ITT: Vidya secrets that no-one found without a guide
>>729101760
>>729101760most everything in FF9. and the strategy guide you paid for mostly said 'look it up online lol'
>>729101760The very person who did a guide were able to found it on their own.
>>729103786I'm not too familiar with bayoneta, but doesn't it show gaps in your final score to clue you in where the portals are? if you can narrow it down to this room you'll obviously miss it on your first time through but shouldn't be too hard to find when you start searching the whole area for it
>>729101760broke ass nigga couldn't afford the rumble pak lmao.I love the weight it added to the controller, always hated playing without it
>>729103749The official guides usually had access to development materials or the team.
>>729104361Even if this vibrated at that area, why the fuck would you start playing the song of storms there?
>>729101760The events in Legend of Mana that only activate if you place certain landmasses down next to one another.
>>729104540Because it is a common song to use for shit. Did you play the game?
>>729104361I had the rumble pak, I didn't like it though since it made the controller too heavy and I don't like rumble anyway I should be able to find everything in the game without forcing me to consooooom an add-on
>>729104540If you pull out your ocarina it plays the secret sound effect
>>729104451Which is also why a lot of guides had inaccurate information and usually described beta content that had bed cut or changed.
i would be stuck on games for months and months and then i'd suddenly find it or figure it out. it was amazing
>>729104540>Even if this vibrated at that area, why the fuck would you start playing the song of storms there?You'd pull out the ocarina, and you'd play every single song you had minus the teleport-songs. Also Song of Storms opens up several other holes. It isn't the only song to open up holes, but it is one of the prime candidates. But as stated, you'd try all the songs regardless. Why wouldn't you try all your tools/options?
>>729104540I played through oot recently and I tried a bunch of different things on that spot where it was directing me.After 15 minutes I gave up and looked up the OP.My first thought was, why out of every trigger, is it that song? No one would reasonably do this.
>>729101985this was such goddamn bullshit. There's no WAY anyone would ever figure this out organically
Wild Arms 2 had some obtuse shit to unlock some of the superbossesA lot of backtracking to dungeons you already cleared after beating certain other bosses.
Archdragon Peak in DS3.
>>729105198isn't it just going back to all the strange pyramid things you couldn't do anything with earlier?
>>729101760If that's your screencap, what's the site name?The layout and colors remind me of a very old OoT+MQ guide website that was in barebones html. Haven't seen it in ages but it would be nostalgic to visit again.
>>729103786A lot of the Alfheim locations are just Kamiya having a laugh.
>>729104289The shitty part of this sequence is you have to walk all the way to the end of that "room", which is right before the final boss, to even trigger the Alfheim portal, and then return to the beginning. You can easily know you're missing a portal here but if you don't walk to the end first and just blindly search, the portal will never appear. It's very un-intuitive which is why they had a fancy guide alongside the game.
Every single sidequest in this piece of shit.
In the level "Tomb of the Ancients" in Rayman 2, if you stand outside the door that leads to the boss fight and face the door while quickly pressing "A, B, X, Y, X, Y" on the Dreamcast version or "playjeff" on the PC version, a crate will spawn and you will be able to enter use the crate to enter a square hole high up on the wall. You will then be in a small tunnel with three signs with cryptic messages on how to renew your health and gain stronger power ups. At the end of the tunnel is the scene in the image.
Zodiac Spear
>>729103786Which Bayo is this?
>>729101760I honestly have no clue how I figured out that SoS opens up holes that bombs won't.
>>729102431The playonline guide was fantastic, though. No fucking idea why anyone bought the physical bullshit when they were giving you something so good for free.
Every time someone says "ocarina of time is the best game ever" I cringe and remember the skulltulas, one of the most dogshit random farming simulators in the game.What are you actually suppose to do to figure this out, bomb every square inch of the game world?No, because sometimes you need to play a song or some shit.
There is not a single human being who 1. didnt get this bit spoiled to them by someone else2. solved it the intended way without outside help
>>729109157Killer figured it out for all of us.
>>729106920>show up at this chill resort town on the other side of the world while specifically at a critical emergency moment in the story where you needed to go somewhere elseHuh??
>>729106471DMC1's secret missions were kind of like that too. A lot of them required heavy and random backtracking to find.
>>729106920Side Quests in the Tales games really went down south after Symphonia.I don't know what the fuck they were thinking, I assume it was to sell guides. Either that or because the devs heard that replayability in Symphonia was praised so they forced it as hard as possible with absolute bullshit.>Tales of Symphonia>Once you get to the end of the game you can go back to each area and talk to everyone again>Get all the subquests this way and get to see everything the game has to offer>There's technically some missable events titles but they only offer completely inconsequential things (So only a pain if you're an absolute completionist) and are neat little things on later playthroughs>Tales of the Abyss>Entire subquest chains can lock you out permanently if you miss even a single step at any point in the game>Many subquests rely on you to do something with a tiny window of opportunity. Like getting to a certain point in the story, then checking the town you were at 3 story beats ago and then talking to a random npc in the corner, and if you continue the story they vanish forever>Multiple end game quests rely on you to do something specific at the start of the game. Missed something 40 hours ago? Too bad.>Not only that but a huge amount of questlines are interconnected for absolutely no reason. Didn't talk to that one random antlion NPC at the start of the game? Then for some reason the questline involving a city on the opposite side of the world is impossible to complete.>Several sidequests let you complete 90% of them but the final step is mysteriously impossible to complete if you missed a step, completely screwing you. For example you can grind 1 million gald to complete a side quest, but then you won't get the reward because you missed some unrelated thing earlier in the game, meaning you just wasted hours of your time for nothing.>These easily missable sidequests unlock huge things like costumes, the post game dungeon, end game content, etc.
>>729104361you didnt beat the game
>>729109058That's probably why after 30 the rewards aren't as useful. It was pretty easy to get 30 without excessive searching and after that it was more like just for someone who had nothing else to do and wanted to explore every inch of the game.
>>729109058Like the golden shit turd, the rewards are unnecessary and pointless to any player after you've collected about 20-30. Completionism isn't necessary to appreciate a game or see what makes it good.
>>729101760I remember when my friend first brought over the strategy guide. Blew my mind with how much stuff I missed.
>>729109912Before I played Abyss most people said the same thing about obtuse sidequests yet I looked a list of them up after finishing my first playthrough and I had either done most of them or at least found their first couple activators. I fully upgraded Mieu, I did Luke's hyperresonance sidequest and both his and Guy's arte masters chain, I found the greater flightstone and Nam Cobanda Isle, I fought Nebilim, I got the Jewel of Gardios and that warehouse sidequest in Keterburg that gives Natalia a title, maid Tear, Chesedonia Guy barman, hell I got Gallant Barrage for which you need to dock the Tartarus somewhere while Asch is in your party right after Akzeriuth but before Ortion Cavern. Just explore, sleep in every inn and talk with every NPC on screen. Vesperia was easily worse, I don't even want to think about trying to obtain Judith's Brionac.
>>729109157Once you get powerbombs you're laying one in most rooms to check for hidden tunnels or destructable blocks. The area is also full of similar pipes that are already cracked. It's not rocket science.
>>729101760I literally did. I think I accidentally opened one hole in front of a random tree, and then spent a day blasting all tree trunks in Hyrule.
>>729104361>broke ass nigga30+ and typing like a zoomer, embarrassing shit
>>729109157I'm pretty sure there is another broken tunnel elsewhere which is a clue that tunnels are breakable.
>>729109157Thats why I think its so stupid when people defend this. Almost everyone who defends it didn't figure it out on their own. It was spoiled to them before.
>>729101760>the map marks which areas you've found all the gold skulltulas, the castle town is a relatively small area>if the player is looking for them, they likely have the stone of agony>hitting trees is a common way to find them>the player will approach this tree looking for a gold skulltula at which point the stone vibrates>they take out the ocarina which then plays the secret sound>play all the songs until one of them does somethingIt's a cryptic secret that most people probably used a guide for, but it's not illogical that people would find it on their own
>>729108836The best one
>hey boss people thought the first game was pretty cool but having one character be permanently missable kinda sucked for them wanna make sure it doesn't happen in the sequel?>lol lmaooooo