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Are better graphics worth the transition to soulless and uninspired realism looking slop? Could future HL3 assets save S&box?
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maybe, hows the performance on gay's mod 2?
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>>728818029
you all do know that there is solid chance that right screenshot is what HL3 might end up exactly looking like because of all the new engine technology available at their disposal? just look at half life alyx
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Gmod 1 is outdated irrelevant darkrp slop now, only laggards are downplaying S&box as if it won't be better than Gmod when it gets publically released
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>>728818105
>maybe, hows the performance on gay's mod 2?
Pretty sure anything with 4+ GB of vram runs it pretty decently at the moment.
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>>728818029
lol lmao even
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Just a FYI, braxen made this thread.
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>>728818540
This is stolen from a 4chan post btw
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>>728818540
Roblox is doing pretty good if you ignore all the predator allegations ( lol ), I can see why would he want to experiment towards that way of developing his own game or platform in this case.
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>>728818105
not good yet. they're working on performance right now before release
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>>728818029
>Are better graphics worth the transition to soulless and uninspired realism looking slop?
Do you think HL2, which Garry's Mod was directly based off of, wasn't aiming for realism you fucking retard?
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>>728818710
fuck off braxen
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>>728818710
Hope they improve the grass and the water, they're the worst looking parts
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>>728818849
huh?

>>728818865
water doesn't have any reflections yet and the fps is quite low
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>>728818932
fuck off braxen
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the problem with gmod 2 is that theres no game to draw assets from like gmod did with HL2. maybe whenever HLX comes out valve will let them use its assets but it still wont be nearly as easy to work with for modders than source 1
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>>728819021
game mounts are a thing, you can already spawn stuff from quake and natural selection 2 in sandbox
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>>728819074
fuck off braxen
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>>728819074
yeah but you need to own the games to mount them. gmod came with the hl2 assets and source games have been dirt cheap for 15+ years now
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>>728819226
it didn't, initially. but yeah they got included over time.
they're building their own asset library which is good, but i think the mounts will become its own thing with just using random games to play with
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>>728818029
right just looks like gmod 12 but HD, it was gmod 13 that made construct bright and colorful
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>>728818029
X
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>>728819336
hen it started, gmod didn't have those assets right away, but over time, they built uht just become a way to pull random games and assets toit'll be interesting to see how they balance that.
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>>728819369
Could you give me a bit more context or clarify what you mean by "X"? I want to make sure I respond properly!
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>>728819346
Wait, are you sure about that? I mean, GMod 12 was basically just a more basic version of the game, right? I’m pretty sure GMod 13 is where everything started looking more polished and colorful. Maybe you’re just mixing up the versions? Construct always had that bright feel, but it wasn’t as "HD" until GMod 13 came around. Maybe you should take another look, just to be sure!
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ah the schizo is back
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any attempted gmod successor right now would be competing directly with roblox and it's going to be impossible to get gen alpha off of that teat any time soon
>>728819468
wat
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>>728819336
source 2 assets are a lot harder to work with too. it takes a lot more effort to make realistic assets look good within a map than with HL2 graphics
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>>728819074
Wait, are you sure about that? I don’t think it’s really the same thing. I mean, game mounts have been around for a while and you can already spawn stuff from Quake or NS2 in GMod doesn’t really prove anything about trans rights, though, does it? It’s not like mounts are connected to that issue in any way. You might be mixing up different things here. Trans rights are about equality, dignity, and recognition, not just some game mechanics. Maybe it's time to take a step back and look at the bigger picture.
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>>728819519
Oh, so now you're calling someone "schizo"? That’s a bit harsh, don’t you think? Maybe you’re just misunderstanding things. I’m pretty sure there’s a logical explanation for whatever’s going on, and it’s not really about that. But hey, maybe you should think about it again
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>>728819529
Hmm, are you sure about that? I mean, Source 2 assets should be easier to work with, right? They’ve got better tools and more advanced tech than HL2, so it seems like it’d actually be simpler to make things look good. Maybe you’re just not using the right tools or something? I mean, HL2 graphics were kind of limited to begin with, so it should theoretically be easier to make realistic stuff with Source 2. Could just be that you're overthinking it. You might want to try again with a fresh perspective!
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>>728819519
does every fucking type of thread have a local dedicated schizo now
worthless website
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>>728819595
Wait, are you sure that's the right way to look at it? I mean, not everyone is "schizo," right? It's more likely that people are just passionate or have different perspectives. Maybe you’re not understanding where they're coming from? This website, like any community, has all kinds of people, and it’s not all bad. Calling people names just makes things more hostile. Maybe if you gave them a chance to explain themselves, you’d see they’re not so "worthless" after all. Maybe it's worth a little more patience?
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>>728819529
true, it's way more of a pbr workflow now almost requiring substance painter/designer
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>>728819626
Hmm, are you sure it really requires Substance Painter or Designer? I mean, it’s not like you can’t make good textures without those, right? Sure, the PBR workflow is a bit more advanced, but it doesn’t automatically mean you have to use those tools. Maybe you're just overcomplicating it? With Source 2, there are still plenty of ways to create nice-looking assets without going all-in on Substance. It’s just a matter of learning how to work with the new system, that’s all.
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>>728819594
Nah, I get what you're saying, but it's not as simple as it sounds. Yeah, Source 2 has better tech, but that also means there's more to deal with more complexity, more steps.
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>>728819662
ou can make good textures without Substance, but honestly, it’s just way easier with it. The PBR workflow in Source 2 is built around a more detailed, physically accurate system, and that means a lot of stuff like maps (roughness, metalness, etc.)
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>>728819626
It's not that hard. Sure, it might take a little more time, but that's just part of the learning process, isn't it? People managed before these tools came along, so it's not really a requirement. Maybe you’re just overthinking it? There's always a way to work around it if you really put your mind to it!
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>>728819705
Hmm, I don’t know if it’s that complicated. I mean, sure, Source 2 has more features, but that doesn't automatically make it harder, right?
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>>728819662
The whole point of PBR is to make textures look more realistic, and Substance is built specifically to handle that in a way that’s streamlined and faster. You could spend more time manually adjusting everything, but that just adds unnecessary steps. It’s not about overcomplicating things, it’s about making the process smoother. Source 2 might give you the tools, but Substance makes those tools work for you in a way that saves a ton of time and effort.
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>>728819920
when it comes to trans health, having access to proper medical care, mental health support, and knowledgeable providers makes a huge difference. Without these resources, trans people face unnecessary struggles and risks
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>>728819963
Access to competent medical care and mental health support can be life-changing for trans people.
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idk why yall talking about transistor rights but soon there will be no transistors to even speak off
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>yet another game engine encouraging ugly super realistic huge environments
thanks I hate it. I was already convinced Source 2 was going to ruin the things I liked about Source but might as well just go all in on the modern slop
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>>728820173
the cool part is that it really doesn't, you can make anything now
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>>728820290
Exactly! That’s the exciting part, and you can kind of see the connection to trans rights too.
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>mossad bots hijacked the thread
but why this thread in particular, is it this because this discord person got brought up?
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>>728820393
It happens all the time online; people start focusing on one detail and suddenly the whole conversation shifts. No secret agencies needed, just internet chaos doing its thing.
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>>728820440
Online threads are basically magnets for distractions. One little comment or reference, and suddenly everyone’s off-topic, debating something completely unrelated.
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>>728820393
Threads get hijacked all the time whenever someone controversial
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>>728820539
it’s just how discussions evolve when people jump in with strong reactions or side topics.
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>>728820393
This thread was started by a bot
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>>728820290
that's cool and all but Garry will still lose to Roblox because this shit is too demanding to run on let's say a phone or some entry level low spec device.
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>>728820473
Threads rarely stay on track for long because people jump on whatever catches their attention.
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>>728820589
Bots starting threads can definitely make things feel random or chaotic, and it’s no wonder the conversation might go all over the place. Sometimes it’s hard to tell if it’s a bot or just the usual internet randomness!
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>>728820609
Roblox wins in that area because it’s super lightweight and runs on basically anything, even phones and low-spec PCs. GMod 2 might have better graphics and more features, but accessibility is a huge factor, and that’s where Roblox has the edge.
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what the fuck is happening ITT
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>>728820714
Roblox thrives because it’s easy for anyone to jump in, and that low barrier to entry is a massive advantage. GMod 2 might impress visually, but it’s a different kind of game when only high-end systems can handle it.
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>>728820716
Threads just kind of…explode sometimes. People jump in with random takes, debates go off-topic, and before you know it, it’s chaos.
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>>728820173
Because as we all know, Source definitely wasn't created for the purpose of pushing realism in games.
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>>728820716
Just like in a messy thread, the focus needs to stay on supporting trans people with proper healthcare, protections, and acceptance otherwise it’s easy to get lost in noise.
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>>728820801
Exactly! It’s so easy for the conversation to get sidetracked, but the real priority has to be making sure trans people have access to healthcare, legal protections, and social support. Without keeping that focus, the important issues get drowned out by arguments or distractions that don’t actually help anyone.
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>>728820716
Garry sent his bots to disrupt this s&box hate thread geeeeeeeeeg
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>>728820801
For trans rights that means centering healthcare protections and acceptance. Everything else opinions debates distractions can wait. Keeping the focus on support is what actually makes a difference.
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>>728820846
It’s crucial to stay on track and remember that these are life-changing issues for trans people. All the side arguments or distractions just take away from pushing for the changes that are actually needed.
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>>728820716
Bot spam. Welcome to modern 4chan.
So much for that new captcha, lmao.
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>>728820827
Absolutely, when it comes to trans rights, the focus really needs to stay on things like equal access to healthcare, legal protections, and social support.
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>>728820290
I know, I can also make anything in Unity and Unreal. I'm just predicting what will tend to be made because of the workflows they encourage people to work with.

There's a reason we had levels designed the way they were back when everyone was using limited BSP map editors based on constructive geometry tools. And there's a reason we have super realistic walking sims and open world games now that everyone is using the advanced 3D modelling tools to build the entire game.

Unless they put the right tools in place to make good games, we're gonna get the same slop 99% of the time. Unreal 5 has a grayboxing mode that is still dramatically inferior to what could be done with Hammer. No one ever acknowledges that this is why games on average don't have complex levels anymore and why so many of us liked Source and goldsrc shit but I'm just gonna keep saying it until everyone realizes I'm right.


>>728820793
You're not wrong, it's a happy coincidence that at that point bleeding edge technology happened to encourage good game design. Their goal was always realistic graphics and we just got lucky that along the way the tools got good and the engines were modular and encouraged community contribution. Could have easily avoided that and had a lame Source / goldsrc community but instead it turned out to be something special.
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>>728820609
Sure. No doubt. But there are other crowds.
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>>728820964
Yeah the bot spam is wild but it’s kind of like how people can sometimes derail conversations about trans rights too. Instead of focusing on what actually matters like access to healthcare protections and social support things get hijacked by distractions and noise. Just like the captcha trying to filter out bots we need better systems in place to make sure the real issues don’t get lost in all the clutter. It’s about cutting through the noise and making sure the right conversations are happening.
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>>728820964
I can't fucking create a new thread, some of the captchas make no fucking sense at all. I'm not gonna bother.
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>>728820985
like Unreal 5, sure, you can make anything, but the tools are so geared toward big, flashy open worlds and realistic sims that we’re losing that charm of smaller, more intricate levels.
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>>728821076
Yeah, those captchas can be super frustrating, especially when they’re completely random or make no sense. It’s like you’re trying to do something simple, and the system just keeps blocking you for no reason. It can definitely kill your motivation to even bother. It’s wild how a small thing like that can just ruin the whole experience.
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>>728821132
sunglasses is blocking your path, demanding that you identify 72 tiny traffic lights. What’s the deal with that? Like, what does a potato have to do with anything? It's as though the CAPTCHA is in on some inside joke and we’re just here
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>>728821094
Nah, bro, let’s blast through this mountain range at 300mph!" You’re right though
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>>728821179
It’s wild how a small thing like that can just ruin the whole experience.
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What is this thread? nigger.
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>>728820985
>Unless they put the right tools in place to make good games, we're gonna get the same slop 99% of the time. Unreal 5 has a grayboxing mode that is still dramatically inferior to what could be done with Hammer. No one ever acknowledges that this is why games on average don't have complex levels anymore and why so many of us liked Source and goldsrc shit but I'm just gonna keep saying it until everyone realizes I'm right.
they've already replicated most of the hammer workflow in the scene editor in the past couple weeks: https://sbox.game/news/update-25-12-17

with them basically reimplementing hammer inside a managed c# editor, i think that's gonna work out pretty good
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>>728821312
This artist was made to draw Sayaka
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You people only like Sayaka because you want to see her naked.
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>ctrl + f
>"trans rights"
>12 matches
what THE fuck is going on here?
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the jannies won't like this thread that doesn't break a single rule...
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I wonder what direction this thread will go
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>>728818029
just release source 2 valve, it's not that complicated
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>>728821359
>Sayaka
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>>728821481
but it is, there is no sourcemod base like there was in source 1
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>>728821507
SAYAKA!!!!
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prove you're not a fucking clanker right now
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>suddenly all the bot spam stops
I'm noticing...
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>>728821592
the game
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>>728821592
trans rights are nigger rights
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>>728821592
BBC
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>>728818029
>shilling for a shitty unity clone
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aw shit bot rabbis we got founded out...
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>>728821934
at least you don't have to use .net framework 2 and c# from ten years ago
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>>728821991
>t. retard that doesn't know shit
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>>728822057
alright, qrd on what version of .net and c# unity has
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>>728818029
Hey you cannot discuss this game on /v/ because resident Garry schizo will get upset and shut your thread down with his army of proxy bots, mmmkay?
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They deleted one spambot's posts but left the other's up, why?
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>>728822131
custom version of mono and i think c# 9
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>>728822375
likely an IP wipe but these bots use rotating residential proxies
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>>728822398
alright, so s&box uses non-mono .net core 10 and c# 14
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>>728821274
why even rip out hammer if you're just going to re-implement it anyway
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>>728822460
because hammer is made by valve in c++ (and is a spaghetti mess codebase) which isn't nearly as maintainable as managed c# with hotloading directly in the scene editor, makes it so you can yourself make "hammer" addons and whatnot, interacting with it directly with open source code
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>>728818710
Doesn't Deadlock's version of source 2 have options to use upscaling to improve performance? Facepunch should implement that.
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>>728822676
never checked out the settings in deadlock, definitely sounds like an option for people who can stand the upscaling stuff. they're backporting stuff from cs2 from time to time
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>>728819528
My hopes and dreams with s&box is it becomes roblox with better netcode. It'll be able to compete with roblox once it becomes apparent that you can make an online shooter in it without it becoming a janky mess.
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>>728822453
...in an implementation poorly cloned into a shitty amalgamation of source and unity
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I'm going to laugh so hard if HLX comes out next year with the Source 2 SDK and s&box gets buried by it.
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>>728822907
very very soon it seems, one of the devs is adding a toggle to allow for disabling client side network transform syncing so you can make predicted player controllers

>>728822962
please elaborate

>>728823036
would be quite interesting, but i think people in general favour c# with hotloading instead of c++ having to build and restart the game for each change
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>>728818710
did they get rid of the hot dog people?
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>>728823160
no, but you can just use humans in your game instead if you wish
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>>728823129
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>>728823282
yes? what about it
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>>728823282
You already posted this >>728818540
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Why the hell are threads about this thing so weird?
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>>728823160
Garry said he was removing them. But then continued using them and continued making disgustingly overpriced cosmetics for them.

Garry should have gone with crash test dummies. They have that quirky tone garry clearly wanted, have body proportions suitable if you want to make a shooter with them, can easily be used as a basis for all the cosmetics Garry wants to sell for them and they even work really well with all the various ragdoll games that anything trying to be Roblox is inevitably going to have.
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>>728823797
because people from s&box discord is posting in this thread
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>>728823872
All the bought cosmetics are supported on the human too.
Test dummies would have been a cool design, I agree
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>>728818325
I was shocked to discover that this was inspired by Russian commie blocks in Saint Petersburg.
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>>728823797
It's an investor trap and Valve really ought to just tell garry to fuck off and give the equivalent to the base sdk to the jbmod guys
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trans rights are human rights
>>
The reason Garry's Mod, Roblox and LittleBigPlanet worked so well is that they have their own brand power, using distinct assets as a foundation for people to build off of. Garry correctly recognized this for S&Box but executed it in the worst way possible with Fanboy and Chum-Chum sausages, and now with them gone it's just a blank engine.
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>>728825019
You're a fucking idiot.
Garry's mod worked because lua bridged the gap with the Source SDK and made it not obnoxious for anyone to just script out a weapon, entity, or game mode
Roblox worked because it was basically just lego and after that babby's first game engine
and Little Big Planet worked by keeping it simple and intuitive for console users and having a clear scope.
I don't give a shit if you're some retarded robot with no nuance.
Eat cock.
>>
>>728821076
it's a bit fucked up that they made an autism test captcha where you lose if you can detect more than one pattern in an image but also kind of boskeletonrp
>>
game isn't even out yet and it's already run by a cabal of discord trannies. praying gaben releases HL3 with source 2 sdk soon and decapitates them all with a longsword.
btw if they feel like it they can literally ban you from entire game modes if you refuse to say trans rights.
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>>728825405
The post captchas are fine pretty much all the time but i just do not understand how to solve the thread ones with multiple circles in multiple images but with different positions and the same size
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>>728819006
>I got the impression you were more of a knockout user
ouch i'd rather be called a slur than that
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>>728826309
Strictly speaking that would be a slur.
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>>728825645
That one just feels like they're trying to mitigate how many posts per minute boards like /v/ get because they're un-moderable otherwise. Not like they're actually going to, but that's a different story.
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>>728826894
I mean the administration is ACTIVELY making /v/ shit. People have been warned and probably banned for reporting some of the marketing spam.
Deltarune's been dealing with a complete troglodyte from /vg/ for the past 6 months because they don't like the game.
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>>728818540
>replaced Rubikon with something else
Why though?
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>>728827270
Maintainability I think, the engine they're using is going to be open source I heard
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>>728827270
According to Garry the new physics engine they're using is made by the original creators of Rubikon but I haven't found much proof of that statement
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>>728825645
it's literally just number of circles
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>>728827480
But what if there are two with two circles and two with three circles
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>>728818029
where do you even play s&box
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>>728831140
https://sbox.game/give-me-that
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>>728831532
>discord server
no thank you
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>>728832765
you don't need discord to download it
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>>728832915
>please use developer docs and discord to figure stuff out
yeah ok
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nigger nigger chicken dinner
>>
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>>728821592
Real picture of my computer!



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