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>60 fps cap
>random crash every 10 minutes
>random frame drops
how do you make this piece of shit playable in the current year? it's literally still broken since its release in November 2015...
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>104 hours
Embarrassing af, you should be ashamed to post this.
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>>728940482
>how do you make this piece of shit playable in the current year?
Mods
Just like every other Bethesda game
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>>728940551
>af
Good morning sirs
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>>728940551
Why? Ashamed of what?
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>>728940482
Works on my Linux machine, had like 2 crashes during my recent playthrogh. Only problem I had was long loading times because my fps wasn't capped to 60.
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>>728940482
I literally had one crash on my vanilla playthrough of fo4 like 3 years ago, it's unironically the most stable bethesda game and you'd have to be a megaretarded pajeet in order to fuck it up like that
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>>728940482
>how do you make this piece of shit playable in the current year?
You don't. They've created this weird situation where the only way to actually play it without issues is use a GOG or pirated copy with all the creation club nonsense torn out. Then you need to hunt mods and pray to god the ones you want have an archived older version for your version of the game.

If you don't want to miss out on new update features, well that's silly because mods did all the same shit but better already with more stability. Including adding FSR3/DLSS support if you want that even though it shouldn't really be necessary.

If you're on console you're shit out of luck, Bethesda will cook your fucking game setups via creation club without even having to force an update. My skyrim setup for my living room TV xbox got nuked the other day. Bethesda games are absolutely unplayable on anything but PC and now PC has so many extra steps involved I don't think the juice is worth the squeeze. I've never seen a company so belligerently obsessed with killing their own games.
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>>728940482
I've played it with 80+ mods doing very terrible things without any crash, sounds like a (You) issue



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