[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1759051302651.png (1.71 MB, 1080x1042)
1.71 MB
1.71 MB PNG
What's the most "fuck you" ending you got in a video game?
>>
red blue green
>>
>>727494223
Mass Effect 3 without a doubt. Spent three whole games building alliances, making impossible choices, watching squadmates die, only to get "pick your favorite color" at the end. Red, blue, or green – doesn't matter, shit blows up either way. It's like the devs just shrugged and said "eh, good enough."
>>
>>727494223
Lobotomy Corporation (100% codex)
>>
Any game made on nes
>>
>>727494223
Old games where the ending is just the game over screen or something always used to annoy me.

Gungnir was also pretty unsatisfying. The game actually has two endings: the protagonist either cries about how life sucks and gives up, or he sells out his people for a nice house.
>>
>>727494223
Jak and Daxter, if you don't 100% it the game ends with a mysterious closed door, if you go and find every power cell before the final boss you the door opens and all you get is the characters going poggers but you aren't told or shown what's inside.

Haven: Call of the King, after a big adventure you get betrayed by the chick you worked hard to save and the big bad guy chains you to a bell tower (the bell is making you immortal so he can't kill you) and leaves you there to rot alone in the middle of nowhere
>>
>>727494223
Odin Sphere's "True Ending", which is considered a "happy" ending involves a complete extinction of all sapient species, including one of the player characters. Only 2 are "officially" alive, and other 2 squeezed via prophecy's loophole. Literally everyone else is dead. NPC you saved. Relatives you have complex relationship with. Everyone you ever met is dead. This is a "happy" ending because protagonists resurrected some grass, with human pair eventually repopulating humanity (Adam&Eve plot). The alternative ending is 0 people surviving instead of 4, with grass dead, too. This completely overrides character route endings, which end on a hopeful note.
Well, at least all male player characters scored, even if one of them 5000+ years later.
>>
callisto protocol's dlc
>>
>>727494442
Nah that was a good ending through and through
>>
>>727497389
God yeah, Haven: Call of the King was some next level spite. It really felt like the devs were halfway through an epic space-fantasy RPG trilogy and then just said "lol you're staying in this tower forever." Like dude… you title the game after a call to arms and freedom, and then end it with eternal imprisonment? Absolute monkey paw-tier writing. And Jak and Daxter's "what's behind the door?" ending still lives rent-free in my head. Peak PS2-era "lore bait you never get filled in on."
>>
I found Dredge's ending unsatisfying from a game-play perspective. I was expecting some final challenge using what you had built up over the course of the game, but in the end it was just "make your decision, go to the indicated place, push a button, game over".
>>
>>727499153
Considering only 2 people survive Ragnarok, in mythology, I can respect that.
>>
>nooo..... i can't send the radioactive-resistant mutant into the radioactive control room to save the world....
>the mutant: "it's your destiny little bro"
>i'll be a little coward chud....
fuck Fallout 3
>>
>>727503440
I really enjoyed Dredge itself but you're absolutely right that the ending is highly underwhelming.
>>
>>727497389
>Jak and Daxter
Yeah it was shitty, they probably scrapped what was originally planned late in development and replaced it with what we got to somehow tie the plot to Jak 2
>>
>>727494223
Not as much the ending, but the whole plot of Amalur addon made by remake creators, that shits upon the original game.
On the other hand there is that one game about witch and some girl, where still bad, but slightly less worse ending happens if you just do nothing for two hours. Also that one about the rabbit, that had been made by the creator of Rabi-Ribi and referenced in Rabi-Ribi in such manner, that (not knowing it was a reference) i had assumed a lot of things about Rabi-Ribi itself. I call such stories "things-that-must-not-be" and wish the creators of such things would never be if only to prevent the existence of things-that-must-not-be. Too much suffering they depict and bring even more suffering when interacted with. Worst thing of all would be to destroy and forget them as it would be to forget about someone's suffering that had already happened. Such things must not be created, must not be allowed to happen.
>>727499153
NOW you made me sad. I had expected some dramatic events, but this saddens me a lot.
>>
File: 1763994338939093.mp4 (3.17 MB, 480x848)
3.17 MB
3.17 MB MP4
>>727504849
Suffering is good, it builds character
>>
>>727494223
MGSV's weird non-ending was pretty bad.
>>
>>727505138
>putting your hand anywhere near it while it's spazzing out
>>
File: maxresdefault.jpg (41 KB, 1280x720)
41 KB
41 KB JPG
>>727494223
"Nah"
>>
firewatch
>>
>>727496394
>>727497115
lil zoomzoom's don't get that the satisfaction of beating older games (usually) didn't come from seeing a shitty splash screen saying "now go and rest our heroes" but from the thrill of beating the final boss itself
that isn't to say it couldn't still be unsatisfying in its own way, if the final stage or boss was poorly designed or more tedious than challenging, but a game can be a letdown in one category while still ultimately being satisfying because it accomplished the other. just off the top of my head I recall the final boss(es) of one of the yakuza games feeling like a bit of a slog due to being just a nonstop marathon of not-especially-hard challenges (that ended with an instant-fail QTE that made me redo the entire thing) but I stuck through it because the actual story tied everything up really well.
>>
Blue Prince
>>
Prince of Persia 2008
>>
>>727494223
The true ending of Ys 8 fucked me up bad.
>>
File: dolls.jpg (116 KB, 1170x982)
116 KB
116 KB JPG
>>727494223
Invisible inc,

The ai your boss has raised like a daughter and helped you out the entire time gets uploaded to a joint-PMC and immidiately goes full Shodan.
>>
File: 1758487595175861.gif (1.62 MB, 320x240)
1.62 MB
1.62 MB GIF
>>727494223
Mass Effect 3 will always take the cake for being a waste of multiple games of storytelling. But on a more recent note, Sea of Stars has me personally peeved.
>bad guy is 'THE ANCIENT EVIL AWAKENS" tier
>you want to kill him
>you're teamed up with his buddy from ancient times (most interesting character in the game)
>reach the endgame
>his buddy from ancient times literally just fucks off
>okay surely he'll come back for the final boss
>reach final boss
>it's not THE ANCIENT EVIL
>it's actually his second in command (a chick you knew from earlier)
>beat her expecting another fight
>nothing happens, credits roll
>have to go and get every single fucking collectible from across the lands to earn the "True Ending"
>get it over with, fight The Ancient Evil instead of second in command because a party member calls him a little bitch this time around (???)
>beat him
>"Oh thank god, finally we get to kill this fucking retard."
>his buddy from ancient times shows up
>Hey listen I know you wanna kill him but actually me and him got a table at the Dorsia this evening, see you next game.
>fucks off with him in tow while the party just fucking stands there and watches
>I have achieved nothing
>this is the Best Ending, thanks for playing
Also, came out around a similar time, Chained Echoes. That was also a massive wet fart of an ending. What a fucking joke.
>>
>>727512356
What happened with Chained Echoes?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.