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>Path of Exile 2
What went wrong? I've never seen an ARPG flop as hard as this game. Diablo 4 was a disappointment but its still very popular overall. Any time I see people mention PoE, they're still playing PoE 1. How and why did PoE 2 flop so badly? Can it be fixed at this point? How would YOU fix it?
>>
They had a great start and entry for players and then shit the bed hard when they couldn't deal with performance issues. Literally, the console version is STILL unplayable, and everything past the werewolf sword boss is boring as shit.
>>
>get people overly hyped
>its an unfinished mess
>>
>>727707231
>What went wrong?
Nothing so far. I've been enjoying it.
The biggest issue is lack of build diversity which is to be expected from a game in its beta stage.
>>
>>727707231
>How would YOU fix it?
i'd hide this thread and never even care to know such a miserable pile of shit was ever crapped into the toilet and flushed away just like I do many many other games posted here


when you listen to your own farts don't expect anyone to laugh

when you view bot and pay people to review a game and listen to what they have to say you deserve to wallow in this mire of ignorance and filth.
>>
>>727707231
>Diablo 4 was a disappointment but its still very popular overall.
lol
>>
>>727707231
It shows that the people who left were the ones who were in favour of fun.
The remainders of GGG are the balance first fags, combine this with their odd obsession with combo skills and you get PoE 2.
And somehow they managed to fuck up the item progression as well, something that took them years and years to polish in PoE 1, and they decide fuck it, throw out everything, we are creating new problems!
>>
>>727707594
I mean, he isn't wrong. Plenty of people still seem to be playing it, and there is a constant stream of D4 videos being put out, which shows at least some level of popularity. It clearly did not take off as hard as blizz wanted.
>>
>>727707231
POE 2 is still in early access. Relax.
>>
>>727707829
They specifically mentioned they plan on fully launching in 2026. Meanwhile the game is still clunky as fuck, half the weapons/classes aren't even out, performance is awful, balance is even worse, and only a couple ascendancies are actually fun with the rest being left out to dry. It is nowhere near ready.
>>
>>727707231
it never flopped, people just stop playing when a league is old, waiting for the next
>>
>>727707231
>but its still very popular overall
lol D4 had terrible legs
>>
>>727707829
>charging money for the game
>ingame mtx store
BS, the game is out, and any deflection of
>its a beta
>its early access
is moot. The game is being sold. Gtfo.
>>
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People need to stop replying to disingenuous ragebait threads like this and making such low effort word vomit should be a bannable offense
OP is most definitely sub 80IQ drooling retard who drinks paint thinners and sticks permanent markers up his nostrils
>Diablo 4 was a disappointment but its still very popular overall
This sentence merely sealed the deal
>version 0.3 early access flop flop flop how why flop flop flop
>>
>>727707231
If their goal was to differentiate it from PoE1 and capture a new audience then it shouldn't have been a top-down click to move game. It's way too similar to the first game, old fans are confused about the new direction and new players don't really want top-down shit. They should have made a third person soulslike or a first person game instead.
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>Make ARPG with most fun gameplay in the history of the genre
>Make your own core audience seethe because your core audience is dopamine-fried faggots who truly and genuinely despise the concept of gameplay and just want money dopamine hits
>People who aren't POE1 tradies adore POE2 for have super fun gameplay with amazing presentation, just needs the rest of the classes and more endgame mechanics
>Capitulate to the POE1 tradies pissing their pants and bawling and start enshittifying POE2 with faster gameplay, more QOL, and an overhaul to make the endgame system horrible (so it's more like POE1's busywork endgame)
>Middle finger to everyone who loved POE2 for what it was and just wanted more content for it
>POE1 tradies cheer for GGG listening to their complaints, then proceed to not log into 2 anyways because it's not POE1
If GGG had any balls or brains they would have put their foot down when the Champion of the Tradeniggers Zizaran cried in an interview that Regal Orbs were too rare when he refused to disenchant gear and instead sold it for pittances of gold to gamble instead. They should have told him, and the rest of the tradeniggers, to pound sand and just wait 4 months for POE1 leagues
absolute guarantee that eventually they'd shut the fuck up and just start liking POE2 for what it is (a better POE)
>>
>>72770833
>Anyone who disagrees with me is trolling
>>
>>727707231
>hyped the shit out of it
>release it to the public eye with 1/10th of the intended content
>not balanced for melee builds at all
>take too long to make any progress on new content despite having millions in funds
>>
>>727708031
Keep coping.
>>
>>727707231
its better than 1 since 1 is one of the worst videogames ever made
that said it still has problems (all inherited from 1)
>>
>>727708452
I agree mostly but lets not pretend the endgame system isn't total dogshit that should have been totally scrapped not just reworked
Ideally the whole seperate mapping thing wouldn't exist and maps/campaign would be intertwined together so that when the campaign is done it isn't just totally abandoned like poe1. poe campaign and poe endgame are basically two different games and they end up having to make content catered to the latter,
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>>727708749
Either your too stupid to read charts or completely disingenuous piece of shit
Come back in a week once the 0.4 update is up then try again with your lies and deceit
>>
I realize PoEniggers are mazed retards who hate Diablo as a fundamental part of their being, but taking it so far as to refuse to admit D4 is popular is some next level delusion.
Especially since the only argument is the player base shrunk, which is comical coming from PoE where every league is completely dead a month in.
>>
they've been trying to wrench POE2 in to POE1 so hard that by 1.0 comes out they might as well have just made POE2 a graphical overhaul for POE1 like it was pitched as to begin with. because, lets be real, poe1 looks like muddy shit.
>>
>>727709016
>Let's not pretend the endgame system isn't total dogshit
It wasn't. What was total dogshit was the features that incentivized you to "explore" the Atlas, like the Citadels. "Exploring" the Atlas to expand its borders consists of spamming white maps with no mechanics or rewards, it's fucking boring. You can fix that without fucking up the endgame. Towers after the fix were just fine, and I loved bosses being a special thing, same with league mechanics being known in advance.
They changed this to a facsimile of 1's endgame to appease tradeniggers. Now, instead of tablets being something you interact with just for towers, they're functionally scarabs that you will have to roll and manage for all of your maps for eternity.
However
Some redditor came up with a cool idea for a new endgame that consisted of mini-campaigns formed of a string of maps. You only juice them once with tablets at the start, and only the last map has a boss. It was like a standalone version of POE1 Memory Tears as the core endgame mapping experience and I thought that looked really fun.
>>
caster druid looks fun, I was a bit worried they'd focus too much on the transformation stuff but going full caster seems viable, which is nice because my favorite class in any PoE-like was Wind Druid in Diablo 2
>>
>>727707231
it's a fine game
it's a diablo-like so still a pretty niche genre but it's doing its own thing
>>
I prefer it over PoE 1. I'm looking forward to the Druid class and reworked incursion. PoE 1 has become infested with crybaby Redditors and Diablow 4 refugees. It's a solved game. All these pussies playing softcore and trade leagues who have everything boiled down to a spreadsheet. At least there are new things to learn and discover in PoE 2.
>>
>>727709140
Calling something "popular" is just a soft way of saying "it's shit, but some people still like it", huh?
>>
>>727709140
It's so popular that they're selling it for 5 bucks on their store
>>
>>727707231
>Diablo 4 was a disappointment but its still very popular overall
Source: my ass
>>
>>727709368
>Some redditor came up with a cool idea for a new endgame that consisted of mini-campaigns formed of a string of maps. You only juice them once with tablets at the start, and only the last map has a boss. It was like a standalone version of POE1 Memory Tears as the core endgame mapping experience and I thought that looked really fun.
If GGG had any balls they would scrap the shitty atlas altogether and just do something like this. Sorry but 2's atlas will always be dogshit, nobody wants a procgenned map of infinite nothing with no landmarks that just becomes a total mess the more you play. its unfixable. The 'interlude acts' are a way better method, just itemize them similar to how maps work, and then just rework the campaign to integrate it's content into that system so you can run any campaign act you want + additional acts they can release as updates to the game juicing them all as you please. You can even keep the stupid tree. Since theyve capitulated so much to poe1niggers already I know they don't have the balls though.
>>
did they give estimate when will it go 1.0 ?
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>>727709846
By the end of 2026 they hope lol
>>
It's not even out yet.
Reserve judgement for 1.0 in a few years.
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>>727707231
A bespectacled kiwi name-dropped elden ring, and convinced a bunch of fromdrones to play a genre they don't even like.
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>>727709846
no point believing their lies theyre just making shit up as they go right now
every patch all the skills get tweaked and theyre still shit somehow
>>
>>727709830
And another thing, I like the 'comboslop' gameplay and I like that it makes poe1 1click tards seethe but they need to actually add interactions between skills across weapon classes for there to actually be any build variety. It seems like they started with druid but they really need to step it up.
>>
>>727709049
Ok so you are a shill.
Listen here moron, if your game is only alive once every 4 months, then it is a complete failure.
Also read the retention stats of the last league, it was the lowest over you fucking shill retard.
>>
>>727710258
i haven't touched this since EA started, maybe i'll try the druid coming in next week
>>
>>727707358
>>727707231
It's an issue of devs not knowing what they want the game to be
>Campaign designed with slow methodical combat in mind
>rapidly transitions into we cookie clicker now button mashers or you get melted because the only stat that matters is raw hit pool
>still have shit design when it comes to movement speed and map size
>Still have gay gotcha moments where you get offscreened because you dared to play optimally
They don't know what they want, and it's a bit obvious
>>
>>727710603
>if your game is only alive once every 4 months
What makes it a failure? Explain.
It's how games with seasonal updates operate and they cycle on and off with PoE1. Once either one's league is halfway the second game gets its new league, this way players have constant flow of content and never an extended period of nothing.
>Also read the retention stats of the last league, it was the lowest over
Lowest over what? If you look at the curve and the numbers in depth, they're no different. The only difference is that they shortened their dev cycle
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>Smith of Kitava rework
I can't wait to tank forever, I fucking hate dying, Kitava was fucking right.
>>
>>727710760
>i haven't touched this since EA started
this seems to be the most common thing I've seen, a lot of people tried it out on launch but didn't really enjoy it enough to keep playing.
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>>727708452
>>Make ARPG with most fun gameplay in the history of the genre
Nigger it was a barebones top down souls wannabe. The actual RPG part was fucking meaningless, and now that they're adding the RPG part of the ARPG back in and making gear, skills, and resistances actually matter all of you niggers are crying you can't rollslop your way through the game.
>>
>>727708334
the game has been in early access for a year and has barely improved at all dude. They're clearly just ignoring feedback at this point. Its valid to complain about the state of the game this far into early access, especially since they plan to launch fully in a year.
>>
>oh boy time for my lightning es mf build for the 4th consecutive league
>>
>>727711986
hope it gets good at launch, because i did similiar thing with BG3. It was fucking rough at first day of EA but was pretty good on release, even with its flaws and bugs
>>
>>727711354
Definitely a case of playing musical directorial chairs. Did you see their latest livestream Q&A? They flat out confessed they had no idea how to balance elements, just that "we don't want to nerf everything" and "gutting lightning damage would be too easy" but never explain how to make ignite or chill more appealing.

https://youtu.be/EyyKfOqzGbs?t=6310
>>
Game has one of the greatest if not the greatest wolf-themed bosses ever.

Chills everytime.
>>
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>>727710603
not this Anon but I needed to add that you are a fucking mongo! how do you think seasonal games work retarded nigger? (You) can pull the exact same chart with PoE1, Diablo4, Last Epoch...
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>>727707231
>What went wrong thread
>Poe flavor
>D4 gets brought up first sentence to cope
OP trying his hardest to make a D4 thread last more then 20 minutes cause no one gives a fuck about it
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>>727712438
>I only play meta
Why would you out yourself like this? Arn't you embarrassed?
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>>727712438
why even play these games if you aren't going to try something new every time you roll a character?
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>>727712995
last patch they showed a bunch of skills in the their grand reveal then in the week between the reveal and released nerfed them all into the ground 4 times in 4 patch revisions.
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>>727708452
Exactly this.
0.1 was the most fun I had in a arpg since startinga brand new Diablo char in Hell Difficulty through the Hellfire expansion.
I genuinely do not understand why the caved so fast to their braindead audience of PoE1 terminal zoom-zoom neckbeards who dont even play PoE2 anyway.
>>
>>727708749
You are the reason why they have to explain what a leauge cycle is every leauge announcement like telling retards not the eat the gel packet in the beef jerky
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>>727707231
>I've never seen an ARPG flop as hard as this game

May I introduce Last Epoch
>>
>>727712261
Why would you bother replying to me with a post that obviously shows you've never played the game? It wouldn't work on me, so what's even the point?
>>
>expected to do the campaign every 3 months
>campaign is an absoulte slog and takes forever
>it's not even done yet
>>
>>727713445
Based retard filter
>>
>>727712927
>don't play dev appproved meta build
>can barely clear the campaign let alone anything slightly related to end game
>>
>>727713526
>didn't refute the point

When the opponent resorts to personal attacks you know you've won
>>
>>727713445
POE2's campaign is based and I love it more every time I have to do it. I'm actually worried they'll nerf it as they add more acts
There's actual gear progression and character decisions to make as you play the campaign, leveling isn't just a mindnumbing extended loading screen for the real game like D4 leveling is
>>
>>727712261
>it was a barebones top down souls wannabe
sounds like the most fun gameplay in the history of this shit zoom-zoom 1 button cookie-clicker for gamba addicts of a genre, yes.
>>
>>727713713
>There's actual gear progression

Yet you never feel stronger

>character decisions to make as you play the campaign

Ah yes, which node on the tree do I click that I will immediately change soon as I finish the campaign

Riveting.

> leveling isn't just a mindnumbing extended loading screen

It's a mind-numbing slog is what it is.

>D4

Way to bring up D4, unprompted. I do agree D4 is an absolute joke though. The MTX is nice atleast.
>>
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>Very Positive
>>
>>727712261
The whole point of an ARPG is to beat the campaign and get to end game. Nobody gives a fuck about the campaign and nobody wants to be there longer than they need to be.
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>>727713584
>can barely clear the campaign let alone anything slightly related to end game
you either didnt play the game or you are a double digit low-IQ handicapped nigger if you cant clear the piss-easy campaign with w/e build.
Either way, nice of you to out yourself kek
>>
>>727713947
>look at the reviews
>most of the positive reviews are from people with 20+ hours, some 200+
>struggled to find any of those meme reviews that say shit like "meep" or w/e

Actually impressive
>>
>>727713886
>You never feel stronger
wrong lol
>I will write like I'm annoyed to hide the fact that I'm trying to say skill build doesn't matter in an ARPG because you might change it at some point
lol
>It's a mind-numbing slog
try actually playing it instead of following a maxroll build or whatever that nig zizaran told you to play. i doubt even that would change it, you're clearly one of the faggots who thinks 2 buttons is too many and hates playing games
>Pft, you're bringing up another ARPGs leveling system in a discussion on ARPG leveling
you have a developmental disability and are likely brown
>>
>>727707231
They should give access to all the skills in the first 10 levels so you can use whatever skill you like immedietly and not be forced to use the same skills every time you create a new character until you get the skill you want to use.
>>
The real issue with Poe 2 is that there is no progression whatsoever. You get to end game and then you have a bunch of shitty minigames to choose from where you grind for currency
>>
Tencent shill thread
>>
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>>727713972
I do play the game though
>>
>>727714164
>Willingly plays the mode that incentivizes not interacting with the game
>Cries about not interacting with the game
play SSF or self-imposed-restrictions trade-SSF then, retard
>>
>>727707231
>What went wrong? I've never seen an ARPG flop as hard as this game.
Are you retarded on purpose? Torchlight 3, Diablo 3 that was so bad PoE 1 was created and overshadowed it, there's so many other ARPG's that shat the bed and you know it.
People are just waiting on the new seasons as they always do.
>>
>>727714220
then how can you still be struggling with the campaign, especially after every single nerf to it due to the PoE1 bitches crying forever on leddit?
>>
>>727714090
>make your own build
>it's not a meta build
>have to reroll to a meta build later on just to clear basic endgame

Sure bro.
>>
>>727714335
>then how can you still be struggling with the campaign

I'm shit at the game lmao
>>
>>727714076
What's a meep?
>>
>>727713584
I played one of the least popular classes in 0.3 and it was fine. Even a little underrated.
>>
>>727707231
SIX
HUNDRED
THOUSAND
CONCURRENT
0.4
>>
>DUDE POE2
>DUDE D4
>DUDE POE2
>DUDE D4
>DUDE POE2
>DUDE D4
>DUDE POE2
>DUDE D4
>DUDE POE2
>DUDE D4

Why does nobody talk about Last Epoch, Torchlight, Grim Yawn or Titan Quest 1/2 in these threads?
>>
>>727714340
>n...nuh uh!
Cleared everything just fine on my homebrewed elemental infusion Chronomancer last league
bye bye thirdie nice talking to you
>>
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MARKETING SHILL SAMA GET DOWN
THE TUB’S GONNA BLOW
>>
>>727714507
>YOU YOU ARE THIRD WORLD

Post your hand.
>>
>>727714463
because they are pure shit?
Havent played Titan Quest 2 yet tho, it looks kinda fun.
>>
>>727707358
>Literally, the console version is STILL unplayable

they're incompetent
>>
>>727713352
I don't get why people are so butthurt about the game. it's decent, if a bit too easy and pretty monotonous in the endgame
>>
>>727714463
>Last Epoch
there's nothing really to talk about. It's similar to D4 in that it's a fun-enough core game that gets very samey very quickly. D4 is just a higher profile game, and has had more resources and more time to make even less developmental progress, so it's brought up more.
>>
They should've remade how loot works in poe2 instead of doing the screen full of shit again. Like remove drops of basic shit completely and have them be available to buy in endless quantity in towns so you can just buy whatever you want to roll instead of looking for white items.
>>
>>727707231
>druid looks awesome
>performance fix
>new campaign addition looks nice
>no longer need to buff maps with delirium and whatnot, simplified the process
and a bunch more
I think 0.4 is going to be a banger
>>
>>727714340
skill issue
>>
>>727713352
Of shit, what happened?
>>
>>727714261
Pffhahahaha

What progression is there in SSF? Oh that's right, even less, because you can't even get items
>>
>>727714774
the gameplay is great, the issue is the devs are insanely slow to release content and are happy to 'sit on their laurels'. Also some new content is paid only DLC I think?
>>
>>727714936
devs got bought out by krafton and then announced new classes will be paid content after promising all gameplay updates would be free previously it would appear. expac itself is free but not the classes that comes with it, which I would expect the expac to be paid and the classes to be included in that expac. but I guess people are mad they walked back previous promises
>>
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>>727714851
I didn't even know you could juice maps with delirium liquids
thank god they removed it, because I've been missing out this whole time
only just now learned that the game has in-game trade window too
>>
>>727714936
>Last Epoch is a paid game in a genre dominated by F2P PoE
>Devs promise no paid content after the buy-in to play, everything would be free outside of a cosmetic shops
>Devs sell out to new publisher Krafton
>Devs say cosmetics not enough to support future development
>Announce that new expansion will be free, but future classes will be payment-required
>Review bomb
People act like the devs stuck a knife in their backs but really the "no payments again ever" thing is a platitude that only works if the game is a runaway success, which it wasn't.
>>
>>727714774
People are mad because they're introducing paid classes with the 4th season even though the devs said they wouldn't do stuff like that. I don't see the big deal, if you don't like it don't buy it. EHG said they're making no money off the MTX shop though but one glance and it's easy to see why, they need to make money somehow. I just reinstalled the game the other day and have been enjoying it.
>>
>>727715034
yeah feels like they've added more MTX to the game than any actual content
>>
>>727714335
the game is horribly balanced
the difference between a meta skill and a non-meta one is like 5x the damage
try leveling with something like incinerate and you'll want to kill yourself very quickly
also a lucky weapon drop can easily double if not triple your damage because items are so insanely overtuned on 2
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>>727715072
>expac itself is free but not the classes that comes with it
That's kind of the complete opposite of how it should be, isn't it?
>>
>>727715123
>only just now learned that the game has in-game trade window too
think they added that in 0.3, which is great
the endgame is still sadly lacking, and they need to fucking nerf +X level to skill gems (its basically mandatory) and buff the skill tree so it's not just fluff
>>
>>727715178
yeah it either needed to be a massive success or really hook in some whales, and it looks like it did neither.
>>
>>727713352
Wolcen was worse wasn't it? I dropped last epoch really fast when i realized that they will never fix the bug of items disappearing on the ground when you tp away, so they turned it into a "feature"
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>>727715178
>Devs say cosmetics not enough to support future development

Maybe if they were worth buying. There's hardly anything in the shop and what is there looks like trash.
>>
>>727715236
that's the opposite of reality, the MTX store is empty and they added a load of new content in season before last one
recent one felt a bit lacking
>>
>>727715034
They saw GGG releasing new seasons+content every month adn thought they could do it too but didn't realize how much work it actually takes to do.
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>there is build variety!
>meta isn't mandatory!
>you can play what you want!
https://www.youtube.com/watch?v=fnA_UVYjocA
The title is a lie, he couldn't finish any of the goals he set for himself. If you don't play meta you straight up just CANNOT do the game's content, and this is why PoE2 is garbage.
>>
>>727715398
No argument here, their MTX sucked
>>727715298
Game isn't popular enough to have a paid-for expac. Paid-for expacs essentially uninstall the game for anyone unwilling to buy them again because of how hard they lock you out if you don't pony up. At least with a paid-for class the other 95% of the game is playable if you don't have an interest (or a justification) in paying for the Timewarped Class or whatever they're calling it.
>>727715123
this is why redditors freak the fuck out over delirium fog despite it looking cool. redditors are tradecucks and tradecucks in POE2 were forced into always-instilling, so they were in Deli for every map
>>
>>727715298
yeah when the expac was announced I'd figured it'd be paid and come with new classes, but I guess they promised no content would be paid so the compromise was free expac, paid classes.

>>727715404
I'll take your word for it I haven't really browsed the mtx store that much, this season just felt kind of barren new stuff wise. I like the dinosaur shit but it didn't really change too much except adding a modular miniboss you fight every other map. T-rex relic is fun to use with a minion build though
>>
>>727715520
Why are there so many brown shills for PoE?
>>
>>727714463
For the same reason people don't talk about halo in these threads? If you wanna ragebait - at least post something relevant.
>>
>>727715534
That's why it's funny when people bitch about the new season and there's that one retard who's like "BUT THEY'RE ADDING 60 NEW SKILLS, 30 NEW PASSIVE TREE NODES, 60 NEW SUPPORT GEMS, 10 NEW SPIRIT GEMS AND ALL THIS OTHER STUFF" but everyone knows the amount of that stuff that will actually be useable you can count on one hand, if even.
>>
>>727715534
No point in sperging like a retard about the endgame when they said they'll overhaul it in 0.5
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>>727715534
>The game is bad because you can't clear ubers by literally picking a skill and ascendancy at random and hoping you can make it work
pretty good argument retard-kun
if you can't make this work, it's because the game is 0-variety metaslaved slop and POE2 bad
if you can make this work, it's because the game is brainless simplified easy junk and builds don't matter so POE2 bad
>>
>>727707231
its another nofunallowed nerfslop
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>>727715628
Free game with a large RMT scene so they can make real, actual, first world currency off of it and make 2000x more than they'd make at a traditional job in their country.
>>
>>727707231
End game delve type mechanism needs to go completely, its horrible. It cant be fixed. Also maps are too large and annoying.
>>
>>727715731
Actually it's ,6 now but for sure in .7 and you can guarantee we'll have something useable by .8 we just need to wait until .9 then we'll finally have good end game in 1.0 and it'll really be fleshed out and ready for the masses in 1.1 then by 1.2 it'll finally be ready to go and by 1.3 they'll finally release it so we can play it in 1.4.
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because the devs fell for the dark souls
>meaningful combat
meme and didn't realise that no one wants to spend 5 seconds fighting each and every white mob on a map of 2000 white mobs when none of them do or drop anything interesting
but they couldn't just make another kill the screen simulator since then there's no reason to even work on a poe 2
the rest is just what happens when baldy just goes I HAFF A VISION and everyone else just has to interpret it
>>
>>727715534
There can be variety without the absolutely most retarded combinations working. Definitely a lot of skills need to be balanced though.
>>
>>727708452
I agree, the most fun I had with it was at beta release before they made something that is not like other Argos, I enjoyed the slower gameplay. The fact that they caved in to the pressure was sad. I like POE1 but there's nothing wrong with POE2 taking a different approach
>>
>>727715646
All those other games are ARPGs though?
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>>727715857
They should've stuck to the meaningful combat vision
>>
>>727712995
It's way too punishing to roll a potentially shit build and too expensive to respec a character
>>
>>727715857
Don't forget every one of those white mobs do more damage than actual bosses and they all have some elite monster that has permeant 50%+ slow so good luck if you're melee.
>>
>>727713171
Agreed, game peaked early on and has only gotten worse.
>>
>>727715857
>The meaningful combat thing was a meme
only if you're a tradenigger lol
I love 2's gameplay and the only thing it needs is to get slower
fuck tradekikes, fuck fubtrannies, and fuck you
>>
>>727715534
What do you mean? He literally killed the final boss.
>>
>>727716075
Are you gonna say the same thing in 2-3 seasons when you're slogging through that campaign again, using basically the same shit you are now?
>>
>>727715857
>because the devs fell for the dark souls
>>meaningful combat
>meme and didn't realise that no one wants to spend 5 seconds fighting each and every white mob on a map
Are you retarded? The game is shit because it's NOT like this.
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>>727715857
>no one wants to spend 5 seconds fighting each and every white mob on a map of 2000 white mobs
Launch numbers and reception proved that people absolutely DO want to do that and it was a massive breath of fresh air for the genre to the point where a fucking 0.1 early access release of a game was already being lauded as the entire genre's peak.
Oh but wait, the (((content creators))) bitched and moaned and cried as hard as they possibly could because they couldn't dedicate enough brainpower to actually playing the game and milking parasocial retards for money at the same time.
https://www.youtube.com/watch?v=oM4-ZAAVIOU
And then GGG caved because the opinions of (((content creators))) matter more since they have a horde of braindead followers that will decide whether or not they'll spend money and time on a game exclusively from what their parasocial demon tells them.
>>
>PoE2 feels like shit and never has a good update
>last epoch is selling out and in the process of shitting itself
>diablo 4 just became 3 again

who will save us?
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>>727715398
The issue is not with the cosmetics per se
it's the character models and their proportions, they look like these shitty Heroforge models, stunted and silly
More realistic proportions and fluid animations would make the visuals pop out much more nicely
Last Epoch already has a good foundation, they should focus on polishing the game to not make it feel like a cheap indie, even though that's what it is
>>
>>727716281
>Launch numbers and reception proved that people absolutely DO want to do that
they thought they did, and then they left never to return
LMAO you are really stupid
>>
>>727716305
Titan Quest 2 (eventually)
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>>727716305
nothing, arpg is a dead genre
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>>727716281


They thought they did until they realized they would be doing the same thing every season.
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>poe cultists actually would want to spend over two hours per white map bopping each and every mob individually for a single identify scroll fragment each at most if it'd make the some-other-playstyle-trannies "seethe"
actual insanity
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>>727712927
>>727712995
LMAO
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Filtered.
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>>727715857
Chris Wilson left GGG years ago.
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>>727708102
Don't forget they said it would be free to play, but then the paypiggies lined up anyways
How do I get my own cattle to give me money like that?
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>>727716547
source: it came to me in dream
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I like PoE and PoE2
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I have tremendous Vaal fatigue. I am tired of fighting not-indians, desert niggers and cavemen
>>
Would Diablo 4 have been better if it wasn't open world slop?
>>
>>727716940
diablo 4 would have been better if it wasn't a cash grab made by a company who stopped giving a shit about anything they produced over a decade ago
>>
>>727716940
Being open world is the least of its problems
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>>727716940
i think so. the game gets boring so much faster when you're immediately grinding events.
>>
>>727717109
What are some of its other problems? I played it for like 4 hours and dropped it because it was boring and I don't want open world shit in an arpg.
>>
What if the majority of money that PoE2 will ever make has already happened and as we near "1.0" the enthusiasm the devs have will dry up just as the money does? Did you early access fags ever think of that?
>>
>>727712261
Yeah, for the first act lol.... Then it's just poe1 all over again with less systems.
>>
>>727716358
>and then they left never to return
Yeah because the game was balanced to not be like that you fucking idiot
>>
>>727707231
Remove the needless downsides they're trying to introduce to many skills and playstyles
Bring back good movement skills
Significantly increase the action speed of skills designed to combo into others
Bonus points copy poe1 atlas, every other poe2 system I didn't mention is actually an improvement
>>
I don’t get how people rave about this game like it’s some 9.5/10.

You can’t meld Dark Souls and Diablo II combat it just work outside of boss fights.
Boss fights are the best part of the game though, naturally.

However, the rest?
Level design in terms of progression is straight up drawn out and convoluted. Act II is its own game of navigating quest direction and mini map teleports.

Loot in the game still sticks to the same Diablo II grids and usage of consumables to identify the items, gear of which isn’t even for your class 90% of the time.

Character progression systems are vague. There’s a huge passive/attribute tree that is comically big for the level of passives each node unlocks. Trying to navigate it without a guide essentially comes down to looking at major shapes in the tree and guessing that’s good enough.
Class skills are another aspect that’s convoluted. I still don’t really know what’s going on in this area. Consumable gems unlock skills but there are tiers of skill gems but everything is on a linear menu selection.

Because the combat is now so heavy and you’re dealing with such big mobs (sometimes 50 enemies), your best choice of attack are high spread or AoE attacks, and so combat boils down to players alternating between two attacks, because your roll dodge and I-frames is what generates spacing, not your skills (e.g. a rush attack and moves you 20 meters).

I think there’s a genuinely great game here, but it’s being held back by design decisions from Diablo II and endgame expectations from Path of Exile 1.
If combat slowed down, enemy counts became thinner, gave more reason for rolling and parrying, character progression wasn’t so obtuse and there was more of a story to ground the player in the moment to moment gameplay, you’d have something really good.
The fact that the game is still a 7/1@ after all these complaints speaks volumes. As it is though, I don’t get why so many people praise the game so heavily.
>>
>>727717506
lol you retard the numbers would be worse if they had not made changes
you fucking moron LMAO
poe shills were making videos called "POE 2 ... IS BAD"
and you think people left because they changed it? HAHAHAHAHAHA
>>
>>727715290
Absolutely true.
>try leveling with something like incinerate and you'll want to kill yourself very quickly
That was me playing sorceress at 0.1 - i did indeed get a desire to kill everyone at GGG, then i simply quit and deleted the game.
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>>727707231
I don't think the people working on it like the actual game part very much
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>>727717390
It's likely true. Anyone who wants to play the game, is and are spending money. All the others "waiting for it to be free" won't spend a dime regardless.
>>
>>727707231
They'd been slow dripping the features nobody liked into poe1 for years - with poe2, they dropped them all in at once
>>
>>727717553
Adding on to this
Bring more power into the skill tree, it feels like shit investing points into something that feels gimped, power coming primarily from gear is just shit design since they for there to be a grind
>>
>>727716940
>open world
This isn't a bad thing. Poe 2 is just a string of square maps and loading screens, it's technically worse than what we had in Diablo 2. This is noticeably bad during the campaign where you're supposed to be traversing the world in a caravan or a ship, but it still ends up just being loading screens and waypoints. It's 2025 for christsakes. World of Warcraft has no loading screens and it was made more than 20 years ago.
>>
>>727717578
Nice post chatgpt
>>
>>727715914
And those arpgs are very different to PoE. The only reason d4 gets brought up is because gggcels are so insecure, the best comparison they have is a franchise that died 2 decades ago but its corpse somehow still moves.
>>
>>727717608
>and you think people left because they changed it?
Yes, people left because they changed it in favour of what the poe shills wanted.
>>
>>727717190
Uniques are too generic and good resulting in samey builds (Tal Rashas in every sorc build, or every build sticking Fists of Fate somewhere)
#1 source of character power progression is Paragon which means the best thing you can do for your character is be bored while you earn XP, holy fuck you have no idea how smart it was for POE to make level-grinding from ~95 to 100 more of an optimization tactic than anything else
Party play drop bonuses from pinnacles combined with how strong mythics are (pinnacle only drops) combined with build imbalances results in a shocking amount of endgame progression hinging on joining a group to grift off of someone playing a meta build to one-shot a pinnacle boss for you because there's literal days of grinding separating mid builds from meta ones
Pit and Infernal Hordes shitstomp everything else in terms of progression value
Gear is too easy to obtain, the only gear that requires time or effort to obtain besides Mythics are +passivelevel greater affix amulets which are both unnecessary and unobtainium
Gear doesn't matter and currencies are picked up by pets so all the content you do feels like you're getting jack shit for rewards
Bad unique design and bad passive tree design means bad build variety, many of the top builds have been top builds for years now
>>
>>727717578
why would you copy paste an AI written message in 4chan? what the fuck is wrong with you? what sort of mental illness do you have?

"this game is fucking trash lol" would be less asinine than what you just did
>>
>>727716305
A good game that focuses on gameplay, story, and challenges for the endgame instead of grinding for better loot. Also, no trading. Can multiplayer with 7 other players, but that is just to ramp up xp gain and get challenges done.
>>727716440
It is a dead genre as long as devs keep being retards and keep shoving gambling under the guise of gameplay.
>>
Poe 2 has no progression. This is why everyone says there's nothing to do in end game. Fucking WoW has more progression than this.
>>
>>727717987
>joining a group

ARPGs should NEVER require to join a group unless you're getting helped (carried).
>>
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>0.3 peaked at 352,104
>Still had 50-70k players 1-2 months into it
>Costs money to play
>Free weekend ending barely made a dent in the player numbers
Meanwhile
>poo1
>literally free to play
>ALL-TIME peak 228,398
The absolute state of poo1 retards.

Meanwhile D4 doesn't even post player numbers so literally who cares.
>>
>>727718059
UH ACKSHAULLY? I cleared that map .5 seconds faster with this new piece of gear that's called P R O G R E S S I O N
>>
>>727718186
That's literally any one of these lootclicker games thoughbeit?
>>
>>727718227
PoE is also a loot clicker game
>>
0.4 is gutting crafting with the removal of homomen. I don't understand this since crafting was the best thing about 0.3. now what are we to do? Just exalt slam like in 0.1? Spend 500 div to use the incredibly rare whittlings? Why do they always have this kneejerk reaction of removing anything people find fun?
>>
>>727717826
>Power coming from gear is shit design as opposed to power from levels
then play D4 you fucking faggot
oh wait you won't because as it turns out power from levels as your primary build advancement is completely unrewarding, boring, and miserable
kill yourself
>>
>>727718304
That was the point. These games are all the fucking same so what's YOUR point? You're just doing the same shit faster or running some endlessly scaling dicksucking rift level 193 instead.
>>
>>727717861
>>727718008
>effort post
>niggas call it out as LLM

This board is gone.
>>
>>727707231
It's hardly the biggest issue I had, but is sprint still tied to dodge? I actually laughed when I saw that
>>
>>727718369
It was way too easy/good.

But in a typical GGG fashion the end result is probably back to exalt slamming and praying instead of some in-between where you can still have fun crafting.
>>
>>727718389
But your power in D4 comes from gear also
>>
>>727718389
There is a happy medium
In Poe there's always a point where I reach that I have to hit lottery odds to roll an item, or have obscene amounts of currency for an upgrade which usually just makes me quit
Poe2 is worse because shit is just much weaker outside of the meta skills
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>>727718497
>It was way too easy/good.
Compared to what?
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>>727718606
I don't know, exalt slamming? We went from ground loot and exalt slamming and like one useful omen to deterministically, or with some RNG involved in one step of the way, crafting 6xt1-2 items.
>>
path of exile has a lilyussy solution
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>>727718369
They don't actually want most players getting good gear
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>>727707231
They're trying to do a new kind of gameplay, unlike what others have attempted, that begins building the bridge between diablo clones and souls clones. I guess it's growing pains for GGG, hopefully they get a better handle on their vision.
And it's a bad early access title, very sparse.
>>
>>727707358
there should have never been a console version
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>>727715398
If they had half-naked girl skins in there they wouldn't have a problem selling mtx.
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>>727707606
>It shows that the people who left were the ones who were in favour of fun.
i see we are in the revisionist era of poe now. pretending like BFR didn't want to turn this game into ruthless with every chance he got.
>>
>>727716312
>>727715398
Yeah, LE is just ugly. The characters do not look good, so it's no wonder the cosmetics aren't making them a lot of money.
>>
>>727708452
>>727713171
why are you faggots pretending like the campaign isn't exactly the fucking same pace as it was on release. the endgame was always going to be faster they literally said that in interviews.
>>
>>727718740
But how is that TOO good? There's no other source of good items in the game, I picked up and ided every single t5 rare that I saw drop and never once saw anything with decent rolls on more than 2 mods, and there are like 3 good uniques in the entire game
>>
>>727718471
Anyone who has used AI knows the style in which it replies and that post fits it to a T. No normal human being talks like that.
>>
>>727715034
the gameplay is not great and feels worse than fucking poe1. the entire game feels like an unreal asset flip.
>>
>>727708452
>trying to salve GGG's reputation by blaming those evil players who just don't get it ;______;
thanks for your input mathil
>>
Everything.
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>>727718983
I admit the characters look bad but the bright, colorful environments are refreshing. Every ARPG seems to have the dark, drab environments.
>>
>>727719020
The game is balanced around not perfect items, perfect items are the carrot on the stick
If players can almost max out a build in a week or so then crafting is too strong, and retention probably would drop
>>
>>727719074
You've been brainwashed into thinking anything that has paragraphs and good grammar must be written by a computer. Nigger what do you think ai was trained on?
>>
>>727719020
It's too good because the crafting is shallow as fuck and the endgame is what you'd expect from EA or pre 0.1.

We had this in PoE1 way back then but it was done with eternal orbs and it was prohibitively expensive, so you only did it for actual mirror items. But that just invites TFT mafia shit. I don't know what the answer is, but there has to be some middle ground between ground loot and pray and easily crafting 6xt1 items. Because getting gear too easily is bad as well >>727719191
>>
>>727718018
This.
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>>727719289
>TFT mafia shit.

QRD?
>>
>>727719020
for an arpg, being able to craft near perfect items very early just makes the rest of the grind incredibly boring. it's the same thing that happened with harvest crafting in poe1 when it was a league. and to a lesser extent the current poe1 league (the tree is no where near as good but it still shits out insanely good gear for your average player). people clearly do not like having good gear so quickly so early and they quit the game because of it, it lowers the skill ceiling/knowledge checks that make these games feel rewarding. there is a balance to be had with this.
>>
>>727718471
>>727719226

You got called out, quit posting it's only making you look worse.
>>
>>727719174
>Every ARPG seems to have the dark, drab environments.
That's what I liked about some places in PoE2.

Also why Titan Quest is nice. Hoping TQ2 ends up decent by release.
>>
>>727719549
I've been tempted to buy TQ2 just to jump in but I'm still on the fence.
>>
>>727707358
>and everything past the werewolf sword boss is boring as shit

This. That werewolf dude is so good and then the rest of the game is like sandpaper.
>>
>>727719191
>If players can almost max out a build in a week or so then crafting is too strong, and retention probably would drop
This is a false narrative spread by certain content creators who have teams of people giving them currency and setting market trends. I put hundreds of hours into this league and not once was I able to craft a perfect item.
>>
>>727719494
The Forbidden Trove is a disc*rd community. TL;DR by pooling together the currency of a lot of players, you can print money with mirror services.

I'm assuming you maybe don't play PoE. The game has a very rare currency item that lets you make an unmodifiable copy of an item. The copy cannot be further copied. So people craft very expensive, perfect items for other people to make mirrored copies of, and then ask for a fee.

They make money with mirroring, use the money to buy more craft materials and bases to make more items for other people to mirror, etc.
>>
>>727719532
>You got called out
This doesn't mean anything to someone with a brain, you hooting ape
>>
If there are so many critiques here on the game, then why does every dev stream and trailer get like 400,000 views?
>>
>>727719851
foundation is too good to not invest in
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>>727707231
Poop Of Excrement II
>>
>>727719851
It's still very good, definitely the best ARPG right now and one of the best ever.
>>
>>727719517
>people clearly do not like having good gear so quickly so early and they quit the game because of it
You mean when poe 1 streamers get good gear so quickly. Everyone else's enjoyment can get fucked I guess.
>>
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I was having fun running around with giant ants and watching them kill stuff and forgot there was a livestream. Any weird announcements?
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>>727720092
crafting in poe1 especially is the easiest fucking thing imaginable. in poe2 i agree that the low end is abysmal dogshit but poe1 hands you everything on a silver platter
>>
>>727720148
Interesting/fun builds got nerfed, LA ranger still the meta
>>
>>727719805
This sort of shit is pretty funny to me as a grim yawn with mods chad.
>>
>>727707480
>The biggest issue is lack of build diversity which is to be expected from a game in its beta stage.
Don't expect that to be fixed: GGG thinks it's a good thing. Every patch in poe1 they kill more builds and add nothing to replace them. They might have no choice given that poe2 is feature complete, but what you have now is as diverse as the current classes will get.
>>
>>727720275
It sucks the fun out of poo1 but poo2 has been fine so far.
>>
>>727718369
For real, I put 250 hours into 0.3 despite the shit performance and shit endgame because I could actually, all by myself, obtain decent gear. Now it's back to garbage ground rares and useless uniques. I guess you can double corrupt this season to REALLY brick your items but you've gotta be deep into the arpg brainrot to enjoy that level of gambling.
>>
>>727720313
poe1 has not had a balance up for like 5 years now
>>
>>727715201
>EHG said they're making no money off the MTX shop though but one glance and it's easy to see why, they need to make money somehow.
It's a fucking buy to play. Selling the game is how they make money, you shill.
>>
>>727707231
>maps are entirely garbage dogshit layouts
>ascendancies are boring shit that do nothing in 80% of all cases, retarded conditional shit that says "this makes your gear better when you have good gear" or "run around and pick up orbs and stuff like a retard every 2 seconds"
>game has like 3 weapon types
>gem system is a catastrophic failure, support gems are almost all complete and utter garbage that do nothing, everyone uses the same handful of gems because the others are SO bad they aren't even a consideration
>rollslop gameplay so they can put in a million one shot mechanics that your gear means absolutely nothing against, disincentivising you to even get better gear
>no life nodes on tree still lmao
>speaking of the tree its the biggest downgrade from poe1 in the entire thing, all the nodes are unintersting, you're just running around grabbing dogshit stat bonuses for 80%+ of your tree, almost no wheels are actually worth it and feel good to take its just "oh well i have to take something and this at least does something even if its not great". the only time the tree feels actually decent to take is if you're es because the only nodes it has on it that are good are es
>movement speed vs map size vs density ratios are still terrible and always will be, sprint does not fix any of this
>out of 4 acts of the campaign, the only reasonably decent one is 4, the rest are all legitimately terrible
>jonathans retarded focus on 5 button skill combos to just clear basic packs of monsters and conditional bullshit with windows of a few seconds meaning that you aren't actually playing the game outside of those windows, you're just setting it all up most of the time so you can play for 8 or less seconds, its the exact same shitty design as stagger systems in every other game where when they're not staggered you get 90% damage reduction
>STILL missing 60% of classes and 70% of ascendancies
lazy shit game
>>
Just give me Templar and flails.Tired of fucking warhammers.
>>
GGG really thought it was ok to leave melee players with maces for a year+
>>
>>727720710
melee? how will you cast LA with melee?
>>
>>727720237
The only thing that was significantly nerfed were autobombers
>>
>>727720597
>>maps are entirely garbage dogshit layouts
This, the level design is complete ass.
>Tiny corridors that make movement horrible
>Getting stuck on ground decorations that inhibit movement and you can't see them because of all the spell effects on the ground
>Some maps are literal linear corridors
>The only good maps are the open fields but still they have to put shit all over the ground to block you, also enjoy your CPUs asshole being torn in half
>>
>>727719074
>can't even regonise what's AI and what isn't

THIS NIGGA THINK THE ANIMAL DOOR HURRICANE VIDEOS REAL
>>
>>727719517
> being able to craft near perfect items very early just makes the rest of the grind incredibly boring
>rest of the grind
>rest
> of the grind
I dont think you are playing this game for the sake of the game.
>>
>>727720783
LA DE and ED Contagion Lich are the only 2 viable levelling builds
>>
>>727721047
>cats that arrive at your doorstep before blasting water at you like an industrial fire hose aren't real because people on the internet said so
meds
>>
>>727719074
I know this is "hand-waive" posting but you're still legitimately stupid.
>>
>>727707594
How is he wrong? It sold millions
>>
>>727719851
They pay for bots. Yes. Botviews.
>>
>>727719851
on paper PoE2 should be very good, and that's why people keep giving it second/third/fourth chances. GGG did very well with PoE 1 so that's why its a bit of a surprise that PoE 2 is kinda lackluster atm.
>>
>>727721110
>I dont think you are playing this game for the sake of the game.
???? you are playing an arpg, the progression of your character is important to the game and if the game blows it's load when you hit yellow maps why would i keep playing. ESPECIALLY in poe2 when there is literally nothing to do in the end game. the uber bosses are easier than poe1 bosses and there is only 2 of them. what the fuck is the point of this post. i don't just enjoy mapping i enjoy the process of making my characters stronger.
>>
>>727707431
basically this. The game is empty and poorly fleshed out. There are a ton of fundamental design issues they don't want to address and will take years to concede on
>>
>walk along
>Entire screen explodes
>Walk along
>Entire screen explodes
>Walk along
>Die instantly to invisible ground effect despite having 6k ES and 2k life

This is the endgame gameplay in a nutshell
>>
>>727720008
I think Diablo IV is two tiers above PoE2 right now as a whole experience.
Aesthetically, I like PoE2 better, but I can't deny that DIV is more engaging with its story, skill tree and combat.

I don't have any nostalgia for either series either, or ARPGs. I even think diablo 2 is mediocre.
>>
>>727720597
durrr why'd you make the AI write this
>>
>>727713171
0.1 was the most braindead, easy patch of the game thoughever
>>
>>727721298
>the progression of your character is important to the game and if the game blows it's load when you hit yellow maps
What progression? There is no progression in this game. By the way, the only people maxxing out their gear in a week are the ones with thousands of divines. People aren't quitting because they're able to craft good gear, people are quitting because there's nothing to do with the good gear, and good gear consists only of rare fucking items with random affixes, JUST LIKE DIABLO 3 WHEN IT RELEASED
>>
>>727720597
>speaking of the tree its the biggest downgrade from poe1 in the entire thing, all the nodes are unintersting, you're just running around grabbing dogshit stat bonuses for 80%+ of your tree

BRO THERE ARE SO MANY BUILDS IT'S SO DEEP
THE GAME IS DEEP WHEN YOU GET INTO IT
THE BUILD VARIETY IS SO DEEP

THE VARIETY OF DEPTH IN BUILD DEPTHS IS SO DEEP THAT I'M DEEPTH IN DEPTH AND DEPTHENED ON BUILD DEETS
>>
>>727714090
>always the "cant play with 2 buttons arguments
poe2 is much slower and less button intensive by a long shot. Someone help me understand this shill talking point?
>>
>>727720597
they're just taking too long to release shit. They say they want to release by the end of 2026. Did they mean 2036?
>>
>>727712530
Pretty much, game has been lacking a consistent vision since 2017
>We want the combo gameplay
>We don't want cooldowns
>We want slow gameplay
>Not too slow, it should still feel like path of exile
I think they want to appeal to too many players, one of those a game for everyone is a game for no one moments
>>
>>727720597
>out of 4 acts of the campaign, the only reasonably decent one is 4, the rest are all legitimately terrible
>have to play it all again by design

I think Act 2 and 3 are horrendous. They were clearly padding it out so that early access had more game to play.

If it stays like that for 1.0, ho boy.
>>
>>727712624
>chills
heh, yeah
>>
>>727721275
The chinese or the maori
>>
>>727721618
>less button intensive by a long shot.
most poe1 builds consisted of a bunch of passive auras, 1 main damage skill, and then 1 movement skill.
>>
>>727721290
>on paper PoE2 should be very good

The core problems with the game all boil down to this one sentence.
It's Demons Souls x Diablo. It's the perfect marriage in people's minds.

But then...
>>
>>727707231
Are you retarded
>>
>>727721824
GGG is owned by tencent. Ofcourse, chinese bots. Same with FunCom - tencent owns them too.
>>
>>727721339
Meh
Diablo 4 sucks
>>
>>727721869
Isn't this exactly the same in poe2 except we're trading the movement skill for an high damage AoE skill?
>>
>>727721703
This issue is caused by a lack of progression. Obviously in a game like this, by the end your character should feel like a God. But the game makes you need to be a god from like Act 2. If they just added more layers to the end game, they could put the god stuff right at the end, and have you build up to it.
>>
>>727721754
I hate act 1 the most. I like act 3 the best. 1 and 2 are shit.
>>
>>727721869
1 main skill, 1-2 movement skills, 1 guard/SHTF skill, auras, maybe 1-2 buff skills like vaal haste/grace. Unless you are running minions - then you have a few more.
>>
>>727721989
Diablo 4 is objectively the best ARPG. Poe2 COULD be the best one, but it's not.
Then again I haven't played Grim Dawn and Last Epoch yet so what's my opinion worth
>>
>>727721869
that's simply not true. You also have marks, brands, exposure skills, etc. The actual moment to moment combat is much faster and button intensive. This has a lot to do with the speed of the game, the need for positioning, etc.

Poe2 has none of that since your actions are rate limited by the sluggishness of the combat system. Even if you could come up with an example of a build that "combos a bunch of skills" (something you really can't do since 2's builds have all been one button slop including archmage, LA, and stampede screen explosions), you still are not performing as many actions per second since the game does not allow you to go faster.
>>
>>727721275
400k isnt an insane amount of people. Thats probably accurate.
>>
>>727721987
If that's the case, why not bot the game to higher numbers? Why sit at a few hundred k?

And if that is true, doesn't that mean they're running anti-shill operations on diablo and epoch to boost exile in the public eye?
>>
>>727721905
>It's Demons Souls x Diablo. It's the perfect marriage in people's minds.
But then they play it and find out that's a false narrative and the game is just poe 1 with less features. It never even tries to be like souls or Diablo 1.
>>
>>727707231
>What went wrong?
quite simple really. nigggers
>>
>>727720148
They disabled those ants because fuck you, you're not allowed to play minions that don't lag behind you with garbage AI.
>>
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I'm assuming that this is just some sort of retard spillover from a general in /vg/ because as a casual observer, it seems pretty obvious that Path of Exile 2 is immensely successful. The youtube videos have high views, the league cycles have concurrent maxes of over 300k putting it into the top 5 or sometimes top 3 most played steam games consistently, and most importantly the game isn't even released yet. You still have to pay 30 bucks to play the game. I can't even imagine what the player count is going to be when it's F2P.

Is this just Diablo 4 seethers?
>>
>>727719226
>>727721047
>>727721164
no same fagging is helping you schizo fag


it's not the paragraph or the grammar its
>However, the rest?

this is verbatim the structure AI cannot break away from. Also the overt clarification of the point while hitting it from multiple angles like a bullet point, then the post ends neatly. No irreverence, no insults nothing.

You are just a mentally ill brainlet you just can't tell how obvious you are and you are lying for literally no reason; It's embarrassing.
>>
>>727722159
Diablo 4 itemisation is just awful. It alone makes it complete garbage.
>>
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>>727707231
>let's just fuck all the numbers, enlarge the maps by 200% and cut monster density by 40% while also beefing up their HP
h-haha, yeah man... I didn't want to have fun anyway
>>
>>727722462
>this is verbatim the structure AI cannot break away from
And what structure is that? The English language? You can't even say what it is
>>
PoE2 should have been more of a Souls-like instead of a half-arsed Diablo clone with a dodge button. A third person camera, lock-on, the whole deal. Same with D4 to be honest, the top-down view brings nothing of value to the genre, it's merely a remnant of the past that is used to invoke feelings of nostalgia in boomers.
The genre needs to move past this archaic design to catch up with Japanese ARPGs.
>>
>>727716305
Light Pattern Games.
>>
>>727713952
You only say it's the point because you've had your brain rotted by campaigns that are complete dogshit. It's an inherently replayable genre since you can play the game with all kinds of different classes and builds so if the campaign is actually fun, you'll want to spend more time playing it.
>>
>>727722437
It's Poe 1 losers butthurt that their game on life support gets scraps of content from Poe 2.
>>
>>727722276
>why not bot the game to higher numbers?
To avoid suspicion. Its one thing to use viewbots, its another thing to abuse them, because if numbers are too good then someone will investigate. Just keep things under threshold.
Anon, companies these days absolutely use bots and shills to try and sell you the product or to influence your view on competition. Unfortunately, the best way is to disengage completely and not give a shit about them and their products.
>>
>>727722437
>retard spillover from a general in /vg/
They got so mad that we crashed their little carebear hugbox that they went to /v/ instead KEK
>>
>>727722634
I've only ever played Poe 2 and I know it sucks. Truth hurts, ching
>>
>>727721254
so did poe2. You can't have it both ways
>>
>>727722602
this but unironically
>>
>>727722437
worse, it's poe 1 players who insist that the peak of the ARPG genre is holding down one button for 500 hours
>>
>>727722295
You can't say that bosses like The Count aren't a good boss fight. If that fight had a third person behind the shoulder camera and someone told me it was from Bloodborne II, I'd believe them.

But that's the entire problem, Souls combat is for 1on1 engagements, for bosses.
When I play poe2, it feels like the one hallway in Dark Souls 1 in the undead parish upstairs with all the undead, (you) know the one.
>>
>>727722789
Now do a breakdown by region. How many of those were from china?
>>
>>727721754
They should add some sort of campaign skip. You do it once and then you can skip it. The desert area is such a fucking slog it's unreal.
>>
>>727722437
this thread actually caused some retard to have a massive meltdown in /poeg/
>>
>1 year after early access
>only melee builds are unga bunga slamming over and over again
>still sucks anyway because melee is awful
Amazing work dev team. Game should be ready to launch by 2045.
>>
>>727722437
what kind of argument is that? im sure D4 has similar numbers and that game has monumental issues
>>
>>727722437
>The youtube videos have high views, the league cycles have concurrent maxes of over 300k putting it into the top 5 or sometimes top 3 most played steam games consistently

Anon said Tencent bot the views and count, like how they did with Baldur's Gate.
>>
>>727722795
>taps Lightning Spear and Lightning Arrow sign
You don't even have to stop moving in 2 to do what you're accusing 1 of.
>>
>>727722990
I agree, Path of Exile 2 is as successful as Baldur's Gate 3
>>
>>727722295
>never tries to be like souls
Oh no, it did try to be like that. The count boss fight is the best example of it. When i saw it and played it, it was the case of "did they rip this shit from bloodborne?" for me. Everything - retarded music, movesets, rollslop, second phase.
Souls slop works in 3rd person, not in isometric perspective.
>>
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>>727722983
>im sure D4 has similar numbers and that game has monumental issues
>>
>>727722462
Yes Anon, I'm sure the AI is going to put an @ typo symbol at the end of its post and formulate its points like that.

If you can get an AI to write a critique like that, well done.
>>
>>727723094
i wonder if there's a single person who will see this post and not immediately know what's wrong with it
>>
>>727723094
Thats via steam. How many are playing D4 through blizzard launcher?
>>
>>727722990
>Tencent bot the views and count, like how they did with Baldur's Gate.
Don't do drugs and post
>>
>>727722437
>Path of Exile 2 is immensely successful
HAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHHAAHAHAHAHAHAHA
Path of Exile 2 is going to die before it ever releases at this rate. They keep nerfing players and the community is starting to hate GGG. They would be lucky to have even 30k players on release.
>>
>>727722952
>try out melee for the first time ever
>constantly body blocked
>constantly pushed around
>somehow always slowed to a crawl
>sometimes get randomly one shot from seemingly nothing

Never fucking playing melee again holy shit
>>
>>727723094
>steam numbers for a blizz game

come on you're smarter than that
>>
>>727723094
based retard
>>
>>727723094
Show Last Epoc
>>
>>727707231
They didn't add 2h swords.
>>
>>727722462
I can't believe we're at the point now where people are calling out longform posts for being AI formulated because they can't refute the content of said post.
>>
I’ve been playing Path of Exile since beta, back when there were only three acts. Over the past decade I’ve spent more than $1,000 on supporter packs, and after not playing since Affliction I returned to this league with four goals:

Reach level 100 as a two-handed Flicker Slayer — done.
Farm a Mageblood — done (I can afford a double-corrupted one).
Complete all league challenges — currently 30/40.
Finish achievements, most of which are hardcore-related — well within reach.

With that background, I tried Path of Exile 2 and quit after three acts. Here’s why:

Characters: In PoE, every character feels distinct and archetypal, with strong personalities that make you care about their journey. In PoE 2, the ones I played felt bland and generic, closer to Diablo 4 than PoE.

Movement Speed & Maps: The maps are far larger yet emptier, while movement feels sluggish. When the game launched the fast right righteous fire mobs auto bricked most builds during the campaign because you couldn't get away from them.

Flasks: Flasks were one of the most innovative mechanics in PoE, adding utility and depth to builds. Their removal strips away customization and makes the game feel less dynamic.

Passive Tree: The tree used to be a tool for solving build problems. In PoE 2, it feels restrictive, part of the problem rather than the solution.

Conclusion: PoE 2 doesn’t capture the essence of Path of Exile. It feels slower, heavier, and more like Dark Souls than the fast, complex ARPG that defined the original.
>>
>>727710603
By your metric, every single player game in existence is a failure.
>>
>>727723094
every one of these threads has a drooling retard that doesn't understand that the steam numbers for D4 don't include battlenet or console players that are probably ~20 million or so sales since launch
you're just incredibly stupid
>>
>>727723094
>blizzard game numbers on Steam
so realistically D4 has like 4x the number of players as PoE 2? not sure how this helps your case.
>>
>>727722930
A lot of the issues would be taken care of if they got rid of the loading screens, the rp sections and the retarded animations.

In D2 (25 years old) you can literally just walk to the end of the act from town if you want, with only the horadric staff and khalims flail getting in your way. Or you can just take a tp from someone else to the end of the game.
>>
>>727723176
Sadly, he's really not. This is the level of discussion taking place in the PoE general every day. Brown people even have the nerve to pretend spending 30 dollars on a game means they are now honorary whites.
>>
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>Path of Exile 200k below peak concurrent player count
>>
>>727722846
how many of those millions of sales from diablo 4 are from china??? what's your point?
>>
>>727723146
>>727723148
>>727723176
>>727723179
>>727723308
>>727723315
Nobody likes using Battle net. At best it has as many players as Steam, which is still fucking worthless considering that it's the very end of Poe 2 league and the game is still not f2p
>>
>>727722481
>Diablo 4 itemisation is just awful

What's the bad part of it? The aspects? The item level rates?
I would argue that getting an unidentified wizard robe drop in poe2 when you're a merc is way worse.
>>
>>727723156
>community is starting to hate GGG
Like the community for PoE 1 has done anything else than hate they're all a bunch of retards
>>
>>727723375
oh lord he's actually retarded
>>
>>727723375
you are retarded
>>
The other anon is right, this actually does feel like that Baldurs Gate 3 schizo who insists that game is not successful. You would have to be insanely retarded to think PoE 2 isn't successful.
>>
>>727723170
>Do trial of sekhemas as melee
>2.5k life 85% armour
>Random ranged mobs in level 4 off screening me with barely visible projectiles that remove 1/3rd of my honour per hit
>>
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>>727723438
>>727723449
Diablo 4 can't even get 40k views on its new season trailer. How do you explain this?
>>
>>727722602
When you think about it, Demon's Souls IS the evolution of the genre. That IS Diablo III.

The whole crux of the ARPG genre comes down to a crazy nostalgia for Diablo II and a weird dopamine rush of PoE1's endgame loop.

The problem though is that if you keep the density of enemies but pull the camera closer, then you're going to end up with something between God of War 2018 and Ninja Gaiden 4.
>>
>>727709830
Imo they should make the atlas like a StS playthrough or similar. Branching paths with maps, bosses, mechanic maps etc, non combat events, ending with a major boss, and each act gets much harder. A roguelite progression.
>>
>>727723264
Good to know ChatGPT
>>
>>727723170
making a deliberately slow game means melee will be bad forever.
>>
>>727723356
That is a bot post. Guaranteed.
>>
>>727708452
Unbelievably based and correct post.
>>
>>727723538
>You would have to be insanely retarded
The PoE community plays one of the easiest games that exists and still need step by step guides made by their favorite streamer idols to get beyond campaign
>>
>>727723375
You are a certified retard.
>>
>>727722676
Let's say that's true, then why don't Blizzard engage in the same practice? Diablo IV's new League/season has 30k views.
>>
>>727723652
it's a casual game
how do you explain that the game made more than a billion dollars in less than a year if no one plays it?
>>
>>727723438
>>727723449
>>727723783
cope
>>
>>727723663
I'd much rather have fewer enemies on screen with meaningful interactions instead of mindlessly plowing through hordes of canonfodder enemies.
>>
>>727723663
>When you think about it, Demon's Souls IS the evolution of the genre. That IS Diablo III.
Glad to see other people are coming around to this fact. The Souls franchise is to Diablo what ocarina of time is to 2d Zelda. It's the actual evolution of the genre into 3d.
>>
>>727723727
I assume you're talking about the guy who brought up chinese numbers
>>
>>727707231
>create game in genre of grinding loot
>make it slow as shit so you can't grind loot
??????
>>
>>727716234
nta, yes, the campaign is very fun and i make new hcssf characters all the time. it is satisfying and will only get better, the endgame is too retarded due to hyperscaling items atm.
>>
>>727723773
>taps LS/LA sign again
>>
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>>727722930
What makes it worse is that there's no intrigue or downtime in the story, so the desert just fucking makes you fatigued.

make the Asala girl suck your dick or make her dump her backstory to give some emotional tie to the area. You got plunged into the next map and there's no breathing time.
>>
>>727707231
PoE 2013 player here who called Chris a retard. I dont know its just not fucking fun. It feels like the amazon punkished slop game. I dont even want to play it anymore.
>>
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>>727723805
Whales
Shitty collabs are literally the most popular part of Diablo 4
>>
>>727723678
Learn how to read.
>>
>>727723915
>taps LS/LA sign again
Wtf does this mean?
>>
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How is it even possible to make a playable dragon this lame?
>>
>>727724052
whales play PoE 2 as well but it hasn't come anywhere near to making a billion dollars
you're totally delusional
>>
>>727724036
Poe 1 sucks so your opinion is irrelevant
>>
>>727707358
I heard they are increasing console performance?
>>
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>oh, act 4, with the Karui?
>Let's make a Warrior and see how the character reacts to meeting his own kind
>....
>Nothing happens....

This game is bare bones in more ways than the gameplay. They have prebaked characters you roleplay as but there's hardly any roleplaying or immersion at all. What's the point? It just makes the campaign stale.
>>
This faggot game still doesn't have a working armor stat who the fuck are you shit eaters
>>
>>727713445
Campaign is the only real fun of playing an ARPG
>NOOO I WANT TO GET TO ENDGAME AND DO THE SAME MAP WITH BARELY ANY PROGRESSION OVER AND OVER AGAIN!
>>
>>727724106
Wtf is wrong with this? Looks decent to me
>>
>>727723785
I dont know anon. I dont care either.

If you ask me, i wish D3 and D4 were never made because the artstyle and item art are abominable, so are the stories and whatnot. Its like with C&C4 - games that should not exist.
As for PoE2 - its shit, should be nuked to hell along with Jonathan and Co. PoE1 should be reworked to have a second campaign which starts after cleaning Atlas, with trade removed entirely from it, and game being balanced around solo play, and endgame being atlas after 2nd campaign along with arena challenge where players can pvp OR do something like hall of grandmasters where you fight against other player's chars that hit lvl 100 and got retired as grandmasters.
Also, isometric action games such ass. They should be all remade in first-person, in 3rd at most. Isometric should only be for RTS or low-budget/effort RPGs.
>>
>>727715178
>Devs say cosmetics not enough to support future development
Didn't this game sell like crazy when it first entered the "first" EA release? Then after that they pretty much abandoned the game and then released a minor update and called it "release"?
>>
Diablo franchise is so dead that it doesn't even have a general on /vg/
>>
>>727723386
>community hates ggg

I enjoy poe2 with every update more and more, so does my friend group. PoE1 niggers are not the community.
>>
>>727724124
>whales play PoE 2
Most people who play Poe don't even know where the shop button is, while Diablo 4 literally forces you to look at this crap.
You still haven't explained how Diablo 4 is so irrelevant in the public consciousness. Nobody gives a shit about it, you won't see threads like this for Diablo 4.
>>
>>727707594
I still play and enjoy D4, especially after the expansion. PoE2 was fotm for idiots that thought it was THE definitive Diablo killer or whatever, only to find it was an unbalanced mess that they’ve spent months trying to unfuck (and failing).
>>
>>727723264
I have a different experience, poe1 is limited and all builds are the same you just scale differently due to all the overlapping nonsense. Flasks are annoying and you end up doing the same stuff in most builds.

PoE1 is far from the S tier game, otherwise people would not cry about no new league when people play old arpgs without updates (or other games in general) and have a lot of fun with it.
>>
>>727724168
Warrior is not Karui. He is their distant descendant. We need to wait for Marauder because he is a real Karui and will most likely have unique lines like the Sorceress in the desert.
>>
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>>727724106
>get slowed becasue every mob has infinite slows
>get out of dragon form before you even get a hit off
>>
>>727723384
Not that anon, but I've played quite a bit of D4 to know that Aspects are the issue, as well as stacking multipliers
If you want to play with, say the Rogues Twisting Blades skill, you have to use the Aspect that both gives damage and makes the blades rotate and fly back at you if you want to do meaningful damage since Aspects combine both functionality, utility and damage.
Supposedly the devs want to rework the skill twig to move power from Aspects to create an actual skill tree, fuck knows when that's gonna happen

Also an issue with items is that the affix rolls are homogenized in the endgame so items are of similar power levels
Tempering helps with variety but it's a guaranteed system despite how much customization it offers so it's more of a one and done thing when you get the stat roll you want
>>
>>727724323
>Most people who play Poe don't even know where the shop button is
lol, just press M or ignore the green $ sign above your skills. LOL.
>>
>>727724183
The campaign is fun once, maybe twice
>>
>>727724426
can't wait to play it in 5 years
>>
>>727724286
I used to think this way too, using 4chan reply counts for how successful a game is.
Then I realised that entire /vg/ threads are kept alive by one single person who sits in the thread 14 hours per day.
>>
what are some other recent games (in the last 10 years) that are like diablo, POE, and last epoch?
>>
>>727724420
>Warrior is not Karui. He is their distant descendant
Yes he is Karui
>>
>>727724168
Back in PoE1 when it had 3 acts, each char would say things when killing bosses and end-of-act ones, and would comment on certain events. Nope. After act 4 got rolled out - nothing like it except for some exceptional instances. They did not want to spend money on VA.
>>
>>727724323
i did explain it retard
it is a casual game
hardcore gamers hate it
they are the people that obsessively watch youtube clips and twitch streams
the dad that plays for an hour on a console after work does not have a second monitor to watch youtube or twitch while he sits on the couch plus the game is designed to not need to develop parasocial relationships with content creators to understand it and have fun
this is all probably beyond you, because you are very, very stupid
>>
>>727724542
That's makes it sound even worse since they don't even have a single person to do this.
>>
>>727724106
i hate how poe2 overtunes shit before anyone even gets to use it. you just KNOW this is gonna suck ass.
>>
Wasn't poe2 supposed to come out this year? Seems kinda shitty to have seasonal bullshit when you dont even have a complete videogame yet.
Does the game even have fucking swords in it yet?
>>
>>727724494
But running the same map with close to zero progression for the 1000'th time is more fun? There's a reason why everyone just comes back to play every PoE 1/2 patch for a few weeks and stops playing.
They do the campaign and stops, because the endgame is shit and has always been in PoE
>>
>>727724579
Grim Dawn
>>
>>727724420
>He is their distant descendant
Wrong, PoE2 warrior is Karui but was taken in as an orphan to the Ogham blacksmith so he doesn't know the Karui ways.
>>
>>727724458
>If you want to play with, say the Rogues Twisting Blades skill, you have to use the Aspect

But don't we have the experimentation for builds in the genre wrong? A good aspect is meant to be something you build the character around while progressing, not something you try to fit in to a predefined meta build idea.

It's the same concept as Yugioh. You're not really supposed to have 17 ultra rare dragon cards, you're meant to be a kid on the playground who got lucky opening a pack and built his deck around that one ace card.

That's the spirit of random loot and aspects linking into your skills.
>>
>>727716234
>gonna have to play through the campaign again in 2-3 seasons regardless
>would you rather it be press 1 button and drag yourself through it mindlessly or would you rather it at least POTENTIALLY be engaging and dynamic
gee boss iunno
>>
>>727716305
No Rest For The Wicked is attempting to be what PoE2 0.1 touted itself as. I haven't played it in a while though as they keep significantly changing various systems and I'm waiting to see what they settle on. Could be great, might be shit.
>>
>>727724658
You gotta believe in the vision bro, this will be sick for the early game. It's just that the vision of extremely slow and measured combat completely breaks down by the time you reach Act II, invalidating almost all items and skills. I'm sure they'll fix it by release... right?
>>
>>727724631
That doesn't make any sense. How come other popular casual games don't have this problem?
>>
>>727724649
Semi-serious post, the reason is because there's no sex appeal in Diablo IV.

People who post in a thread for 16 hours a day need a sexual component to focus on, and if it's not there they'll leave.

That's why, if you got to the Blue Archive general for example, there will be about 4-5 of these people in the thread. That's why every gacha game general can sustain itself.
>>
>>727724078
They don't know either.
>>
>>727724323
I pressed M for a map, motherfucker, not microtransactions. I had to rebind that. You're fucking full of it anyway, nobody is grinding this game without a good amount of stash tabs.
>>
>>727724818
>No Rest For The Wicked

I know nothing about this game, but I'm watching some Youtube gameplay
https://youtu.be/Bji6I0vKwag?t=212
and that's exactly what combat in poe2 should be like. heavy but less enemies to focus on.
>>
>>727717578
>You can’t meld Dark Souls and Diablo II combat it just work outside of boss fights.
People actually read this ESL slop and mistook it for an AI?
>>
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For me what I hate the most about endgame is all the busy work shit I have to deal with and all the hidden crafting mechanics.
I mostly just do HCSSF each season, clear the campaign and do maps until I get bored.
The moment I reach maps the enjoyment of the game tanks down.
>>
>>727723538
>Baldurs Gate 3 schizo who insists that game is not successful
Except it is empirically evident that BG3 is massively successful.
>>
>>727724787
Right, but the issue as I said is that Aspects are all in one while the skill twig barely gives the players choice.
If they rework aspects to be something else, and then move the functionality and utility to the skill tree to give players more autonomy, it will increase player interaction with their builds.
Currently most skills have 2 node choices on the skill tree for any skill and then aspects add on to that
The issue being is that Aspects are external so there's little feeling of choice - you want to do damage then you have to use it
If they expand each skill choice you make with it's own sub branch of choices and damage passive dumps it would be a entirely improved system or you're just playing the way the devs want you to (Aspects)
>>
>>727724631
>the dad that plays for an hour on a console after work

this is me btw. I don't even know what the endgame is.
>>
>>727725139
nobody read it they just looked at the length and formatting and skipped
>>
>>727707231
>johnathan
>>
>>727725013
>>727724078
2rists playing dumb again. Your game had 60% of players using Lightning Spear in 0.2 and then 40% using LA in 0.3. Stop playing stupid, stupid.
>>
>>727724836
what game do you count as casual and popular to compare?
there are less than 20k people watching ea sports fc 26 on twitch, you think that means that noone owns or plays the game?
5k viewers for NBA2k26, you think that game doesn't have people playing it every day?
>>
>>727722795
you currently have to press more buttons to play poe1 than you do have to play poe2
>>
>>727725210
How were you getting your Frenzy Charge for Lightning Spear bwo?
>>
>>727725261
>have to press more buttons
hmmmm
>>
>>727725147
>HCSSF
Why would you do this to yourself?
>did SSF during merc league
>one basic item i needed to complete the build refused to drop
>reached T16 maps
>gave up because build is 50% of potency
>decided to try and mess around with mercs
>they absolutely job to even basic mobs
>mercs that were powerful were nowhere in sight even though i fought every single one of them on pretty much every map
This game is not balanced for solo play, much so HC.
>>
Every time I open a D4 video on Youtube all the comments are filled with doomers.
>>
>>727725159
I think that's the wrong approach because it's an information overload outside of the endgame.
I don't know if their season 11 will change this, but having ever aspect open to a new player at the early/mid game can't be good, it's too confusing.

I mean look at Poe1/2's tree. It's ridiculous for new players.
>>
>>727725525
It takes a while to learn what you can get out of the tree and exactly how some modifiers work but in general investing into damage and defenses is pretty straight-forward. It's more just opportunity cost that you don't know about.
>>
>>727725452
Let's see if this is true.
>I honestly feel like the majority of players who would have been up in arms about this quit the game seasons ago.

ah there we go. four comments in
>>
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>>727725347
>curses
>movement abilities/blink
>divine blessing if your build uses it which a lot do
>vaal molten shell for bosses if you use it
>flasks because there is often times you don't want them to auto proc
poe2 has more buttons to press during the campaign but after that most builds are automated or if you are playing lightning spear you just need to press 1 other button to generate charges.
>>
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>>727725351
>Why would you do this to yourself?
This is why
>>
End game feels pointless. Sick of minigames just being slapped on. Is this how poe 1 is?
>>
I like how these threads turn into ARPG threads because the genre is smaller than everyone thinks.
>>
>>727725689
>curses
>divine blessing
>vaal molten shell
>flasks
Every time a PoE 1 players say that they push buttons my disingenuous cunt detector goes off it's never wrong
>>
>>727707231
>Can it be fixed at this point
Yes, all the content will be back ported and merged into PoE1 when it flops.
>>
>>727725974
>all the content
Lmao
>>
>>727724818
>>727725112
>no roadmap

Nice abandonware
>>
>>727725952
That's how every ongoing/online game is. It's a themepark.
>>
>>727726046
I don't know, I think Median XL had the best progression of any game I ever played
>>
>>727725965
My last 3 PoE 2 characters has only had 3 buttons to press. My last 10 PoE1 characters has had 6+
>>
>>727725965
as opposed to poe2's what? i've probably played more poe2 than you so i doubt you have even played this mythical combo build that uses multiple buttons.
>>
>>727725952
this is every popular gacha game
>>
>>727707480
This, it's a noticeable upgrade from PoE1 in terms of visuals and pacing, it just needs more "stuff". Personally I wish they'd treat it more like a true beta and not attempt the league nonsense just yet but it is what it is.

PoE1 in 2025 is a joke, it's no longer a game.
>>
>>727725796
>posts anime image
Oh the irony.
>>
>>727725952
in poe1 you pick the mechanics you want to do based on if you need the items from it or if you want to sell from it.
>>
>>727726119
Based mxl chad
>>
>>727726123
>My last 10 PoE1 characters has had 6+
And I'm the emperor of the universe Slorpo
>>
>>727725961
>genre
Sub-genre. Much like looter-shooters are a sub-genre of shooters.
>>
>>727708452
Trvke
>>
>>727726212
>Mechanics
That's boring
>>
I have 1000 hours in Poe 2 and haven't seen a mirror or lock drop. How many more hours do I have to play to see one?
>>
>>727726285
When I want to do pinnacles with the piece of shit that is Nuro's Harp I need to pull out as much multipliers as possible. I like doing endgame with weak items or skills.
>>
>>727726597
i have 3000 hours in poe1 and i got my first raw mirror drop 2 leagues ago
>>
>wow this new patch looks fun i should try it out
>start playing
>reach act 3
>realize how much i hate playing through the campaign
>quit
>>
>>727708452
Such a shame that the incessant screeching from the subhuman retard community of PoE 1 caused the devs to doubt themselves
>>
>>727726597
at this stage of the game a few thousand hours for a mirror to drop naturally, its just pure luck.
it took almost 10 years for poe1 to get to the point where there was enough monster density and loot multipliers to farm raw mirrors.
>>
>>727708452
Get this man a TRUE.

I want to play a game, not invalidate it as I watch netflix. For a long time now the fun in PoE1 has been setting up a build, not actually playing it, because the gameplay is 1 click screen deletion as you dash around at mach 4. Yes you are right that does hit the dopamine receptors but it's not much of a game any longer, I want to see the enemies I'm fighting and act accordingly, I want to actually fight enemies too instead of snapping them out of existence 400 times a second.
>>
>>727726695
This with literally every content update except that put a naked lady in and it draws me in
>>
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me just patiently waiting for the grim dawn expansion
>>
>>727726695
I like the campaign, it gives the gameplay purpose and direction. My only complaint is that act 1 is too short and I wish we had more of that haunted forest theme for it.
>>
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>>727713445
>>727713526
>>727713713
>>727724183
the campaign is retardedly terrible after act 1 and act 2 is an alt graveyard, congratulations you have shit taste
>>
>>727726648
8000h since closed beta and not even a mirror shard
>>
>>727726906
watch the interview chris wilson did with the ceo of crate, you will be waiting for a long long time.
that guy is just chilling and they are taking their sweet time.
>>
>>727726971
Sorry but the campaign is fun, no I don't want to run 24/7 10000 tickets low grav instant respawn Ledge to level up.
>>
>>727726971
Act 4 is the best act in the game. 2 and 3 are compete dogshit. Huh that sounds familiar, looking at you D2.
>>
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>>727708452
>Zizaran cried in an interview
That's another thing GGG needs to cut all streamer contact with the company. Disgusting leeches every single one of them
>>
>>727726695
they should just let us skip campaign like d4
>>
>>727724106
this would be infinitely better if you were fly the whole time and dropping rocks or sptting fire as your basic attack. Who wants to play as a fucking wyvern that melees shit? At least make it shoot out some bone spikes from it's arms or something. They just keep recycling shit from poe1 because that's all they have
>>
>>727726960
>My only complaint is that act 1 is too short and I wish we had more of that haunted forest theme for it.
I wish they would remove the hunting grounds and replace it with that, it doesn't fit with the rest of act 1 thematically. It looks more like a jungle, with bright green, pink thorny vines and sandworms everywhere? Come on now
>>
>>727727252
you should stick to d4
>>
can they just make it free now. I wanna play a druid or a monk.
>>
>>727726204
Anime site tourist
also
>2hu
>anime
>>
>>727727252
no but they should make the areas 50% smaller and give 100% more experience
>>
>>727727295
for the new league there will be a free weekend so you can try the game but the game is like 100 gigs
>>
>>727727296
The weeb copers who still call this an anime site when it hasn't been one for 15 years are the worst posters by far.
>>
>>727727380
>100 gigs
Bwuh.
>>
>>727727295
They would have to redo the majority of their assets and drop their GI implantation.
>>
>>727727262
Yeah I could get behind that, it sits at a crossroads between a dark forest, village/farmland outskirts, and cursed dark magician stick town, it really should be something other than what it is.
>>
>>727727296
>anime site
Fuck off back to /a/ or whichever weeb shithole you crawled out of and stay there.
>2hu
>anime
Same shit to me.
>>
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I'm so sick of desert levels in arpgs
>>
>>727727532
Fuck deserts in general.
>>
>>727727295
No, I hope it's never truly free.
>>
>>727727532
I think we should have more deserts. And sewers.
>>
>>727707231
>Gets bought by China
>Goes to shit.

Big surprise.
>>
>>727727754
they got bought by china 7 years ago.
>>
>>727727754
>>727727893
how will anon squirm his way out of this embarrassing revelation
>>
>>727727893
7 years ago?
>2018
Yep, about the time PoE1 went to shit. Technically, it went to shit with 2.0, but it was Bestiary league that started it in earnest.
>>
>>727728073
sure, poe1 peaked with torment league.
>>
>>727727532
Give us a tropical zone with the beach and all it's always the same drab garbage in all these games.
>>
>>727727081
I believe the first release date they've given was 2024, and now it's the first half of 2026 pinky promise, so it has been a long time already.
>>
>>727727532
I really like poison swamps...
*thinks about getting poisoned*
Ah~ dame
>>
>>727728215
Torment, Breach, Beyond, Perandus. Talisman was meh. Tempest was meh. Warbands could've been great. Legacy league was the last good league.
>>
Does the story get good in this game?
>>
>>727707231
They wanted to make another game like PoE1 but killed all possibility for build diversity by simplifying the damage calculations. And they made a crafting system thats significantly worse than the first game that makes early gearing quite painful.
>>
>>727727389
it stopped being a real side when we could no longer fap to real bare cunny.
>>
>>727729218
I think they explicitly said they don't want to make another game like PoE1.
>>
>>727724709
The people that do that clear the campaign in 5-10 hours and spend the rest of the 2-3 weeks in maps.
>>
Why does this game have a cash shop if it's early access?
>>
>>727729339
What I meant by that was a 4 month cycle live service game. You're going to have worse retention in 2 then 1 because there's basically 2 builds to play every league and you'll do everything you want to do in the first week. You already see it with the steam charts.
>>
>>727729482
Early access is just a label to use as a defense when you do stupid shit with your game. If you can pay for it, it's out
>>
>>727707358
The zones after act 1 begin to be way, way too fucking big, and it kinda gets worse and worse as the game goes on. I'm convinced it's part of Jonathan's philosophy that "average" players should be exponentially behind elite players, because the zones are honestly just a trap for non-max-zooming-focused players.
>>
>>727729482
why wouldn't it have a cast shop? poe1 had a cash shop in early access, last epoch had one, i imagine most games that sell mtx have cash shops in early access.
>>
They caved to POE1 players and made it mindless slop.
>>
>>727729959
It was already like that when it first launched. You just sucked at the game back then. I was phasing the campaign bosses and one button clearing zones.
>>
Whens the new league launching?
>>
>>727729959
>Why is this sequel to PoE like PoE? Jonathan told me it was going to be like Elden Ring
This shit is hilarious.
>>
>>727729563
Well yeah it's unfinished, what do you expect? Did you think it would release day 1 with 10 years of content?

fucking retards I swear
>>
>>727730671
No. It's the damn damage calculation simplification. You have only a tiny handful of more damage multipliers and you pretty well have to take most of them to do late endgame, and 95% of them are for lightning damage. The passive tree is compete boring dogshit in this game. 80% of the skills in this game are useless, it isn't for a lack of variety.
>>
>>727731153
>Unfinished game is unfinished
damn, crazy
>>
>>727707231
It's not even out yet?
>>
it honestly is crazy how much better lighting arrow deadeye is compared to everything else in the game
>>
>>727713952
fucking this, the endgame is better in every way and is the same in 1
>>
>>727732464
It's so weird how /v/ doesn't get this. Why?
>>
>>727732701
I think people are being obtuse on purpose, to push their own agendas.
>>
>>727732701
They do it on purpose because >>727732870 they already have their opinion set it stone and just want to argue or create drama. You have to remember that poe2 isn't technically F2P yet so that whole crowd is obviously mad, it's not poe1-2 so that crowd is whining, and it directly competes with a Blizzard product so that invites more mentally unwell people into the fray.
>>
>>727724128
Well at least it was good at one point unlike path of dogshit 50% 2025 release oops sorry not even swords in 2025 2
>>
>>727732464
Once again it's not that it's unfinished. It's the core philosophy. I know you're probably one of those retards who only ever follow a build guide, but theory crafting for this game is fucking terrible. They need to completely scrap their passive tree and remake it again from scratch because dropping all your passives into 10% increased damage isn't even remotely fun.
>>
>>727727295
Still missing 2 acts, 5 classes, a bajillion ascendancies, and in the time it takes for those to be added they'll also probably rework endgame several times and add like 10 league mechanics.
>>
>>727733175
Is the passive tree finished anon?
>>
>>727707480
nice job paying to beta test retard lmao.
>>
>>727733481
>paying
Didn't spend a single cent
Cope with your false narratives faggot
>>
>>727733360
And weapons like swords too
>>
>>727733436
No. But you don't get it. It's the core design of it. If they don't scrap their thought process for it, it's going to stay terrible. They've had 3 major revisions since the first launch and they haven't made any attempt to fix it, they just keep adding more of the same boring shit to it and I dont see them addressing it for long artery after launch. PoE1 came out of closed beta into open beta with a passive tree that was in a far better state than this will at 1.0.
>>
>>727733818
>PoE1 came out of closed beta into open beta with a passive tree that was in a far better state than this will at 1.0.
not really
>>
>>727734120
I'd say being able to diversify your points is a significant improvement over the shit we have right now.
>>
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>>727733774
Oh yeah, swords, axes, flails, traps (whatever those end up being) daggers probably. But those will come with their respective class, that's actually a thing I dislike about the game, in poe1 there's attack skills that can be used with multiple different weapons, in poe2 there's no such thing yet, and probably never will because they don't want to reuse animations, or at least that's the reason I remember them giving.
>>
>>727734232
Good use of time
>>
>>727734302
I feel like they could just crate new animations for the skill with a different weapon. I know they probably won't do that until 2.0 or later, and I really hope they do because weapon locking things feels terrible.
>>
>>727734225
almost every build in early poe pathed to the scion life wheel.
>>
>>727734576
Scion didn't exist anon, and all builds started in the center like in poe2.
>>
>>727734660
scion was added in 1.0, that wheel almost always existed. and classes always started in their respective areas.
you can go look at every change the skill tree has had since beginning.
https://poeskilltree.com/
>>
>>727734862
Open beta was 0.10
>>
when is it free?
>>
>>727735105
2028
>>
>>727735105
Dec 12-15, or December of next year fully as of right now.
>>
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>>727735017
and the scion life wheel is there and all the classes start in their respective areas.
not sure i see the point you are trying to make.
>>
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>>727726695
filtered retard
Act 4 is fucking kino and your weak bloodline cant even reach it TOP KEK
>>
>>727735286
Ah, I thought they were pushed out later, but if you look at those life nodes they're not connected and have no notables, the only builds that would even consider taking them would be life stackers or builds that passed by them back then as its extremely point inefficient. The scion launch saw the addition of the broken notables connecting the wheel up that fucked up the tree for life builds for many years.



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