments built up in the souls series community over the years they could get the community to shatter and start fighting amongst itself.
This worked and the end result is that all the games get various threads both praising and hating on them as individual works in some misguided attempt to move around the series hierarchy of respect in regrades to their favorite and least favorite games.
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>>726091019
It's the only game that feels like a real world. 2 and 3 have you teleporting all over the place, it's super gay
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>>726091019
The amount of freedom you have at the beginning of the game, the little secrets that are everywhere, the way the game subverts your expectations, the bosses who are really cool and never feel artificially difficult, the game just oozes soul, something which has been increasingly absent from recent From games.
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it's special to people who played it before demon's souls. i used to love dark souls, but it's difficult to look past the quality dropoff following anor londo and it was the beginning of the end for the series. i've come to accept demon's souls and bloodborne are the only truths when it comes to these games.
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>>726091710
kek, good bait



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