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Difficult games teach kids problem solving and reward them appropriately for the effort put in, instead of giving out treats for every button press. Short-form, trivial, simplified kids-oriented games of the last decade are actively detrimental to kids' development, shortening their attention span and destroying their dopamine receptors.
In addition, if kids get stuck somewhere in a hard game, they will ask their parents for help, which is great for both family bonding and visual learning, and generally makes kids more humble and willing to ask for help from someone competent when they feel out of their depth, instead of boldly pushing through because they feel they can't do anything wrong.
We need to go back to games that give kids genuine bragging rights for completion. Ergo, entirely eliminate kids' games as a genre, and normalize them playing big boy games. Nobody should be playing easy games.
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>>727693782
There's more to videogames than being a skill check and there's more to life than beating difficult videogames.
>>
yeah I agree
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>>727694501
B-b-but... muh 3000 hours in Dark Souls 3 invading other people to ruin their fun!!!
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!
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>>727694501
>There's more to videogames than being a skill check and there's more to life than beating difficult videogames.
care to list them?
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>>727693782
kids don't even play kids' games
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>>727694501
If the game has no challenge, it's not fun. If the game is not fun, why bother?
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kids only play roblox now
>>
Kids got good at a game that their parents bought them because they wouldn't be getting another for a while.
With digital distribution and free games, casuals have entered the gaming space that will bounce between games until they find one that's easy enough for them to not have to try or think hard.
Anyone asking for an easy mode are too lazy to just go play the games made for them.
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>>727694501
But he's showing extrinsic factors for their benefit beyond an intrinsic feeling of beating the game that was hard?
>>
>>727694501
No literally all videogames are is a series of mechanics and challenges to overcome with these mechanics.
If there is no challenge the entire thing falls apart



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