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>>729127864
series died because they wouldnt let me play as jessie wielding duel chainsaws desu
>>
Unpopular opinion but Dead Rising was never good. The only thing it had was big number of zombies on screen which in that generation was pushing the limits I guess.
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>>729128241
>t. Frank East
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>>729128241
Still unsurpassed in that field and will probably stay as such, it's very neat how they were able to do that with the limitations they had to work with
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>>729128386
>unsurpassed in that field
In its generation or ever?
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>>729127864
I used to get swarmed in this area whenever i came to get orange juice boxes
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>>729128241
Nah, it was a fun sandbox with lots of humor and working out the routing was cool.
Gameplay was snappy.
>>
>>729127864
The mistake was giving the games to the USA to make.
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>>729128643
The US never made any Dead Rising game
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I might try DR4 this year or next year. Assuming I make it to the end of next year. Heh.
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>WEEEEEEEEEEEEEEEELLLLL
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>>729128939
>HE AINT MY BOY BUT THE BROTHER IS HEAVY
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>>729128596
Incredibly based, I would chug creamer and OJ as well before heading into the field.
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>>729128643
Dead Rising 2-4 were all made in Vancouver anon.
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>>729128915
DR4 is a flaming pile of shit. You're better off playing DR3
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>>729127864
Deeply flawed game that I loved and still do. Still a good litmus test for someone’s taste imo.

Not a big fan of Crowbcat but his DR video is probably his best work. Outsourcing to a bunch of hipster xillenials who had no respect for both the game itself and a fundamental misunderstanding of the source materials it was born from was always going to fail. I’d rather we just had that first game as a one-off and a lifetime of what ifs instead of everything that followed, even if that means losing DR2.
>>
>>729128939
>SOMETHING SOMETHING WAY OF THE MOUNTAIN
>>
>>729129283
B-but DR4 is Christmasy.
>>
>>729129314
>Deeply flawed game
Name a flaw
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>i used SAM to unlock the multiplayer cheevs on dead rising 2 and OTR and i still feel ashamed
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>>729128241
I tried playing Dead Rising 2 because of /v/ and its one of the worst games I've ever played. Your character feels like absolute SHIT, and all I did was craft the same bat and nail over and over while walking back and forth from safehouse to whatever npc or quest I needed to go fetch. And then I just happen to walk into a boss room whos pretending its dark souls and not the clunkiest shit on earth, no warning at all 3 hours of progress lost because saves are fucking manual like its a metroidvania or something. I'm still in bewilderment at what is supposed to be appealing about any game in this series if thats what it plays like.
>>
>>729127864
It was a good game. /v/ bitches because crying about their childhood games from twenty years ago is considered cute and funny around here.
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>>729129516
im trans btw
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>>729129398
Nta, but the survivor AI is one of the worst implemented mechanics in gaming history. Also, the mini-chainsaw + books is beyond broken.
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>>729128540
I did say still so I did mean ever, I don't at least think I've seen a game have so many high quality enemy models running at full animations without a bunch of lod trickery since dead rising 1, pretty sure even 2 toned down the amount of zombies in favor of ragdoll physics and prettier graphics, 3 and 4 simplified the zombie models and textures and probably did a bunch of lod and culling trickery.
You see a lot of games trying to do these scenarios with a lot of units on screen at the same time, but they always tend to resort to replacing the actual further away models with paper cutouts or dropping their animations to something like 5fps, making the whole thing seem really jarring.
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>>729129516
>WTF bro I chose to craft the same item over and over and didn't save my game and then I died to a boss I could have ran from or defeated this game is garbage I'm flabbergasted and bewilderino'd
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>>729129696
Whats lod trickery?
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>>729129516
>Didn't even take advantage of the broken sledgehammer and fireax weapon with materials literally right near the safe room
What a noob
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>>729129725
Didn't give me any other recipes to craft anything that seemed useful so what else was I going to do? For a while it just gave me consumable shit like molotovs that I'm never going to bother using since its consumable, huge waste of time.
>could have ran
regular games dont do this and I don't want to play any kind of game that does. It's weird.
>>
>>729128241
Nah, the first one is genuinely an incredible game. It was at launch and it still is now. Certainly has flaws, particularly its tendency to destroy analog sticks, but overall a great game.
>excellent gameplay
>heaps of replayability
>awesome music
>great characters and voice acting
>solid story
>visually and technically impressive for its time
>>
>>729127864
Canada needs to pay for its crimes
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>>729129989
>Two items with gears make a combo weapon
>Never consider trying to mix-and-match items to make weapons
I know it's bait but any excuse to keep a DR thread going
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dead rising has hot guys
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>>729130196
>bait
You underestimate how retarded some gamers are.
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>>729130196
But you can't unless you unlock a specific recipe by levelling up, no?
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>>729130362
>>729130267
im gay btw
>>
>>729129891
Level of detail trickery, the type of stuff I was using as an example in my prior post like turning further away npcs into more or less paper cutouts or limiting their animations to lower fps to save on performance.
Obviously LOD isn't that noticeable most of the time since it can just mean lowering the polygon amount and texture quality of a further away model slightly, but in cases where there are a lot of npcs you usually have to resort to some more extreme ways.
>>
>>729129891
changing around the level of detail on the meshes and textures to simplify stuff the player can't see very well, usually based on distance from the player.

So you would have 2 or 3 different sets of textured models for everything, getting progressively shittier and thus less resource-intensive to load and animate.
And just set the rendering up to swap between them.

The most extreme bleeding edge version of this is what the new Steam VR head set is doing, foveated streaming.
It watches your eyes and only renders shit that you are directly looking at properly, swapping shit around when it sees your eyes twitch.
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>>729129691
>Mini-chainsaw and three books
>>
>grab uzi from above main plaza
>grab katana
>get OJ
>bait retard convicts into tree
>5 tap Carlito with turret gun
Fucking played this to death on the summer demo alone. Just wandering around and goofing for an hour or two felt awesome.
>>
>>729127864
Crapcom is woke and only cares about trannies and putting niggers into their games
See resident evil and monster hunter pozz
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>>729131851
im gay btw
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>>729128241
I remember reading a note about the game in a magazine and thinking "a zombie game in a mall and you can use ANYTHING? That's awesome" so if anything that was a big hook for me
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>>729129398
Survivor AI is absolutely diabolical for the most part
Some of the boss battles are garbage
Firearm mechanics are a hindrance
The convicts respawning was unforgivable and made so little sense I’m fairly sure it was a bug that never got fixed

But still, sovl to the core, never to be replicated
>>
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>>729127864
This but regarding the 2006 version of Dead Rising 1. The 2005 version was way better.
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>>729132204
I concede on every point except one and a half, hand-holding AI makes zombies a lot dumber for some reason. And convicts are a joke after you know where basic firearms are, after they crash once, you basically death rush them one by one.
>Yeah but why?
IIRC it is a bug, but I like it, your reward is faster and safer traversal for that bit, only con is you still have a good 2 screens away from actually rescuing Survivors after the initial walk.

But still, Adam's Chainsaws are a godsend, and Quickstep does affect hand holding Survivors.
>>
>>729128241
I just replayed it recently and no, it's a 10/10. it's fine if it's not for you, but saying it's not good is just weird contrarianism. Shut the fuck up.
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>>729132578
What makes it a 10?
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>>729128939
>ITS A BIIIIG SHOOOOW
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>>729127864
>dumbed down zombies and enemies
>zombies can't touch you most of the time
>retarded new voice-overs
>old fart frank
>obliteration of erotica category
>pants instead of skirts in some female zombies
>"now this... is my funniest shot"
>retarded AI textures (homomade cookies)
>deleted references to women everywhere
>zombies disappear when you look away
>invincible dodge roll
>retarded face animations
>advance time
>no mirrors anywhere despite requiring 16gb of ram
>"NATAlieS GateO FimPrisOnmentK"
>dumbed down difficulty
>yellow paint for hand-holding faggots
>no code-retard level physics and zombie fall physics
>loading in between areas that were not required before
>100x easier to get xp
>"its because you're a mole!"
>fat chink becomes fat american
>"the gracious 8"
>missing graphics effects
>missing animations
>can cheese your way through all bosses
most people never even played the original anyway and will then turn their backs to the original thinking its a piece of dogshit like the demaster... and then you get faggots that tell you that dead rising was never good to begin with lmaoo
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>>729129398
Not enough porn
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>>729127864
Dead Rising 3 is a great game and I'm tired of pretending it's not.
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>>729132676
HEY MA LOOK IM ON THE TV!

>fpbp poster
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>>729132663
I will forever believe he sang that song himself
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>>729130990
Are we now pretending that the mini-chainsaw wasn't OP as shit when you stacked 3 books?
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>>729132676
I played the originals the gameplay is outdated and clunky.
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>>729133116
No we're pretending that everyone that went out of their way for it is a faggot who heard it from a youtuber or looked up a guide
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>>729132618
I think what makes it a 10 for me is that it's fun, it looks great, it feels completely unique, it has layers to it, it has replayability, and it aged well. The persistent clock and killable survivors was a bold addition imo and it's part of why it still feels so unique.

there's a certain soul to it. this dreamcast era y2k optimism aesthetic. except obviously refined because it came out later. But to me it has roots there. Like Shenmue...arcade realism...i'm not sure what to call it. One of my favorite aesthetics and I wish more games looked like that.

they don't make em like this anymore. Dead rising 2 is cool and all but its missing the charm of 1.
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>>729133338
>everyone that went out of their way for it is a faggot who heard it from a youtuber or looked up a guide
I mean sure if they play the game now its no secret, but even back in the day stacking 2 or 3 of those books was well known especially if you just read the tutorial on the books and spent some time exploring book stands/stores.
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>>729133197
so are the old tomb raiders and resident evils... yet they are franchise staples. but you faggots will always complain about muh grid and tank controls.
skill issue
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>>729133338
>everyone that went out of their way for it is a faggot who heard it from a youtuber or looked up a guide
this is a fact.
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>>729133197
have you tried adapting before crying that it doesn't control like every other game?
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>>729132725
You can make your own now.



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