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>First/third person video game
>Devs take it upon themselves to add random platforming to their game
>Their game which was built on an engine that is actively hostile to platforming
>>
>>729040353
>open door to enter next room
>enemies are immediately on the other side of the door start swarming you and kill you before you can react
>>
>>729040353
Astral Chain is exactly this
>>
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>>729040353
filtered
>>
>>729040353
>engine that is actively hostile to platforming
No such thing. It's either a skill issue on your part or that of the devs.



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