[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 6709af958704a3001d7c385b.jpg (235 KB, 1024x1313)
235 KB
235 KB JPG
Since megaman dual override is in the works, let's talk about megaman. Which was your first game, or first introduction to the series?
>>
>>728722569
Also, which is your favorite?
>>
>>728722569
My mom downloaded the demo of Mega Man 2 on her phone, and I couldn't get to the halfway point in the Woodman stage.
>>
>>728722569
Megaman 8
Love that stage select theme
And sue me I like the cutscenes, even with the bad dub
>>
Mega Man X when I was like 7 years old. Kind of ruined me for the rest of the franchise in retrospect. It's always been hard for me to get into the classic series since X's mechanics are so strongly rooted in my mind as what's "normal" for these games. Doesn't help that MMX1 is still one of the best games in the franchise after all this time.
>>
My first was Legends. I will only play Mega Man games that have destructible libraries.
>>
>>728722569
I would go over to a friend's house often and he had X4 and X5 and I thought it was the coolest shit ever.
>>
I've only beaten Megaman 2
>>
Storytime:
When I was a little kid, I used to watch the ruby spears megaman tv show. That was my intro to megaman. And I loved that.

After that I lost touch with megaman, since I didn't get a console until the late 90s. My first console was a gameboy color. Followed by a ps1.

I never forgot megaman though. I remember even buying power quest on the gbc because the art reminded me of megaman. Eventually on my 10th birthday when browsing toys r us with birthday money, I saw megaman 8. And I bought that instantly. And it blew me away because of how damn pretty it is.

From there I later discovered megaman x playing x5 at a family member's house, and from there I was a huge mm fan. I have almost every megaman game. Every birthday I'd ask for anything megaman.

I even bought x8 before I had a ps2. Back when it mattered, I would have bought a console for a megaman game.

Favorite is x4 though.

/blog
>>
>>728722569
>first game
X4

>>728722614
>favorite
MM9
>>
Did anybody release anything cool for the anniversary?
>>
File: fire-man-mega-man.gif (559 KB, 640x548)
559 KB
559 KB GIF
>>728722569
>>728722614
the ruby spears cartoon was the catalyst for me.
as for my very first mega man game? it was the very first mega man on a very weird VCR player that had about 3000 games in it and the game somehow played in the PAL speed.
a few years later and I started to go through the games via emulation. good times.
my favorite mega man? I'd have to go with 3
>>
File: 1724123227169.png (228 KB, 383x365)
228 KB
228 KB PNG
>>728722569
Picked up Starforce Leo at a store almost entirely based on the coverart and followed along with the rest of the series eagerly.
I didn't see or know much about Megaman beforehand but that plus Nintendo Power regularly talking it up had me interested in trying out the rest of the games, though it was mostly the virtual console/wiiware Classic titles that I was able to get. I remember the other series being bizarrely scarce and unfavored even back then, to the point that I barely found the Zero collection in a bin near the floor somewhere despite it being new at the time.
>>
File: 8h19mp8rbtv31.jpg (325 KB, 1132x1200)
325 KB
325 KB JPG
>>728722569
>Which was your first game
Mega Man X, first game I ever played. I thought at first that it was going to be like Street Fighter but with animals after seeing the level select screen and thought X was some kind of dwarf instead of a robot somehow.
>>728722614
Not sure. Maybe MM11, X1 or Zero 3. Those are the ones I enjoy replaying the most.
>>
File: 1586473174643.gif (11 KB, 174x174)
11 KB
11 KB GIF
>>728722569
>>728722614
>first game
I'll confess to being a Mega Man 10 secondary. Played it when it came out.
Next went back and played ZX because I remembered seeing it in ads. Had a good time with it, but later realized it's not even one of the better rated games in the series and I should play the others.
Since then I've played about half the classic series, and a few of the games from X, Zero, and Battle Network. And also Legends and X-Dive.
>Favorite
Right now, it's MM3 Classic. But I have a bias towards it because of the Protomen Act III releasing recently
>>
>>728722569
Mega Man X2 at 7 years old in the year 2001. My parents divorced a year before that and I spent a bunch of time in a daycare. It had an SNES and this was the coolest game I had ever seen. It's probably the number one reason I love video games so much and used to be such a huge Capcom fanboy.
>>
>>728722569
My first game was X4. I borrowed it from a friend and fell in love with the franchise immediately.
>>728722614
My favorite strangely enough ended up being X6.
>>
>>728722569
3 on NES
Im old
>>
>>728729493
>>728722614
As for favourite I like them all but I guess if I have to choose its MM9
>>
>>728729369
>x6
Underrated choice
>>
File: smiling-x.jpg (788 KB, 2399x1656)
788 KB
788 KB JPG
>>728722569
Why is he so smug bros?
>>
>>728722614
I don't have a favorite, it's easy for me to say my least favorite megaman game than it is to say which one i love the most because i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman i love megaman
>>
>>728731321
Calm down Roll
>>
>>728730727
he got the penis upgrade
>>
Having a new installment in the classic line is nice and all, but I think we're overdue for a new line of Mega Man games altogether. I want to see a new take. Even a super duper serious one like Konami's Bomberman Act Zero would be fine.
>>
>>728732036
I get the feeling the intent with 11 was to revitalize the franchise and springboard off to other megaman projects, now that they had a new series producer. Except then the series producer left capcom right after 11. Which means back to square 1. Capcom seems to be very scared to actually make new fresh megaman content. So they are taking it real slow. The new one seems to be a "Take 2" on the jumping off point 11 was supposed to be.
>>
>>728722569
Do you think we'll ever have household robots that transform into super fighting robots in our lifetime bros?
>>
>>728722569
For whatever fuckin reason my parents had both Mega Man 5 and 6 when I was a child, so I got to know the easier but more refined titles and an overcharged charge shot WAY before I got to see much else for the series. Hell, my third MM game after those two was X1 through a SNES my grandparents kept in their house for my family's sake. Took until X4 through X6 on my brother's PS1 to get more of the franchise, followed by the Anniversary and X Collections to finally play the rest of the series alongside a copy of Xtreme 2, and by that point I finally started getting the games individually.
>>
>>728733842
I kind of like reading this kind of thing
>>
>>728722569
Mega Man 1. Still one of my favorites and I like it more than 2 because it's not as easy. MM2 is stupid baby mode shit.

I'm really partial towards X1-3. Mega Man gameplay and themes and stuff peaked during them.
>>
>>728733471
>Except then the series producer left capcom right after 11
The same guy who got roped into luke fighter 6?
Because he left after that, years later.
>>
>>728723519
Same with me except mine was X4. I have always appreciated the classic style and have played the games and enjoyed them, but even though X series is easier I still just love it way more. The pace of the combat with the faster movement options is just perfect and playing as Zero kicks ass.
>>
File: 1756693146580664.png (25 KB, 900x506)
25 KB
25 KB PNG
I'm playing X6 for the first time right now and I knew about the donuts but nobody told me about this bitch. I feel like I'll prefer the game to X5 on the whole by the time I'm done with it though, all things considered. Part of that may just be because I was fresh off X4 when I played X5, so the downgrade was very noticeable, and at this point it's been years since I played X5.
>>
>>728734267
I mean, theres also this little pandemic thing in the interim too. 2020-2021 are basically a wash. Who knows what they were planning. Protodude says this game was "on again off again" for a while, so it's possible they were always going to follow up 11 with a 12 and go from there while they did stuff in the background.
>>
>>728729369
>>728730483
X6 is not one of my favs but I'm glad some people are saying it is among their favorites. While the level design and progression is fucking rushed, I think it is kinda neat in terms of presentation, plot (when properly translated) and music.
>>
I played some X and X2 like a million years ago and ignored the franchise until this summer. I'm playing them all in release order and my god everything after 6 is just mediocre. They all have piss easy stages followed by bosses that are either braindead or you have to tank their bullshit attacks, which happens in some nes stages but they have no excuses when they make the same game 20 times in a row and it has the same issues. Tried some mega man 11 after the recent reveal and every stage was even more of a slog somehow
>>
>>728734528
The donuts are a meme. This bitch however isn't.
>>
>>728722569
Battle Network 2 was probably my first game but I borrowed it from a friend and I guess the battery in the cartridge was dead since it would never save. BN3 was the first game I owned and I loved it.
>>
>>728735896
The donuts aren't notorious for being difficult, they're just notorious for being such a bafflingly shameless display of lazy level design.
>>
>>728736325
There are absolutely worse examples so the donuts are definitely a meme.
>>
Well holy goddamn
>>
>>728737093
Like what? The donuts are a meme, but it's hard to think of anything else in X6 that smacks you in the face with a sense of laziness and/or being rushed. If it were just one it wouldn't feel that way, Metal Shark Player's stage also has a miniboss that's a cheap looking jpg, but the fact that you fight them back to back for the whole of Blaze Heatnix' stage has them earn their reputation to me.
>>
>>728737429
The lava rooms for one and that's just one the same stage. Shark Player's stage is pretty lazy, it's just a crusher for the most part.
>>
>>728737429
Also another thing with the donuts, the stage is ok at first so you get tricked into thinking this one isn't going to suck or get ruined by Nightmare bs.
>>
>>728735559
I like the brutality of it's rushed level design personally but my favorite Zelda is Zelda 2 so maybe that's where it stems from.
>>
>>728737429
>but it's hard to think of anything else in X6 that smacks you in the face with a sense of laziness and/or being rushed
Blizzard Wolfang is the only boss that actually has fully completed sprites and proper shading comparable to prior games, with maybe Metal Shark Player as a runner up. Pay attention to the bosses and you'll realize some like Heatnix or Scaravich are missing full shading, and most of them float around repetitively or are largely idle before flying elsewhere on the screen. They straight up lacked the time to finish the actual boss roster. Then you hit actual game design factors and so many rooms, areas and challenges aren't playtested, they're more like the devs slapped some tilesets and coding down but didn't get to the playability or foolproofing pass of things. And shit like the Nightmare Mother which is just lazy.
>>
>>728722569
I love megaman
>>
>>728731495
>no height upgrade
>>
>>728738196
I don't remember Scaravich looking bad, but Heatnix looks like shit, but that just exacerbates the feeling of the donuts being the standout for the game's laziness because you go through the whole stage that's basically just them only to get such a shoddy-looking boss.
>>
>>728738294
X is a bald short king
>>
Mega Man 2 was my first My favorite is 4 followed by 9, then 11.
>>
>>728738162
Yeah, if you're in the right mood and already know how to avoid its more unfair bullshit then it can be a fun challenge. I think X4 and X5 were a bit too easy, specially X5 making the bosses take just too long to beat.
X6 wasn't perfect but the ost and higher challenge have their moments when they click.
>>
>>728738310
You don't really get to get a good look at Scaravich the way the fight's designed, but he's a borderline SNES sprite.
>>
>>728738371
He's Mega Manlet X
>>
>>728735559
I mean, I always thought the plot was neat despite the bad translation. I dunno but I can read the intent.

People laugh at zero's "I hid myself while I repaired myself" line, but even to 12 year old me, that shouted "I'm lying through my teeth just to say *something*"

Especially when he admits to a Dr light capsule that he doesn't know who repaired him.

Also Gate is a great villain. (With a bitchin' boss theme)

The stages are dogshit. But because they're so bullshit they are fun as a sort of "hardmode" or "challenge run" kind of way, if that makes sense.

I just use ultimate armor and that makes things way more enjoyable.
>>
>>728722569
only x1-x4 are worth playing, that's it
>>
>>728738884
I like Sigma coming back as a grotesque robot zombie struggling to put together sentences. It's a cool design and concept. Just wish it was in a Fortress Stage 2 or something, as opposed to killing the villain and taking over.
>>
>>728722569
My first was X5, had an original PS1 copy.
I still think it's an ok game on the whole, by the low standards of the X series, anyway

I much prefer the classic series these days now that I know that edge isn't everything
>>
File: EvEU2eYVcAEcfKE.jpg (146 KB, 739x1200)
146 KB
146 KB JPG
>>728738884
Gate is an amazing villain that's unapologetically petty as fuck. Even though it was funny that he brought back Sigma out of pure spite, I wish they didn't kill him off. Dude's just a pissed off single dad that's mad at the world and I wish he became the reoccurring villain of the X series instead of Sigma for two more games.
>>
>>728739487
That would've been neat.
Have X1-x5 be the "sigma" saga, then move on to this new villain for at least a couple of games. Do the same with Red in X7 (along with making the game not being trash) with the plot being more about the conflict between the Maverick Hunters led by the more compassionate X and how they clash with another group of more merciless hunters who aren't Mavericks (maybe a few bosses are indeed Mavericks) and don't make Sigma comeback until X8 with him also taking a backseat to Lumine.
>>
>>728739487
Technically he's not dead just comatose
>>
>>728739941
I feel like they were trying to head towards that direction with Isoc just up and leaving his body near the end of X6 and is never seen again but oh well. We got what we got.
>>
>>728738884
I remember Sensei mentioning in the x artbook how Gate was one of his favorite designs, and he was sad he was only used once. It's a shame x series never really delved into the kind of continuity storytelling the zero games did, if even just a tiny bit. Like, x2 is a sequel, and x5 at least references x4, but because of the shift post x6, pretty much everything was abandoned.
>>
>>728722569
>First game
9, although it took me around 5 years to get around to finally beating it cus kid me was a tard, although I had a blast with it upon finishing it. One of my favorite Megaman games to this day.
>>728722614
>Favorite
Probably Battle Network 2. Nostalgia plays a part in it since I'm aware of how atrociously balanced it is in some respects (G code, Custom Style easily trouncing every other style in terms of general utility as the main offenders), but I still have a great time when replaying it. Also helps that I generally adore the story/tone of the first three BN games, and 2 specifically has some of my favorite setpieces in the series (Netopia, the entire airplane segment, Kotobuki, etc).

As a runner up, I've become unexpectedly partial to Megaman Zero 1 when pulling off a full S rank run. Most of the stages are short yet dynamic enough that replaying each stage over and over and becoming more familiar with them in the process was something that I had a blast with. It also has my favorite soundtrack out of all of the Zero games.
>>
Mega Man X3. I think I had the PC version. I don't think it was explicitly mine, but I also don't remember how I got my hands on it. All I know is I had a copy of it as a child.
>>
>>728738884
X6 isn't even hard though. It's just full of gotcha traps and the occasional enemy spam. It's the kind of difficulty that only exists when you don't know where everything is. Contrast this with playing MM11 on Superhero with no shop and buster only, and I'm 8 hours in and I've only completed two stages, one of which I only won by the skin of my teeth using Double Gear mode. Shit only gets real when there's no extra lives, no E tanks, no health pickups, etc. But X6 has all of those things.
>>
For me its the opening theme to X2
Never fails to hype me up
>>
File: 1590253553179.png (135 KB, 424x464)
135 KB
135 KB PNG
>>728722569
Got MM3 on Virtual Console after seeing mention of the series a lot online.
>>728722614
10 and Zero 2
>>
>>728722569
Xtreme
My friend had it and lent it to me
>>
>>728722614
Megaman Battle Network 6
But if you mean the platformers, X2
If you mean Classic, MM3
>>
>>728722614
3 and X4
>muh rushed game
It was the very first game i've played in my life so i can't complain
>>
>>728740096
Wily being teased in X2, X5 and X6 will always be a really weird part of the X series story.
>>
>>728744960
I think it was always intended for there to be some sort of significant pay-off regarding Zero and Wily, but a ton of missteps happened.

First off, they blew their X VS Zero load on X5, a game that Wily otherwise had no real presence in. Yeah, there were clear references, but Wily himself didn't appear at all. Second, Inafune decided to have Zero headline his own series on the GBA, and once that happened, it stopped making sense for Zero to completely steal the show in X as well. Third, even though X5 was supposed to wrap things up, X6 continued the series, which probably wasn't that big of an issue since Zero still seals himself away in one of the endings which would easily clear the way to MMZ anyway. And then they decided to make X7. At this point, any original plans they might have had regarding Zero and Wily went up in smoke.
>>
Mega Man is a good series
>>
>look up prices for the original Mega Man games
>some of them go up as high as 700 dollars

Forget that. I want the original games so I can enjoy the romhacks that come with them, but it's not worth the 20,000 dollars on amazon. I'd rather just download them from the internet archive, and then buy the legacy collections if Capcom wants their money.

Retro scalpers have ruined everything.
>>
>>728746642
I dont think so, they are just nuggets for people that pay attention to realize light and wily are still around as AI ghosts overseeing things
Siwly already built sigma its body in X5 thats already big enough
I dont think wily was ever supposed to come clean to the audience, he also has no reason to

>ITS A ME DOCTAH WAWWHY
>X: literally who?
Nothing is gained
>>
>>728746823
Have you considered
>>
>>728746863
It's meant to be a payoff specifically for Zero. Remember, X3 established that in order to save the world, X needed to kill Zero. This never happens.
>>
>>728747415
>this never happens
And the world isnt saved it just keeps getting worse, coincidence?
>>
>>728747571
The world got saved. It just went through a few extinctions, some genocides, a complete destruction of the planet's ecosystem, the flooding of every major continent and turning the world into endless water, and the death of every human, but it's good enough.
>>
>>728747656
someone post that dr light domino pic
>>
File: rock.png (1.26 MB, 1373x870)
1.26 MB
1.26 MB PNG
rollsisters.......
>>
>>728722569
Rockman EXE anime. I knew of the character's existence before but only in a superficial way and wasn't interested in those games that much at that time. A few years later a classmate was emulating MM2 on one of the computers in my elementary school during some free time when one of our teachers got sick or something. Shit kinda weirded me out because I associated mega man with battle network's lore and aesthetics and at that time I had no idea that it was only a spin-off. We played it for a bit. I remember liking the music and sprites well enough to try the game at home. I also wanted to see how it differs from the anime.
>>728722614
Main series:10, X series:X2, GB: V. I only dabbled in other MM sub-series including BN and I'm not very familiar with them.
>>
Original Rockman on a Game Boy flash cart from overseas. Got crazy good at Xtreme on Gameboy Color, had no idea Rockman and Megaman were the same guy until the internet was invented.
>>
>>728746642
>Third, even though X5 was supposed to wrap things up, X6 continued the series, which probably wasn't that big of an issue since Zero still seals himself away in one of the endings which would easily clear the way to MMZ anyway
That was only an Inafune thing long after the fact of X5. X5 in the endings effective kill Zero so whatever plan Inafune was having wouldn't have made sense. X6 ironically fixed his brain fart by making a split for him so that the Zero series can happen while leeaving the X series to do its own thing.
>>
>>728747571
It's not so bad by 22XX. If anything Zero going to sleep sends you to hellscape 22XX that needs another 200 years just to kind of get better again.
>>
File: mega_dance.gif (404 KB, 460x480)
404 KB
404 KB GIF
>>
>>728751540
Look at him go!
>>
File: look at megaman.png (149 KB, 410x336)
149 KB
149 KB PNG
>>728751540
>>728752670
>>
>>728722614
>First / Favorite Classic
MM4 / 7-9
>First / Favorite X
MMX / X
>>
How come the modding scene for MM11 is non-existent aside from that one BGM swap? I would have expected somebody to at least do a Roll model swap by now
>>
File: IMG_7906.png (2.22 MB, 1880x1524)
2.22 MB
2.22 MB PNG
>>728728186
Was going to call you a newfag, but then… :(
>>
I rented Megaman X from a place called Bob's Market in Petersburg, MI when I was just a little kid. That had to be my first one. I had one of the 2D entries on PS1 when I was little too but it was not my favorite. I did play and beat Mega Man 2 recently though, for the first time. I liked it.
>>
>>728722569
Legends (64 version, although emulated PS1 is my yearly run) and BN1. Even still I never got into classic Mega Man til the Wii U, I'm still super excited for 12
>>
>>728722614
I prefer the X series, but I really like classic 1-3, 9, and 11. 4-8, and 10 are bonus games to me.
>>
>>728752983
haha
same
>>
File: megaman 12.jpg (143 KB, 639x560)
143 KB
143 KB JPG
>>
>>728722614
First was Mega Man 3. That one is also my favorite.
>>
>>728725323
I like this post. I'm glad Mega Man stuck with you.
>>
Baby making sex with X's daughter.
>>
File: file.png (180 KB, 1092x831)
180 KB
180 KB PNG
>>728722614
>>728722569
Megaman X 2 both cases

>>728747415
I think it never happened because the story had to keep going. If we consider the original plan was to end in X5, X save Zero from his war machine destiny, then Zero still dies but gets to die a hero, its the final triumph of Light's philosophy over Willy.
>>
>>
>>728747415
That's just a localization thing like with Megaman threatening to kill Wily.
>>
>>728722569
I think it's either MM1, MM2, or MM3. I've been emulating games since I was a kid and thanks to that I played a lot MM games.
>>728722614
Mega Man 9
>>
I'm just surprised Capcom is even making a new Mega Man. Makes me worried for my personal project though if they ever hit up X/Zero style of gameplay again.
>>
Chances of Capcom reviving the Archie Comic? (Or rebooting it unde IDM like Sonic?)
>>
>>728755747
>I'm just surprised Capcom is even making a new Mega Man
MH Wild is kill, SF is just doing DLC and RE comes out soon. We got lucky the development pipeline got enough space for Megaman
>>
File: Gamenowmegacover2.jpg (454 KB, 770x1023)
454 KB
454 KB JPG
>>728754590
my prized possession is this gamenow 15th anniversary issue. with a mm special.

the guy was at the magazine rack at my local pharmacy putting the old magazines in a box to make way for new ones. And i worked up the courage to ask him for it out of the box.
>>
>>728755771
0. Undon's comics have Ian Flynn for the Zero series and it made absolutely no money to nobody's surprise because the writing is fucking retarded.
>>
>>728755771
I see little value in this. It'd arguably be more prudent to just hire someone to make a manga and then bring that over to the west. Manga and anime tend to do better in the west than comics do these days.
>>
File: Editorsnote.jpg (333 KB, 681x1023)
333 KB
333 KB JPG
>>728755863
>>
File: Battlenetwork3.jpg (168 KB, 509x1023)
168 KB
168 KB JPG
>>728755993
>>
File: NetworkTransmission.jpg (351 KB, 741x1023)
351 KB
351 KB JPG
>>728756047
>>
>>728755880
It was a series of oneshots for all series, but X is the only one getting more than just the oneshot.
>>
>>728722569
I played the first one first. Learned about it from one of those "How to win at Nintendo " books
>>
File: Thenandnow.jpg (247 KB, 722x1024)
247 KB
247 KB JPG
>>728756113
>>
>>728756124
That doesn't really change anything.
>>
File: 1.jpg (250 KB, 724x1023)
250 KB
250 KB JPG
>>728756187
>>
File: 2.jpg (282 KB, 746x1024)
282 KB
282 KB JPG
>>728756241
>>
File: 3.jpg (281 KB, 737x1023)
281 KB
281 KB JPG
>>728756289
>>
we were in a golden age and didnt even notice
>>
File: 4.jpg (275 KB, 745x1023)
275 KB
275 KB JPG
>>728756378
>>
File: 5.jpg (284 KB, 737x1023)
284 KB
284 KB JPG
>>728756461
>>
>>728755993
>those 2 female staff members with the female portraits
I actually believe those were real females back then but it's sad to think if the same thing happened today there would be more of them and they would all be 100% troons.
>>
>>728756113
I did not know this game existed, wtf
>>
File: 6.jpg (262 KB, 746x1024)
262 KB
262 KB JPG
>>728756525
>>
File: 7.jpg (263 KB, 747x1024)
263 KB
263 KB JPG
>>728756569
>>
>>728756553
X and BN traded genres for one game.
>>
>>728722569
I think Powered Up in my jailbroken PSP
I'm still salty they gave up with it and Maverick Hunter
>>
File: 8.jpg (289 KB, 749x1023)
289 KB
289 KB JPG
>>728756643
>>
File: 9.jpg (236 KB, 743x1024)
236 KB
236 KB JPG
>>728756743
>>
File: 10.jpg (250 KB, 743x1024)
250 KB
250 KB JPG
>>728756784
time for the REAL highlight here- boss weakness chart and passwords!
>>
File: 11.jpg (225 KB, 738x942)
225 KB
225 KB JPG
>>728756863
>>
>>728755851
Just sucks that the budget looks PS2-tier for it with the blocky levels. Would it kill them to give us a Mega Man game on the level of Metroid Dread's production values in the stage assets?
>>
File: 12.jpg (390 KB, 738x1023)
390 KB
390 KB JPG
>>728756928
>>
>>728756553

It has some banger music tracks
>>
File: 13.jpg (257 KB, 737x1023)
257 KB
257 KB JPG
>>728756990
>>
>>728756928
>mega man 7
>nes
Gaming journalism
>>
File: 14.jpg (240 KB, 734x1023)
240 KB
240 KB JPG
>>728757038
and thats it.

I miss vidya magazines and the enthusiasm vidya journalism had
>>
>>728757038
>X2 password
>X-Hunter stage 3
Huh. I thought they always started you at the first fortress stage.
>>
>>728722614
MMZ1
>>
>>728757348
X2 allows it.
>>
>>728722614
>First
MM1 NES, still have my copy.
>Fav
X1, followed by Zero 2.
X1 is fucking perfection.
>>
File: 1734841403020.mp4 (111 KB, 448x286)
111 KB
111 KB MP4
>>728722569
My first game was 4 of the classic series as a kiddo, I got my ass kicked super hard, and I don't even remember if I could beat any boss at all, so I ignored any megaman games, then I started playing the X games, can't quite pinpoint which one I played first, but it was X5 or X4 and I liked them, so I played X1 and X3, I couldn't find X2 anywhere, so I never played it not even to this day, I then played megaman legends 1 and 2 which I loved and even played that megaman kart game which was pretty fun, I then tried 8 and it blasted me to hell JUMP JUMP SLIDE SLIDE FUCK YOU shit ass game filtered me so bad I ended up breaking the disk like a dumb nigger, but it was a pirated disk so whatever.

X6 also filtered me, never got past the gate eyeball boss and I lost hope in man so I didn't play X7 (lucky) and X8, I then played all the Zero and ZX games, I played BN 1 and 3, then the rest years later on the collection, I didn't play the rest of megaman games.
>>728722614
X4, Zero 3, BN3 and both legends, fuck classic megaman, after 8 I never dared to play any classic game ever again.
>>
>>728756187
yo thats neat
>>
>MMX-X & MMX-Zero both have hand-Busters when convenient
>MMZ-Zero just has a handgun
Was there any lore reason for that, or just creative liberty taken on MMZs part to change things up?
>>
>Zero/ZX with the music replacement mod
Few things slap harder.

https://www.youtube.com/watch?v=w5QvALaSp-U
>>
>>728758091
No actual lore reason just Inti wanting the saber to be changed into many things. So the blaster has the saber used as a battery pack because otherwise it's just a normal pea shooter. tbf Zero stops using his buster anyway even though he still has it equipped.
>>
>>728722569
Mega Man Zero was my first game.
>>728722614
Battle Network 6
>>
>>728758091
Inti headcanon to be special. It's not even a real buster.
>>
>>728755771
Maybe if the compilation sells really well, they'll consider it.
>>
>>728758494
I hope not.
>>
File: Zero 2.jpg (207 KB, 1024x724)
207 KB
207 KB JPG
>>728758091
theoretically it ties to zero losing his buster in x5's intro if you play as x.

in zero 1 he picks up a dead resistance soldiers gun. and then replaces the magazine with the z-saber, which is how it charges, since z saber between x an z series got upgraded with charging
>>
File: IMG_3054.png (75 KB, 580x682)
75 KB
75 KB PNG
>>728722614
X1 is very possibly the most perfect video game ever made
>>
To this day the only Mega Man games I've beaten are X1 and 11 and I used easy mode to beat 11. I'm just not good at these games, I get super discouraged when I die at a stage boss and get game overed, having to start all over. Also I fucking despise the disappearing block platforming sections. It sucks to suck.
>>
>>728758625
>and I used easy mode to beat 1
its not that hard, anon
>>
>>728758625
>easy mode
Lame, you could play in Normal and just buy a lot of 1-ups and E-Tanks instead.
>>
>>728758625
>I get super discouraged when I die at a stage boss and get game overed, having to start all over.
yeah thats the games in a notshell. you keep tring till you win.
>Also I fucking despise the disappearing block platforming sections
everyone does lel. they exist to piss you off
>>
>>728758561
Theoretically there wouldn't even be a Zero 1 because he got vaporized.
>>
>>728758875
Gotta make sure Ciel is considered almost an equal to Light, being one of the few scientists to even get something remotely as powerful as Zero going again.
>>
>>728722569
My first game was Mega Man X4 on the PS1, I believe. I believe I was introduced through the 90s cartoon. I got into classic via Bob and George and later emulating VII.

>>728722614
Favorite is a tough one. MM7 will always be a special one for me cause of sprite comics. 6 is one of my favorites to play, really love that one. I'll go with MM7 for now.
>>
>>728758625
Question. Did you beat X1 in Rookie Hunter mode?
>>
>>728758928
She didn't even do shit it was her cyber elf that killed itself.
>>
File: IMG_6990.gif (3.77 MB, 640x352)
3.77 MB
3.77 MB GIF
>>728722569
If you started playing megaman as a kid is it guaranteed that you will grow up to be a giga weeb?
>>
>Finish 11 in Superhero mode
>Go replay some older games
>"Huh, was this boss always this easy?"
Man the hard versions of the 11 bosses are so unfair at first glance, but they become fun to fight once you "get" them.
>>
>>728758998
probably
>>
>>728758970
I played it on the SNES so it didn't have that. I have beaten it with x buster only though. X1 is a very easy game save for maybe like 2 bosses.
>>
>>728755572
what a cool image
>>
>>728758998
I think that's more of a JRPG kid thing, Megaman had sort of universal appeal (even if most people got their butts kicked).
>>
File: cinna.jpg (323 KB, 2305x2119)
323 KB
323 KB JPG
>>728758998
Which decade are you asking about?
>>
>>728759075
>I'm not got at these games
>X1 is a very easy game save for maybe like 2 bosses.
>[translation: I'm bad at this franchise even though I only played 2 games, one I considered easy and the other I played in baby mode]
There's some strange inconsistency here, is your definition of "being good" at something finishing it first try every single stage and boss? Is get a couple game overs really that stressful? In any case it sounds like you have thin skin/low patience.
>>
File: Kimoi_Rookie.png (430 KB, 1260x945)
430 KB
430 KB PNG
>>728759075
Good
>>
File: MMXCM.jpg (218 KB, 1000x1500)
218 KB
218 KB JPG
thoughts?
>>
>>728758091
I always hated this and will never not see it as fucking lame, way to strip away an iconic part of the identity of the character and the series as a whole.
>>
>>728759485
i liked it. no replay value though.
>>
>>728759717
>>728759717
Really? It's short enough by RPG standards, and straight forward too. It doesn't have the stage select of the main games but I still enjoy replaying through it every now and then.
>>
File: DxMN-KtVYAAqFuI.jpg (94 KB, 729x681)
94 KB
94 KB JPG
>>728759485
I like it a lot.
>>
>>728759485
Comfy.
>>
>>728759485
Pretty ok. A bit easy or too easy if you decide to cheese your way with Cinnamon and Zero's broken ass weapons.
>>
>>728759485
Not really into is. As far as JRPGs go, it's pretty basic and barebones. Story's kinda whatever, main cast are also whatever. X has zero charisma, which usually isn't a problem in his games since there's so little dialogue, but here he's almost an eyesore.

There are just so many other better JRPGs on the PS2 that it's hard to really give this one the time of day. I know that it has a lot of novelty for Mega Man fans, and especially MMX fans, but compared to just about every other JRPGs I've played, there's nothing especially memorable about this one.
>>
>>728758625
Only hard part of X1 is just the last Sigma form, because fuck hitboxes.
>>
>>728759485
You'd think making a JRPG Mega Man game would be a great opportunity, but it's really just a linear Mega Man game with RPG mechanics on top, and no boss weapons unless Axl forms count. Good if repetitive music, interesting combat mechanics, but a totally wasted premise and cast who basically cease to exist in the plot beyond the main trio and one exception, and ultimately it's a huge barrel of wasted potential.
>>
>>728759485
Conspicuously absent from the X legacy collection.
>>
Why do female Reploids have breasts
other than "because it's hot faggot" because it is, but you know what I mean
>>
File: xmerch.png (263 KB, 1200x800)
263 KB
263 KB PNG
>>728760568
definitely
>>
>>728760639
Talking with humans and just because.
>>
>>728760568
>gb games, soccer, & bass, battle & chase, wily wars, power battles / power fighters
>xtreme 1 and 2, x3 ps1, command mission
>operate shooting star, real operation, battle chip challenge, network transmission
It grinds my gears how many games are missing from the collections. Yeah no one's gonna clamor for Xtreme 1 and Soccer, but it would be like if they actually did make a Legends collection and then it conspicuously is missing both the Dash 2 Demo prologue and Misadventures of Tron Bonnne. Localization is hell, but I'm kinda getting tired of a solid ass chunk of the franchise basically being missing in action, or left in other sources like the dumbfuckery with GB Mega Man and Wily Wars on Nintendo Switch Online, or the arcade games on the Capcom Arcade Stadium crap.
>>
>>728722569
>Which was your first game, or first introduction to the series?

2. I played the shit out of Megaman 2 and 3. My favorite NES games when I was a kid.
>>
>>728760460
Axl forms was pretty much the summon system which was kind of clever. The closest thing to boss weapons are X and Zero's second hyper modes. Realistically though other than the bosses Axl got shafted as the 3rd character.
>>
>>728760568
They could barely emulate the SNES games in that package right. Doing a Gamecube on top of the PS1/PS2 MMX games would have been too much.
>>
>>728760795
Well, unlike X and Zero, Axl wouldn't have random ancient lost technology lying around to power him up. Just chalk it up to being a perk exclusive to the creations of the greatest roboticists to have ever existed. In other words, nepotism.
>>
>>728760817
Technically the PS2 version of CM had a demo of X8. You could probably sneak Xtreme1 and 2 as a game in the sky room.
>>
>>728760568
its a side game. like the xtremes, or the gb classic games
>>
>>728760864
He doesn't even get his own force metal. 3 came with their own, X found his in an abandoned lab being moved around by a mob, and Cinnamon makes one for herself and Zero.
>>
>>728760938
Nepotism again. Cinnamon had a crush on Zero, so she worked really hard to create a unique Force Medal just for him, despite his extremely low compatibility with them.
>>
>>728760639
To double down as sexbots.
>>
>>728760874
I honestly keep forgetting CM had a PS2 release. Although iirc, X7/X8 in that package were based on the PC versions?
>>
>>728761067
that's not nepotism that's PASSIONATE LOVE
>>
>>728761158
It's probably because the GC version had a couple of more features with the radar and extra figures.
>>
>>728759485
Great ideas, the game is a bit too slow with all those enemy encounters and kinda overstays it welcome after a while but still, it is great to see the MMX world like this.
>>
File: MMZ - 1401298851531.jpg (238 KB, 1000x738)
238 KB
238 KB JPG
>>728722569
>Which was your first game
Mega Man 1, on the NES, back in the 80s.

>>728722614
>which is your favorite
One of the Mega Man Zero games. I'm not really sure which, since I tend to play them together, but overall the four games are fun to play.

Given that I recently picked up Gravity Circuit and really enjoyed that game, I'd say that it's not just exclusively nostalgia talking.
>>
Is there even a market for MMX/BN style games? Have their been any respected indie knockoffs of them? Of all of the MM collections Capcom released, only BN seemed to have sold well last I looked, as far as ROM collections go.
>>
>>728761476
Seen some people try to make their own FF MMX clone. They never got far or it was like 2 fights but that was long ago.
>>
>>728761476
There are some MMX clones out there like 30XX which is about the best one I think.

BN however seems to be cursed and impossible to replicate, there is that touhoe fangame but as far as clones go there is only one step from eden which is irremediable shit and berserk bits which is more like a v-pet.
>>
>>728761476
I can see X selling well and getting new fans if the visual presentation of the new title is strong (I think this was 11's weakest aspect)
Put some cool anime intro to get people hyped and some waifu bait girls and I can see plenty of modern anime fans getting into the series.
>>
>>728761651
Honestly some part of me wonders if they have the Maverick Hunter X code lying around, and if a remaster (and an anime spitshine) would actually do a lot better by inherent nature of a more open market and not being trapped on a dead platform. But then I can ask that exact same thing for Powered Up.
>>
>>728761648
I couldn't get into 20XX/30XX because the map generator is just fucking garbage. These games live and die by their map layouts, not something you slap prefab sets of 'map' together, which in 30XX's case is a lot of floating platform nonsense.
>>
>>728761651
I mean people did get into Xdive even if it was gacha. Now if only it was better.
>>
>>728761648
There's also Card-en-Ciel, but that's more like a roguelike with sort of Slay the Spire-style challenge runs.
>>
>>728761778
I am still baffled by the decision to put Powered up on PSP instead of DS. I own the game and love it, but the PSP demographic is absolutely not cutesy chibi things.
>>
File: pallette_xdive.png (1.35 MB, 1251x2044)
1.35 MB
1.35 MB PNG
>>728760639
Better question is why would they not?
>>
>>728761651
>I can see plenty of modern anime fans getting into the series.
Lumine reviving as a landmine girl sounds like the sort of stuff modern weebs would love lmao.
>>
>>728761802
>people did get into Xdive
Not very many, given that it hit EOS. It had well less than 2000 players when the offline version launched and there's a current daily average well under 50 people, so I don't think that it was popular with much of anybody.
>>
>>728758561
That makes no sense given that Zero uses his buster to kill Sigma's head in the end. Can't do that if he lost it
>>
>>728761802
Was a bit of a shame that the Offline version was very lazily slapped together. No attempts were made to properly integrate events into the main story track, or cleaning up some of the menu puke for keeping your shit upgraded. Or alleviating the need to grind the XP/Zenny missions which have zero variances to them regardless of difficulty.

On the one hand, I appreciate Capcom keeping the game alive in some form, but on the other hand, you're charging $40 and can't be arsed to give proper gamepad controls for the menus? It would have at least allowed a console/Switch version if they bothered.
>>
>>728760568
Because emulating PS2 or GC would actually require them to invest R&D into emulation and the collections are cheap cash grabs, X7 and X8 are only in because they had PC versions to work from.
>>
>>728762113
I mean it wasn't actually that good of a game. I actually tried playing it and found it pretty boring.
>>
>>728762113
It hit EOS because of stuff going on in Taiwan.
>>
>>728762207
theres like a hundred years between em. the how doesnt matter much
>>
>>728762593
If X in a complete body is nearly vaporized then Zero became Earth dust by the end. The how is important because Sigma is supposedly gone at the end of X5.
>>
File: 1679697411510324.png (237 KB, 391x480)
237 KB
237 KB PNG
>>728722569
>Which was your first game,
honestly no clue maybe battlenetwork 3 or zero 2, could be one of the x games like 4 or 5
>>728722614
Battle network 5 and zx advent
>>
>>728762113
>It had well less than 2000 players when the offline version launched
Okay?
Are these supposed to be bad >noombers for a shovelware shell of a gacha with all of its pvp elements stripped out?
>>
>>728762225
>you're charging $40
They don't charge that much but the standard price is still too high for what it is. When the discount hits people do buy it up.
>>
>>728760639
To feed their children, idiot.
>>
>>728760639
Listen when the dr said they would be like humans that included everything.
>>
>>728763169
>Dr. Light installed a vibrator under X's crotchplate because he wanted X to be "like humans" in every regard.
>>
File: Duo.jpg (1.5 MB, 1189x1637)
1.5 MB
1.5 MB JPG
Id like duo to make a comeback sometime
>>
>>728763297
I love that duo was originally gonna be a cossack robot, and they never bothered to design out the obvious "cossack" clothing design elements
>>
>>728722569
>introduction to series
seeing a friend play MegaMan 3 at his house
>first game
MegaMan 4
>>
>Top Tier
2
9
10
>High Tier
3
4
Mega Man and Bass
>Mid Tier
1
7
8
>Low Tier
5
6

MM10 on Hard Mode is the best.
>>
File: Video James.jpg (795 KB, 1411x1058)
795 KB
795 KB JPG
>>728722569
>Which was your first game, or first introduction to the series?
2 on the Game Boy, you can even see how worn down my cartridge is from how much I played it. I then got X on the SNES, and then 1 on GB after. Then a relative of mine got Xtreme 1 and 2 which I also played to death.

>>728722614
>which is your favorite?
X, 8, Legends 1, or X Command Mission. I genuinely can't decide. Probably X.
>>
>>728722614
2, II gb, X1, X4, Z1, Z2, ZX, BN2
>>
>>728763297
Would be cool if he is playable via DLC or something, he was pretty fun in Power Fighters.
>>
>>728722569
Mega Man X on SNES. Still got the cartridge, but my SNES's power supply cable is busted and haven't gotten around to getting a replacement.

>>728722614
>classic
toss up between 5, 9 and 10
>x
X1, I like X6 too
>zero
Zero 2
>zx
advent
>battle network
3
>star force
3, as if there's a choice here
>legends
1

Overall, it's probably X1
>>
This was a comfy thred
>>
>>728758091
Mainly creative liberty to be different, other than that you could guess that Zero's copy body was made for use with the Z-Saber as his main arm so they dropped the built in buster because the Saber can cover long range attacks too.
>>
>>728758091
its an artistic change you're supposed to pretend its always been this way
>>728766610
omega also has a hand gun and thats zeros original body
>>
File: 1758079764549442.png (563 KB, 1433x1080)
563 KB
563 KB PNG
>>728722569
>classic again
man fuck this shit
>>
>>728760639
To help humans better relate to them and to help them better relate to humans. A female robot without boobs would probably appeal to niche audiences like myself, but she wouldn't really be able to comment on how it feels to be ogled the way a human woman could. If they have boobs they could both have a conversation about it.
>>
>>728722569
First intro was Marvel vs Capcom arcade cabinet at my local supermarket
>>728722614
Favorite game is X4
>>
File: xbusterx123.png (7 KB, 279x163)
7 KB
7 KB PNG
>>728766741
Probably just picked up a nearby gun. That area was where a bunch of Resistance soldiers died, meaning their guns would have been all over the place.

Maybe the Z-Buster just wasn't worth using anymore. Near as I can tell, the Z-Buster couldn't really keep up with the X-Buster. In X3, it was on par with the standard X-Buster. In X5, there was a noticeable decline. The X-Buster actually does get stronger over time, as evidenced by the change in its charge shot's design in the first three games. They kinda stopped doing this for the PS1 games, presumably out of laziness, but the X-Buster getting stronger would be necessary to allow X to keep up with advancements in tech. The Z-Buster couldn't do this, I guess. Assuming this is true, then by MMZ, the Z-Buster's probably practically useless.
>>
>>728768163
thats a good logical reason but im pretty sure its just an artstyle difference, nothing more
>>
File: file.png (415 KB, 614x590)
415 KB
415 KB PNG
>>728768554
He canonically really does pick up a buster from Milan's corpse and jam his Z-Saber in as the ammo source, hence charge shots and elemental chips.
>>
>>728763405
MM4 is an amazing game
>>
>>728768923
yeah that doesnt negate the fact that the z buster is just a hand gun now in the zero artstyle
>>
>>728769397
You're being the obtuse sort of obnoxious on purpose, aren't you?
>>
>>728769427
no, zero picks up a gun yes but within the context of megaman zero the z-buster was always a hand gun
>>
>>728722569
Mega Man 4
I had Mega Man and Mega Man 3 in very close proximity but I think 4 was the first one I played.
>>
>>728768923
One problem with that, he doesn't even get the Z-saber until the Golem fight.
>>
>>728722569
MMX
>>728722614
X, X4, Zero 3, Zero 4, Legends and Legends 2. From the classic series, it's 5/6/7/8 and 11.
>>
>>728722614
MM&B
Just replayed it too, still love it
>>
>>728770062
He can't charge until later
>>
>>728722569
My first game was 11 when it was new, then I went back to play all the others
Classic is still the best series
>>
>>728722569
My cousin had X and X2 for the SNES. I thought the box art was really cool and I was confused as to why he didn't look like that in the game. The first one I owned was 8, but I didn't let that stop me from playing other games in the series.
>>
>>728773857
maybe on opposite day
>>
>>728761965
Pallette my beloved.
>>
>>728758625
>Easy modo!?
>Only mavericks play like that kyahahaha!



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.