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When the FUCK will this shit end?

Even fucking zombie shooters and MOBAs didn't stay around for this long
>>
>game comes out that does melee fantasy combat better than other games
>other games decide to copy it
>other other games copy those other games
>other other other games copy those other other games
>other other other other games copy those other other other games
>other other other other other games copy those other other other other games
>etc.
>>
They're still making both mobas and zombie shooters so I really don't understand what you mean.
>>
Elden ring was pretty good, the rest of it can go.
>>
>>728421253
no they're not
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>>728421125
Look at this butt hurt tranny crying like a bitch because I get to play games I enjoy

Seethe more for me bitch. Do it
>>
>WHEN THE FUCK WILL VEGGIES END??? ME NO LIKEY THEM SO THEY MUST GOOOOOOOOOOO
>>
>>728421125
It won't end cause it's the natural conclusion of the ARPG genre in its most perfect form. To do anything different is to do it worse.
>>
>>728421320
Deadlock
Black ops 7 just came out with a zombies game mode
>>
Nioh 3 will usher in a new golden era for what is currently known as "soulslike"
>>
Until someone figures out a better healing system that prevents hoarding but also doesn't punish losing repeatedly.
>>
>>728421435
This is pretty true, if ocarina of time kept going it would have gotten to dark souls and elden ring eventually, instead of retard physics puzzle shit for children
>>
>>728421125
When we stop having fun.
>>
>>728422012
OoT is something completely different. Dark Souls has almost no puzzles.
>>
>>728422292
That's for the best the puzzles are the worst part of oot, the puzzle platforming in elden ring is better.
>>
>>728422012
Same with Diablo/clones, a top-down loot-casino lawnmower game would naturally progress on to a third person game with vertical level desing, combat that matters and loot that isn't just numbers. D4 was initially supposed to do this but they pussied out in fear of alienating their nostalgic boomerbase.
>>
>>728421435
Kingdom Hearts is better as ARPG, and it predates any Souls game.
>>
>>728422472
Not really, they're button-mashing games for kids with an insanely autistic plot and barely any customization.
>>
What are you gonna complain about action games using Z-targeting?
>>
>>728422437
Man elden ring with diablo loot sounds great. Diablo 2 obviously nobody wants diablo 4 loot.
>>
>>728421986
>but also doesn't punish losing repeatedly.
A game having checkpoints but also taking away any heals you used if you died and loaded is pretty rare
>>
>>728422714
The Nioh games tried to do that, I didn't think they succeeded in making it satisfying but some enjoy it.
>>
>>728422767
That was the first Souls game and Estus was the fix to the poor decision.
>>
>>728421320
They literally showed off another l4d clone at tga. Boomer john carpenter is making the worst game ever: boomer humor hero quipping l4d.
>>
>>728421125
It's never going away. From cracked the code for "action games for dummies" and it will forever taint the action game landscape because video game players DO NOT want complex combat systems. They want difficulty with braindead gameplay so they can watch their favorite twitch streamer to PREPARE TO LE DIE over and over again.
>>
I hear the term soulslike thrown around but the only things that are consistent is
>Reusable health system
>Can pick up lost exp/currency
>Is "difficult"
Everything else are things that were already present in games
>>
>>728422714
Peak performance would be a mixture of monhun and gacha loot. Fromsoft already has boss soul weapons. It would be an extention of that idea to a weapon crafting system with bloodborne/nightreign like modifiers you could gacha roll using currency gained from refighting old bosses. I wouldn't suggest this for a mainline title, but they could do a spin off if they really wanted to go for the kill shot and steal mon hun's entire fanbase that aren't 40 year old salary men.
>>
>>728423002
The Souls games had something that none of the CUHRAYZEE action games ever had. Co-op and PvP. This alone makes them 10x more fun than any combo-wanking game.
>>
>>728422472
Kingdom Hearts is also notoriously difficult to recreate. Balance is important, magic can't be too overpowered, game needs to be beatable at level 1 with 1 hp critical mode too...
soulslikes are way easier to make. just design like 8 bosses, give them two phases or three. up the damage numbers, and even higher in NG+ and then tack in some barebones online mode (or dont) and you're done. story isnt needed, world design doesn't matter since everything is just a corridor to one of the bosses, you can even mishmash different styles and time-periods because lore is irrelevant to boot, ezpz.
>>
>>728423223
Gachafags need to be gassed
>>
>>728423002
Having a seizure on the controls is only good for movement based games. When the game moves for you like character action games zipping you into enemies movement is nullified. It doesn't feel good to spaz out in a character action game, it feels tedious to repeat the same rote memorized combos while the enemy is helpless. Nioh strikes a closer balance but ultimately still is too much stunlock and rote combo execution. Fromsoft's highly committal (you started that animation so you are going to finish it) style is 3p combat perfection. I do think that Nioh and team ninja are on the right track to improving the foundation, but I really don't have faith in them because their scope is too large to seal the cracks.

In heavy movement based games spazing out on the controls feels amazing man. The amount of controller input spamming should have a direct correlation to the literal velocity of the character under your control. Again, direct control. Not magnetization character action slop. Magnetization in 3p games is the aim assist of the shooting genre.
>>
>>728421125
It all boils down to Zelda
>>
It's a genre that takes no skill to make and no skill to play
>>
>>728423794
That's what every aspiring developer thinks until they actually try to create one and sell -5 copies.
>>
>>728421125
"Soulslike" is a retarded term, as it's just the natural progression of OOT/Castlevania 64/etc styled 3D adventure games. It's an extremely generic concept.
>>
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>the amount of third worlders on 4chan increases yearly
>the amount of cuck spam on 4chan increases yearly
>the amount of f2p mobile gacha trash spam on /v/ increases yearly
>/v/'s hate for From increases yearly despite From originally being /v/'s darling
these are literally all related.

You don't hate SEAmonkeys enough.
>>
>>728421125
I have played tons of these games and I'm ready to go for more.
Give bloodborne pc then do a part 2.
Who buys that copy paste slop? Me, I am the one that buys
>>
>>728421125
>never played a souls
>make ARPG
>gets called a soulslike
It’s just retards that don’t learn genre names.
>>
>>728421359
That's how I feel but I generally don't like the copies very much. Night Reign has been very fun with my friends, so it's a good side game to play for a few hours when everyone is on while I wait for the next actual From game
>>
>>728424372
hmmmm you present a convincing argument
>>
>>728421125
Never because it's now a subgenre of action games. We are not going back to bamham and dmcslop
>>
>>728421125
never hopefully
>>
>>728421247
I will never understand the glazing souls games get over the combat, combat is basically its weakest aspect
All it is is rolling, blocking, parrying and then every weapon has one combo or attack animation and you essentially just press the A button
Its just rolling around pressing the attack button thats actually it
>>
>>728425919
and yet you're still bad and angry at it
curious
>>
>>728421125
dunno why you hate it so much, it does the dark fantasy melee combat quite well. besides, there's been a grand total of 7 (8 if you include sekiro, 9 if you include ACVI) games in about 15 years, not nearly as many as you're implying. who cares about the copycats, that shit is inconsequential.
>>
>nooooo From has to stop making games (they haven't made that many) because there's a lot of copycats REEEEEEE
lol idiot
>>
>>728425919
Simplicity can be satisfying.
>>
>>728422472
Cataclysmal trvke
KH2FM Crit Level 1 is pure kino
>>
>>728425919
>you essentially just press the A button
Confirmed never having played any of the games
>>
I tried Demon's Souls Remake and Elden Ring but found them both boring. I imagine the game is far more fun with savestates.
>>
>>728421125
You didn't really articulate what your actual issue is with Soulslikes
>>
it's okay to not like games you know
just because you don't like one of the most popular game series at the moment doesn't mean you need to have a mental breakdown over it, just shrug and play what you do like
>>
>>728427460
We just want people to stop liking souls games so that devs stop making them and instead start making games WE like again.
>>
>>728427627
well then you're mentally handicapped and I wish all the best trying to eat twigs and rocks.
>>
>>728422767
Where Winds Meet does this. You have to craft your healing if you end up going through it and you're really limited if you have the 80% healing debuff on your first clears of bosses as the healing fan and umbrella won't heal for much because of it
>>
>>728427825
when I play a game like Yakuza is really drives home why an action game needs to limit healing. Even on the hardest difficulty you can just pause and shove food into your mouth at any time so nothing is ever hard and playing on harder difficulties just makes fights take 10 years
>>
>>728427789
Twigs are delicious
>>
>>728421125
Souls is just hardcore difficulty on permanent mode. You can't turn it off like old school platforming games on SEGA. Just a jump puzzle right yet every living thing is out there to kill you and you have 3 lives or full restart.
>>
>>728423002
That is lie. The game play isn't brain dead if anything it increased the attack animations an average enemy will have / create caution even for the trash mobs.
>>
>>728423567
this is pure bullshit because the worlds have always been complicated in detail between save points and the threats measured per area.
You are describing the Nightreign expansion.
>>
>>728428448
the new map in Nightreign is complicated as fuck though and making people seethe because it's too hard
If /v/ couldn't beat Mesmer they have zero chance of ever beating that new map, much less Super Mohg (now with actual danger), much much less any new boss
>>
>>728426353
>>728427217
I played through the first two games retards, the combat is not complex or challenging. I enjoyed aspects of them but the combat absolutely is not special, its quite literally ocarina of time combat, a game I first played when I was 6 years old
>>
>>728421125
it will unironically never end because gameplay is too boring without a challenge and without the basic ability to dodge enemy attacks. I don't think you fully realize in your mind how boring non-souls gameplay is. Look at Skyrim, people literally just press attack repeatedly, there is basically very little actual combat strategy involved in 99% of games. And people are sick of it. Accept soulslike gameplay or not, but it is here to stay and I will add dodge rolling into my game as well. That's all.
>>
>>728425919
Simple to learn, hard to master. That is the best a game can possibly be. But let's break down what you said:
>rolling
Your ability to roll effectively is dictated by you equip load. It is the only way to absolutely not be damaged by an attack, but requires very good timing, and if you timing isn't good, you get hit by the attack fully. It's a gamble, basically, until you learn the timings.
>blocking
Blacking takes stamina that could be used elsewhere, and it can only ever fully mitigate physical damage, but it is reliable (with some exceptions). It is also dependant on equipment as different shields have different blocking ratings
>parrying
Much like dodging, parrying is a risk reward, but with a much lower chance of success and a much higher payoff as many attacks cannot be parried so you have to learn through trial and error which can be if you want to parry, but doing so successfully means stunning the enemy. Different shields(and weapons) also have different parry windows.
>every weapon ahs one combo
Weapons don't really combo, they just have attack strings which are usually just 2 animations back and forth, and then a heavy attack. But every weapon ttpe has their own, and many weapons within those types have their own too, with different stamina costs, reaches, and damage, and going further into damage different damage types and scaling with different stats (and stat minimums).
>It's just rolling and pressing the attack button
If that's what you want it to be, aure, but you do have to do everything at the absolute right time or you're fucked. Or you can play it safer with a shield, maybe heavy armor, or spells, or lots and lots and lots of different playstyles and builds that require difference lines of engagement with the game.
The souls games are some of the absolute most replayable games, period. Even beyond the gameplay, the variety it offers in how you traverse the world and interact with characters is bar none.
>>
I did not like Bloodborne much at all despite my enjoyment of other From games but the dash in that game is so much better than the roll
Rolling around in a fight is so stupid, just try to imagine someone doing that IRL or in an action movie or something
>>
>>728428734
don't forget that the moves come out differently in different strings depending on motion, airborne or not, rolling or not, etc
>>
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>>728428701
>I will add dodge rolling into my game as well.
add God Hand's dodging
>>
>>728421125
it's like asking "when will the sidescroller end" or "when will the RTS end?"
soulslike was basically a structural innovation in action games. the bonfire mechanic was a true innovation which injected new life into the entire action game genre, and there's no rolling back this kind of progress. so basically, all action games are soulslikes forever, sorry anon
>>
NGgers never learn
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>>728428831
I did, yeah, you're right. Rolling, backstepping, and running attacks in particular come up a ton.
>>
>>728429432
>the bonfire mechanic
I've been playing Halo and it's hilarious how random and arbitrary you see "Checkpoint Saved" pop up. It's like you're at the whims of a god who judges you "Why yes, you've now done enough to deserve a checkpoint, I bestow this upon you, you better feel grateful bitch."
>>
>>728421125
Cawadoody GTA and sportsball is still around.
Why would you expect this to just go away?
>>
>>728429432
>bonfires
Bonfires are just checkpoints, the real difference is autosaving all the time, especially on death, then needing to change how you approach things based on that death, what you lost, etc.
>>
>>728423002
Which game has a better fantasy melee combat than souls games?
>>
>>728421125
How about you pick a game you like instead of bitching about games you don't, like an insufferable little bitch you are?
>>
about to play some Nightreign with the boys
Killed ED Pest last night, shit was SO cash
Tonight is Dreglord, I still don't know if I like Undertaker over Wylder more yet
>>
zoomers who obsess over it will never know what it felt like to play dark souls 1 when it released
>>
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>>728421125
I really wish From would experiment more. Maybe Duskbloods will be different but it wouldn't kill them to use the bajillion dollars they made from Dark Souls/Elden Ring to make smaller projects.
>>
>>728421435
From cock suckers actually believe this lmao
>>
>>728430926
Zoomers were in their teens right around when DS1 was released though.
>>
>>728430926
I'm 27 which is Gen Z. I played Dark Souls 1 in high school on the Xbox 360 before Steam secondaries got to play PTDE.
>>
>>728431353
Prove them wrong, you can't.
>>
>>728425919
Because other games do combat even worse.
Dark Souls came out around the same time as Skyrim. Combat in that game basically consists of just mashing your attack button
>>
>>728431486
You weren't in HS at 12 when DS came out you lying fuck. You were playing zoomblox like every other zoomer.
>>
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The fact is, there's no such thing as a souls-like. What you're thinking of is actually a Gaiden-like. Most of souls is ripped off from Ninja Gaiden.
>>
>>728425919
>uh why can’t I juggle enemies and have a style meter?
>>
>>728421125
It's not going anywhere
>>
>>728421125
What is a Souls like? A game where you lock onto and enemy and dodge/parry it? That's like asking why there's so many games with minimaps
>>
>>728432160
People born in 1996 were Freshmen when DaS1 came out.
>>
>>728432982
ARPG devs just use that word as a crutch to sell their products.
>>
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>>728432982
World of Warcraft is a souls-like. Or more accurately, demon souls is a WoW-like.
>rest mechanic
>enemies drop currency
>stamina bar
>summoning players
>stat-point spending
>see where other players died
>fantasy setting
>bosses
>oversized weapons and medieval armor
>epic music
>potions and flasks
>magic/pyromancy
>environmental storytelling
>emotes
>3rd person
>>
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>ITT: trannies identify as action gamers.
>>
>>728433482
These guys always have to project their fetishes onto their arguments.
>>
>>728432160
I played it in grade 9 (maybe grade 8?). It wasn't on release but still well before PTDE.
>You were playing zoomblox like every other zoomer.
Roblox wasn't even that popular with zoomers my age, Minecraft was much bigger. You are completely out of touch and zoomers live rent free in your dementia raddled brain.
>>
It's safe to say that Elden Ring only got popular because of GRR Martin.
>>
>>728433248
96 is bareeeelly zoomer not even really but kinda
>>
>>728421125
More games should use directional attack/block systems like Mount & Blade.
>>
>>728433390
go back to sucking dicks on reddit
>>
>>728421125
why do you guys want good things to go away? what action games do combat better?
>>
>>728433806
I meant zoomcraft, yeah, sorry, you make shit out of blocks, so I got the names confused.
>>
they need to do another bloodborne.. lovecraft really took it over the edge it would be a masterpiece if it just had 60fps
>>
>>728434143
I don't like it because because you're forced to look in the direction of your attacks, in Souls games you can look behind you while attacking, the camera isn't tied to attacks at all, it's so liberating.
>>
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>>728434154
Can't handle the truth nuke?
Projecting?
>>
>>728421320
Dying Light The Beast
>>
>>728434331
>man I can't stop sucking all these dicks like the huge faggot I am
>>
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>>728434406
Seems sensible. You can't even begin to refute my post.
>>
>>728434496
You worked real hard on that post didn't you? Someone that haven't played WoW might even think you're right.
>>
>>728421125
ironically stagnation is one of the main themes of the games
>>
>>728421961
This. Critics already called Nioh 3 an Elden Ring Killer.
>>
>>728434143
that type of combat will never go mainstream simply because it looks goofy
>>
>>728434589
I am right, ESL-kun.
>>
>>728434320
It can easily be tied to movement.
Morrowing did this funnily enough but since there was no directional blocking it's completely pointless in that game lmao
>>
>ten quadrillion soulslikes
>not ONE attempts to recreate the atmosphere of DeS or DS1
I would take a soulslike with half-assed combat if any developer just made a world that feels intriguing and threatening and alien. Most developers just copy the combat mechanics and then cut the other half of the experience. Give me that "am I even supposed to be here" feeling please.
>>
>>728434765
It can only be tied to movement if your movement is tied to the camera like in 'morrowing'. The whole point is that nothing is tied to the camera in Souls, that's why it feels so good. The only way to have directional attacks without interlocking the camera is to bind each directional attack their own designated button.
>>
>>728435034
Morrowind*
Obviously if you need to look behind you for cheesing or whatever then sure it won't float your boat
>>
>>728435281
Looking behind you while running is really nice when you're being chased by three horny gankers
>>
>>728425919
Honestly you are right, although I love the combat in Dark Souls and ER, these games are good for other things, and when some generic anime game just copies souls combat it falls flat and gets boring in one hour.
>>
>>728421125
why don't you just play what you like you contrarian piece of shit
>>
>>728434496
You posted the dick sucking reddit frog your automatically wrong, also double for the worst video game of all time. Now fuck you avatar attention whore
>>
>>728423179
action rpgs which aren't button mashers like Fable or braindead like diablo clones
>>
>>728424372
>>the amount of third worlders on 4chan increases yearly
Only because amerimutts are devolving into 3rd worlders
in reality 4chan's userbase is shrinking
>>
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>>728435930
Taking your reaction into account, it seems abundantly clear that I am correct. Refute my post.
>>
>>728421125
It's solid game design desu
>>
>>728435930
You fed the frog so much that it became big and strong, now you have to prove him wrong.
>>
>>728436708
>>728436339
same dick sucking faggot
>>
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>>728436775
wasn't pepe a 4chan thing for a while, the twitch, then leddit
>>
I liked few soulslike, mostly because of exploration, atmosphere and being curious of the world. What i didnt like is that every one of those games seem to want to fuck you over leading to frustration and game becoming a chore to play (timesink of skiping/fighring the aame enemy to get to boss, leveling and grinding ect) and lore being snippets of "we were to lszy to do it, so have few obscure lines of text".
Also how come people play all of them? Like how people can play more than 3 same games and dont become disintrested in the middle of it? Look at assasins creed for example. It was fun, but after 1,2 i still get bored if I try another one or something like ghost of tsuhima. Theres no replayability for me and the games are basicly the same minus the setting. I can only get invested again if the setting is 10/10.
>>
>>728421125
What's the problem exactly? I only ever hear about maybe 3 soulslikes releasing every year, and some of them are good too. You make it sound like they're as common as FPS games.
>>
>>728437095
Its overused, worned out, and at this point the laziest shitposting. Its reddit tier now and we need to purge cancer off this board.
>>
>>728421125
>When the FUCK will Soulslikes end?
>I can't wait to consoom more zombie slop, sports slop, MOBA slop, hero shooter slop, battle royale slop, extraction slop, and last but not least the cinematic slop, of course
>>
>>728421125
Never, just like DOOM is revolutionized the way people approach third person action games IN A GOOD WAY.
I always found weird how, besides only a couple of games, this never happened with Zelda.
>>
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>>728437490
OK, so other than a false samefagging accusation and a false sense of collectivism, do you care to disprove my post?
>>
>>728437490
this but yotsuba
>>
>>728438359
>still sucking dicks
>>
>>728433482
that is the most retarded gay shit I have ever read and you're super gay and retarded for posting it and omega super gay and retarded for saving it
>>
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>>728421125
/v/ doesn't even talk about soulslikes, there are hardly Lies of P threads, or Lords of the Fallen discussion.

Nobody even remembers The Surge.
>>
>>728438570
>Nobody even remembers The Surge.
Entirely the game's fault for looking so fucking bland. Like, you see those colorful Elden Ring collages, featuring all the different fantasy locales the game has. And then there's Surge, where you walk through some junkyards and dilapidated factories, and your dude wears some scrap metal, and you fight forklifts for bosses. Truly a German game.
>>
>>728438828
Yeah but the crab mech fight is perfect. I see your point though, a cyber-netic sci-fi souls shouldn't be that visually bland.
>>
>>728421125
I don't think it's ever going to go, if anything I think it's going to keep growing for the foreseeable future.
>>
>>728428734
This retard literally forgets that you can literally explain the in-depth """"combat"""" of CoD game using the exact same logic and CoD games have way more depth than Souls game since Advance Warfare was released.
>>
>>728434824
There isn't a lot of souls-like if you quantify it though:

>Lords of the fallen series
>Lies of P
>Outward
>Remnant series
>Nioh
>The Surge
>Wukong Black Milf

What else is there again? Meanwhile, RTS games which are classified as DEAD have more games from 2010 - 2025
>>
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You have to make a good game. Make good game, change market. You understanding pigskin?
>>
>>728428734
you know there are dead giveaways when you just slightly edit your chatgpt prompts, right?
>>
>>728421253
Mobas are dead, zombie games aren't
>>
>>728439798
Last Hero of Nostalgaia
Another Crab's Treasure
Salt & Sanctuary
Bleak Faith
Mortal Shell
The First Berserker: Khazan
Wo Long
Steel Rising
Nose
>>
>>728430104
Shadow of War
>>
>>728440221
Apart from Khazan and S&S, those are pretty niche and underwhelming Souls-like. Still, for a widely popular game, you would expect more clones.
>>
When someone else comes up with a genre where you can trivialize gameplay by pressing 1 button.
It will be even worse than soullslop though.
>>
>>728425919
some were calling this out as early as DS2.
the simplicity of the combat was its core strength, but most don't care enough about game design to get that, and the developers aren't going to tell the fanbase that they're wrong for wanting more rollslop boss rushes. as long as they keep paying for them, that is.
>>
>>728428448
>this is pure bullshit because the worlds have always been complicated in detail between save points and the threats measured per area.
wrong
>>
>>728439798
>>728440221
both missing the star wars fallen order games
>>
>>728425919
Okay, now compare this to Skyrim the year after Dark Souls came out. Your average RPG of the time was basically "charge towards opponent and spam one button til they die, hold it to hit harder, and another button blocks; your stats and perks combined with basic positioning determine the outcome". And that's putting it nicely. Dark Souls actually having more than that, and boss fights that required more than facetanking things at that, was basically a tremendous novelty in its own right at the time.
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>>728421125
>When the FUCK will this shit end?
Never. Normalfags fell for the "hard = good" meme, so soulslikes print money.



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