>First/third person video game>Devs take it upon themselves to add random platforming to their game>Their game which was built on an engine that is actively hostile to platforming
>>729040353>open door to enter next room>enemies are immediately on the other side of the door start swarming you and kill you before you can react
>>729040353Astral Chain is exactly this
>>729040353filtered
>>729040353>engine that is actively hostile to platformingNo such thing. It's either a skill issue on your part or that of the devs.