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I finished my marathon, comfy Metroid thread.
Feel free to post tier lists, those can be nice to stir discussion.

Super > AM2R = Fusion > Prime 2 > Prime 4 = Prime 1 > Metroid 1 > Prime Hunters > Dread > Prime 3 > Samus Returns > Prime Pinball = Zero Mission > Federation Force > Metroid 2 = Other M
>>
Prime 4 made me want to replay super or something, that varia suit is still sexy as fuck
>>
>>727778281
Super did not age as well you think. Prime 1, Prime 2, Dread, and Fusion > Samus Returns > Zero Mission > Metroid Prime 3 > rest don't matter TBQH. Metroid 1 and Zero Mission aren't that good.
>>
>>727778373
I wish we got to keep the varia suit longer. Nothing against the viola suit, but varia in 3D was special.
>>727778493
Super is easily the best aged SNES game, and I think if it came out ten or fifteen years back as an indie it would be as beloved. It's immaculately designed. The only issues I had with it are the sandpits in maridia.
>>
>>727778493
Super aged better than I thought it did.
>>
Can somebody explain to me why people don't like ZM?
>>
>>727779218
It's unfaithful to the original, the chozo statues that fully heal you and mark your map are too handholdy, it copies fusion movement where it causes dissonance.
>>
>>727779218
I think it's great but I can see a few reasons why people might not like it. It feels like a bite-sized super rather than its own thing, it's very different design wise from the original metroid, the chozodia segment is bad and the game without it has little content
>>
>>727778281
>AM2R
This isn't a Metroid game.
>>
I feel like an AI generated this ranking
MP4=MP1 and Zero Mission the same as Pinball is laughable
>>
>>727778620
I agree completely about the suits. Viola looks cool but you have it for too long. And the memory fruit suit was kinda worthless you only get it for the last 20 minutes
>>
>>727778281
Wow that's just a terrible list all around, and in a contrarian
First off
>Putting the 2D and 3D together

2D
Super>Fusion>ZM>Dread>NES>II>Samus Returns
3D
Prime 2>1>4>3>Hunters>Federation Force>>>>>Other M
>>
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I don't have any complaints about Super, but I like Fusion a lot more even though that game does have actual faults. For me it's like what MM is to OoT. Both games are more linear. But the visuals are cleaner. The physics are tighter. The bosses are cooler. The environment really pops. Super is the perfect vanilla experience but vanilla can get boring.
>>
>>727780154
It gives me strong dark suit vibes. It's cool, but you have it for so long. You even get the light suit in this game at the end, lol.
>>
>>727780165
If you separate 2D and 3D games in a ranking it goes right into the trash. It succinctly indicates you cannot into objectivity.
>>
>>727779218
I love zero mission. I love how fast it is, I love Samus' sprite, I even love the zero suit sequence at the end
>>
>>727780238
Yeah I love Fusion, I really get what they were going for. Samus takes heaps of damage because she lost her varia suit, however the trade off is that she is very nimble and swift. The level design of the space station is perfect for short bursts on a handheld. Really well designed.
>>
>>727780405
I always throught the ZM was a good addition, it makes you feel vulnerable again, and then you get to feel like a juggernaught once you get it back
>>
2D:
Dread>Super>Fusion>SR>AM2R>ZM>2>>>>1
3D:
Prime 1>Prime 2>Prime 4>Prime 3

I don't entirely sure how to feel about Prime 4 but a lot of it was still really good, but the desert is so fucking pointless and almost everything bad about the game relates to it in some way, i'd still rate it over 3 though it's also a good game.
Haven't played Other M or Fed force.
>>727779218
I still like ZM but it's just so damn easy even compared to other games in the series.
>>
>>727780058
All throughout my playthrough of Prime 4 I could not shake the feeling I was retreading Prime 1. The areas you go to, the bosses you fight, the upgrades you get, it all felt very designed by committee. A piecemeal solution to the need for a Prime game on Switch. However, I did like a lot of how it was presented and of course the mechanical improvements. I did really enjoy the few risks the game takes despite it feeling like such a measured safe entry. The motorcycle, the desert, I enjoyed them more than the interjunction of Prime 1 that is needed to get around, it's simply more fun and enjoyable. There's stuff to like about both games, and they feel so similar too, that it just makes sense that they're equals.

I do not like Zero Mission that much. Pinball was alright but of course it's just pinball. Between the two games those strike me as more forgettable entries. I really like the original Metroid, and I find it's underrated these days. It's an eyesore to see people outright dismiss it, when it's still so unique compared to later entries. In a way there's probably a hint of irony having Zero Mission ranked so low and paired with Pinball, as it reflects what most probably feel of the original game.
>>
I think the problem with prime 4 was that it tried to copy prime 1, but that game was already a copy of super metroid.
Prime 4 is a copy of a copy
>>
>>727779218
For me it's that it's too handholdy.
>>
>>727781091
I like how they copied how each area is interconnected
OH WAIT
>>
>>727781091
The problem with Prime 4 is that they didn't copy Prime 1 or Super enough.
>>
>>727781154
>>727781249
Prime 1 did that because it copied super.
Prime 4 did not do that because it copied Prime 1 but stopped at the aesthetic and gameplay and completely missed the point that Prime 1 was meant to be a super metroid remake at first.

It's a copy of a copy but only the shallowest surface part was copied, the actual part that made prime 1 was lost in the process
>>
>>727780619
I like that the desert provides a genius answer to the end game artifact hunt that Prime games are all known for. I've seen the same solution proposed to fix Wind Waker in many threads on /v/ in the past. Allow the player to tackle it from the beginning of the game. Prime 4 does it one better from a designer standpoint. A hubworld to mask the loading times and the like can get pretty boring to travel across, so that's where the crystals come in. You can make progress for the end game, while you're just loading up the next area. I think everyone can agree that driving a motorcycle sure beats staring at a loading screen.
>>
>>727781387
wow this is fucking delusional. loading times are not a problem anymore in case you haven't noticed. running over objects on the ground to justify wasting so much time is astonishing logic
>>
>>727781387
That would be kinda true if only the areas didn't have their own loading screens too.
Every time I wanted to go back to the base camp I had to go through the corridor cutscene and the launcher cutscene, why do I have to go through load screens twice when going to the most important area?
And going to the mountain area I have also to take a forced elevator ride AND a tram ride, what the fuck?
>>
>>727781387
NTA
But the problem is the Artifact Hunt has been a waste of time in every game. They had an opportunity to improve the Prime series by removing it altogether.
Prime 4's is also the worst iteration of the artifact hunt, because in the previous games it goads the player into exploring the game world to pick up missiles, E-Tanks, and so on that they missed.
In Prime 4 it forces you into the empty desert.
>>
>>727781615
You probably have already decided you're going to hate on it and there's a lot of people that are going to make you feel comfortable in holding that opinion together. However I enjoyed the hubworld, and smashing the crystals is a nice diversion when traveling to a region. It just makes sense. I'm sure the loading is all lost on you, since the game tends to handle it so well after all.
>>
>>727781684
I've noticed that the hubworld does a much better job of masking loading than the actual regions of the game.
>>
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Play Nestroid cowards, theres plenty of QOL romhacks out there
>>
>>727781762
I disagree, Prime 4 is the best implementation because you make progress on it from the beginning, and it encourages exploring for items when finishing it up toward the end, and it of course is something to do when traveling the game world.
>>
>>727781762
I wouldn't mind the mech parts hunt if more of them were like the one in flare pool, i loved how the whole area changed and the Behemoth miniboss was fun.
>>727781387
The green crystal hunt in the end is the most pointless part of the whole series, even if it doesn't take that long it just adds to the tedium that is this stupid fucking desert.
>>
>>727781986
Metroid Planets is one of the very best that no one ever was.
>>
>>727781841
>>727782074
>I enjoy having less things in my game to do as opposed to having more things
being a lobotomite must be great, you actually enjoy things that are worse because they challenge you less
>>
>>727782147
>play randomized worlds!
>...but only if their premade by another player and you have their world code
I seethe
>>
>>727782126
You probably already decided you hate the area, so it being a brilliant piece of design isn't registering.
>>
>>727781762
The Prime 1 artifact hunt was added to pad the game due to time constraints, in Prime 2 for some reason they thought it was a great idea to make it part of the core game design.

I wouldn't even mind Prime 4's final parts hunt because in the end I already knew where almost all the parts were and it was just a matter of going to pick them up, it's the crystal hunt that was the most dogshit part of it and had to dedicate a whole lot of time to it AND I still somehow missed 10% of the crystals and now they are unfindable because the radar doesn't even show them
>>
>>727782217
That's ironic because you paraphrased to the point that it's no longer an accurate interpretation.
>>
>4chan thinks Prime 4 is a disaster
>Reddit also thinks Prime 4 is a disaster
>4chan now thinks it's underrated
Why are you guys like this. Literally every time.
>>
>>727782147
I'm waiting for them to add all that cool shit they showed in the concept trailer
>>
>>727782375
That's ironic because they paraphrased the game to the point that it's no longer an accurate interpretation of a video game.
>>
>>727782074
The artifact hunt, in every Prime game, has been a blatant waste of time.
The Desert in Prime 4 is also an egregious and blatant waste of time. It's not impressive that they let you start wasting time, in a zone designed to waste time, early.
Also, you don't even know the Prime games.
Both Prime 1 and 3 allow you to start the artifact hunt early. In fact in 3 I think you get your first Energy Cell in the tutorial. 3's is certainly the easiest, where in the course of the game you get all the Energy Cells you need except two.
Sure, you've made a wonderful insight that Wind Waker would have been improved if it had been designed better
>>
>>727778281
>Prime 4 = Prime 1
Fucking amazing bait
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>>727778281
>prime 4=prime 1
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>>727778281
>Prime 4 = Prime 1
>>
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So this will continue to be the best 3D metroid game presumable until the end of time huh?
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>>727782432
>look we're different!
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>>727778281
>Prime 4 = Prime 1
hmmm
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>>727782263
bitch
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>>727782432
>4chan thinks prime 4 is underrated
lmao no we do not
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>>727778281
>Prime 4 = Prime 1
>reactionimage.tiff
>>
>people saying ice belt is the best area
woaaaaaaaaaaaaaaah there's like, rooms adjacent to each other........unbelievable dude I've never seen anything like it
>>
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>>727778281
4 = 1
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>>727778281
>Prime 4 = Prime 1
prime 4 is actually BETTER because prime 1 didnt have vagina guilty spark
>>
>>727782649
How come it was so much harder than the other two?
>>
I dont hate the desert. The bike feels amazing to control, riding around for 10 minutes is a nice palette cleanser after doing a main area. It also sells the idea of traversing an entire planet a lot better than running around on foot encountering these drastically different climates. The only problem is you lose the interconnected maze like structure this way. I think that's OK as long as the hub is compelling. The desert only needs a few changes to be redeemed and they're not even that difficult to do
1. Boost needs to charge way faster. Running into crystals with the thin hit box of the bike is annoying and waiting for boost to recharge so you can crash more efficiently is retarded
2. The shrine puzzles should be above ground in Lamorn ruins. It would add more scenery to the desert and make it feel less empty. I suspect the only reason they're underground is because of the switch 1 hardware limitations
3. Play some fucking MUSIC. And no I don't mean a jukebox, the desert should have its own memorable theme
>>
>>727781986
>QOL romhacks
You didn't beat the game.

>>727783102
1 locked a skin behind owning a $100 Game Boy Advance and copy of Metroid Fusion
>>
>>727783269
There should have been connections between areas (trams maybe?) with the desert being a SHORTCUT to avoid having to cross dozens of rooms to get to one place, but they fucked it up
>>
>>727783345
music > palette swap that gets replaced anyways
>>
>>727783250
Desire to pad player time + lack of time to properly balance shit (to their standards)
Same reason as Halo 2
>>
>>727783250
>>727783687
You're saying that like Prime 2's difficulty is a bad thing and not the very thing that makes it the best game in the Prime series
>>
>>727783250
The biggest difficulty spikes are mainly from the gimmick bosses like spider guard or boostball guard. You also have alpha blogg which is jank already but also blocks off being able to save after a solid 30 minutes of puzzle solving.

Besides that difficulty is mostly just lack of handholding likely because the devs expected you to be coming from prime 1. Areas are more complex, enemies don't fuck around but have big weaknesses you can exploit to kill them easily (except ing hunters I never figured out how to murder those better).
>>
>>727784313
ing hunters are best ignored lmao. those are the ones that become intangible right?
>>
>>727777777 #
Don't mind me just want to see what post the GET was
>>
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>>727778281
This game rocks. I think it's ripe for DLC. What are the odds they give us some extra content for a $20
>>
>>727783429
Again I think being on Switch 1 made them compromise a lot on world design. I also think Nintendo forced them to put it out when it was good enough. People act like it was in development forever but it only started in 2019 and they released Prime 1 remastered in the middle
>>
Stupid ball
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>>727784612
>i cant wait to consoooooom
you have shit taste
>>
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>>727784796
hey, listen
>>
>>727784618
>People act like it was in development forever but it only started in 2019
Prime 2 was released 2 years after Prime 1 and it's the pinnacle of the series
>>
>>727784796
When borderlands does it its vidya genocide, when nintendo does it its goty
>>
>>727784618
I really wish it was Switch 2 exclusive. They could have went all out, it could have sported DLSS and raytracing.
>>
>>727784796
>booyah!
execute the writers
>>
>>727783269
>The shrine puzzles should be above ground in Lamorn ruins.
I would have really liked this change. I felt like they could have been inside rock spires, and along the cliff face. My elegant solution for the desert would be making it rain acid sometimes, so that when you do get to ride the bike across safely it feels more enchanting. When it rains you have to stick to crevices and such on foot.
>>
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>>727782903
All Prime 1 did was have you go in and out of hallways a few times. It's not really the gold standard of level design, anything.
>>
>>727782520
>Both Prime 1 and 3 allow you to start the artifact hunt early.
They don't allow you to complete it early, nice try though.
>>
>>727782541
It's not bait, I addressed it earlier. I presume no one is able to articulate their thoughts nearly as well.
>>
This is what bait looks like >>727780057 in case you're curious >>727782541
It's an ai generated article that doesn't actually exist. Look how they fall for it, or try to run with the fabricated information.
>>
>>727778281
>Metroid 2 that low
Poser
Actually this whole list is stupid
>>
>>727785847
Sure I mean I guess you could smash all the green crystals in the desert early but why are you pretending that's good game design, when it's such a blatant and pointless waste of the players time?
>>
>>727784371
yeah they turn intangible when you try to shoot them
>>
>>727781029
You genuinely have horrible awful taste if you think the masterpiece of Prime 1's world design is anywhere near the dogshit turd desert of Prime 4. Thank god you will never be anywhere game design.
>>
>>727778493
I only played Super for the first time recently and it absolutely holds up
>>
>>727786356
I addressed it earlier, it gives you something to do while the game loads. While you're driving to your destination you get a little something to do, and these diversions can send you off exploring and recovering other items. It's a subtle brilliance I don't expect many on this board to get.
>>
>>727786521
Think whatever you want, but it is what it is. Prime 4 has a massive strength in that I can recommend it to someone as their first Metroid game. It's highly accessible and teaches the core tenants of the genre. You're too fixated on what it isn't rather than what it is.
>>
>>727786863
bait
>>
me when video games take over 1 minute to load
>>
>>727786863
The crystal smashing is a pointless grind.
Pointless grinding is the complete opposite of why anyone likes Metroid.
I know you're trolling
But I derive satisfaction from telling you how fucking stupid you are.
>>
>>727786427
those things do fuck all for damage. light beam is the best way obviously but there is just no reason to engage them
>>
>>727778281
Nice list OP, However!
Super > prime 2 > prime > prime 3 > X-fusion > zm > am2r > fusion > prime 4 > other M > dread > sr
>>
>>727786970
Being a dumbed down entry level game for idiots is nothing to be proud of, especially when they could have taken the approach of actually designing a good Metroid game, and then incorporating options to guide dumbasses through it, like the hint system from the previous titles.
>>
prime 4 treats you like a retard, so if you like it, you are a retard.
>>
>>727778281
Insanely based ranking. Super and AM2R are my favorites. Zero Mission is kind of a piece of shit. Fusion is a highlight as well. I’d bump Dread up a bit.
>>
>>727778281
Best:
>Super
>Dread
>Echoes
Good:
>Fusion
>Prime
Mediocre:
>Zero Mission
>Returns
>Corruption
>Beyond (based on my experience so far)
Niche Appeal:
>Metroid
>Metroid 2
>Pinball
Skip:
>Hunters
>Federation Force
>>
>>727780619
zm should just be played on hard by default unless you're doing some kind of fancy low % run. if you're going to play it in current year download a save file from gamefaqs and follow a tutorial to convert it for mgba. giving you 12 99 e tanks is stupid and makes it impossible for you to die outside of the first 15 minutes of the game. hard feels mostly about right, only a few points where it feels annoying and overly balanced against you, mostly just damage from space pirates in the zero suit stealth section feeling a bit too high.
>>
Zero Mission > Super Metroid > Shit > Everything Else
>>
>>727780619
>Haven't played Other M
You're not missing anything. I forgot to include it in my ranking ITT because it's completely forgettable outside of being boring and cringey.
>>
>>727788152
>I’d bump Dread up a bit.
I've been considering it. Metroid Prime Hunters is ranked pretty much entirely on its ridiculously good multiplayer, which is largely defunct with no servers and lack of people in real life to play with. It's basically me nostalgiafagging.
>>
Fusion is proto-Other-M and people who like it should consider never voicing their opinions about the franchise ever again. It is so fucking bad.
It rubs your face in bad story. It hold the modern audience's hand. It linearizes everything.
Everything Fusion does shows where Sakamoto's heart was by then. The only difference between it and Other M is scale. It does all those bad things at GBA's scale vs the Wii U's scale. That's it.
>>
>>727785318
Ok? Like I said this was "in development" for 6 years at Retro but they also made the engine and another game in that time. I suspect Prime 5 will be out in 2-3 years

>>727785426
I'm very excited at the prospect of a S2 only Prime game. 4 is pretty good where it matters, the biggest flaws are easily avoidable
>>
>>727789867
Right on, I'm sure that Prime 5 will come rather quickly this generation and I'm pretty excited for it. I can only imagine they will increase the difficulty if they're panning a whole trilogy of releases.
>>
>>727778281
>Prime 4 = Prime 1
OP confirmed mentally retarded
>>
>>727790385
He posts this thread several times a day, purely to bait, what di you expect?
>>
>>727790118
I remember reading rumors that Prime 5 was already full steam into development months ago. They seem to know exactly what they want to do with it, the story seems already fully thought out for a trilogy with Sylux as the main antagonist. Hopefully the next two games feature more of him
>>
>>727790118
I'd love to see it. Retro knows what sucked about MP4 and I'm sure they can make a great game if they don't have a bunch of distractions and Nintendo execs breathing down their necks.
>>
>>727790464
That's great news, hopefully the wait isn't too long. Prime 4 reignited my craving for more Metroid again. It's what got me marathoning them all, lol.
>>
>>727778281
Super = Prime 2 > Prime 1 > Fusion > Prime 3 = Prime 4

Haven't played anything else
>>
>>727790540
Do you really think that Prime 4 has a Mario mandate or similar? I've been under the impression that it's the game they wanted, but they might have been rushed and strapped for time. The Prime 4 we got was only in development for I think four years. You can see in developer interviews and such about the kind of direction they've intended to take the franchise. Prime 2 was going to be multiplayer centric, but again they were strapped for time and mandated by Nintendo to release on a deadline. They also wanted a more open ended level design for Prime 3, but they couldn't get that to work on Wii hardware.
>>
If anyomr here is actually playing the game instead of just doom posying about prime 4, hpw do I go back to this eections of the mines on level 3? I cant make the jump across the chasm and this tunnel drill is blockijg the way and I see no place to activate it or something
>>
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Besides that annoying faggot, is Metroid Prime 4 really that bad?
I loved Prime 1 and i looked up some bosses and they honestly looked pretty good.
>>
>>727790540
I'm also curious how much of the federation stuff was mandated and how much was from Retro themselves. We know Tanabe has a hard on for them, but was he the one forcing them so tightly into the gameplay? Waiting for the npcs to help you open a door is a very un-nintendo mechanic, but it is very common for American devs to do
>>
>>727790540
Retro thought Harmony was a good idea. They deserve some of the blame for Prime 4.
>>
>>727791273
No its good. Just play it and see for yourself.
The desert was unnecessary. Besides that, the main meat of the game, the dungeons, are fun and good
>>
>>727789728
>vs the Wii U's scale
Wat. Your take is dumb anyway. Who is playing Metroid for the story? If anything, you're making a good case for voice acting being detrimental to a game. I think Fusion's structure works pretty well for a portable game. It's the Luigi's Mansion 2 approach (but not shit).
>>
>>727791446
the "dungeons" are all linear and isolated
>>
>>727791102
Use a power bomb to destroy the drill, I got stuck on the other side of the drill and I thought I was soft locked because the scan didn't mention the drill as destroyable
>>
>>727790796
This is definitely the game they wanted. The desert is the only part of the game i would say is unfinished and that's likely because the switch 1 couldn't handle it
>>
>>727790796
Man, I forgot Prime 2 had multiplayer.
>>
>>727792250
I had a lot of fun playing that. We used to bounce between Prime 2 and Smash Bros Melee, tons of fun.
>>
I've never seen more shit taste than this entire thread.
It stinks of reddit in here.
>>
>>727779218
ZM is fantastic
>>
>>727791273
It's worse. It's the most linear metroid to date.
>>
>>727791273
It's good just very uneven, after beating it i can see why the reviews were all over the place
>>
>Fusion that high
>Hunters that high
Meme taste
>>
>>727792590
This, but the problem is not that it has a linear progression path. It’s that the environments are designed linearly. There’s almost no interconnectedness. Except for the desert, which is a big empty themepark to contain like 5 rides
>>
>>727778281
1 2

Zero Fusion

Super Hunters

Prime 1 Prime 2

Prime 3 Other M Fed Force

Pinball
>>
>>727778281
Bait used to be believable
>>
>>727780619
>I still like ZM but it's just so damn easy even compared to other games in the series.
Did you play on Hard Mode?
>>
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>>727784796
>final boss mechanic
>>
>>727782252
There's some real good shit that the community has made. Although the plan for a future update, I hear, is to have a whole catalogue of rooms that come pre-packaged with the game so you can generate worlds without needing to get them from other players.
>>
>>727794801
new season of Fall Guys looking strange
>>
>>727794934
watch your feet
>>
>>727781986
I played vanilla recently on my switch and holy fuck what torturous experience of a game. If I didn’t have a map to look at I’d go insane
>>
>>727785374
Are the people saying “goty” in the room with us?
>>
>>727794982
>kills the zoomer
based Metroid
>>
>>727794982
Make your own map, faggot.
>>
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>>727778281
Awful list
>>
>>727797040
I mean it's not that bad, you tried your best making it.
>>
>>727778281
>loves super
>zero mission at the bottom
?? Zero mission is the best one
>>
>>727797040
Hunters is better than Prime 4.
>>
>>727797368
no
>>
>>727778281
2D metroid>3D metroid
>>
>>727791273
It's mediocre. Take every problem from Prime 3, make those worse, then add in an empty hub and you have Prime 4
>>
>>727797725
What problem did Prime 3 have? i never played it cause i didnt buy a Wii
>>
>>727797390
Hunters is the only game on that list I dropped out of sheer boredom
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>727778281
>Hunters above Dread, Prime 3, Samus Returns, Zero Mission and Other M
>>
>>727797957
Was the morph ball always this huge?
>>
>>727797824
It was the start of npcs telling you what to do and where to go. Its not anywhere near as bad other M in that regaes but its still pretty bad.

Prime 1 still remains by far the best of the prime games it seems
>>
>>727798045
Probably, we just never see it next to humans
>>
>>727778281
Wait did you repost this? I could have swore you did since I replied to a thread yesterday.
>>
>>727797861
for me it was Samus Returns
>>
>>727779218
Fans generally do like ZM being a correction after the complaints about fusion, it's still a little hand holdy but it's not bad. I never finish playthrough and just skip the final stealth section after motherbrain. If I had to nitpick it's actually the least atmospheric 2D metroid and the graphics and production value feel like a small step back from fusion.
>>
>>727798015
I addressed it above.
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>>727798095
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>>727798045
It's always been roughly a third of Samus' size. And Samus is a giant next to regular humans.
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>>727798186
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>>727778281
>Prime 4 = Prime 1
I don't recall prime 1 having a fucking jar-jar binz yelling at your ear you stupid mongol
>>
>>727798734
Ocarina of Time did >>727784964
>>
Do people like Hunters singleplayer? Even as a kid, I thought it was trash
>>
>>727794982
another zoomer filtered

NESGods reign supreme
>>
>>727800074
It's fine, it's definitely not the highlight of the game. It has nice atmosphere. When you return to planets to explore for upgrades you get blindsided by bounty hunters in make shift boss fights.
>>
Every game from Super to Prime 2 is god tier. AM2R as well.
>>
For those who finished it, what are the highlights of Prime 4? Cause I just got the bike and had to drive back to Myles for him to activate my upgrade, which was not enthusing
>>
>>727798319
You're a retard
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Why is Samus the only badass female heroine that doesn't feel forced?
>>
>>727801510
Volt Forge and the Ice Belt are amazing. You've got a little bit to find in Fury Green but you're pretty much done there, decent area. The other areas aren't bad but are very linear and feature more escort time with the feds

The desert isn't as bad as people say. It's maybe 1 hour tops of grinding crystals. While you're doing this you can go to the shrines and get upgrades for your elemental shots. Also turn in your green energy early for useful beam upgrades like rate of fire and improved psychic charge shot
>>
>>727782549
Is her face reflected during the menus the only time you see her in Prime 4? Samus a cute
>>
>>727801510
The actual opening act with space pirates at the federation base was dope. Arriving in fury green was also really cool, the music hits hard there, and the attention to detail. You can see ants carrying stuff across the tree branches, and off in the distance you can see other areas you go to later.

The whole section where you explore volt forge and arrive back in sol valley on viola is exhilarating. There's quite a few things tucked away all over the desert, and you can ramp off any incline, I find it fun. When you enter into the snow area, it's also really cool I don't wanna spoil it all.
>>
>>727801510
Ice Belt was probably the best area. It has the only decent NPC and he's the least intrusive during it. It's also the only area in the game with a substantial amount of lore scan logs.
It's still pretty linear though so getting back down to the deepest part for items is a bit of a chore, but they at least added a shortcut you can use although it does feel strangely hidden
>>
>>727780334
You think people didn't notice you """""stealthily trying to bump MP4 above MP1 or MP3?
>>
people are actually putting prime 4 over prime 3? i guess marvel writing really resonates here
>>
>>727791273
The npcs themselves aren't that bad, they'd be whatever if it wasn't for the other massive flaws
>the game is insanely linear, every single area is basically a straight line
>everything about the desert. from the stupid crystals you have to farm, to the fucking nothing emptiness, to the lack of music, it's absolute ass. If they straight up replaced the desert with a goddamn level select menu it would be an improvement
>the constant handholding. honestly all the primes are pretty linear so that alone wouldnt be so awful but this game just will not shut the fuck up and stop popping up radio messages spoiling every fucking thing you gotta do next. same thing when npcs are with you. and no you can't turn it off either
There's a lot of good stuff. The bosses are great, visuals and music are good, actual gameplay (shooting, using powers, etc) are really nice.
Unfortunately the flaws really drag it down and make it kind of boring. If they released an update that removed all radio messages and 90% of spoiler npc messages, cut the crystals needed to a 3rd, tripled the bike speed, and had desert music from the start then it would be a pretty fun action game.
>>
>>727802031
license tests aren't exhilarating you fucking shill
>>
>>727781762
The Desert has the beam upgrades and several expansions + energy tanks tho.
>>
>>727801997
You can also do a charged blast at a wall.
>>
>>727801920
>It's maybe 1 hour tops of grinding crystals
>turn in your crystals early for upgrades
I hate every part of that with my entire being. The immediacy of Metroid was one of the big things that elevated it above other games in the genre for me. Grinding and backtracking to activate upgrades/exchange currency are such disappointing inclusions
>>
>>727802530
3 has all the exact same problems as 4. "Marvel writing" is good shorthand for "i haven't played the game" so thanks for signposting your reply
>>
>>727802272
That has nothing to do with what I originally said. However you are correct, I posted my ranking in the OP. Scroll up and un-stealth it.
>>
>>727802823
I will not pretend the motorcycle isn't the coolest thing ever.
>>
>>727803027
i remember when everyone in prime 3 would cum buckets upon seeing you and yap in your ear every 5 minutes
>>
>>727803154
Yeah
>>
>>727803119
it's a fucking motorcycle. SHILL
>>
>>727803154
Yep like the first 30 minutes of the game where you slowly walk around a gfed base and talk to people and the next hour and a half after that when aurora unit calls you every 10 minutes to tell you exactly where to go even though your path is a straight line. The only difference is AU has a robotic delivery but even Myles loses his goofiness after you leave fury green and is played straight the rest of the game
>>
>>727789867
>4 is good where it matters
It has bad level design, which is a critical flaw for a metroid game. It had mid music AND insufferable companions not shutting the fuck up, ruining the atmosphere, meaning whatever was left of the "exploration" (linear hallway walkdown) aspect was murdered, which is a critical flaw for a prime game.
Upgrades are some beta shit. It's just psychic everything you already have plus M1 beams but with jank names. The bike is not fun and having to use it for the stupid desert is not fun.
The biggest flaws AREN'T avoidable. The studio does not know what makes a metroid game and won't improve either, given that they've got lots of 343 rejects inside their ranks. It's fucking over.
>>
>>727803445
Samus mourning the Hunters in 3 felt more earned than the goof squad in 4. Doubly so considering they literally just did fakeout deaths for everyone in the mine section. Triply so considering how their sacrifice feels completely tacked on to the end
>>
I'd like any shill to carefully explain how this game is anything above mediocre without saying "some of the boss fights were good"
>>
>>727804351
Disagree, we spend more time with the troopers in Prime 4, they feel more alive.
>>
>>727804607
The only trooper to get any amount of real development is Tokabi, and that's only if you go to his camping spots. And once again their deaths feel like such a cop out.
The Hunters hit harder because Samus has to put them down herself because of Dark Samus and there was nothing she could do about it.
>>
Prime 4 has a lot of problems but it's not garbage all around
>Best level setpieces in a Prime game
>...but levels are very linear
>Sublime, readable art with gynocentric biopunk psych themes
>...but NPCs spell out all the stupid subtext every 5 seconds
>Great core gamefeel
>...only to have you play fetch for hours in the fucking desert
It's one of the first games I've played in the last few years where 7/10 legitimately means a mixed bag and not just bad.
>>
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>>727804829
Too gritty for you?
>>727805147
Prime 4 did great things, some terrible, but great.
>>
>>727804468
This game being linear means that the level setpieces and platforming payoffs are very well paced and satisfied. This is probably clearest in the second area Volt Forge, where the first half of the level is a one-way descent down dark, static structures while a remix of Brinstar plays, you snake your way into a Back to the Future lightning rod scene, the instrumentation swells, and you now have to navigate up the level, which is now alive and moving. The level has new stage hazards, requires you to (lightly) reason around the moving machines, has enemies that were signposted to you on the way down if you scanned them, and require you to actually engage with the tower's function (a vertical factory assembly line).

Times like this are when Metroid Prime 4 is actually sublime and reminds you why people loved this type of design. Even though it's linear, it imparts such a strong feeling of progression through discovery that it easily belongs.
>>
>>727805349
Gritty? It feels cheap
>You beat Sylux now we'll all go home!
>Oh no Sylux is here! All five of use must stay behind to stop him for some reason!
And again, this is after they already had fakeout sacrifice deaths in the mine section. Also if anything Samus being forced to kill her corrupted comrades is way more gritty than anything in Prime 4. Gandrayda's death carries more emotional weight than anything in Prime 4
https://www.youtube.com/watch?v=xuKDLG04foo&t=506
>>
>>727798045
>>727798131
yep
>>
>>727778281
How the fuck do you have fusion and prime 4 that high
Prime 2 on top makes sense but prime 4 that high makes no sense
>>
>>727784964
In Ocarina its optional, and navi doesn't insist if you don't push c-stick up
>>
>>727807361
Yes she does. That's where the hey listen meme comes from, it's not opt in
>>
>>727778493
I played super after prime 1 and it's hard for me to do this but I actually put it above prime.

Prime 2 still in the #1 spot tho.
>>
>>727809094
You don't need to hear what she says. Miles says whetever he wants and even shows subtitles directly on your screen. Navi just says "hey listen" but you can just ignore that and continue playing.
>>
>>727779218
Raped the music
Raped the character (introduced zero suit which led to blonde bimbo r34 which is more of what the character is known for than anything else)
Raped the gameplay (save stations, map)

Turns the game from serious hard kinda scary challenging game into retarded braindead romp around collectathon like SotN. SotNiggers don't @ me.
https://youtu.be/bz2_H5gizpQ?si=qWRjeSU71Zk6nF9q
Nothing out of the GBA sound chip is as haunting as this. Atmosphere completely ruined by the gay shit they did.
The only people who like ZM never played NES Metroid or only played it after ZM
>>
>>727810159
>The only people that don't like NEStroid are the ones that don't have nostalgia for it
lol retard
>>
>>727810159
>rape rape rape collectathon don't @ me
Lay off the fucking purple drank.
>>
>>727806506
Marines never leave anyone behind.
>>
>>727809828
You can turn of voiced dialogue and neglect to read the pop ups.
>>
>>727778281
>Prime 4 = Prime 1
How in the hell are we supposed to look at this and not take it for a bad joke?
>>
I understand why prime 2 is liked so much here when it was just so formulaic, had some annoying monsters and aweful backtracking.
>>
>>727810742
I addressed this above.
>>
>>727810618
It's completely different and you know it
>>
>>727784313
Ing hunters will eventually move into the safe zone even if it's supercharged and kill themselves. Even when I'm actively trying to kill them they usually die to them before I can.
>>
>>727812092
What do you mean? you can turn off the voiced dialogue and ignore the hints.
>>
Super > Zero > AM2R > Dread > Prime Hunters > Returns > Prime 2 > Prime 1 > Prime 3 > Other M > Shan't play 4
>>
>>727794982
Mentally retarded zoomer
>>
>>727795717
Aint nobody got time for that, unc. Why would I draw a fucking map for a laggy piece of shit game instead of just looking one up?
>>
>>727801919
It was forced in dread. It was so forced. The way she would walk away from shit and shoot backwards without looking gave me second-hand embarrassment .
>>
>>727814727
what the actual fuck is wrong with you?
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>>727807361
>c-stick up
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>>727815075
Fuck off shill, I won't even bother pirating 4
The prime games are fucking dogshit and only hunters gets a free pass because the online mode was FUN
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>>727815298
>zero mission second greatest metroid game of ALL TIME

The only thing you're right about is that Prime 2 is better than Prime 1
>>
>>727815509
>zero mission second greatest metroid game of ALL TIME
Yeah it's an overrated franchise, we all know that. Metroid doesn't deserve to be part of the metroidvania genre namesake

Also, zero mission is a genuinely good game, way better than dread which had one single good moment the entire game and fusion which was so shit that I even forgot to include in my ranking. AM2R would have been better if it wasn't the remake of a god awful game, but alas, it was not meant to be.
>>
>>727815398
Playing zero mission at the moment what makes it D?
>>
>>727815731
oh I'm not talking to a fan. Next time just tell me you don't care about the franchise so I can ignore you.
>>
>>727815915
atmosphere is most important to me and ZM looks like a comic book. All the enemies look stupid too.

The stealth sequence is the worst thing in any video game ever
>>
>>727814514
This is Navi nagging you

>>727782549
This is Miles nagging you

See the difference? They're both silent, I'm telling you to see the difference with your eyes motherfucker. Stop being a disingenuous faggot.
>>
>>727781029
Absolutely braindead take.
Hint: you don't need to kill every enemy when you're running back through magmoor caverns
>>
>>727815920
You're talking to a real fan, not a cultist drone like you nigger
If I wasn't a fan, then I would have dropped the franchise right after getting disapointed by fusion. Instead, I still decided to try Dread, returns and even AM2R which was a fanmade project.
The prime games on the other hand are straight up garbage, Any real fan wouldn't even consider them to be metroid games

You sound like a pokefag calling other people fake fans because they dropped the franchise after it turned into irredeemable trash.
>>
>>727815219
Sorry I first played it on GC
>>
>>727815915
He's a metroid 1 hipster, his opinion isn't worth reading
>>
>>727810159
Face it, Samus wouldn't be 10% as popular if it weren't for the Zero Suit (and Super Smash Bros.).
>>
>>727782649
Yes, most likely.
>>727783250
Back then, they expected you to have played the tutorial already (prime 1 until phason mines) and want to actually explore mechanics and not have a frictionless toddler 3 year old Nintendo baby game.
>>
>>727784313
I actually have two versions of prime 2 on GameCube. They nerfed the boost guardian in later releases of the game because you fags complained.
>>
>>727810159
>as haunting as this
Lmao what the fuck are you talking about. Kraid lair could be playing on fucking Balloon Fight and wouldn't sound out of place
>>
>>727794801
The fed trooper jump animation here (or lack thereof) is actually fucking comical
>>
>>727816192
Zero Mission is the best looking mainline Metroid for me lol
>>
>>727815731
It’s by far the best franchise in the genre. Go play some bloated indie slop, tastelet
>>
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>>727817015
based
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>>727778281
2 > 1 > 4 > ??? > 3 in terms of Prime
>>
>>727817059
>Go play some bloated indie slop
I'm a castlevaniafag myself, but I can just sense your seethe towards hollow knight LOL
Now go back to playing your literal slop >>727794801
>>
Prime 4 having 100 different door scans is ridiculous. They couldn’t even be bothered to come up with a name for the big collectable macguffin crystals, yet I’m supposed to read all this shit?
>>
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>>727816290
So I must have imagined all those cutscenes in Ocarina of Time where they point out where to go, or the times Navi stops you to explain a puzzle. Biased cunt.
>>
>>727817214
You don't need to read any of it. It is just for fans of the series.
>>
>>727817214
>another retard filtered by in your face metaphors
sad
>>
>>727816556
If it was a good remake I would like it you homo.
>>
>>727785779
the point is that you have to explore. unraveling the rooms into a straight line makes it a braindead slog. the map is one big puzzle to find the correct way forward.

you're handwaving the whole point of metroidvanias.
>>
>>727815731
Anyone who uses the term metroidvania is a retard in my eyes. It was originally a term created to denote the castlevania games that had a super metroid like structure. Then a bunch of secondary retards saw us using it and applied it to games where it wasn't appropriate. The critical aspect of the genre, getting new abilities and weapons to unlock new areas, is taken straight from Zelda so it makes even less sense to attribute this to Metroid
>>
>>727817172
Castlevania is the progenitor of the slop that infects the plethora indie games that are lauded for no reason. But wow, you really got me by insulting a game that I don’t like! Moron lmao
>>
>>727817410
It is a good remake. It completely invalidates the original
>>
>>727817308
I haven’t been reading them, but I am a fan of the series! What are some things that us fans would appreciate?
>>727817389
please learn what words mean before you use them
>>
>>727817450
You do that in Prime 4, they're both fucking linear. Stop pretending Prime 1 is perfect.
>>
>>727817290
NTA. If your argument is that the way hand-holding affects the setting of OoT is the same that in any Metroid game, you're beyond retarded. Also, Link is literally a kid.
>>
>>727817467
Get cancer and die cultist shill
>>
>>727817519
Tell me what country you live in so I can make sure I never go there.
>>
What I played.
Prime 2 = Prime 1 > Prime 3 > Other M

Yeah, all the memes about Other M are true, but I still enjoyed it and its a better game that many games you probably like.
>>
>>727817705
Prime 1 is linear with its progression sequence, but its map design is not hallways. That’s the key difference. “Linearity” is being used, but it’s too fuzzy a term to properly communicate the issue
>>
>>727817740
Whoa, am I sensing some seethe?!? :O lmao
>>
>>727817290
Isn't this a dialog that you get a "Hey listen" prompt but can simply not press the button to hear it?
It's not comparable to what happens in MP4. Show me one where Navi explicitly stops you on your tracks out of the blue to explain something like they do in Prime 4.
I'm saying this because I played through OoT without reading ONE SINGLE UNPROMPTED TIP from Navi, but I can't do the same with Prime 4. The only moment that I'll concede that you get something unprompted is if you don't get the Fire Armor before going to the Death Mountain summit.
Also stop moving goalposts. In OoT they tell you where to go because you finished the last piece of the story and need a new objective, it's not an exploration game, its an adventure game, different from Metroid.
>>
>>727817621
filtered retard
>>
>>727817705
see
>>727782903
for an example of metroid 4 vs metroid 1 map design. there is very little exploration in 4 vs the others. 1 isn't perfect, but it's good, and 4 is not.
>>
>>727817714
>Also, Link is literally a kid.
retard
>>
>>727817867
Genuinely what did you like about Other M? The story is horrible and ruins Samus as a character and is told through excruciatingly long cutscenes, like Kojima length shit. It's the most linear game in the series by far with exploration not even being a factor. The movement is ass because you are forced to use the dpad to move. The combat is brain dead easy since you have an auto dodge. There's zero thought to it. And the first person segments completely kill the momentum and are just annoying as fuck having you search for a specific pixel on the screen. So what did you like?
>>
>>727817915
>but its map design is not hallways
it IS hallways the image you responded to shows the series of hallways. when you come to Chozo Ruins you go back and forth through four hallways and then fight the boss and then leave. fuck off, tard
>>
>>727779218
I like it, but it's a redundant game. Super Metroid was already a near-remake of the first game, and Zero Mission strips all of the stuff that make Metroid 1 distinct along with the baffling and terrible epilogue. To be clear: Zero Mission is great, but it reflects how poorly handled Metroid as a series has been. I don't care about Samus. I will never care about Samus. I don't care about Adam or Chozo background fluff or Darth Bird.
>>
>>727818004
There's that but there's also several impromptu dialogues you can't skip. Prime 4 has the decency to not interrupt the game when Myles says something over comms.
>>
So did Metroid finally cofirm Samus as the trans lesbian she was always meant to be?

https://metroid.fandom.com/wiki/Megan_Fausti
>>
>>727784964
Consensus is that navi is FUCKING ANNOYING
>>
>>727818331
see >>727785779 retard for an example of going back and forth through four hallways and then fight the boss before leaving.
>>
>>727818390
I don't care about the story, and the gameplay was fun without the limits it set.

Yeah, yeah, what I'm saying is that if you accept all the ways it's bad, it's fun. It helps that I wasn't some Metroid fan that waited years for it. I played it after the Prime games in like 2021.
>>
>>727778281
For me it's

>Super
>Prime 2
>Zero Mission
>AM2R
>Prime 1
>Dread
>Fusion
>Samus Returns
>Prime 3
>Prime 4

Never played the second game and the first one is so different that it feels unfair to rank it since it would probably be in last for me. Hunters is alright, enjoyed the multiplayer but not the single player. The Pinball game was great, it was cool it came with that rumble cartridge thing.

Never played Other M or Fed Farce
>>
>>727818610
You're the only one to actually be honest, congrats.
>>
>tfw no echoes remaster and it will likely never happen now that MP4 is a certified shit game
It fucking hurts. Why can't Nintendo just fucking respect their old games? Fuck I don't want to pull out my Wii just to play Echoes in 480p

I guess I'll have to emulate it.
>>
>>727818620
yeah, you had to backtrack through the mazelike map to advance. like a metroid game. you realize metroid fans don't consider this a negative, right?
>>
>>727779218
I love ZM. When I was a kid, every time we'd go visit my grandma I'd start a new file in the car and beat it on the way
>>
>>727818676
There wasn't any long drought before Other M. It was hated because of the baffling design decisions that ruined the game
>>
>>727818702
People are trying to downplay Navi, but both her, and Miles are annoying. Navi is not a character that should be emulated, do not put navi-expies in your games.
There are other modern games with this issue too, like the nuGoW games having NPCs pointing out puzzle solutions - it's obnoxious.
>>
>>727818442
Are you retarded? The image shows how man interconnections there are between rooms in Prime 1. You see how man big rooms are next to each other? How much simpler does it need to be made for you?
>>
>>727779218
ZM is great, it's freeform by design without needing glitches of varying difficulty to accomplish it. The ZSS sequence is very well made, but also repetitive in a very replayable game, statues are too forgiving and should've been a toggle or at least made more scarce on Hard and lowered if they're not blocking a path. Perfect stealth is also not that humanly feasible.

>>727779298
>It's unfaithful to the original

I mean, NEStroid is an almost spartan game and I've noticed that some of the most unassuming corridors from it still largely have the same layouts in ZM as they did in the OG, especially in Norfair with the sporadic rock platforms, but of course liberties have to be taken to make use for the expanded roster of items. The top-right area of Kraid is now actually used than being useless filler, and you can still gun for Ridley after the first lot of essentials like in the OG, although using a designated tunnel.
>>
>>727819029
he's an ESL shill and can't communicate his point well enough to construct a point. physical logistics are hard to communicate in a foreign language.
>>
>>727817705
Every metroidvania is "linear" you absolute mongrel. As in you can't get upgrade 3 without getting upgrade 2 before. Even if you get a bifurcating upgrade path, they will converge back again into a line at some point.
This is about the map being a literal line vs a winding path with puzzles and multiple rooms. You're a low IQ animal, a subhuman.
>>
>>727818703
>I guess I'll have to emulate it.
me too, i spent my entire prime 4 playthrough thinking about how much i'd rather be playing prime 2
>>
>>727819139
The non-linear progression meme has been disastrous for this genre. Now we have games with all of 5 upgrades touted as best in class
>>
>>727818536
>Prime 4 has the decency to not interrupt the game when Myles says something over comms
This proves me you haven't played the game at all.
https://streamable.com/ifndke
>>
>>727779875
It's also not that great of a game. It's decent but not 2nd best in the franchise
>>
tokobi doesn’t seem bad. If he was the template for all of the characters, this shit would be far more tolerable
>>
So if Miles is Hudson, Whos the Hudson of the squad?
>>
>>727819029
And yet for all those interconnections, the backtracking still feels like a chore because half of them aren't meaningfully utilized. It’s like they wanted the illusion of a webbed world while still railroading you through certain upgrades in a stiff sequence. Prime 1 has great atmosphere, no one's disputing that, but pretending its layout is peak interconnectedness is cope. Half the time you’re just making loops back to the ship because "oh crap, I need the Plasma Beam for this one red door I passed 6 hours ago."
>>
>>727820108
I honestly like.all of them other than myles. If he was removed it would be fine. So many weird choices in this game
>areas have playholder names that remind me of the original ys 8 localization
>getting to the snow areas takes 3 elevators
>the hard cut of samus escaping the volcano
>barely any lore/logs. Seemed like a placeholder story
>fakeout sacrifice trope for no reason
>getting sent back to volt forge to hit a button to get the fire suit seemed like an uneeded chore
>>
>>727820813
>>barely any lore/logs. Seemed like a placeholder story
Even worse. The game is filled with scannable shit but a majority of them are complete superfluous fluff.
>>
>>727778493
Super get's better and better the more you play it. my second playthrough was immaculate.
>>
>>727782649
hell yes
>>
>>727788332
Hunters had fun multiplayer despite Tracefags doing their best to try to run it. Sadly with it gone you just have a mediocre single player campaign with shitty repeat bosses.

Basically Metroid Prime Hunters should be revisited if Nintendo ever wants a arena shooter again.
>>
>run it
I meant "ruin it"
>>
>>727792590
Nah Metroid Other M still clears in that department, you don't remember how many locked rooms there are in that game. You forget.
>>
>>727820786
>pretending its layout ks peak interconnectedness
I never said that, quit arguing against delusions. But having on interconnections makes Prime 4 a complete failure in its genre legacy.
And if you think the progression sequence being fixed is an issue, you’re a fucking moron. Finding shorcuts and back to places is nice. being rewarded for your memory without having to bike through an empty overworld, and sprint to the end of a hallway dungeon is why the interconnection matters
>>
>>727818703
honestly, we dont need it. It would be cool, but Im not gonna pay for it because I hate nintendo at this stage in my life. fuck it, I emulated prime 4 and put up with horrific performance just to play it
>>
>got a shot upgrade from a little puzzle less than 5 seconds ago
>”Hey Samus, try scanning if you’re having trouble!”
Incompetent devs couldn’t have had collectibles delay the annoyance timer?
>>
>>727778281
:( why did all my cool friends die
>>
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My flowchart is out of date.
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>>727821946
>that chart

I've been a fan of metroid my whole life. Is this what the fucking fandom is really like? Do they really recommend you play like this. Holy fucking mother fuck my disappointment cannot be overstated.
>>
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>>727822061
>>
>>727778281
Dread>>>>any other metroid
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>>727821946
this chart is useless. my intro to this franchise was the prime 2 multiplayer LMAO
>>
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>>727822275
mega based
>>
>>727778281
>Metroid 1 that high
Bait list, rank it accurately without giving it a bonus because "well, it WAS the 80s"
>>
>>727822490
Nah hes not wrong if anything it should be higher

NEStroid has astounding atmosphere and the best music in the entire series
>>
>>727822490
zoomgroid can't understand atmosphere. How many grams of pot have you smoked today?
>>
>>727822710
This.
Metroid 1 is better than Prime 4.
>>
>>727822418
I don’t understand have Raven Beak’s giant beak fit in that helmet
>>
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>all this copium saying that the NPCs don't ruin the game
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>>727822826
the chozo have morph ball technology, anything goes
>>
>>727822710
>best music in the entire series
Flag on the play. Prime 3 takes that score.
https://www.youtube.com/watch?v=7P7jdnU06ew
>>
>>727822710
>NEStroid has astounding atmosphere and the best music
slow down on the bath salts pal, those aren't good for you
>>
>>727822891
I certainly find them to be the least offensive downside compared to shit like the boring empty desert the game wants you to love or the complete lack of level design, things which contribute negatively to the actual feel of the game. The NPCs also suck, but that's the least of my concerns.
>>
>>727823072
Simpler is better. No stupid cutscenes or voice acting or cinematics or dialogue = far better video game atmosphere. It's closer to a Mario game, compared to modern games that want to be TLOU and Uncharted.
>>
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This is what Samus should look like and Nintendo are cowards for not doing so.
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>>727823201
yea ok it has good atmosphere
best MUSIC? Idk about that one chief
>>
>>727823386
Correct

https://www.youtube.com/watch?v=M-U3sVX2G3w
>>
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>>727823264
Power Armor is way too feminine. Gimme some bulk in my mecha.
>>
>>727823465
JUST LIKE MY HECKING PACIFIC RIM!
>>
>>727822490
NEStroid can be fun if you can stomach retro. It really depends on your tolerance level.
>>
>>727823592
was myles piloting the mech during the incident? what was he doing at the research center?
I didn't scan shit and I avoided talking to him
>>
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>>727778281
I just finished Prime 4 about 15 minutes ago. I didn't dislike the sidekicks as much as I was expecting but Myles states too much obvious shit over comms too frequently. For whatever reason I didn't scan a Space Pirate at the beginning of the game and I found out way too late you never see them again, so It was kind of decided for me that I wasn't going to get 100% on my first playthrough. See you guys in another 20 years for Prime 5.

Super > Prime 1 > Zero Mission = Prime 2 > Dread > Prime 4 > Prime 3 = Samus Returns = Fusion = Hunters > Metroid 2 > Metroid
>>
>>727823452
I wish Hip Tanaka would make music for another Metroid game some day.
>>
>>727780238
The Fusion version of the music that plays when you load your save and appear in the save room is like ear sex to me. I load up the game on switch just to hear it every once in a while

The whole soundtrack is great, really
>>
>>727823672
It was probably VUE or a robot like him since that's what his scanlog says he does
>>
>>727823264
Looks like the chick from Returnal
>>
>>727823707
>Prime 4 > Prime 3
I don't agree with your overall ranking, but this is how I'm feeling about these two. Just got the Ice Shot in Beyond, and unless the quality drops off a cliff after this point, I think it has Corruption beat.
>>
>>727824054
have fun, and dont get spoiled
>>
>>727782649
Don't understand where this meme started from. Prime 2 has all the problems of 3 in it and is vastly inferior to 1.
>>
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Samus piloting a vehicles isn't an Inherently bad idea. I just wish it was her ship.
>>
Why is the Federation always humans? I thought it was like a big intergalactic coalition of random alien races.
>>
>>727824213
>Prime 2 has all the problems of 3
anon, you are lying. you dont have to like 2 or 3 more than 1 but could you atleast not lie?
prime 2 doesnt have a balancing issue with a hypermode gimmick, it doesnt have a action packed intro that overstays its welcome, and it has stronger map design with better interconnected areas
>>
>>727824257
Ship should be used for puzzles that involve manipulating the environment. Prime 3 had the right idea, the only problem with is that it's kind of unsatisfying to get a power up and it's only for your ship. So maybe your ship should just have natively a bunch of maneuvers that don't require upgrades.
>>
>>727824378
Honestly, its easier and cheaper to model humans. Its why most of the really weird looking aliens in Mass Effect were background.
>>
>>727824378
Metroid NES and the manga made it clear that it was a coalition of races. it's a shame they fucked up the worldbuilding
>>
>>727824257
Piloting a space ship is encroaching on Star Fox. Honestly Retro should do a SF after Prime 5, they have a good engine for it and the cinematic presentation and cringe writing is a better fit
>>
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so how do you guys feel about the end fetch quest specifically? worse than the battery cells? better than the sky keys? how does it compare to the artifacts?
Me personally I didn't collect enough green crystals throughout the game and it had me running around like a dumbass for an hour, but I liked the mech parts and the unique miniboss. better than sky keys, I give it 3rd place
>>
>>727824649
I pretty much had everything before the game told me I needed it.
It's definitely better than the sky keys which were fucking miserable because so many of them were locked behind the light suit, and frankly the whole "dark water" thing is insultingly retarded.
I think I'd put them above the artifacts too because they're ridiculously easy to find.
>>
>>727824649
I guess it is better than Sky Keys if only because you can start collecting them early, but I'd still rate it lower because the act of doing it is utterly mindless. In 1-3 all the items required scanning something to figure out which room it's in, then actually finding it in the room with your power ups.
Green Crystals is just driving around in the desert and maybe power bombing some things at end game (which kind of invalidates the only upside to them). And that's on top of also needing to drive around at end game to get all the stupid mech parts too
>>
>>727824649
It didn't bother me at all desu. I like that they tried to give Prime 4 its own identity doing something wildly different with the bike. The hunt also led me to some secrets and collectibles so it wasn't worthless. If the shrine puzzles were all above ground and had some cool ancient Lamorn architecture it would be perfect imo
>>
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>>727824649
The way I played was I'd get a biome done, then drive around collecting crystals for a bit, then move on to the next biome, lather-rinse-repeat, so I didn't really have to farm them for too long. In fact, I kinda feel like I got the Legacy Suit a bit earlier than the game wanted. As for the mech parts, they're fine. They're way more manageable than the Chozo Artifacts
>>
>>727824649
It's way better, you can start at the beginning of the game and finish anytime.
>>
>>727824649
Absolutely hated it. It stunk of BOTW, where they had to fill the useless open world with junk to find, but it wasn't rewarding to find it or collect it. They didn't learn a damn thing from the artifact hunts.
>>
>>727822710
holy based
>>
>>727824649
Boring shit
>>
>>727821946
>I like more action oriented metroids
>into Other M
oh no no no no hahahaha
>>
>>727782432
Sharks are moving on because lmao who has time to shit post about a game they aren't even playing for (you)s
>>
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Omega pirate fucking sucks. Fuck you Retro
>>
>>727821313
Magmoor Caverns fucking sucks.
Prime 4 >>>>>>>>>>>>> Prime 1
>>
>>727825493
I would rather go through magmoor seven times than go through flare pool with duke and armstrong ever again
>>
>>727825484
Just drop power bombs between his legs.
>>
>>727819029
Just look at the image. Back and forth through four hallways. That's the level design, and it fucking sucks donkey dick. Prime 4 is better for simply not doing that shit. Ironically Prime 1 is 4 times as bad.
>>
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This is my best friend VUE-995. Say something nice about him. You can even say something mean about him if you don't have anything nice to say about him.
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>>727825484
Hes a big guy.
>>
>>727825790
he is the best npc because he is not as annoying and cringe as any of the humans
>>
>>727825790
Why wasn't he able to solo Sylux? What kinda stupid robot can't handle a jobber like him?
>>
>>727824649
I'm a Prime 2 fag but it's clear it the did the end fetch quest the worst. I love final victory laps in these types of games so i think they should stay

Prime 4 had the right idea that you can start collecting whatever macguffin from the beginning, it's just executed poorly due to it being tied to an open zone of just smashing crystals and not really do to exploration or discovery.
>>
>build up Sylux for over a decade
>reveal that his damage is him already being a power-hungry loser with a victim complex who maniacally laughs like a mustache-twirling cartoon villain
Fuckin Tanabe, man.
>>
>>727825664
>bro, instead of backtracking through rooms through new paths, now you backtrack in a straight back once you reach the end of every hallway and then have to drive through an empty desert to get to the next one! It’s better!
Just end your life. You’re no worth talking to when you’re this stupid
>>
>>727825613
>here, let me get that for you
>hold that elevator!
>>
I wish they had framed his reasoning with a better flashback but I was never really expecting Sylux to be anything more than a thug with cool armor.
>>
>>727825790
He was ok but when I needed to give MacKenzie the stupid teleporter chip I had to wait for some shitty banter he was doing with Duke to finish before I could start the cutscene so he actually sucks. Tokabi is the only good one
>>
>>727826341
meant to reply to >>727826046
>>
>>727778281
Echoes>Prime>Beyond>Super>Corruption>Dread>Zero Mission>Samus Returns>Fusion>Other M.
I like Super the best out of the 2D games but I still find it generally overrated, Beyond feels like a lesser Echoes in many ways but it's still a pretty good game.
Fusion's gameplay was put to much better uae in Zero Mission and Dread did the concept of being hunted down by unbeatable enemies better.
Other M is the absolute bottom of the barrel, and no, the gameplay was not good.
>>
>>727826341
I had a theory that he was another Survivor of the Colony Samus originally came from at least.
>>
>>727826372
Tokabi>V>Duke>Mac>Armstrong.
>>
>>727826046
How does the Sakamoto / Tanabe thing work?
>>
>>727826695
I think Nintendo considers the 2D games and the 3D games two separate series. Sakamoto is in charge of the 2D games, Tanabe is in charge of the 3D games.
>>
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>>727778281
>>
>>727780238
I like Fusion more than Super too. Fusion is my favorite game in the series.
>>
>>727826341
before watching the cutscene, I would have assumed Sylux was a deeply tragic character to the point that whatever flashback Samus saw in her psychic link compelled her to actively try and save him before he fell to his (not) death. I figured that would've been the direction too, given that the Feds really don't have any dirt on them up until Fusion, so painting Sylux as a victim of their unchecked ambition through failing to recreate Samus would've accomplished exactly that.

After the cutscene, I'm far less interested in seeing him as an overarching antagonist along the lines of Dark Samus. His ambitions are simply him being a power-hungry loser from the jump.
>>
>>727826695
Sakamoto doesn't have much involvement in prime, he just gives the okay "yes" or "no" to lore reasons but that's it.

Tanabe is much more involved in Prime since his entire job of his department is to work with western studios who handle Nintendo properties. So he's heavily involved with inner workings of Retro Studios and also Next level Games.
>>
>>727826695
Sakamoto is the producer of 2D Metroid games. He's worked on the series from the very first NES game. Tanabe is the producer for the Metroid Prime games. They don't really collaborate but both series exist in the same continuity and they try not to step on each others toe's.
>>
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>>727825664
>prime 4
>better than one
>because no backtracking
so you dont like metroid. yeah, 4 is perfect for you. try halo next. lmao
>>
>>727827704
There might still be room for something like that. It's probably just be wishful thinking but there's potentially a lot of room between his insubordination and somehow getting crazy power armor.
>>
>>727826046
They rushed him too. Sylux needed an extra game where you see him experimenting with the Metroids he stolen and then see him start taking over the pirates with them. Instead we skipped all of this and jumped right to Prime 4 where he already has a ton of metroids and pirates under his belt for no reason and is barely explained.
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>>727828000
>we have to show their faces, otherwise people won't be able to relate to them!
I can't believe Nintendo and Retro don't get this. They're still stuck in their Iron Man phase, which is weird because other japanese devs seem to get it.
>>
>>727828082
>barely
It's not explained at all unless I missed something
>>
>>727778281
"Prime Hunter > Dread"

Opinion discarded
>>
so, when do they do mass layoffs or close retro

give the franchise to people who aren't shit. no one is left at the studio who made prime 1. it's like bioware/ubisoft. modern day is DEI retards.
>>
>>727828437
What western studio is even left that can make a decent Prime game? Retro was the last hope. They're better off just retiring the series. Tanabe needs to fucking go though.
>>
>>727828583
Next level? As long as they don't hire writers that will try to force tranny Samus.
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>>727828980
Next level is busy making games that actually sell
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>>727778281
>Prime 4 that high
Yep. You're a shill trying to hide it.
>>
>>727828437
The tech and art departments are still excellent. But they’re in such a weird position now, since they staffed up for this game particularly and have those Halo alums. Not sure what sort of turn/legacy franchise reboot they could make with the staff they have. Their own IP ventures were seemingly a huge mess
>>
>>727778281
>Metroid 2 that low
>Samus Returns anywhere other than dead last or equal to other m
>prime 1 equaling to prime 4
Super = AM2R = Fusion = Zero Mission = Prime 2 = Prime 1 > Prime 3 = Dread = Metroid 2 > Metroid 1 > Prime Hunters = Prime Pinball > Federation Force > > > > Other M = Samus Returns
Other M takes away your ability to play and have fun
Samus Returns is parry palooza
Metroid 1 is held back by either wasting time finding secrets or using a item map while Metroid 2 needs to be finished when you start it due to lack of map.
>>
>>727814727
Shove returns below prime 3 then put 1>2>other M then that's my list
Not bad
>>
>>727829526
>everything was perfect when I was young
take zoloft you nostalgia rotten loser lol
>>
>>727818703
The fact that we don't have prime hack for 2 is gay as fuck
>>
Prime 4 on Switch 1 will be my first Prime game
>>
>>727821071
>Tracefaga were the problem
t. Floor haxing noxus homo
>>
>people actually arguing with AC fag at face value
First time in a Metroid thread?
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>>727828583
even the people who made bloodstained would make a better metroid than retro.
>>
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>>727830134
>shill can't take people not worshipping Nintendo
>>
>>727830321
I have been arguing with the man for 15 fucking years. He's right about one thing. Prime 4 fucking sucks
>>
So what ended up being the big twist regarding Sylux
Tanabe seemed really intent on hyping the fucker up all these years
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>>727830834
The twist is he's just some federation soldier who is assmad his buddy died. I really fucking hate it
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>>727829943
I used Sylux actually.
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I just rolled credits on Prime 4, I really liked it. I was super worried after seeing the reviews but honestly it met my expectations (barring a few obvious gripes like the desert bullshit).

I think it was a pretty ballsy move on Retro’s part to end the game on a pseudo-cliffhanger. I hope we don’t have to wait very long on Prime 5.

I love this seething retard (pic related).
>>
>>727830972
Wasnt the original lore about him being someone who got fucked up and experimented on by the GF?
Also he hated Samus
>>
Unpopular opinion: ZM and Fusion feel better to play than Super because they don't have Super's overly floaty jump. Dread feels better too for the same reason. The movement in Super generally feels funky nowadays, newer 2D games are snappier and faster.
>>
>>727831092
Nah the original lore was he was someone who stole the suit and really hates her for some unspecified reason. They decided to make the reason "she killed his friends in collateral damage scenario lol"
>>
>>727831070
Sick low expectations
>>
>>727831178
The only thing I dislike with supers movement is having to remember sprint is a thing and it always takes me a bit since no other relavant fucking Metroidvania has a sprint button
>>
>>727779218
It's 1 (one) uno spamming autist with his shit takes. ZM is up there with SM, dread, and fusion. Basically every 2d metroid from SM onwards is worth playing, although Samus returns is the weakest of the lot.
>>
>>727782515
NTA, his crystal argument was stupid, but that one didn't work.
>>
>>727778281
I will never understand people who rank Hunters so high just based on controls alone. Aiming and shooting with the stylus fucking sucks and moving with the D-Pad is even worse. Plus the level design for the single player campaign is not really up to snuff, either. The one pass it gets is being a Quake-like on DS, that does kind of rock, but it's still not enough imo.
>>
is the Scan Visor still on point at least?
Do we get cool flora and fauna lore and Science Team being retards?
>>
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>>727831207
My expectations were for a game hovering around what I’d consider an 8/10 - I’ve never been the biggest fan of Prime compared to 2D Metroid, so as long as I had fun I was likely to be content. In my view it met or exceeded those expectations in a lot of ways, though it did fall short of them in others.

That being said I do think I had more fun with this game than Prime 1 or 3, but we’ll see how that holds up on a playthrough going for 100% on Hard (I missed a couple space pirates in the beginning so I threw in the towel on completion about halfway through my run).

I think a hypothetical Prime 5 that improves on people’s complaints with this game could be legitimately incredible. I do wish this game was the one to deliver on that given how long it took, but I’m not going to hold its dev cycle against it - it’s not Retro’s fault the timeline ended up being what it was.
>>
>>727781841
>smashing crystals
>a nice diversion
>Metroid game

Lmao holy fuck, literal toddler brain, the series is utterly fucked from here on out
>>
>>727783250
People think mp2 was hard? Nobody played mp3 on hypermode, huh? Absolute cancer difficulty that also puts you to sleep with how long fights take. No danger of dying but there is danger in becoming so bored you shut off the game mid fight. Mp2 has no difficulty worth mentioning. Prime in general has nothing difficult in the entire franchise.
>>
>>727784612
Didint it perform below expectations sales wise? Would that be enough to justify DLC? I wouldn’t be against it if it could somehow save the game
>>
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>>727831070
I'm so happy they committed to Sylux being a seething retard. I'm also glad he's not dead which was my biggest disappointment with Raven Beak.
>>
>>727831178
I used to think this too but upon subsequent playthroughs I actually prefer Super's slower vibe over the speedy Fusion and especially ZM. Too a while for me to come around to that opinion though
>>
>>727826695
Sakamoto did Other M.
>>
>>727831739
we don't know anything about it's sales one way or another as far as I know. It's famitsu sales should be low though since Japan doesn't give a fuck about Metroid and especially Prime.
>>
>>727791273
It’s bad, and not worth the $70 desu. I bought Ball Pit for $15 and am having way more fun.
>>
>>727829050
You're reposting a Rolling Stone article, retard.
Are you gonna slap me with an article about the patriarchy next?
>>
>>727826046
Tanabe didn't create Sylux or write his backstory. The devs of Hunters at NST created him and the others, Tanabe just really liked Sylux for some reason and nabbed him for future games.
>>
>>727829728
>Old=bad
>no other input
(You)
>>
>>727831741
At least Raven Beak had a crazy and insane death
And a very fun fight
>>
>>727779218
AC fag is mentally ill. First time?
>>
>>727831579
Not really.
>>
>>727832252
How dare people have differing viewpoints?
>>
>>727832357
Someone will believe you eventually didn't worry about it
>>
>>727832469
That doesn't stop ZM from being a pretty bad demake.
>>
>>727832548
Yes yes like I said someone will believe you eventually
>>
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Disliked Prime 4 so much it got me to like Prime 1 again (a game I consider massively overrated, never understood why it gets held up next to Mario 64 and OoT). Easily the worst major Nintendo release since Star Fox Zero, and this one doesn't have the excuse of being a rushed amalgamation of tech demos. I understand what Retro was trying to do here, it's Metroid Prime if it was Metroid Fusion, but good god.

>levels are all corridor shooters, only one section in the entire game with more than one door
>despite this, the game babysits you the most of any Nintendo game since Skyward Sword, and you can't turn it off when you could in Prime 1 23 years ago
>The only new ideas are the Beetle from Skyward Sword, moving things very slowly with your mind, and the slingshot ball
>game makes you go back to Miles every single time you get a chip for no reason at all
>despite being the most action focused game in the series, almost no meaningful enemy or weapon variety. Have fun shooting Grievers for an hour straight!
>5 of the most cookie cutter companions ever put in a game, they don't even serve gameplay function other than opening doors
>lore is just a rehash of Tallon IV/Aether, how did names like the Great Tragedy and Green Energy make it in
>Sylux LOL
>levels aren't built for backtracking but expect you to anyway, almost 0 new paths or rooms to find
>THE GODDAMN DESERT

What a waste of good presentation and bosses. I need a tell all because who the fuck thought anything here was a good idea.
>>
>>727832642
Careful, Metroid fans get pissed if you insult their sacred god.
>>
>>727832642
I still think it's funny that the early doomposters were shitting on the graphics when that ended up being one of its only redeeming features
>>
>>727832701
Nah he's right prime 1 is massively over rated. Then again so is OOT
>>
>>727832743
>727832743
The music that isn't buttrock is very good
>>
>>727832813
I think it peaked early on with Fury Green but yeah it was pretty good. Definitely better than Dread's OST but not quite as good as the other Primes
>>
>>727832764
This but zero mission.
>>
I like the game but how the fuck did this take 6 years? I guess the combination of the earlier build being scrapped, Retro having to hire new people, and COVID really fucked things up.
>>
Zero Mission and Prime are the best Metroid games alongside Super
>>
>>727832864
Eh that I'll agree. I still think the prime games music is hard for me to rate. I love all of them die different reasons
>>
>>727832935
Prime 2? I agree
Dreadfags need not apply
>>
>>727833015
No. Prime 1.
Prime 2 is good but a rank below
>>
>>727832923
My guess is COVID was the big killer. With them being stationed in Austin, texas (which is basically just mini-California) perhaps it really fucked with their workflow that they could never get a groove on again.
>>
>>727816290
>>727817290
>>727818004
Are we forgetting that it doesn't really matter because Navi was also one of the most hated characters in the gaming scene around that time as well?
>>
>>727832923
I think for me what makes how Prime 4 ended up as unfocused and underdeveloped as it did all the more perplexing is the fact that the majority of the team that worked on it also worked on Prime Remastered, which is a full-blown remake in a new engine. Meaning they had to meticulously recreate everything from the jump, including level design, and in doing so you'd think they'd take one or two cues from the painstaking recreation of it all but apparently not.
>>
>>727778281
my favorites are super, prime 2: echoes and fusion.
>>
>>727832701
>Metroid fans
Zoomers. Ain't no Metroid fans liking this.
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>>727833731
>rebuilt Prime 1
>got filtered due to the more interconnected nature and less handholding, maybe even thought it was "bad design" or "archaic"
>180° pivoted with prime 4 as a response

I'm obviously being extremely cynical, most like the prime remastered guys was more of a skeleton crew, but would be funny if this is how it went down.
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>>727833731
I don't doubt that they noticed Prime 1's level design, they just went for something else here. But with the criticisms on many of their new ideas I'm hoping they do try to revisit what made those games so beloved
>>
Why is scannable items that you haven't scanned yet Green? Prime 2/prime 3 were correct that green should be those you already scanned.
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>>727834869
Why the fuck aren't logbook scans coloured differently to the normal ones?
>>
prime 2 > prime 3 > prime 1 > prime 4
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I just got done with the ice area and I'm sorry how can anyone defend this?

Most of the damn game has just been me walking through a linear path, sometimes doing very basic puzzles, and then shooting as really basic enemies.
This is not a Prime game.
It's the Nintendo equivalent of The Order 1886.
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>>727835480
it gets worse, keep going
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>>727784535
Retard
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>>727815398
the "i don't care about gameplay, level design or pacing but claim to understand videogames" list
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>>727817454
it does make sense, because zelda is fundamentally different in the way the overall world structure and level design works. zelda also typically doesn't allow you to sequence break things via pure mechanical skill. if it allows non linearity is more tied to exploring your options only.

metroidvania as a term does make absolute sense, although I think metroidlike would be more sensible as a genre term
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>>727817454
While both Zelda and Metroid have "lock-and--key" item progression, they're world design is vastly different and barely comparable at all.
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>>727832642
Star Fox Zero was really good, filtered faggot.
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>>727833608
It's almost like that's the point.
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>>727836584
Prime 1 is literally a Zelda game. Prime 2 even more so. Prime 4 is peak Zelda. People who dislike Prime 4 prove Aonuma right, that the formula needed changing and anyone's insistence they want the original formula are nostalgia ridden jackasses.
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>>727838209
>Prime 4 is peak Zelda
And that involves empty overworlds, obnoxious yapping NPCs, constant escort missions, and lame sequel bait stories?
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>>727838209
4 wishes it had level and puzzle design as good as the classic Zelda games.
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File: Metroid Prime 4.jpg (264 KB, 1440x810)
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264 KB JPG
>>727838319
Absolutely
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As someone who hasn't tuned into Metroid in a while, I didn't recall hearing much about Dread when it came out. I'm surprised that opinions are generally positive.
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>>727838603
Then where are the escort missions and NPC yammering in Zelda 1?
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>>727838772
In Wind Waker
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Played all of them when they came out. (including metroid) and how they were perceived back then.
Metroid 1>Prime 2 echoes>Super Metroid>Metroid fusion>Metroid prime>Metroid dread>Metroid zero mission>Prime 3>Metroid 2.

Metroid 1 was unreal for its time, a real maze combined with shooting and platform mecanics in 87, 88 nothing on that scope was similar back in the day.
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>>727839169
NTA but Wind Waker actually used escorts for puzzle solving, the GF soldiers aren't used in the same way most of the time.



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