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File: mgs.png (641 KB, 855x479)
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ran on a 970
>>
>>728924538
still mogs most games out there
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>>728924538
I played it on i5-2500 + 8GB DDR3 + GTX 560ti 1GB. 1920x1200, native, High settings across the board, rock solid 60fps.

Then again, they did release the game on PS3 and Xbox 360 as well, and those still ran at 720p 30fps.

I can only hope that the RAM and SSD shortages will push devs to aim for this level of optimization and artistry.
>>
>>728924538
Yeah its a big empty map of nothingness
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>>728924538
This game ran on my GT730 at a stable 40 FPS. I've seen benchmarks of the GT 710 running this at a stable 30.
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>the last game that used Fox Engine was some fucking soccer game from 2020
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>>728924538
Replayed it recently, still looks great. Some of the best animation work as well, everything is so smooth. What a shame.
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>>728924538
wasn't worth it.
>>
>10 years old
>Open World
>Photoscanned visuals
>Ran on the 360 and the PS3
>Character models still look great
>Animations are still some of the best in the biz
>Lighting engine still mogs modern games to this day

One of the best looking games ever made unironically, I honestly think it looks better than Delta. I love how this game looks. People who say art direction doesn't matter for realistic visuals are dumbasses
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>>728925000
Konami should just license that shit out, especially with the looming hardware crisis. I've always been butthurt that the Fox engine never got to soar outside of MGSV.
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>>728924538
It's a shame we'll never see such a stellar midrange card ever again.
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>>728925330
>looks better than Delta
>People who say art direction doesn't matter for realistic visuals are dumbasses
agreed on all parts. People will whine endlessly about le realism and then clap with the most disgustingly generic cartoon looking game comes out like Hi-Fi slop.



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