I think Rollercoaster Tycoon 3 is KINO and FUN
It's kind of crazy that RCT3 and Thrillville are still the only good 3D park management games to this day
>>728996726Is Planet Coaster good for the creativity aspect?
I played it ages ago but didn't like it IIRC because it wasn't so focused on the management part as RCT1/2. And I think levels were too fast to complete so I didn't feel as invested in my parks.
Both Open RCT and Parkitect are better
>Complete Edition>doesn't have the Atari logo
>>728997164Parkitect is on sale for $37, this better be good
>>728997164I found Parkitect boring and just wanted to play Open RCT instead.
I just want a comfy theme park game to relax and make nice parks inAlso also is Planet Zoo any good?
>>728995427For me it was how stacked the teen peeps were
>>728995427https://www.youtube.com/watch?v=YklszBMIEcc
>>728995427The early 2000's time of 3D transitions was crazy. RCT, AoE, C&C... all suffering popularity due to it. Perhaps it's time to rediscover them.
>>728997403it's 10$wtf are you talking about
>>729001103I live in australia...
>>728996859planet coaster is literally a park design game, it has barebones park management mechanics iirc
>>728996859For creativity, I'd say its better than RCT3. The design tools are better, heatmaps let you pinpoint troublesome spots and detailing your rides is massively improved (you can even attach scenery to the trains themselves). Economy side is all kinds of borked though, but somewhat more difficult to cheese.
>>728998956Why wasnt it on the album
>>729001128>lives in bug hellhow do you sleep at night
>>729001495It isn't easyEspecially lately when it's 33 degrees at 60% humidityThat's why the water parks of RCT 3 are appealing
>>729001534but what about the spiders and other nightmarish creatures>t. lives in a country where the biggest spider is the size of a finger phalanx
>>729001651I've been over this, you can squish spiders, crocodiles live in the water and are avoidable, so are stingrays and manta rays and sharks, magpies you can outrun etc, there's little actual dangerMeanwhile Americans deal with bears, that's what I don't getBears are far scarier than anything we have here yet we never see this memetic status of bears over there
Have there been any good park or city building games in the last 10 years? It feels like a lot of the recent ones are really dumbed down on the management and simulation aspects.I remember the early 2000s being replete with great examples, Zoo Tycoon, Sim Theme Park, Sim City 3000 and 4, Seaworld Tycoon, Operation Genesis, Pharaoh. If feels like the genre is pretty asleep these days
>>729001703yeah bears are fucking lethal (they're fast as fuck) but bears live in the mountains right?>you can squish spidersyeah with a sledgehammer, and only if you spot them first AND if you manage to land the hit>magpies you can outrunholy fuck you got killer birds too?
>>729001780Magpies aren't killers but they do cause pain, and sometimes gouge eyes, and sometimes attack the skull, they're a legitimate threat
>>729001757Haven't played it because LMAO PARADOX but Cities Skylines was supposed to be amazing
>>72900170390% of people in the US are never ever going to cross paths with a bear. i'm terrified of bears too myself. i've heard some grizzlies are starting to cross-breed with polar bears way up north. you have to wonder if the crossbreeds inherit the prey drive (including towards humans) that polar bears have. they've only found a few confirmed ones, but still. nightmare fuel
I feel like the period from roughly 1997 to about 2009 was the absolute pinnacle, deep games but also accessible and look appealing
>>728995427The Platinum edition of this game was easily one of my most played games in my childhood. Don’t think I ever beat any of the scenarios, but spend 100s of hours on the sandbox mode.
>>729001651Australians overhype the dangerous animals. It's basically a meme. The only spooky thing is Huntsman Spiders because they can grow to 6+ inches and run around at hyper speed (but are supposedly harmless enough)
>>729001885You have been lied to. Its fun for couple hours when you are still learning the mechanics, after that you'll start to realize what a broken mess it is. Here's just some issues that come to my mind from my latest city:- Cargo terminals are janky as fuck and require cheesing the pathfinding or the entire city drowns in traffic- Citizens use bikes autistically, leading to congestion even worse than cars- Every ~10th cim actively ignores traffic rules, like making 3-point turns in the middle of highway, leading to constant traffic issues you cannot fix realistically- Offices are bugged as hell. Even one (1) unoccupied office or one that is operating at a loss kills all office demand. Nearly all offices require Software-resource (produced by one specific office type that spawns too rarely to fill demand on its own and you cannot zone for software production only), so unless you routinely micromanage and go through your entire city removing all vacant/loss-operating offices constantly, you'll never have office demand- Income is all kinds of fucked up and laden with massive money exploits and money sinks- Industry may bug out so they refuse to import resources despite having none, so they start draining your funds forever and ever- Building level ups are bugged. They should level up if they have enough money and resources. I have 0 level 5 high density skyscrapers while I'm making tons of surplus wood/stone. I however have over 100 level 3/4 skyscrapers next to all services that have hundreds of millions saved up that never level up or progress.- CHEAP AND RANDOM BZZT CRASH BOOM CHEAP AND RANDOM!
Is Workers and Resources good?
>>729002665are you talking about 2 or 1?because 2 is worse.at one point you could fix some of this with mods in 1 - i had a good modlist going at one point (that eventually broke, of course)2 was such a disappointment i probably wont touch the franchise again
>>7290034592. I assumed people would be interested in most recent one by default. They fixed a lot and broke nearly as much in the process.
>>729001846I feed magpies cat food and they've never attacked anyone
I just prefer the first two games. Maybe it's because I got them out of a cereal box or something.
>>728995427I made a goon park in there when it first came out. Game had billboards and video screens you could apply custom pics/vids on. Shit was sweet, there was porn and rollercoasters everywhere.
>>728998641Kek
>>728995427Still the only decent water park management game and it's a halfbaked expansion pack to one of the weaker RCTs
>>729007864I find the Planet Coaster 2 pulls ahead with the recent updates. There's a lot more special pieces for slides, pool customization is better, temperature affects pool popularity (you can also add heated pools) and you can have functional exit pools. There's lots of issues with PC2, but they nailed the pool parts.
>>729007864There's a distinct period in the 2000s where water physics became somewhat viable to implement and a whole bunch of games revolving around it came out as a result.
>>728995427same