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File: 647620-DX12-logo.png (202 KB, 560x500)
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>force every games to compile shaders on load
>run worse than DX11
What's the endgame?
>>
>>726100148
That logo reminded me of Disney XD, and Disney XD sucked balls.
>>
DirectX 12 lets developers get closer to the metal and more directly manage hardware resources and memory allocation.
>>
>>726101813
>run worse than DX11
>>
>>726101813
Yes I've seen people parrot this argument everywhere but so far there's no example of games that run well with DX12.
>>
>>726102020
Anon, every modern game runs on dx12, even rdr1
>>
>>726102246
>every modern game runs like shit on dx12
ftfy
>>
>>726100148
>What's the endgame
To get people to move onto W10 from W7. DX13 will do the same to force people on W11
>>
>game natively runs on DX12
>runs like absolute ass
>jury rig game to work on Vulkan or DX11
>instantly double my fps, with some graphical artifacts
>>
>>726102476
It's actually insane how well vulkan runs on nearly anything. How the fuck did they achieve it?
>>
>>726103049
Vulkan lets developers get closer to the metal and more directly manage hardware resources and memory allocation.



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