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>try to get into franchise
>find an entry that finally clicks with you
>it's considered the worst in the franchise
>>
>>729006989
It's not. Vanilla game was kinda meh, Sunbreak improved it a lot.
>>
>>729006989
Nope it's the best, ignore contrarian retards on the internet who feel they've "earned" some kind of opinion because they struggled through games that weren't beginner friendly.

Go ahead and ask what the older games do better, the only answer you'll get is "I liked overcoming the jank".
It's incredibly telling
>>
>>729006989
For me, it's the best entry. Bing bing Wahoobugs alone = the most fun shit in nu-MH, more mobility in games should be the norm, look at NR compared to base ER too, people love that shit
>>
>>729006989

It's only considered the worst because those who say so come from World and are graphics fags.
>>
>>729007367
>base game lacking
>G-rank good
Always has been
>>
>>729009076
Base World was decent enough after few content updates.
>>
Its great. People have now woken up to Sunbreak quality after the absolute shit that was Wilds.
>>
>>729006989
Rise was the worst MH game on its respective release day. Fully patched Sunbreak is an entirely different game.
Also the worst game in the franchise is Wilds, get with the times.
>>
>>729006989
Don't hate yourself, its ok to be a tranny
Not everyone has a good taste but thats fine
>>
>>729006989
You got it all wrong, it is actually the best in the franchise.
>>
>>729009574
>Rise was the worst MH game on its respective release day
Not even close, worldsperm.
>>
Dogs and wirebugs turned multiplayer into mindless chaos. Endgame was shit too
>>
>>729009945
>he uses the dog
>he uses the bugs
>he plays multiplayer
You didn't beat the game.
>>
>>729010096
Goofing around with randos used to be a fun change of pace. Windbreak made it unplayable
>>
>>729006989
>Monster hunter dalit
>>
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>>729006989
As a proud member of lgbtq i can confidently say that rise is our favourite monster hunter
Khezu is literally me omg
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>>729010781
he filtered billions
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>>729009945
>endgame was shit

Sunbreak has the only good 'endgame' MH has had. Every single monster, or at least "group", is a viable endgame hunt tanks to the affliction and linear upgrade path to weapons. Compare that to every other MH that has attempted an endgame and you end up hunting the same 6 monsters out of a roster of over 35.
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>>729010781
>>729010816

requesting that webm of the guy saying Rise was baby mode then getting destroyed by low rank Khezu
>>
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>>729009574
>Rise was the worst MH game on its respective release day
Whenever people say this it feels as though I was looking at the wrong things because my initial impressions of Rise on launch were a lot more positive than when I played World at launch.
>back to owning multiple pets instead of just one
>what's more not restricted in which pets you can bring with you on hunts
>side quests that unlock new weapons, armor, and tools
>every returning monster got their weapons back
>a lot more armor and skill variety
>wirebugs are fun to use and make traversing maps engaging
>palamute riding is very responsive and can they climb almost anywhere
>Switch skills are fun to utilize and even wirefalling is nowhere near a get out of jail free card as people make it out to be, especially when compared to Wilds' Sekreit recovering
>animals out in the field can be used to help in hunts
>overall better quest offering and no procedurally generated bullshit like investigations
About the only real issue I have with Rise is the lighting, it's terrible. Outside that and the questionable decision to make rampages the only way to fight Apex monsters at launch (which got rectified very quickly) I genuinely didn't have any issues with Rise from a gameplay or visual standpoint. It felt like a B team game, and I consider them more the definitive Monster Hunter experience than A team's games.
>>
>>729012031
I had a similar feeling as well but the icing on the cake was the monster AI was back to being more similar to GU. Monsters had their "turns" and shuffle again and it was a pleasure to learn their moveset. In Iceborne I felt like I was reacting to everything and iframing as a crutch.
>>
Wilds was the worst on launch, absolute horrid design across the board. They have improved it but the stench is still around, especially if you fight a tier 1-2 monster.
>>
>>729006989
Ran TAs for this game before sunbreak and the fluidity of monster fights, and variety base game after content updates shits on world. People say the games too easy but sunbreak is actually the now skill, brain dead expack. End game TAs rely almost entirely on rng for good armor rolls, anomalies aren't interesting to fight because its literally just hypers but the monster has a get out of jail free attack, then it has the same problem gens ultimate has. The amount of viable end game skills are countable on one hand. This ends up leaving you with maybe 2 viable mixed sets at the end, and maybe 1 or 2 more niche sets for different weapons. Its the equivalent to the complaints about jhoceana. Otherwise good game
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>>729010907
>>
>>729006989
Sunbreak isn't considered the worst. Rise/Wilds are. The worst G rank is either 3U or IB.
>>
>>729006989
>>it's considered the worst in the franchise
Maybe by shitskins, but it's by far the best 5th gen
>>
>>729006989
My only real complaint about this game is the multiplayer system. I really don't like the old lobby system and feels like they half assed it in Rise by adding the "join random quest" option from the board as another option. It left me just doing all of Sunbreak solo which isn't always the most fun
>>
>>729010907
This. Best endgame by far
>>
>>729012371
Wilds is in a pretty funny/weird spot right now, where it starts off the easiest MH game ever, but if you get to the end it’s probably the hardest base game ever as well.
What this means is the difficulty curve isn’t so much a curve, as much as it’s a sheer fucking cliff the moment you start hunting 8 star Lagi’s and Steve’s, and it only gets worse from there.
>>
>>729013094
Yeah. It was really noticeable when Omega came out. We had all these people return to the game who had no idea how to play the endgame and get smashed. No Sos has manual accept 60% of the time.
>>
>>729012031
>completely gutted half the weapon movesets and power crept the rest
absolutely dogshit game made for retards that do not want to hunt for more than 5 minutes
>>
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>tfw lived long enough that the apologist cycle of mh has now reached rise
>>
>>729013303
To be fair, Omega (especially Savage) is pretty fucking nuts all around. There’s not many G-Rank hunts that are harder then Savage honestly.
>>
>>729006989
I thought it was better than world, but my entry point was 3U.
Most who screech that sunbreak was bad are world babies.
>>
>>729013778
True but it was present in other quests as well. One of the daily quests was 9 star Jin and I thought I would sos for a laugh, it was brutal to finish.
>>
>>729013523
>completely gutted half the weapon movesets
Outside Hunting Horn being a completely different weapon, what other movesets are 'gutted'? Rise actually restored a lot of weapons that World neutered such as hammer and the ranges weapons.
>absolutely dogshit game made for retards that do not want to hunt for more than 5 minutes
So like what World did?
>>
rice removed all the friction from the game, boring slop game like wilds
>>
>>729009076
Icebourne introducing Clutch Claw and tenderizing offset any good things it added.
>>
>>729006989
wirebugs ruined the game. rise hunters are simply too strong making the game braindead easy for the simplest of minds
>>
>>729006989
Enjoy it and have fun, all you're hearing is World tourists sperging out.
>>
>>729013976
I genuinely hope you have a better defense than "this shit game is exactly like this other shit game"
>>
>>729013948
Wilds has been hard to play in multiplayer since launch, even fucking 7 star Nu Udra was a toss up because of how weird he moves. Wilds being easy is something shitposters latched onto from an early review and use as a cudgel
>>
I was really skeptical of rise but ended up immensely enjoying it
Can't wait for the next portable game
>>
>>729016630
It's not a shitpost to say Wilds was easy on release, anon. I can't speak to the current state because I got bored of the game, but on release there really wasn't anything difficult to fight by any stretch of the definition. It was a pretty poor state where Arkveld was not only the highest tier available, but also the only one in that tier.
Normalfags should never be used as a standard, they'd triple cart to a Kut Ku.
>>
>>729014905
Monhun is full of nothing but spergs thoughever be it
>its too abime now despite the fact the most popular weapons have always been anime
>muh 5 minute hunts despite the fact you could always clap supers in a full lobby in under 10
I could go on but you get the point from those alone. Or not. I dont care
>>
>>729006989
Rise is still better than Wilds, even pre-Sunbreak. But pretty much every post World MH is shit for one reason or another. The best MH games are on the PSP.
>>
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>Wilds massively gimping the hunting aspect of the game, making it for people who hate Monster Hunter

What a shame because it fixed the bullshit from World like the BONED/IRONED dogshit weapon designs.
>>
>>729012031
I can tell Rise is your first MH.
>>
>>729008587
that's very much true, it was fun to learn and overcome the jank, because literally no other videogame provides that same experience like old monster hunter. But i know i cannot change your mind, so play whatever you want im not your dad.
>>
>>729019047
Because he enjoys the games?
>>
>>729006989
Its the best game in the franchise by a country mile. Took 20 years but we finally got there
>>
>>729016492
Other than the fact 90% of Monster Hunter is piss easy until the G Rank rolls around? This is the same nonsense I've been hearing on this site since Portable 3rd so anybody trying to make it sound like a Rise-centric issue is not worth listening to because they're over 10 years late.
>P3rd removed all difficulty unlike my precious Freedom Unite twin Furious Rajang arena quest (never find the fact low and high rank FU is retard proof but you never hear people bring that up)
>mounting in 4 takes all challenge out of hunting because it allows for free hits
>hunter styles and arts in Generations make the hunter too powerful
>World gave the hunter too much movement and clutch claw makes things too easy
So blah blah blah it's the same fucking song and dance that's been paraded around since 2010. Difficulty is one of things I care about least with this series because at the end of the day I just want the gear the look good. So long as there's a weapon or armor I think looks cool I'll hunt whatever it takes to get my hands on it regardless of how easy or hard the monster is.

>>729019047
Tri was actually then I moved onto Freedom Unite and played that to death. But please do tell me how much you understand my history with Monster Hunter. Also I figured me flat out saying I prefer B team's entries would give away I've been playing these games for a long time, but I guess reading comprehension is beyond you.
>>
>>729018595
How is this always a huge problem about Wilds while no one ever talks about how it was even worse in Rise/Sunbreak
>>
>>729020357
First, people are still bitching about it in Rise/Sunbreak to this day. And second, because it's a completely fabricated non issue based on the franchise changing from something that Monster Hunter has never been in the first place. Akin to saying Wilds is shit because the maps don't make for good race tracks.
>>
>>729006989
>>it's considered the worst in the franchise
I wouldn't take discussions here very seriously.
>>
>>729018595
Monster Hunter stopped being about hunting after Dos
>>
>>729020635
Yeah pretty much. Every long running franchise seems to hit this issue after like 15 years.
>the tech evolved, why are they still making (franchise) games the same way?
>>
>>729020357
When Rise did the whole you can see every monster on the map thing I stopped caring real quick, mostly because it was removing one part of equation that didn't need to exist. All monsters have a place you know they'll be and tracking them is relatively simple unless they fly or dig between zones. Even in World when I didn't have monster auto tracking because I was too lazy to turn in my animal footprints that didn't matter because I ran straight to the monster's spawn point and engaged.

The 'hunting' aspect of Monster Hunter has always been secondary.
>>
>>729011918
all i got is this
>>
>>729021403
has no one ever made a sombrero edit?
>>
>>729021403
>censored his name
Really lame image, but appreciated.
>>
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>>729021403
>>
>>729012031

The only complaints toward Rise were:

> Rampages
> Complaints of having to wyvern ride after doing enough silkbind attacks
> too many graphical effects
> not enough things to do

That's it. Rise was a resounding hit otherwise. Ignore the fools who say Rise was hated or the worst or anything less than exceptional. And while the ease of the game is definitely supported Mega Potions getting buffed, and healing on palamutes, and the wirefall, every nong G Monster Hunter after your first is way easier since you've already had 1K hours in the series by then.
>>
>>729021295
>completely ignores how every end game hunt in Sunbreak takes place in one of its 3 arenas, totally bypassing even having to go to the monster and track when it moves
Okay.
>>
>>729006989
it's not, sunbreak is up there with iceborne as the peak of the series. People who say otherwise are not even truly nostalgic, they probably started playing with 4u or xx. True veterans of the seires like every single monster hunter including Milds.
>>
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>>729021403
>>
>>729021759
>bypassing even having to go to the monster and track when it moves
Finally, a good MH endgame.
>>
99% of Rise hate was from assblasted Worldfags who wanted realistic dung simulation
>>
>>729021403
>"reskinned monsters"
>"gameplay hasn't improved enough to warrant a new game"
It's so easy to tell when someone's a "monster hunter started at World" baby
>>
>>729006989
I don't know where you guys come up with this shit. MH threads since World have been nothing but shitposting but I don't know how you somehow came to the conclusion that it's "considered the worst". Well, then again, I doubt this is a real post. Rise/SB is one of my favorites MH games along with GU and P3rd. I still enjoyed World and even Wilds to a lesser extent but Rise is easily the best modern MH imo.
>>
>>729021403
https://youtu.be/xt5yBib9Zas
>>
>>729006989
Best girls in the franchise.
>>
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>>729021403
imagine the seething HE would've caused
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>>729023053
Would honestly be a funny bit and way to stop playing a game he didn't like, but unfortunately he doubled down later and made it clear that he was just mad that he sucks at videogames.
>>
>>729023306
Wouldn't work in modern MH cause monsters prioritize each other now.
>>
>>729023407
nothing a simple script like "do notu hitu peco when carred" can't fix



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