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>>
They're both bad but like, with Prime 4 you see the skeleton of an actually good game and it's just riddled with flaws that could've been so easily averted.
Other M is ass but it's trash you can tell it was made with a singular vision
Prime 4 is just a cobbled together set of parts that don't fit
I don't even think Tanabe is proud of Prime 4 because we know there's plenty of cut content whether it'd be the rough development or unused dialogue
Meanwhile Sakamoto cried tears of pride when he saw Other M's cutscenes
>>
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Roll back the clock lads.
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>>728810721
>it might be objectively a pile of shit with no redeeming qualities... but it had passion!
>>
>>728810409
Prime 4 is more disappointing to me. The entirety of the Switch 1's lifespan with people hyping it up, only for it to come out and it was utter shit.
>>
>>728810409
Prime 4 is just mediocre. It didn't send the entire franchise into a dark age like Other M did since we know Sakamoto is working on Metroid 6.
>>
I can't really think of any reason to say Prime 4 is worse than Other M. The bike and desert suck but not as much as the parry spam combat and sideways wiimote controls. Prime 4's characters are dull, but the scenes are well animated and thankfully sparser than Other M's, and acted a whole hell of a lot better. Both have a pretty bog-standard set of Metroid areas but Prime 4 at least tries to have some lore beyond "this is the part of the space station that looks like a jungle."
>>
>>728811185
I'd rather watch an Ed Wood movie or The Room than any lowest common denominator crap Hollywood churns out
>>
>>728811918
>we know Sakamoto is working on Metroid 6
Considering how mediocre Dread was and how he has no shame regarding Other M, I don't see why this is an indicator that Metroid isn't fucked.
>>
>>728810409
I would rather play 4 than MOM
>>
>>728812373
Other M doesn't even get a so bad it's good pass. The whole game is a slow motion tetanus shot.
>>
>>728812794
Dread was fucking good.
>>
>>728812794
>Considering how mediocre Dread was
Dread literally btfo all the games EXCEPT Super Metroid, and only because you can do more wacky shit in Super to absolutely break it.
>>
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Prime 4 is a little bit worse than Echoes but it's still enjoyable. The whole desert thing was pretty annoying for no reason. If they made it fuller with actual shrines or whatever it would have been way better. If they wanted an open world game, just make it open world and mix all the Biomes together. The Green Crystal hunt for no reason was weird too.

But I never had not a good time playing Metroid Prime 4, so it's still a good game. Just felt like a worse Echoes with the Elemental shots. The story was weird too since I collected too much it seem, so they just started to talk about Golem pieces like we had a prior conversation about it.
>>
>>728812373
Other M is the definition of a lowest common denominator game. It failed because it's just that bad.
>>
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>>728813523
I played all the Prime games and Other M over a period of 5 months. Other M is really not that bad. People act like it's a 3/10, but it's really just a low 7. No major problems, they tried more narration, and the 2D/3D FPS aspect was really well done. The ending sucks and I didnt even realize that I beaten the game, but it's really not that bad.
>>
>>728813278
>But I never had not a good time playing Metroid Prime 4, so it's still a good game.
This is pretty much my stance. I feel the development hell and I feel the flaws, but I still had fun so I can't say that it was an outright bad game.
>>
>>728810409
>well at least it's not as bad as OM.
MP4 players in coping phase.
>>
>>728813672
It's not the worst game in the world but pretending it has "soul" is a fucking joke. Brain dead combat between traversing the dullest environments imaginable
>>
>>728813278
>echoes and other m in the same tier
Brave post
>>
I feel like games like Other M and Prime 4 main problem is the lack of loneliness. Metroid was always about a lone girl saving the world, reading about the past with ghosts communicating or a robot at best. Other M and Metroid 4 force you to interact with other people and even worse for Metroid Prime 4, it adds them as an Escort Mission at the final boss. I got a gameover on Syrus because an ally was downed by the Electric form and then the lightning hit them again before I could heal them. That felt cheap.

Corruption added NPCs you can interact with, but they are always kinda in the background for the most part outside a couple areas where they attack with you, but outside a token for art, them living or not has no real change.
>>
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>>728810409
Are people fucking kidding me with prime4? Like is this a cosmic joke? I finished it and I absolutely cannot understand how anyone could possibly think this was a good Metroid game, let alone even a middling 3d shooter or platformer.

Every area was completely linear.

Forced desert crossings for new beams, you get fast travel but ONLY for large objects you have to find because YOU MUST explore the desert and you MUST not have music. Final boss fight is literally "keep the other guys alive by reviving them!" like some fucking live service bullshit and then switches on on rails shooter and then rehashes a previous fight but it's just. Shitty and then it does a marvel movie cutscene where everyone you had to prevent from dying kills themselves instead of you fighting the final boss and you teleport to nowhere and plant a fucking tree. Holy fucking shit.

Like is this a fucking joke? Why would this many people be in on a joke like this? How did it even average an 8/10? That game was a 2/10. Nothing was original, they took every previous power up they wanted and put psychic in front of it, they made 5 shitty linear levels, they made exploration shitty and punished you for trying to clean up early by having most items need 2+ things to reach it, like oh you need lightning for the door but you also need psychic spider ball whoopsie come back later

Prime1 JUST HAD A REMASTER. HOW ARE PEOPLE PLAYING PRIME1 AND SAYING THIS IS A GOOD GAME THEN PLAYING PRIME4 AND SAYING THIS IS A GOOD GAME. IF YOU EAT PRIME RIB AND LOVE IT, THEN DOGSHIT SUCKED OUT OF A DOG ASSHOLE AND LOVE IT YOU ARE A WALKING CONTRADICTION AND SHOULD KILL YOURSELF

I AM SO GODDAMN MAD PRIME4 SUCKED SO FUCKING HARD
>>
>>728814343
Other M had some cool areas with the whole Holograms and ect. It has vision. But it's pretty flawed. But, I really doubt most people would have a bad time playing it.
>>
>>728810409
Not a debate. Other M sucks on multiple levels. 4 just makes one gigantic design mistake that can't be ignored.
>>
>>728814447
Echoes was just annoying to play through compared to the rest. The Light and Dark portals made navigation really annoying, the ammo system was also a problem. I actually loved the boss stealing your abilities, but the whole Dark and Light thing was annoying to deal with.
>>
>>728813672
>we have people legitimately defending the trash heap that is Other M
>>
>>728814837
I played it 2 months ago. How long has it been since you played it? 15 years?
>>
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>>728810409
The gameplay in Other M is ultimately okay - just okay - but Prime 4's gameplay is completely ruined by millennial writing.
You can, rightfully, complain about the cutscenes in Other M, but once they're over, they're over. You aren't stuck with them, or the writing, during actual gameplay.
Gameplay: Y'know, that thing that's the most important element of a video GAME.
>>
>>728813278
>pic
JFC Prime fags are delusional.
>>
>>728815275
What the hell is JFC? Did you even play the games?
>>
>>728814975
Then please, elaborate on what makes it such a sterling little masterpiece?

>the linear corridors and hallways that actively stop exploration by locking themselves behind you
>the lackluster authorization system that doesn't incentivize you to find items, but just gives them to you when the story says so
>the combat which is just lazy auto-aim trash, with enemies that don't even fight back
>waggling to regenerate health and ammo (one or the other, it's been a decade, I forget which)
>a story so putrid and vile that it not only retcons every single metroid that came before it, but is inconsistent even with itself
>all ontop of the absolute laziest fanservice and pandering ('MEMBER RIDLEY? 'MEMBER QUEEN METROID? OH MY SKIBIDI TOILET IT'S SO POGGERS)

If hell wasn't an abrahamic fairytale, this game is what satan would use to torture people with.
>>
>>728815381
>t. esljeet
>>
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>>728813278
>Prime 4 above the original, 2, and Prime Hunters
You genuinely need to kill yourself. Like, right now, dude.
>>
>>728815642
You should see the famitsu thread up right now. They're literally lying about the game's faults to hide how bad it is. The current narrative is "there are no escort missions and NPCs can't die, that's a snoy falsehood".

I've been trying to find pics of the specific game over screen that says "a federation has fallen, game over".
>>
>>728815154
>The gameplay in Other M is ultimately okay - just okay
This, except it absolutely isn't. Mashing the D-pad as a core gameplay concept puts the game at an automatic -5/10.
>>
>>728813278
>Prime 4 is a little bit worse than the best one
I guess, sure
>>
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>>728815448
>masterpiece
Bro, you do know how ranking works right?

>the linear corridors and hallways that actively stop exploration by locking themselves behind you
Plenty of Metroid games have point of noreturn hallways and corridors , Other M just has more

>the lackluster authorization system that doesn't incentivize you to find items, but just gives them to you when the story says so
Yeah, that's a bad way to give upgrades, but it's essentially the same as getting them as items. Just feel shittier

>the combat which is just lazy auto-aim trash, with enemies that don't even fight back
The game is a 2D/3D Mix. They wanted it to feel 2D in 3D, so they added an auto aim in 2D for verticality, yeah.
>waggling to regenerate health and ammo (one or the other, it's been a decade, I forget which)
They made it more action gamy, so enemies dont drop health. Also, it's not waggle, you just lift your remote up and press A. No waggle.

>a story so putrid and vile that it not only retcons every single metroid that came before it, but is inconsistent even with itself
Retcons? It's a Super Metroid sequel. It does not retcon much. Samus gets the Baby in Metroid 2, the Baby gets killed in Super Metroid and they use his corpse that was on Samus suit to recreate Metroids.
>all ontop of the absolute laziest fanservice and pandering ('MEMBER RIDLEY? 'MEMBER QUEEN METROID? OH MY SKIBIDI TOILET IT'S SO POGGERS)
Literally all the Metroid games do that. I think Metroid 4 was the first Metroid game without actual Metroids or Ridley everywhere.
>>
>>728813278
>Hunters
>terrible
yikes
>>
>>728815854
tbf if any NPCs die for you besides the final boss you're just shit at games
>>
I'm always baffled that Prime 4 is criticized for being linear. None of the Prime games are non-linear. A game isn't non-linear because you decided to backtrack for a missile upgrade before continuing on.
>>
>>728815642
You do know every Metroid games have Map hints right? Prime 1 had it. Also, yeah Metroid 1, 2 and Hunters are way worse than 4. Metroid 1 feel like shit to play through and 2 is just horrible control wise. Hunters is barely Prime adjacent, levels are short, no real upgrades and the controls are horrible and pain inducing on DS, and even with the PC mod, it's not fun to play.
>>
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>>728815961
>Plenty of Metroid games have point of noreturn hallways and corridors , Other M just has more
The only one that did it to this extent is Fusion. Every other Metroid would usually give you some more freedom. You're being disingenuous by implying that the literal hallway line that you travel is somehow on par with any of the non-linear worlds of previous games.

>Yeah, that's a bad way to give upgrades, but it's essentially the same as getting them as items. Just feel shittier
wtf it's not the same at all. It makes the characters look like idiots, when Samus won't even turn on her varia suit until she's burning to death. All in the name of "national security" or whatever dumb reason Suckamoto gives.

>The game is a 2D/3D Mix. They wanted it to feel 2D in 3D, so they added an auto aim in 2D for verticality, yeah.
Remind me, wasn't this a Wii game? AKA a perfect time to showcase using the wiimote to aim? even Prime 3 had the good sense to try and integrate aiming, instead of relegating it to lazy AI.

>They made it more action gamy, so enemies dont drop health.
What? What action game doesn't have enemies drop health? I am struggling to think of one. even in other Metroidvanias, like Hollow Knight, you still pick up health by essentially attacking enemies and using that soul energy to regen. It's still a resource you have to manage and collect.

>Retcons? It's a Super Metroid sequel. It does not retcon much.
It retcons EVERY game. Here, this image sums it up succinctly.

>I think Metroid 4 was the first Metroid game without actual Metroids or Ridley everywhere.
Anon, FFS. We just had metroid Dread 4 years ago. you're not even trying.
>>
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>>728816025
It is. Story sucks, control sucks, unlocks sucks. The only impressive thing is that they made a FPS on DS that had okay multiplayer. That's it. The levels are like 4 rooms wide, they reuse the 2 same bosses multiple time but just add more heads on it, you only get new weapons as unlocks, no actual unlocks that change gameplay. And it's short as fuck too. The bounty hunters all feel the same, they all have bad AI too.
>>
>>728816105
The ESLs in the famitsu thread don't understand the definitions of words. They keep insisting that Prime 4 doesn't have any escort missions. Objectively it does, multiple times over, including in the final boss. If they're not that hard, then they should say "yes it does have escorts, but they're not very hard".

Just because they're on the easier side, doesn't mean they don't exist.
>>
>>728816128
Not progression, the actual designs are basically just straight lines. I like Prime 4 but it's definitely my biggest problem.
>>
>>728812818
that's not what that anon said, he means it's an entertaining disaster, rather than a boring safe committee approved project.
>>
>>728816143
>others were bad so this one gets a pass
whatever helps you sleep at night, this map is so basic it doesn't need hints to begin with.
>>
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>>728816425
>Remind me, wasn't this a Wii game?
You do know you could point the Wiimote to the TV and aim with it? I think you should replay it bro, you dont know the basics.

>What? What action game doesn't have enemies drop health?
Ninja Gaiden/Team Ninja. Which is who developed Other M. It's a Ninja Gaiden Metroid game.

Oh cool, so Metroid Dread is one of the other games with no Ridley and Metroids in it. Forgot about it. Are you telling me that Ridley is not in 80% of Metroid games even when he got killed like 10 times?
>>
What is it about MP4 makes you faggots so mad, that you lump it with Other M?
Anyway, I got the Heat beam thing but I need Quipasaurus Fella to make it usable and man, bike fucking sucks. I knew open world will suck, but couldn't even imagine it would be this unnecessary and foreign. Hope you get mode boost charges soon
>>
>>728817006
>why do people hate Prime 4 so much?
>anyway [gives reasons why people hate it]
>>
>>728816925
But it does have them. Like Prime 1,2,3,Other M, Dread, and most Metroid games. You can turn off the Hints in the Settings too for the other games. The only problem with 4 is that there does not seem to be a way to turn the Hints off. Hopefully they add that. You can turn off the voices I guess.
>>
>>728817129
>it's something that makes it equal to complete character assassination and thr worst gameplay
No. 4's faults is its own. OM's is just shit. You are not authorized to reply
>>
>>728816710
But it isn't entertaining. It's aggressively boring.
>>
>>728817386
4 assassinates Samus' character regardless.

>game constantly builds up the NPCs as endearing and quirky chungus
>Samus just yeets them to their deaths at the end because she doesn't care about them

This was the same Samus who was willing to blow up the BSL space station and kill herself in the process to stop the X. But now she just leaves the feds to die from sylux because she can't be bothered.
>>
>>728816710
>entertaining disaster
only a few scenes at the beginning and end, the majority of it is just a dull slog
>>
>>728817592
They sacrifice themselves because Samus is a walking legend and they are just grunts. Also, for all we know, they are not dead. The main thing I didnt like about MP4 is Syrux was given no real backstory or reason to hate Samus that much outside a short movie about how she beat him once and then he became a Space Pirate. I still dont know how he got all those powers at the end.
>>
>>728817748
>ignoring everything involving ridley from his chicken form to "you got no style"
>>
>>728817592
Can't debate you on this because I'm at the very beginning, but we'll see when I'll get there
>>
>>728817748
Nah it's fun to play through. Movement is pretty good for the most part.
>>
>>728817802
>They sacrifice themselves because Samus is a walking legend and they are just grunts
Why did she need to sacrifice herself? This was after a 3 phase boss battle, Sylux should barely be able to stand up. But now he's so insanely strong that he can overpower everyone, including Samus herself, so she has to run away.

Same energy as "win in the boss fight, lose in the cutscene" JRPG drivel.
>>
>>728817956
only the first furby ridley scene is funny because of samus calling him a disgusting creature or whatever the line is out of nowhere
>>
Other M sucked cock but I'd rather have had our guy Anthony be Remembered(TM) instead of
>Ryan Reynolds idiot role at home
>useless fangirl
>"Let me tell you about the sun... now here have a missile" noble tribal space-injun
>...and the other guy.
The robot was cool I suppose.
>>
>>728818104
should've used the other hunters
>>
>>728818326
When did you last play Prime 3?
>>
>>728818326
Weavel would be fun
>>
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>>728810409
You know whats funny, Im not an Xbox guy but I saw a lot of Halo Infinite footage back when /v/ was expecting a mess, and aside from all of the other problems this game has, they at least made sure to make the one actual human guy Master Chief interacts with competent. Like he takes the situation hes in seriously and doesnt do funny quips or quirky dialogue(that was reserved for nu-Cortana howeverbeit), he knows in hes a shitty situation and just wants to get the fuck out. I also recall Yahtzee from ZP/ Fully Ramblomatic talking about how writers simply do not know how to write characters that interact with protagonists that legit just dont talk, but shit like Dread did this perfectly for Samus. Let mexicans make your game I guess
>>
>>728816679
Again, have you seen the maps of Prime 1 or 2 or 3, :essentially a straight line.
>>
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>>728813278
While I agree with your sentiment, I disagree with "But I never had not a good time playing Metroid Prime 4" for myself. There were definitely moments where I was actively frustrated. The game actively holds your hand a lot, but then when it doesn't it literally just leaves you hanging to remember something you may have passed like two hours ago. eg when you leave Flare Pool after getting Grapple, the game doesn't give you any direction and just drops you back in the open world, and you either have to remember there was a grapple section two or three hours ago at the bottom of Volt Forge, or wait five minutes for Myles to tell you as you bike around.

The series is usually good at this kind of thing because of how structured and thought out progression usually is. Meanwhile Prime 4 has to actively baby you or you have no direction because the open world is a giant hub of nothing, and that gets annoying.

I really feel like Prime 4 is almost a great Prime game in a lot of ways (great bosses, cool world design and locations, generally good mood when people shut up) but everything new it does falls completely flat. I'm not strictly against dialogue, but what they went with falls flat. In any other franchise an open world design around a stunt bike could be cool, but it doesn't fit Prime particularly well at all. Psychic Shot is novel but outside of a few mildly interesting puzzles, isn't amazing.

Also it's been a while since I played Prime 2 but putting it on the same tier as 4 is wild to me
>>
Other M is the worse game but Prime 4 is the bigger disappointment. It's like Sonic Forces releasing after Sonic Mania.
>>
>>728818829
>when it doesn't it literally just leaves you hanging to remember something you may have passed like two hours ago
I don't understand this being a complaint, and not that the enemies cleave your health to zero in seconds. I was never frustrated trying to remember something in a Metroid game, ever, it's the point. I was definitely frustrated in Prime 4 for how quickly I nearly died time and time again. I dropped Silksong after a couple hours because games like that suck.
>>
>>728818615
>that legit just dont talk
Honestly, I don't think there's any reason for Samus to be like this if you're going to have NPCs that talk at her. (the actual solution is just to not have them at all, but for the sake of the hypothetical) Doing a stoic silent-type without making them literally mute can be done, it's something that takes a restraint and level of perception most people in the industry don't have but, but it can be done.
>>
>>728818667
Most Metroids are a straight line but the thing that makes them special is that those lines loop back on themselves naturally and progression feels interesting because you sometimes loop back into a new room of an old area or finishing an area will lead you right to where you want to be to use a new power in an old area. This kind of progression is what makes Metroid games flow naturally with extremely minimal text and voice work, and also makes the general player experience smooth.

Prime 4 completely lacks this aspect of design because rather than being a single self-interecting line of progression its just a bunch of seperate lines that all come from a giant blob in the middle. Consider the multiple times the game has you return to Volt Forge where you're expected to ride across the desert, enter the same way, and if they're nice, they offer a shortcut for you to get to some room that was locked before.

Both of these are linear but one naturally reconnects to itself while leading the player in a way that ultimately defines what is special about the franchise. The other doesn't.
>>
>>728818104
Tokabi was bland as shit but kind of almost fit Metroid's tone if you squint. He was taciturn and solemn and he mostly stays out of your way, the one annoying part with him is finding his smoke signals oncd but you're likely to find it on your own. He adds very little to the game but with a little retooling, like, say, giving him a backstory that tied him to Sylux? He could have worked. Maybe.

The other three retards are indefensible though, just gave me a conniption every time they spoke and they ruined their introductory levels, I fucking hated their dogshit dialog and faces.
>>
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I spilled goo for Samus's legs in Other M, so other M wins.
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>>728818829
I mean all the Prime games do that
>Hey, so you got that new upgrade for a while but still have not reached the next story point, let me show you where it is
It was a thing in Prime 1,2,3. You would get a new thing and then the game would just hope you remember to go back to the Ice zone in the corner and use that grapple.
>>
>>728819301
Prime 1 would typically guide you naturally. I played it via Remastered recently and every time you finish an area you are essentially dropped off with a natural and obvious progression to the next area.

The in-suit guidance system typically only comes into play if you've been lost for a significant amount of time and are wandering aimlessly, but isn't the expected way for you to know how to progress, it's a fail-safe. At a few points in Prime 4, there is no game design that naturally guides you, just Myles calls after you spend time in the open world. Very intentionally so to get you to engage with the open world.
>>
>>728819678
I played Remaster as well in June. Most of the time, after 20-30 min, if you didnt reach the new story point, the guidance would just show you on the map. And often it was like 3 zones away, especially end game. It's even worse in Echoes where it shows you in what dimension you need to be.
>>
>>728819850
then turn off baby mode in the settings, there's an option to disable hints, there's no such setting in Prime 4.
>>
>>728819171
Prime 4 has loops back in half the areas at least from my experience. Even in the one reposted image Flare Pool, the tram loops back, after the boss you take a new route back, ect.
>>
>>728820040
And they should add it. But it's a feature that is turned on by default in all Prime games, and even most Metroid 2D games. Pretty sure Dread and Returns had the hint system too.
>>
>>728820115
I appreciate this at least. I just wish we had areas that connect to each other again instead of the gay desert
>>
Prime 4’s ending made me irrationally upset.
>>
>>728819850
Can't speak for Echoes it's been too long for me to comment, but in Prime, the reason it was 20 - 30 mins is because typically the game guided you in other ways in its level design. I'm aware the guidance system was there but it was very much not the PRIMARY way you were meant to know what to do next, it was a "okay you're clearly lost and are now wandering away from the level design meant to guide you, so here's some more direct guidance".

In Prime 4, the timer is more like 4 or 5 minutes and typically whenever you're done with an area they give minimal guidance because they very specifically want you to wander aimlessly in the open world.

>>728820115
Some exist but they typically do so just to make progression not be annoying (eg the shortcut you unlock on the third visit to Volt Forge after obtaining the Grapple). Again that's not the same thing as Super or Prime 1s world design.
>>
>>728820321
Yeah, the lack of connectivity felt bad. I liked that in other Metroid games. And yeah desert sucked. Felt like a worse Wind waker ocean. They should have added way more ruins and puzzles shrines and stuff.
>>
>>728820428
Yeah, because in Prime 1 you DIDN'T unlock shortcuts, it made retraversal a chore. At most you got an elevator to magmoor after thardus boss, but it's really not much faster.
>>
>>728813278
>Game that utterly ruined samus as a character and killed the series for a decade is on the same tier as echoes which is one of the best games in the series.
>Corruption Over Echoes
>Beyond under Other M
Die.
>>
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>>728822857
The gap between Other M and Samus Returns is smaller than between Super Metroid and Metroid Fusion.

Did Super Metroid kill the franchise?
>>
If you're a casual then Echoes is worse than Prime 1.
>>
>>728810409
Other M and Metroid Prime 3 are the only Metroid games I haven't played so I really hope they get ported to Switch 2.
>>
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I very recently played and completed Other M. To the anon who warned me about the Power Bomb and who also told me about dodging in first person mode, I really do thank you. I doubt you're here, but if you are, thank you.

Other M has a pretty terrible story which goes off the rails toward the end, I never got used to Samus's line delivery and didn't like her reaction to Ridley which directly impacted my favorite character in the game, the music is "fitting" but forgettable, and while there are environments that look good for a Wii game, it's not the best looking of the Wii games. The "I Spy" sections in first person mode aren't fun either (like finding that one spect of green goop on the ground). Also don't care for the implementation of the grapple beam

ALL of this said, it feels great to play as Samus. She's acrobatic, I love her lethal finishers and the overhead attacks, the controls are fine when you get used to them, I like the stacking of beams, I like the way you regenerate your missiles, I like the way health is managed, bosses don't overstay their welcome, I liked the implementation of most of the powerups like the speed booster and I legitimately feel like this is the direction I'd rather 3D Metroid go to in contrast to the FPS, slow, Robocop-esque rendition of Metroid. All they need to do is work on the execution of the ideas, give it good music, give it nicer visuals, iron out the "switching" mechanic (or just do away with it and find another way to do missiles and certain puzzles), and work on the story implementation. Also the CGI for the cutscenes there was were fairly well done for the most part and I liked the characters of Anthony and Adam. I won't say I loved the idea of needing authorization to use weapons, but I understood it.

It's a solid 8/10 game. At worst it's a 7.5/10. What it ISN'T is hog ass or dogshit. After having played the game for the first time through I can say this with absolute confidence.
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>>728826445
>Adam
what did you like about him?
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>>728826445
Reminder, that most of Other M's hate came from Prime tranny normal faggots that watched X-Play and their feminist bitching that they treated tomboy Samus like a woman instead of a woman who needs no man. First sign of wokeness here in the US.
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>>728827146
You could tell he was the "I hate making these decisions but I have to" kind of character and honestly I liked it. Yes he did the "wait until I authorize the weapons" thing, but I generally understood why and he was never just trying to be dickish about shit "just because". I also liked the unspoken but mutual respect between him and Samus during their interactions.

All that said, Anthony is my favorite character in the game and it's not really close at all. He's actually got charm and personality to him, he steps up when he can and he's just a likeable character. Which just added to why I REALLY didn't like Samus' reaction to Ridley.
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>>728823125
To add onto this, Sakamoto was still being autistic about Dread and Federation Force was something Tanabe was trying to make since 2009. The series was never really "dead", they were always trying to make new games
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>>728826445
>like finding that one spect of green goop on the ground
I also forgot to mention the one where you have to find the galactic federation badge on the dead space pirate.
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>>728810409
From a gameplay perspective Prime 4 is better since it's just mediocre while Other M is offensively bad.

From a narrative perspective they're tied since Other M doesn't have quirk chungus joss whedon marvel quipping. And no, THE BABY isn't as bad.
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>>728828278
>>728826445
>Other M is a great metroid because it's linear, has tons of NPCs to talk to, and has alot of cutscenes fleshing out Samus
>I literally want Metroid to be a snoy walk-and-talk sim
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Is Prime 5 cancelled?
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>>728828812
Are you describing Metroid Prime 4 or...?
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>>728828798
Having characters that are kind of annoying >>> Fucking up Samus herself and making her look pathetic
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>>728828971
Prime 4 does that, though. She jobs to Sylux after beating him in a 3 round final boss gauntlet. Sylux just shrugs it off, comes back and shoots her so fast that she's knocked to the ground and knocked out cold.
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>>728828926
Haven't played it but is prime 4 really as bad as other m?
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>>728826445
it's ok
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>>728828812
>has tons of NPCs to talk to
>Other M
???
Also you can absolutely miss energy tanks and missiles in this game. Post game literally shows you your percentages of things you got/missed and gives you a chance to pick things up before you actually complete it. Getting to the credits isn't necessarily beating the game. Post game is basically like how Zero Mission does it except instead of you having no weapons and needing to recover your suit and all that, you have all your stuff and can pick up what you missed before getting the "item you went back to get" Adam's helmet...by which you triggers an unintentionally funny self destruct sequence and need to evacuate
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>>728828812
I mean it sucks here and there but it's actually fun playing as Samus because from a gameplay standpoint, she actually feels like 2D Samus, something people been wanting since the first Prime game. That fast acrobatic powerful feel.
>I literally want Metroid to be a snoy walk-and-talk sim
That was Prime 4 complete with Samus losing to a pack of wolves. That's more embarrassing than Samus having a PTSD crisis with Ridley.
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>>728810409
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>>728816105
>besides the final boss
My one "death" the entire game was one of those IDIOTS killing themselves in the electricity
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>>728829290
>That was Prime 4 complete with Samus losing to a pack of wolves.
When does this happen? Or are you just making things up to unfairly bash Prime 4?
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>>728829419
When you first come to Ice Belt. There is a sequence where you fight a pack of wolves and Samus gets thrashed around in a cutscene. From there, you must keep fighting until your health reaches zero and then another cutscene will trigger where Samus will get tackled to the ground by a wolf and has to be saved by one of the Federation Troopers using a turret.
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>>728810409
Other M is objectively worse, but it's kind of more interesting because of that. It's such a trainwreck that it's fascinating. Prime 4 is just competently boring. It's not a disaster, but it's not very good either. It's like the definition of mediocrity. In a lot of ways, that's the worst thing to be. Especially because it had so many expectations behind it.
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>>728829290>>728829778
>That was Prime 4 complete with Samus losing to a pack of wolves.
Again, retard, you can win that instead of losing.
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>>728810409
I have sat down and played Metroid: Other M, on my Wii that I got from Goodwill.
I see nothing wrong with it.
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>>728830023
Does it show a different cutscene?
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>>728830023
Shut the hell up, you lying shill, you can't win that fight at all. You're scripted to lose.

>>728830153
He's lying, it doesn't, you can't win at all.
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>>728830590
I think you can technically last until the cutscene, but I don't think it changes it. I ask him every time, and he never shows me a different outcome. Even if you last, it still shows Samus jobbing to them, and needing to be rescued.
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>>728829316
Prime 4 > Prime 3/Fusion and Prime 2 goes at the top but otherwise I agree
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>they never won against the wolves
ngmi
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>>728831196
Does it show a different scene if you win?
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>>728831256
If this vid is to be believed, then no, it's not really different. Samus still gets thrown to the ground and the wolves nearly kill her until Tokabi saves her.

https://www.youtube.com/watch?v=opDX5evgPdg&t=20s
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>>728831396
Samus loses when she takes a certain amount of damage. You have to git gud at dodging and attacking.
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>>728831678
If you do that, then it shows a different cutscene, right?
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>>728828971
Are you describing Prime 4 where Samus got btfo and needed Myles to save her?
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>>728829110
No, but everything in that Anon's greentext applies to Prime 4 too.
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>>728831708
No point in asking when you already know the answer is no.
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>>728832373
Then it feels like a hollow victory, like the game is mocking you by showing you a fail state cutscene regardless. Much like a JRPG that shows a boss beating you within an inch of your life, even if you beat him in the boss fight beforehand.
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>>728828278
So let me get this straight, you LIKE sexually submissive and objectified female protagonists?
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>>728828886
Retro's schedule for the next couple decades:
>Echoes Remake
>Sylux trilogy part 2
>MP3 remake
>Sylux Trilogy part 3
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>people are now trying to force the narrative that Other M is good
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>>728835048
I warned you this would happen.
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>>728834709
Yeah, you have a problem with it, tranny?
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>>728834881
Honestly I think Hunters remake is more likely. NST would do the bulk of it and Retro might support it a bit
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>people still reply to ACfag
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>>728829037
>>728831765
Sylux didn't damage Samus, he fucked up the teleporter which requires her psychic crystal to focus on and activate. She was stunned because the teleporter got jacked up and then she needed to be defended because she was too busy activating the teleporter to fight back.
Also, being caught off guard and fucked over by the main villain is much less embarassing than having a PTSD attack over a villain you've fought several times before.
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>>728835365
>Sylux didn't damage Samus, he fucked up the teleporter which requires her psychic crystal to focus on and activate. She was stunned because the teleporter got jacked up and then she needed to be defended because she was too busy activating the teleporter to fight back.
Disgusting weak main character. Doomguy would've shrugged it off like it was nothing. This is what happens when you let a weak character run your series.
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>>728835476
doomguy literally dies in the newest game
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>>728835570
OG Doomguy, not nu-Doomguy aka the onions chugging mascot of modern FPS slop.
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I thought during the ice stage that Prime 4 at least had better level design than Other M.
But then it just gave up.
The rest of the game is literally more linear than Other M.
Other M sucks. But Other M also had an optional boss.
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>>728835365
Samus needed to be saved by Myles. I'm sorry this upsets you.
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>>728835816
Correction: Sylux was one step ahead and forced that pussy bitch Samus to need to use Myles as a human shield to even have a chance of escaping his wrath.
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>Samus gets beat up by what are essentially regular ass earth wolves and has to be saved by a random EF soldier
Ridley giving her a panic attack doesn't seem as bad honestly...
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>>728835892
Yeah, it's really hard to argue in favor of the ending. Sylux shrugs off a three phase boss battle, completely unhurt, and proceeds to fight all the feds, AND Samus at the same time, forcing her to retreat.
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>>728835476
Samus Aran
>jobs to Space Pirate Starfighers in Zero Mission
>jobs to a small explosion in Prime Remastered
>jobs to the Ing in Prime 2
>has trouble fighting a single Space Pirate in the Prime Hunters intro
>jobs to Dark Samus in Prime 3
>jobs to generic Space Pirates in Prime Fed Force
>jobs to wolves and Sylux in Prime 4
>jobs to Ridley and needs the Baby Metroid's help in Samus Returns
>jobs to Ridley at the start of Super Metroid
>jobs to Mother Brain in Super Metroid
>jobs to PTSD in Other M
>jobs to the Ice Gun in Other M
>jobs to the X Parasite in Fusion
>jobs to an Omega Metroid in Fusion
>jobs to Raven Beak in Dread twice
>jobs to EMMIs
Samus jobs as much as Master Chief at this point. I question how both can still be called "invincible".
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>>728835903
The Ridley thing at least sort of makes sense since she killed him for real in the previous game then he just comes back like it's nothing. If I was Samus I'd be at least a little spooked.

Samus jobbing to literal generic wolf mobs is just unforgiveable.
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I lean towards liking prime 4 but am frustrated by it. The asshat decisions to include the overworld and green energy grind as they are right now are so confusingly bad. The nerd being the hint system wouldn't be so bad if they just made it so he only activates if you engage with him over the map comms (or could opt out of it via an option like the previous games' hint systems). Other than that, the skeleton of a good system is there. I'm not sure how the game feels using a traditional controller yet, but the motion controls really had me hooked once I got them perfectly set. There's something about the lock-on + still having to aim at stuff that's weirdly compelling to me and makes the game stand out to other shooters.
The story is still shit though. It felt like it wanted the beats of MP2 but kept fucking up everything that made that work.
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>>728835967
>jobs to Raven Beak in Dread twice
Right, the entire final boss fight amounted in "lol I was just pretending" and she only won because of her last minute powerup
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>>728835964
I dunno, Sylux has to put an embarrassing mount of effect to deal with the federations grunts in the cut-scenes. Keep in mind these guys guys in gear that can literally get one shot by regular space pirates.
Ultimately the whole thing makes Samus look really bad, more than it makes Sylux look good.
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Is there any way to get this generator orb in ARC without breaking these speed booster blocks?
I have nothing to build speed with on with either side of this room, and I can't go farther up because i'd need to build up speed for spark to kill more beetles
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>>728831153
Prime 4 is literally just Prime 3 but worse.
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>>728835967
Most of these I can accept.
Not the wolves though.
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>>728810409
Hard to say which deserves the title of worst Metroid game, but it’d give it to Beyond.
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>>728836238
Losing to generic Space Pirates off-screen in Federation Force was already pushing it for me, but losing to wolves was where I had to draw the line.
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>>728836125
That's why the ending makes no sense. The feds are barely competent and can't even fight fodder enemies, yet they can hold back Sylux, even though he emerges completely unscathed with a battle with Samus Aran?
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>>728813672
>thumb downs

Wait a sec wasn't she raised by space birds shouldn't she be completely confused about other humans?
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>>728836339
>The feds are barely competent and can't even fight fodder enemies
Yes they can. You should watch more about the game you're trying to discuss. Every single one them do this except Myles who is not holding Sylux back at the end.
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>>728812794
Yeah try and force this all you want, it's not gonna stick
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>>728810409
To this I have not and will not play Other M cause the controls is a wii remote sideways. It could have been a good ninja gaiden clone but instead it's stupid retarded casual shit. I fucking hate Nintendo
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>>728836421
He didn't mean these guys specifically, he means in the other games, usually fed grunts are weak as shit.
Even Federation Forces makes it seem like you need giant power armor to do what Samus does.
In this it makes it seem like they could have merc'd Sylux without Samus' help if they had slightly better guns.
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>>728836421
Myles goes down to a single shot from Sylux. Really doesn't speak much about their durability. This guy has the durability of a stormtrooper.
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>>728836652
No? They literally need to restrain him 4v1 (with one of them being a robot) and they still struggle to hold him back
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>>728836103
to be fair "Adam" flat out did tell Samus she had no chance of winning against him even at her suit's full power without unlocking her Metroid abilities. And it went just as he said.
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>>728836745
That's what I mean, when all four of them attack him.
It's embarrassing for Sylux that they can hold him back at all.
Federation grunts literally got one shot by regular space pirates previously.
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>>728836869
The robot is a giant and can break shit that Samus can't, why wouldn't he be able to hold Sylux back?
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>>728836339
>The feds are barely competent and can't even fight fodder enemies, yet they can hold back Sylux
They were working with Sylux. It was all an act. It's going to be revealed in the next game that the feds sent to Viewros were Sylux's troops from the hidden cutscene and they were tricking Samus all along.
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>>728837013
Because Sylux is supposed to be a challenge for Samus, who is presented as a legendary space pirate meat shredder in the Prime 1 space pirate logs, and federations soldiers are supposed to essentially be 1:1 to the lowest tier space pirates.
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>>728837013
>The robot is a giant and can break shit that Samus can't
Why is Samus so weak?
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>>728837013
>The robot is a giant and can break shit that Samus can't
That shit is retarded in itself.
You know that giant robot you have to put together to progress near the end of the game?
In Federation Forces, that's the thing you need to pilot to even start to be Samus tier.
In this there's a random (implies to not be unique) federation robot that's not nearly as big who can apparently overpower Samus.
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>>728837397
Samus was never a brawler.
Her melee in Returns / Dread is weak as hell in terms of damage dealing.
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>>728837545
The robot can break shit you can't break with Samus' firepower though.
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>>728814505
same
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>>728837593
Yeah but then later in the mines Samus's Super Missiles can break shit the robot can't.
Metroid is weird that way.
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>>728837593
>>728837545
>>728837397
Funny, if this was a competent game, the robot would've just been replaced by obstacles that require the super missile.

Imagine if Prime 1 replaced every bendezium deposit (stuff that requires the power bomb to be destroyed) with a terminal that requires Lt. Bazinga to unlock it.
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>>728814505
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ain't no fucking way we live in a world where people start defending other m like this
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Why is Samus so fucking pathetic? First Other M now this game just show she's gotten more and more embarassing as time passes. THIS is supposed to be an iconic gaming female? Just sad. Nintendo should retire this shitty character already.
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This game makes it seem like there's a much smaller gap between the regular joe in Metroid and the 'hero' characters, then we have previously been lead to believe.
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>>728838337
This reminds me of how in Halo Infinite Chief gets buck broken by a Brute twice and a squid chick using space magic. I used to ignore those books where Chief got his ass kicked by Elites, Brutes, Flood, and even regular fucking innies, but now, now I just see that Master Chief is just weak.
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>>728838459
In Halo's gameplay you can die from a single Elite's roundhouse kick
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Just finished the game on hard.
My fucking god , that Sylux boss fight is fucking aids on hard, those troopers are fucking WORTHLESS.
Another complaint i have with this game is the combat, these retards focused on aiming gimmicks harder than prime 3 and it sucks dick, especially when the controls on this game are fucking trash and floaty as fuck.

Please, for the love of fuck, if anyone from Retro is here, just copy the prime 1/2 formula for the next game, including the movement and ditch this stupid kovaak fixation prime 4 had.
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>>728814505
A lot of Metroid fans are older and don't want to admit that their favorite franchise is probably dead again from a completely and utterly mediocre video game.
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>>728839330
pointer controls are superior for prime
git gud
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>>728839330
>these retards focused on aiming gimmicks harder than prime 3 and it sucks dick
They should have just let us lock onto Sylux's tentacles, like Emperor Ing's in Prime 2, I found them to be a real pain to shoot too.
(or better yet, don't randomly give Sylux these fucking weird dragon head tentacles)

Also Gyro sucks compared to IR pointing on the Wii. I miss it.
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>>728810409
Prime 4 is a good game just not a good Metroid game.
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>>728839716
If this game didn't have the Metroid moniker it would be completely unremarkable.
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>>728837508
actually the federation power suit is seen in the intro, it is different from the big mech
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>>728839551
They are decent, a bit delayed, but the issue is the joycon themselves, they SUCK, those buttons are horrible and that thing is uncomfortable, it also constantly loses calibration.
Mouse controls are worse, massive input lag/smoothing/pixel skipping and acceleration even when set to linear.
Joucon feels even worse when held in mouse mode.
This is coming from an competitive area fps retard too, im very picky with that type of stuff.
IMO metroid prime was never about aiming, prime 1 and 2 did stuff perfectly right, it was 3 that addes these gimmicks and made lock on shit, prime 4 made lock on SUPER shit.
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>>728838786
Why is Master Chief so weak?
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>>728840214
speaking of the intro, it really does show it was likely from the first prime 4 that was cancelled, it doesn't match the tone of the rest of the game
they should have added space pirate bases in the open world, seriously where the fuck did all those federation soldiers and pirates go?
the pirates messing with shit would also explain how the boss got metroid infused because that makes zero sense
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>>728813278
>But I never had not a good time playing Metroid Prime 4
I felt this in Flare Pool where it's the most like a bog-standard corridor shooter from the mid-late 2000s, which I have a particular distaste for, but I can understand it not bothering others as much as it did me. It's also weird to say that just casually revisiting the areas in silence (i.e. backtracking) for 100% completion was one of the most enjoyable parts of the game to me, just because I could take the zones in at my own pace. Trying to weave in a linear narrative was definitely one of the game's biggest failings, if not the biggest.
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>>728840510
Let's call it what it is, the game's biggest failing. I can't stomach the 2001 gameplay with a few bells and whistles attached, but if it didn't have a linear narrative at least it'd still feel like Metroid.
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>>728840327
the intro just felt like a weaker copy of Prime 3's intro.
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>>728817592
Considering the teleporter is very close to exploding and trapping / killing everyone there, I wouldn't really call it character assassination. Forced as fuck, sure, but Samus would be choosing to die and dishonor the sacrifices of the shitty mook squad if she refused to leave, which would be actual character assassination.
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>>728840953
A properly written story would have her refuse to leave them behind, kill Sylux, and then open up a second half of the game where they have to cobble together a makeshift teleporter.

Don't forget, she's sacrificed herself before, like in Fusion where she was willing to die to kill the parasites on BSL.
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>>728810409
Prime 4's problem is that it feels more like a Zelda game with a Metroid Prime coat of paint. The earlier games did have Zelda elements like with the way puzzles and bosses were designed, alongside lock-on, but 4 goes a lot further with Zelda's influence. As such, more a case of being a disappointment than being outright awful.
Other M is an utter mess of bad decisions and bad writing. Even looking at just the gameplay, the control scheme and level design still fumbles.
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>>728841064
I pretty much agree, and to be clear I don't like the ending at all. I just think that given the very particular, shitty contrivances that make it so the choice becomes: Samus alone surives or everyone dies, leaving is the choice Samus should be making as a character.
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>>728841319
It just definitely feels contrived, like when a JRPG asks you to get a bunch of macguffins, and then when you get them all, the villain just steals them all effortlessly.



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