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why the fuck is no one talking about this
https://www.youtube.com/watch?v=JQYx_867ua0&t=1s
>>
because ace combat was always niche
>>
can you glass the middle east over and over
>>
>>728802972
it looks meh
AC7 and PW on UE4 looked better
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>>728802972
AC 7 killed the hype for future games because of how shit the writing was
>>
We already talked about everything there was to talk about, sorry you're late to the party.
>>
>>728802972
what do you want to talk about
it's fucking ace combat, everyone who's played one knows what to expect
>>
Zero > 5 > 4 > 7
That's the correct order.
Still need to play 3 and 6, but I don't think they will be better than the holy trinity
>>
>>728803378
same but with non-strangereal ace combat games
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I like that they're introducing destruction mechanics
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>>728802972
because jets are for retards
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>>728802972
If they don't give me a good mouse+keyboard experience like War Thunder has I SHAN'T be purchasing this.
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>>728802972
>why the fuck is no one talking about this
Because "Nuclear Option" fully satisfy me to a level that make Ace combat feel like a poorly printed plastic toy from a cereal box.

I seriously cannot imagine Ace Combat moving anywhere far outside its Arcade gameplay.
I expect nothing different from Sky unknown and that one was already so creatively bankrupt it just reused old setting ideas.
>>
>>728802972
What's to talk about? More of Ace Combat. Ace Combat is a series people turn a head to because it has the misconception of being a flight sim instead of a wacky dumb and fun arcade game.
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>>728802972
It doesn't let me fly the best jets in the World.
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>>728803080
This. They are really good though. They also aren't overly in depth gameplay wise. To anyone who thinks they look interesting I'd recommend them.
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>>728804112
Also Nuclear Option have helicopters and VTOL so complex it's like each of them have their own gameplay.
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>>728803130
That would require Ace Combat to be set on Earth, which it's not.
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>>728803929
warthunder plane mouse controls are trash btw
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>>728802972
we did the first couple days, now it's just going to be shitposting
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>>728804331
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>>728804452
and shilling for crappy sims and copycats
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>>728803929
What retard plays jet games with a mouse and board over a gamepad? Do you hate yourself?
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>>728804401
sotoans are supposed to be persian/iranian so he kind of can
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The new A-19 NotWarthog is also fun to play.
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>>728803929
The only good airplane experience I've had with KB/M is GTA V
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>>728804112
Was that meant to look good?
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>>728804331
>>728804469
Is it reasonably playable without something like a flightstick? How complex is it?
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>>728804963
>best damage model out of all flightsims so you can cut planes in half
>literal nukes you can launch whenever
you're boring
>>
>>728805286
Looks like dogshit with wings
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>>728804969
You can play it on a regular gamepad fine, it sits at a nice balance between AC and DCS, like you won't have to read a manual, but shaking off missiles is tricky because heat sources actually matter for IR, and RCS/direction/ground clutter matter for radar.
The big things IMO are learning how to not get fucked by missiles (and also know you can shoot them down with your own), and how to use the map/targeting system effectively to know where the threats are and separate them from other targets. I still use the mouse for this even with a gamepad. If you're just flying aimlessly toward the red on the map and targeting whatever's closest on your HUD you'll get fucked if there's any air defense up
>>
>early access
kill yourself, shill
>>
>>728806301
singular plane from NO has more gameplay complexity than half of the AC series entries combined lol
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>>728802972
Because it was announced years ago.
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>>728806403
>gameplay complexity
who asked? are you going to recommend a sim about control towers managing air traffic next
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>>728806620
>AC fag doesn't care about gameplay
pottery
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>>728806403
>complexity is good
fuck off, this is an AC thread we wanna have fun
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>>728806738
We like real GAMEPLAY
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>>728806403
>>728806738
kill yourself autist
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>>728806787
>>728806848
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>>728802972
https://www.youtube.com/watch?v=WZrb3_W1Mm8
Guess I'll watch it again
>>
>dcsfag found new game
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>>728807030
dcs fucking sucks lmao
ac fucking sucks
>>
We talked and after the reveal its time to filter the game out of the board. /v/ermin know that when a game gets announced or release only the first week or 2 has actual discussion and the rest is gobbled up by
>some dedicated schizo
>autistic schizo
>rage baiters
>flase flaggers
Or a mix of all of the above.
Ill remove the filter after the game comes out.
>>
>>728806738
ACgods don't like flipping switches on a control panel and don't consider it gameplay
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>>728804112
This game does not compete with Ace Combat, they are in different genres. You would need to post something like Secret Weapons over Normandy.
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>>728804539
I play plane games with a mouse and keyboard because I can't stand controlling my camera with a joystick
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>>728804112
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>>728807279
Do you also eat soup with a fork?
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>>728805286
Ace Combat isn't a flight sim, retard.
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>>728802972
Lots of threads were made, you fucking retard. Just because you weren't there doesn't mean they didn't happen
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>>728807750
That game isn't Ace Combat
>>
>DCSfag turned into a shill for some random new sim
yikes tbqhfam
>>
>>728802972
It went immediately /pol/posting so I had to bail out.
Let's discuss it again when we have more info
>>
My wishlist:
-more flares
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>>728807178
post a singular clip with footage of interacting with interior buttons in NO
that's right, you can't
because it's not dcshit
>>728807943
retard :)
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>>728802972
Dont care war thunder already exists
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>>728802972
Trailer music with no voices
https://www.youtube.com/watch?v=HxZNYVd2-Gs
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>>728808153
strange way to shilla game ngl
>>
only played 4 before
idk if i should play more of the old ones or skip to 7
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>>728808373
I would suggest to continue with the old ones (5 zero, even 6) and then 7
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>>728802972
I always wanted to give AC a try, especially since fighter flight games have gone the way of the dodo, but I couldn't find a modern entry on current Gen and everybody I talk to says stay away from assault horizon.
I usually enjoy stuff like Star Fox or the Rogue Squadron games, how arcadey is AC?
>>
Hate drones, they're too slippery and waste so many of my missiles.
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>>728807851
Then why are you comparing it Ace Combat? No one cares about your flight sim autist game here, fag.
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>>728808792
have you tried with AC7?
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>>728809084
i simply pointed out that you're a boring moviegames fag :)
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>>728808792
>how arcadey is AC
Generally very.
The original games were arcade games.
>>
>>728808792
They where originally games you played at an arcade in Japan. On another note, these games are pretty much uprades of Star Fox and Rogue Squadron. Less jank all-range modes. Some stages are like Sector-Z where you have to shoot down cruise missiles from hitting a capital.
>>
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>hates Ace Combat
>has to ride the coattail of every single Ace Combat thread to shill his shovelware kusoge, like the parasite that he is
>>
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>>728803130
No, you fucking kike
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I enjoy me some Ace Combat, but it already peaked with 5 and Zero. There is absolutely no point in continuing it.
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>>728810440
i have never been in a singular ace combat thread before :)
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>>728810547
5 is 7 2.0
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talk about this
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Total DCSnigger death
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>>728810698
moviegames fag cope
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>>728810686
Safe sexualized
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>>728810686
Better than tomboy
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>>728810626
Nobody asked you, :^)
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>>728810686
No. Fuck off.
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>>728810547
>it already peaked with 5
lol
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>>728810686
Rapemeat for Belkans
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>>728810626
>The fifth installment? Yeah, it's just the sequel to the SEVENTH installment actually
Did you have any brothers or sisters that lived?
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>>728810686
Cute
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>>728808792
Ace Combat 2 used to be called a three dimensional flight shooting game on the box, implying it's in the genre of a shmup (but 3D) which is kind of appropriate considering it's tied in with a ton of older Namco shmups lorewise.
>>
if you played one AC game you played them all
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>>728810887
>>728811070
5 was too much jobbing.
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>>728804112
I fucking love Nuclear Option.
Just wish it wasn't such a hassle to set up the HOTAS every time I want to play.
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>>728811634
>It felt too zo-zangy to me
Me too xister... me too.
>>
>>728810686
lilypichu doesn't deserve to be in an ace combat game
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>>728810975
I can't imagine thinking the YES/NO response system was peak in any ace combat game
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>>728810686
I hate it.
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I don't know how many know it but gta online actually has some pretty fun fighter plane gameplay. There's a channel on youtune called Canuck in combat if you want an idea. It's legitimately quite fun. Only problem with gta online is that it's a grindslop. Fortunately not that absolute worst grindslop there is, but it's still kinda bad as far as that goes. If your vain is arial vehicles you can prioritize it and not worry too much about all of the garbage content so it won't bog you down too much.

balancing was a bit messed up with the release of the raiju, but there are people that get together specifically for dogfights, and organize them according to certain rules. Cool game despite it's absolute ocean of problems and BS. The physics just feel NICE.
>>
Ace Combat 5 wasn't good.
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>>728812102
>T-tail A-10
cursed
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>>728802972
because every ace combat fan is 40 years old by now and will just play it on release. nothing to talk about.
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>>728812102
I mean, I played GTA4 online but the only time I could flyva chopper was in free roam. It gets boring with no goal after a while. Is there dogfighting or something?
>>
>>728804539
I play every game with mouse and keyboard, flight sims, dark souls
I put 50 hours into an emulated gran turismo 4 playing with only mouse and keyboard, it was hell to learn and my fingers still hurt thinking about it but i still did it.
I think it is an autism thing.
>>
>>728812241
He literally said you could
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>>728802972
I wanted
>Ace Combat 8: Electrosphere (For Real This Time Edition)
not a ghost of kiev reference that takes on the topic of social media propaganda. That's not strangereal enough for me. And I'm not trying to bait, I mean it genuinely. I'll probably play it anyway, I just hope it's not a slightly more in-universe version of way back when I played Assault Horizon without spoiling myself and the whole time thought
>It will go strangereal aaaannny moment now.
>>
>>728812204
uhhh based and true
>>
>>728803483
electrosphere is better then the ps2 games, your plane actually feels like a plane instead of a weightless anime mech and since avoiding basic missiles is challenging they can focus the mission design on actually playing the fucking game instead of gimmick shit every other level (the game also has a bunch of gimmick levels lol)
>>
>>728810547
>it already peaked with 5 and zero
>5
>wardog being useless in both gameplay and cutscenes
>every other enemy plane taking 3+ missiles to down
>"war is bad, m'kay" plot
>the yes/no coin flip shit
>reprisal
>four horsemen (the waiting specifically)
>final option
It's not AIDS but god do I feel absolutely no drive to ever replay it
At least when I fuck around in 4's ten million score attack missions I don't have to be as miserly as possible with ammo the way I do in 5
And at least when I fuck around in 7 there's only one "sit and fucking wait" mission (transfer orders)
That shit sucks, yet you still get a boss fight to wake you back up at the end so it's not 10 minutes of total nothing like fucking final option
>>
>>728810686
She's pretty but not that great.
>>
The holy trinity is 4, Zero and 6

>>728812204
I'm 32 actually
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>>728810686
What about it?
>>
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>>728812165
I know, the "not reallifevehicleTM" designs actually huurt sometimes, like it's slightly off shape Aston Martin DB5 actually (the sexiest car ever made IRL imo).
>>728812241
There's both the freemode open world (public lobbies, private lobbies, invite only lobbies), and then actual scripted "jobs" called adversary modes that are explicitely designed to be PvP. I don't know how alive the ladder is but you can easily organize those (and you don't have to buy planes to participate in them and use them). Usually the most popular adversary modes are whatever is featured in the game.

If you watch the videos by Canuck In Combat that will give you an idea of the actuall freemode open world dogfighting. I don't know who organizes it but there are absolutely people who do, including him. People make community posts about things on xbox for example, pertaining to these games to organize people for things in games on there so that's probably one way. Maybe discords of these creators, you could probably even ask them.

There's an entire subset of people in the gta online community sort of focused on planes, with crossover with other plane game enjoyers. Another channel you could check out is Cuckler, though while he's made videos about gta online planes it's not really pure gameplay stuff so not really demonstrations.
>>
>>728812427
>ghost of kiev reference that takes on the topic of social media propaganda. That's not strangereal enough for me. And I'm not trying to bait, I mean it genuinely
You are legitimately brainrotten. The concept of legendary war heroes (who never actually existed) for propaganda purposes is neither new nor limited to Ukraine.
>>
>>728812895
>>728812241
I almost forgot, regardring
>I played GTA4 online but the only time I could flyva chopper was in free roam. It gets boring with no goal after a while
I'm not very familiar with gta4's design, it kind of looked a bit more fun to me but I never played it with anyone, it wasn't alive when I tried. Gta5's online I think has a lot more content and more things with goals to do, more form I guess, so people can play in a much less abstract way if they so choose, but I must warn you that if you are going to play that game you just have to expect a lot of BS, and I went against my own wisdom when I decided I'd spend a lot of time on that game. It can be legitimately painful, but fundamentally the game online is built upon is fun. Try it if you REALLY want to, but don't harm yourself with it like I did, and don't let people hyping up nothing on youtube and such fool you.
>>
I am happy to have lived long enough to see the prevailing sentiment about 5 turn decidedly middling to negative. It's certainly been a good long while.
Not to say it's a bad game, of course.
>>
>>728812656
>electrosphere is worse then the ps2 games, your plane feels like a flying brick instead of the futuristic super plane it supposedly is and every mission is five minutes long plus it's loaded with more gimmick shit every other level than any other game
Fixed.
>>
>>728812675
>At least when I fuck around in 4's ten million score attack missions I don't have to be as miserly as possible with ammo the way I do in 5
The other complaints I'll give you but this makes no sense, 5 gave you vastly more ammo to work with, 4 was the last time in the series saving ammo was actually a consideration.
>>
>>728813206
Generally what I tend to hear is that it's nice on a first playthrough, but replaying it is a chore.
>>
>>728808373
At least play 5 too, 7 references 4 and 5 a shitload. I'd strongly recommend Zero as well but you can start 7 at that point.
>>
>>728813271
I thought Electrosphere literally felt in some ways better than AC6. The sense of momentum is more palpable and I liked the feel of my planes almost drifting on the air as I'd swoop down to dangerious altitudes and pull up away from it.
>>
>>728802972
I'm looking forwards to it a lot but waiting until closer to launch to join the hype train. I don't have the energy for all that.
>>
>>728813206
I don't think actual fans of the series think it's bad.
>>
>>728808373
Every single game in the series barring 1 and Ass Horizon is worth playing.
>>
>>728813271
>it's the future so that means physics no longer exists
there is the obligatory sci-fi antigrav plane but its cutting edge one of a kind tech so its a boss fight, you're confusing cyberpunk future with gundam, games only set in 2040 not 2140
>>
>>728812908
nta but you might have legitimate brain damage if you cannot see the obvious inspiration. There is a huge gap between propagandizing fake war heroes and specifically an ace fighter pilot fighting a defensive war after suffering a rapid invasion, whose accolades spread across social media despite being wholly fictitious
>>
>>728813206
it was only the best when it was the latest in the series. Yes/No gimmick was good for story telling and not much else. The controls weren't sluggish like AC4 and there were more jets to grind. AC0 came out and broke the targeting system for some reason but improved everything from AC5
>>
>>728802972
Honestly the only thing I want out of a new Ace Combat is better multiplayer and a level editor/Halo Forge thing.
>>
>>728813381
Nta but 4 had return lines in every mission while 5 didn't. I remember ammo being a big issue in 5, especially in that desert mission while in 4 I'd just rearm when need be.
>>
>>728813470
Sorry I meant AC7.

Also, you can say whatever you want about AC7's arcadey design but when put in a PVP enviornment it's undoubtedly quite fun and fighting against human opponents makes it test you more and thus more in depth. Post stall meneuvers are cool too.
>>
>>728813591
The fucking game came out after 2 and the planes in 2 were faster and more mobile in line with the later games, 3 being a step backwards in mobility despite the future setting makes zero sense, never mind the idiocy of appealing to muh realistic physics in a sci-fi game with all the other wacky bullshit going on.
>>
>>728813676
I miss Infinity. 8's Steam page has co-op listed at least, so hopefully there's something there.
>>
>>728807279
I don't know why vehicle games don't map camera to arrow keys/dpad. It's such a waste.
>>
>>728813381
Funny, since I seem to recall out of missiles on a few occasions despite giving preference to guns for the express purpose of conserving ammo
Granted I didn't bother with navigating the tangled shitfest that is unlocking the really high-end aircraft in 5 so I might have been playing with less than a full deck
Plus I still had that "kill fucking everything" mindset 4's abundant return lines instilled in me
Still remains that ammo management gives me no problems in 4 or 0 or 7 whereas it chafed my ass a couple times in 5, so I dunno what to tell you
>>
>>728810686
>le quirky chungus self-insert
I hope she dies
>>
>>728813676
The new one has Co-Op according to Steam at least.
>>
>>728813713
>The fucking game came out after 2 and the planes in 2 were faster and more mobile in line with the later games
AC2 is like this because the tech wasn't there to make it like AC3
AC4 is like this because most of the AC3 devs left namco + they got a lot of feedback over people being filtered by missile lock ons and slamming into the ground trying to dodge

if you want to play an anime mecha game, there's a lot of those. there's only so many plane games that aren't hyper-autism simulators for people to justify their purchase of a flightstick, this makes ac3 more unique/valuable
>>
>>728813709
Am I the only one who thinks the flight model in 7 is fantastic? Its still arcadey but has enough weight to make it feel like you're controlling a jet. PSM also being an optional skill to use effectively and master was fun. Especially compared to something like pw where the flight model feels so dull/overly responsive and psm is a press X to win button
>>
>>728802972
>Ace Combat
What is there to talk about?
Everyone knows what to expect from the game.
The only things that could possibly be talked about are the crew (which no one cares about), and the world (which no one cares about).
>>
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>>728814040
>AC2 is like this because the tech wasn't there to make it like AC3
They're both PSX games and a difference in flight physics is not "tech".
>>
>>728814392
This is a slight concern of mine.
They barely showed any flight gameplay.
>>
I think Project Wingman was more kino than Ace Combat 7
>>
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>>728802972
Until we get the comicalky evil dudes on a superweapon there really isn't much to talk about
>>
>>728802972
I know it's coming and I know that it's next year. The only new information I need is the exact date.
>>
>>728814509
Ace Combat 7 was better than Project WIngman. I didn't play Project Wingman.
>>
>>728813676
Ace Combat Infinity truly had the best multiplayer this series will ever get. Weekly content updates, a grinding system that kept you coming back, and a bunch of game modes like ring battle, Naval assault and Co-Op missions against past superweapons in the series. People liked it so much it was always populated and you could always find a room to play in until the day it was shut down.


https://youtube.com/watch?v=gOVzH8kQAwQ
>>
>>728814509
I didn't think much of Wingman when I first played it but I went through it again a few months ago and yeah, I'd agree, it was much better than I remembered. The ending still sucks but at least the DLC campaign was great.
>>
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>>728814392
>and the world (which no one cares about).
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>>728814390
high G turns are shit and ruined not only individual plane handling but mission design period
>>
>>728814790
disagree period
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>>728814717
Oh yeah?
Where is Belka?
What are the major power players of the setting?
Usea and Eurasea or something? What makes them different? Why should people care?
The world of Ace Combat is terribly bland now.
They blew their load ages ago and now have nothing left.
>>
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>>728814424
>They're both PSX games
peoples ability to use the hardware changed heavily over the consoles lifespan. AC2 was 97 and AC3 was 99. here's what final fantasy looked like in those same two years. namco themselves were doing shit like re-releasing the original ridge racer with 60 fps instead of the original games 30 to show how much better they can optimize games on the hardware now compared to only a few years earlier.

when you're doing the programming equivalent of chiselling a block of marble into a statue, technique matters. just getting the game to run at all with fancy 3D graphics was impressive enough, let alone checking if it's actually operating like a plane, which is why electrosphere went with that as its new gameplay feature while going with a very of the time edgy cyberpunk anime storyline for the plot instead of generic warfighting stuff like AC2
>>
>>728802972
Have these Japanese retards learned what a FOV slider is for this one?
>>
>>728815309
here's your (You)
>>
>>728814443
They did show some
Planes have destruction physics now
Wingman commands are back
Implied choices in the campaign
>>
>>728815751
Also second SPW slot (they played PW)
>>
i’m all smiles when the arkbird shield drops

wooHoooOoohh
>>
>>728815751
Remember how Assault Horizon brought more destruction to AC but everyone hated it?
Thank fuck they played PW and learned something. That game improved so many things over AC.
>>
>>728814390
Nope, I didn't even mean to suggest it's bad, I just have a prefference for the feel of 3.
>>
>>728815482
Yeah that's great retard but you're talking about game mechanics here, not technical specs or programming capabilities. It's just a matter of direction, which is why AC2 went for more mobile than AC1, not less.
>>
I feel like there's a Project Wingman shill in the thread.
No I'm not playing your shitty Ace Combat knockoff.
>>728815751
Trailers for 7 were much more focused on gameplay.
I'm not opposed to what they seem to be doing based on the trailer for 8, but I'm slightly on edge after Metroid Prime 4.
>>
>>728815946
The destruction seems to be primarily for big planes like the logistics drones, so you can break them apart more dynamically. That's what the patent saya at least
https://patents.google.com/patent/JP2025057138A/en
>>
>>728815946
I never played AH but the helicopter missions looked like fun
>>
>>728816364
They actually worked great (since there was no glitchy DFM to them)
>>
Having to avoid flying through the explosion left by a plane that you destroyed in order to not get damaged by FOD would get annoying pretty quick.
>>
>>728802972
I never heard of this now I can relish in the great fucking news
>>
>>728816497
I don't really think so, it works out fine in war thunder, you just have to think of it like a mix between jousting and bullfighting
>>
>>728814509
pajeet wingman just stole its tropes and couldn't even get the plane licensing lmao
>>
>>728810471
>No, you fucking kike
>>
>>728814509
ok matt nyugen, where's the artbook?
>>
>>728812656
electrosphere is a good movie but doesn't really have much replay value compared to most of the other games.
the physics aren't a problem (although the missile behavior is bizarre, shots that should miss by a mile hit while a missile fired from behind at a target which does nothing to evade somehow veers off and misses) but the mission design and airplane tree are: you have no point counter, which means there's no point trying to rack up the maximum score possible in the shortest time possible, which is one of the key gameplay mechanics of the series once you've got past figuring out that you move the stick up to go down and pull it down to go up. it's a points-chasing arcade game with a lot of great set dressing, not a flight simulator stripped down to the basics.

even if 3 had points (it does, technically, in "enter dision" only) they'd be of limited use since you can't spend them on anything since aircraft are provided for free by your employer, which takes out some of the mid-game justification for replaying a favorite mission repeatedly.
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>>728818780
>I need goodboy points to justify getting good at a game
hylic post
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>>728818780
Complete a specific task is always a better mission design than kill many things in 20-30 minutes. Thats Why AC4 is a dogshit game.
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>>728818780
>electrosphere is a good movie but doesn't really have much replay value compared to most of the other games.
it has mission ranks like any game. the game giving you actually good planes upfront instead of having to grind them out is a positive, not a negative
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>>728802972
we did talk about it and we are playing video games about it
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>>728803080
This, a trans or gay protagonist could really help it expand its horizons
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Too many secondaries itt.
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>>728815946
Ass Horizon's destruction was scripted garbage during dogshit mode.
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>>728802972
>why the fuck is no one talking about the same shallow as fuck game that has been made 8 times before and seen zero innovation in 20 years
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>>728818863
it's not to justify getting good, it's to quantify being good, and to invite you to take different approaches to see which one's the best.

>>728818894
4 is a mix: on the one hand its "kill loads of stuff in 20 minutes" missions are very points-focused, but on the other hand they don't let you try to beat your previous time.
most of the missions in 1, 2, 5, Zero, 6, X, and 7 follow a philosophy that lets you have both: your specific task is (say) shoot down an ace squadron, but you can go after non-tgt enemies in the area if you want to. if you're in a rush, just hit the targets. if you're going for a high score, destroy everything but do it in the amount of time it'd take an average player to hit all the targets.

>>728819079
AC3's mission ranks are occasionally obtuse, usually have a small number of optimal strategies, and don't really show how differently you approached the mission. (on the other hand, it's fun that if you really mess things up, you can wind up different story paths, get angry video-messages from your wingmen, etc.)
my preferred aircraft progression is to have it so you can always afford the plane you want, but with the slight annoyance of occasionally having to sell other planes to get it. then you can collect them all over time.
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>>728802972
General Resources from 3 shows up on cargo in the trailer.
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>>728820683
good eyes
we're flying towards the intercorporate war!
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>>728820683
I don't see shit
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>>728802972
/v/ was a week ago
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>>728821615
It's very fragmented but if you look at the blue square and follow the white centered on the upper box zoom-in it follows the pattern. The emblem itself is a taller version of the original.
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>put off building a PC because there's no games I want to play that need one
>AC8 announced and now PC parts are going to be expensive forever
Goddammit. Surely they'll announce a Switch 2 port in the next direct, right?
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>>728802972
I refuse to talk about it until it releases, I won't watch the trailer at all, even after it releases I won't talk about it because I'll be too busy playing it, this post will be the only time I'll "talk" about it until then
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>>728806928
No stalling in that game?
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>>728802972
Who gives a fuck about blatantly westernized Ace Combat? Lmao behavior like cattle you retards never learn
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>>728823667
There is, but when you have thrust vectoring and a 1.2 TWR ratio you can do whatever the fuck you want.
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>>728802972
I just wanna play Top Gun in an F-14 with Highway to the Dangerzone blasting in the background.
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>>728823731
Shoo secondary, shoo
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>>728814509
I like both. Project Wingman had more of the PS2 ace combat feel, but 7 feels like a continuation of 5 and the series. Hopefully 8 will be the more 5 of the new series with more stuff and better use of the cloud gimmick



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