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Which one did (you) prefer and why?
>>
Disc because I'm not retarded.
>>
>>729094970
i feel like carts were more reliable, i dont recall replacing any N64 games due to a busted cart
>>
Whichever one had a good game on it. In general, that would be the CD, with some exceptions. Considering that's an N64 cartridge and it didn't have a stellar library for me, just a handful of high points
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>>729094970
carts because no long ass load times
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>>729095031
Discs/disc drives had absolute dogshit reliability and dogshit load times compared to carts. Fuck off underage
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>>729095314
Disc reliability? All my discs worked fine for years. And quick times are easy when your game is 1/100th the size. Factorio, a 1GB game, loads way faster than Battlefield 6, a 70GB game.
>>
I'd probably lean towards cartridges because of the better load times and the fact that they're less likely to be loaded up with gay-ass FMVs.
>>
putting in an n64 cart just felt better
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>>729094970
Genuinely, what is the benefit of dics to the consumer (assuming the games are priced at the same point and the manufacturer is eating the cost)?
>>
carts just mean more
>>
>>729095414
NTA, but carts are faster by design. It's not a matter of size.
You can minimize the load times from discs and have significant load times on carts if you're decompressing a lot of data (Quake 64), but in general, carts win here.
>>
>>729095915
I rather have a richer game experience than saving a few seconds on load times. That's actually what happens in games right now on PC: If you lower the graphics settings, the load times reduce, too. But I still max out my graphics anyway.
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>>729094970
ODE.
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>>729095414
You're just proving him right to call you an underage. We're obviously not talking about modern hardware here. For current hardware it doesn't even fucking matter anymore since they just install the files to a local drive and run the game from that. Physical media is now basically just glorified product keys for a digital download.
>>
Cartridges of course. Discs permanently ruined vidya by making load times the norm.
>>
>>729096062
That's not even how it works, you retarded zoomie.
>>
>>729097078
Cartridges had smaller games so load times were faster. Yes, the same exact size game would load faster on a cartridge, but if you put the same size game on a disc the load time difference would be far less.

>>729097463
That's literally how it works. I tested it myself and saw massive load time differences.
>>
>>729097791
You retarded broccoli haired wannabe nigger. Cartridge loading is as fast as the system can push the data bus. Optical media requires the data to be seeked and read from the physically spinning disc before it can push it through the data bus. Having more data on a cartridge does not make it any slower, because it only needs to grab what it needs to be using at that moment. I could put every single N64 game on a cartridge together and they'd all perform exactly the same. More data on a disc CAN actually slow it down though, since where it's physically printed on the disc effects seek times. Cartridges are actually even better than discs for larger games since they can stream data from the cartridge much, much faster. That leaves way more space open in memory which would normally be taken up by preloading assets.
>>
>>729099270
FYI we're talking about 5 second load times with a disc. It's fucking nothing.
>>
>>729094970
Carts because I'm not retarded like >>729095031
and no loading times.
>>
>>729094970
Discs because I'm used to them (never had a console with cartridges), and because discs are way more reliable (and cheaper) than the modern Flash NAND shit Nintendo uses these days.
Genuine ROM cartridges are very, very expensive, reason why Nintendo dropped them for good after the Nintendo 64 and the Game Boy Advance.
>>
>>729095414
>And quick times are easy when your game is 1/100th the size
Carts aren't even big, where do you live? A 5 square feet apartment for ants?
>>
>>729094970
>Left
You hate videogames on a conceptual level and just want to watch shiny cutscenes and 2 minute loading screens
>Right
Gaming
>>
>>729095652
I am a disc hater but one of the huge things that discs brought a gen early to consoles was multiple languages on the copy you bought because they had so much unused space for most games.
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>>729099550
A 5 second load time on every screen transition is massive you retard.
>>
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>>729100323
Incidentally, only a single good game came out on the right, and it was cutscene heavy.
>>
>file.png
Dumb phone poster.
>>
For me it's quartz data discs
>>
>>729100323
This is true

>>729100773
Iroically; the only time seamless game-cutscene has been done. Still hasn't been topped, maybe getting close by DS2's intro
>>
>>729101197
Seamless cutscenes have been done a thousand times over. FMV is barely used except for credits and j*p*n*s* "games."
>>
>>729095031
FPBP
>>
>>729101390
>Seamless cutscenes have been done a thousand times over. FMV is barely used except for credits and j*p*n*s* "games."
Nothing beats ingame engine and that was super rare.
>>
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>>729100913
"file.ext" is used by 4chan X/XT when you paste from the clipboard, retard.
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>>729101540
Nearly every game does it. How is it super rare? It's been a thing forever.
>Unreal 2 on Xbox used FMV for stuff that was rendered in engine on PC, lewl
>>
>>729094970
Cartridge was at the limit of what it could store and CD was too slow and fragile.
>>
>>729101637
>Nearly every game does it.
No, it was rare even in gen 6.
>>
>>729101884
Metal Gear Solid 4 almost exclusively does it. It's not that rare
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>>729102036
>gen 7 game
Anon, I...
>>
>>729099550
Yes, because famously PS1 games loaded one time during a play session and then you didn't have to sit through load screens again and again after.
>>
>>729100704
>a five second load time every 5-10 minutes is massive
No it isn't.
>>
>>729094970
I prefer .iso and .z64
>>
>>729100704
no it isnt.
thats why games then were made to have 10 to 15 second loading screens with art to look at.
how old are you?
>>
>>729102143
The first 2 Metal Gear Solids did it as well. In engine cutscenes were common, especially on PC. And implying it's a lost art when practically everything does it means you don't play games. You can spot a FMV easily because it drops to slideshow framerates.
>>
>>729102683
>The first 2 Metal Gear Solids did it as wel
>2 games out of 4k on the systems
Rare that gen. Read, motherfucker, read!
>>
>>729094970
I prefer cartridges, but the games on CD are simply better
>>
>>729095031
FPBP by far. CD was obviously superior even as early as the 80s.
>>
>>729094970
discs marked the beginning of the end for consoles, by making them blatantly just weak PCs. cartridges, by virtue of being functional hardware expansions, gave consoles something that separated them from a PC.
>>
>>729103540
NTA, FMVs are cool and own and rape and kick ass and also cartridges lost. Shartridge fags will never know how insane this was.
https://www.youtube.com/watch?v=sIjGK8AdZd0
Now go back to your ghey slide show verison of mk sub zero.
>>
>>729105074
>FMVs are cool and own and rape and kick ass
They are a waste of space and look like crap compared to the games. The shittiest of all gimmicks in gaming
>>
>>729095053
N64 systems themselves are also more reliable.
>>
>>729095031
Fpbp
>>
>>729094970
Discs allowed FF7, carts didn't
>>
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>>729105220
Incorrect, they're fucking cool and a sick ass reward after a nice gameplay sesh and gets you in the mood to enjoy the game and expands how you perceive the game and elevates it in a way cartridge faggots could never understand and still struggle with the basic fact to this day, they simply missed out and lost hard and are now confused zombies wandering the barren wastes of the world regurgitating their diarrhea. They don't even dislike cutscenes or whatever, they even love unskippable ones, they simply hate how much superior FMV is and how much it owns.
https://www.youtube.com/watch?v=9rP6RKRbn-8
>>
>>729094970
cartridges are superior.

>be disc
>WHIRRRRRRRRRRRRRRRRRRRRRRRRRRR
>loading for hours
>>
>>729105493
>they're fucking cool and a sick ass reward after a nice gameplay
fmv were intro prior playing the game.
>>
>>729105568
They could be placed arbitrarily.
https://www.youtube.com/watch?v=RtF80UCgarY
>>
>>729105729
>They could be placed arbitrarily.
No, they were intro, midway cutscene and ending. Nothing remotely close to arbitrary. The arbitrary part comes for the issue they caused.
>>
>>729095031
>Disc because I'm retarded
ftfy
>>
>>729105802
Are you doing a bit
>>
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>>729094970
Discs were cheaper.
PS1 library was infinitely better for single player games
N64 was only good for multiplayer stuff.
>>
>>729094970
the carts are obviously preferable. But the discs allowed much bigger games that would never work on cart. So they're two different things. You can't prefer one.
>>
>>729105868
Stop coping, please. Comedy or playing dumb doesn't take you far



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