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>we need our game world to be unique
>let's have strange shit floating around!
Why is this so common? The concept of anomalies is cool but feels overblown recently.
>>
>>729031152
Simulated environment so you can fill it like a voluminous flask.
>>
It's not about being unique, it's about having enough clutter to not let attention deficit smartphone addicts slip away.
Natural vistas, mountainous horizons, great rolling forests, mesas and the like are not enough for them. They're "empty". The space has to be filled.
They must have giant floating rocks and t-posing mannequins and such.



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