So now that the dust has settled, was it a Good or Bad expansion?Where the fuck did Thrall go?
>WoWBad, by definition
Kill yourself and your co-workers.
>>729110453fuck off already, scum
>>729110453was pretty nice overall
>>729110453>Where the fuck did Thrall go?Doesn't matter. Now we can replay the same "Thrall is back!" storyline for the fifth time.
sex with female tauren
sex with velfs
>>729110453Delves are ok, I wish they were less gimmicky and more combat oriented, competitive players outgrow them too quickly.Hero Talents were a complete flop. Some were thematic and cool, others were nonsense, all of them boil down to WeakAura gameplay where you're counting stacks and watching timers.Raids were good as usual but only 3 tiers with no Fated/Awakened season, and all of the final bosses were disappointing. Dungeons were God tier excluding Dawnbreaker and Priory, both of which can fuck off forever.Undermine was a cool zone and had 10/10 music but also had all of the worst grinds of the expansion (mechanica, paragon caches and chett lists). If you're a completionist you will end up hating the place. Karesh was just blatantly unfinished and feels like it came from a different expansion. Does not fit the theme of going deeper and deeper underground. Overall it's a 7/10. I got CE and 3K every season but it didn't keep me hooked or revitalize the game the way Dragonflight did. Dragonflight had so many surprises along the way (crossfaction, pings, trading post, remix, plunderstorm). TWW lacked anything like that.
>>729110453I liked the first patch but quickly lost interest at the Arathi stuff. Putting all the human baddies into one butthurt faction was kind of stupid. Undermine was cool but not enough to keep me. I think I'll always be casually addicted to WoW though, oh well.
>>729110453Mixed bag.>Bunch of foundational improvements to the game like Delves, Nemesis bosses, Warband reputations/items/banks/collectors bounty>Undermine was amazing >Base content was pretty good too, Arathi are probably the first cool brand new thing since Nightborne, Earthen zones were good, Nerubian zone was nice too. But unfortunately what originally was interpreted as "they had the good sense to drop haranir and the root lands" turned out to be them being saved for midnight >Karesh was underwhelming but the raid was actually mechanically great>About 2/3rds of the minor patches were abysmally bad, main good ones were Lemix, anniversary, and Siren Isle>Earthen are completely and utterly unplayed>PvP was given solo queue rated BG which caused what remained of WoW pvp to collapse in on itself as anyone who was just cosmetic motivated is hitting their seasonal goals in Battleground Blitz for free>Mythic+ is the worst it's ever been and is in dire need of a full rework and the dungeons in TWW we're mostly really mediocre>All of the raids were fantastic, but raids don't really have a lot of use as a source of gear in 2025>And overall some of the best class design the game has ever seen
>>729112434>raids don't really have a lot of use as a source of gear in 2025Blizzard will never do this but making raids the only place to get BiS gear would save the game. M+ has eroded the soul of the game.
Boring as shit with all the edges sanded down like Dragonflight. No major stakes, no controversial scenarios that might force people to think, everyone is just rational and makes the right decisions.