[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: xjyvdhamh4ne1.png (350 KB, 1080x843)
350 KB
350 KB PNG
>>
File: dogshit.png (735 KB, 998x687)
735 KB
735 KB PNG
>>729147136
>>
>>729147251
What the fuck is wrong with bluepiss, genuinely? There's no way they thought the ultra hd ps6 diablo demon with ps3-tier animations looked good.
>>
>>729147251
I get that they botched some of the art designs but Vanguard Demon is not the one you want to mention, the original looks like if he was made of silly putty
>>
>>729147435
dumbass dalit
>>
>>729147435
It's actually the most egregious and the fact you don't think the same just means you don't get it.
>>
>>729147136
I see literally nothing wrong here
>>
>>729147136
Based
>>
>>729147136
I don't understand why they didn't just port the HD PS3 version to PS4...
>>
>>729147703
Bluepoint had to do the needful and take a poopoo on a beloved game to "make it theirs"
>>
>>729147136
One of my greatest fears is these fags getting hold of Bloodborne

Also holy fucking shit this new captcha is obnoxious
>>
>>729147982
one of my greatest fears is them finally porting Demon's Souls to PC and it's the shitty remake
>>
>>729147517
>>729147471
>No argument
Sorry, Vanguard was a product of its (shitty) time, if you told me stuff like the gargoyles I'd agree but the Vanguard Demon model itself is just bad, it looks like it was pulled out of a PS1 cutscene
>>
>>729148094
Why? With a PC port you'll immediately get a re-remaster mod with stuff that's actually faithful to the original
>>
>>729148130
>No argument
It should be self evident. The original vibe of DS was not Doom: Eternal. They utterly did not understand the assignment. DS was not as grim dark as people think it was. Yes, Vanguard Demon was silly. That's the fucking point.
>>
>>729147703
Does the demake have the grip strength issue of the PS3 version? The bearded colossus is borderline broken on that piece of shit with the way he keeps making you lose grip constantly.
>>
>>729151007
In case anyone needed more of a reason to hate bluepoint, just a reminder that they knew about the grip bug in the PS3 version and even patched it, but decided not to release the patch because
>muh cheevos
and so we're left with a broken version of the game 14 years later.

https://www.gamesradar.com/framerate-is-everything-why-upgrading-to-60fps-can-break-your-favorite-games/
>Even we were once guilty of shipping a framerate-dependent bug that affected gameplay. In Shadow of the Colossus (from the Ico and Shadow of the Colossus HD Collection), we didn’t notice that a part of the game became slightly more difficult when the game ran at a stable framerate (30 fps in our PS3 version, often ~20 fps in the original PS2 version). This slight difficulty change reared its head against the third colossus when players challenged themselves to the Time Attack mode set to Hard difficulty. Our QA team was so good at playing the game that this subtle difference under these specific conditions didn’t affect them, so the bug went unnoticed.
>[When the public got their hands on the remaster], the bug frustrated enough players who weren’t expert players like our QA team. Original gameplay on the PS2 was tuned based on the ~20 fps, and the original code didn’t properly deal with variable framerate for physics relating to the colossi shaking off the player. Once we were alerted to enough fans growing frustrated, we did identify and fix the problem. However, in the end a decision was made to not devalue the achievement of people who had managed to get the trophy under those difficult conditions, and so a patch with our fix was never released.
>>
>>729153189
What a retarded piece of shit dev team, thats like Fromsoft not fixing DLC Radahn's true combos because people were able to find ways to cheese the dogshit fight.
>>
>>729153189
What the fuck man, this is downright vile.
>>
>>729149074
>That's the fucking point.
No it fucking wasn't. Dragon god wasn't silly, Flamelurker wasn't silly, Fools Idol wasn't silly, and so on. You know you can like or prefer one game and still admit some of it was poorly made, right?
>>
>>729153558
>not fixing radahns true combos
Youre unironically bad, if youre complaining about that 1-2 slash combo
>>
>>729148130
>it looks like it was pulled out of a PS1 cutscene
it literally was pulled out of an older from title
>>
>>729153694
vanguard is a low-tier demon, hence it being in a tutorial area, it's not meant to be super imposing.
it's also copied directly from enchanted arms, an older From game
>>
>>729153694
Dragon god punches you, its pretty silly

Demons souls is like 50/50 on these things, it didnt get refined until DS1 and even then you have WHEEL SKELETONS anon
>>
>>729153871
Also conveniently forgetting Adjudicator exists, in the same location where Vanguard shows up again
>>
Trash company.
>>
>>729147251
Everything in og Demon's Souls look like it came out from play dough world or Minecraft. Also brown and piss filter was terrible.
>>
>>729153796
I shit on him multiple times pre patch, he was unarguably broken, kill yourself.
>>
>>729147251
I hate the demon souls demake so much its unreal
>>
>>729153796
No he is right in this case. It was LITERALLY broken in the sense that the animation had no correct time to roll because it would always catch you. There are a few examples of this still in ER but having an oversight like that in the final boss of a paid DLC is just shitty.
>>
>>729153694
>a game must have one single tone at all times
what is wrong with you?
>>
It's so funny to see /v/ turn on Bluepoint.

For literally years this board sucked that company's dick and claimed they set the standard for ports and made up crap like they worked without the source code and made their ports solely by reverse engineering the retail releases and so on.
>>
>>729154275
This never happened. /v/ always hated Bluepoint, newfaggot.
>>
>>729154319
Bull-fucking-shit.

Especially with MGS /v/ was singing their praises.
>>
>>729154401
mgs fans are literally retarded just like kojima, their opinions are as valuable as pokemon fans'
>>
>>729154401
I don't remember a single positive Bluepoint thread made in the last decade. It's always about how they ruined Silent Hill, Shadow of the Colossus, Demon's Souls etc....
>>
File: 1621110532767.png (2.97 MB, 1167x1200)
2.97 MB
2.97 MB PNG
for demons souls i love all the updated animations armour sets and especialy cloth physics they added. everything else was a downgrade pretty much. also not to restore the previous unfinished levels or fix the drop and upgrade material system was peak cowardice. they can go eat a bag of dicks desu
and theyre not good dicks. theyve been sitting in a burlap sack in the sun for a week.
>>
>>729153694
Fromsoft constantly mixes grimdark and silly or absurd designs in their work. Did you forget about mushroom people in the next game?
>>
>>729147251
The worst thing is the tomb of the first king where in the original the statue of the king is this anime warrior that sends the message that the first king was a fucking badass barbarian dude, but in the remake it's just some old fart.
>>
>>729147384
It's a Sony problem, they don't have any first party talent left, which is also why they push out remakes instead of new games in the first place. Playstation was good they had first party talent.
>>
>>729147251
left looks like some goofy AA game that's just trying to be different. right actually looks triple-A
>>
>>729147136
anyone have that side by side comparing SotC original vs bluepoint? it was either a single long image or an imgur album, something along those lines
>>
>>729147384
Many artists are well schooled and don't develop their own tastes. These types simply follow the lessons they were taught, because it's quicker and easier to follow established teachings, than trying to develop your own aesthetic. In fact, think of it like the inversion of those "it's my style" people. Where "it's my style" avoid learning drawing principles, the soulless industry artist is entirely reliant on drawing principles. They get really good, but their skills reflect their schooling entirely.

Bluepoint is what you get, when all you know how to do, is apply western school of art skills onto Japanese games. They would probably do great if they applied their skills to western games. But for some bizarre reason, they keep taking Japanese jobs.
>>
>>729153189
reminder that to this day there are shills that defend this bug saying it was intended
>>
File: demon souls.jpg (3.21 MB, 7067x4557)
3.21 MB
3.21 MB JPG
bluepoint, not even once
>>
>>729153189
>gow collection fine
>ico and sotc collection awful
>mgs hd collection awful
>unsharted collection fine
>gravity rush remastered fine
>sotc remake trash
>demon's souls utter trash
nice track record, I hate this studio
>>
>>729157490
how did they even manage to turn the UI into generic unrealslop kek
they fucked up the music too and it was completely unnecessary to even make a new soundtrack in the first place
>>
>>729153189
Wasn't this in the non-NA PS2 versions anyways?
>>
>>729147136
That is terrible, but if you looked at what they did to Demon's souls its somehow even fucking worse
>>
>>729153796
I beat Radahn on the release patch. He was broken and that fight was shit.
>>
>>729154319
You're a stupid newfaggot
https://arch.b4k.dev/v/thread/320713753/#320717975
These posts were extremely common here.
>>
>>729154275
If they simply stuck with remasters hardly anyone would hate them today
>>
>>729158078
The farther back you go, the more the NPCattle echoed each other here.
https://arch.b4k.dev/v/thread/312786103/#312787158
>>
>>729157808
it's bluepoint
they're not content to just touch up the assets, oh no
they want to impress their "artistic vision", regardless if it fits the project or not
consequences be damned
>>
>>729157490
reminder that the normgroid mindless cattle ate this shit up with high praises
>>
File: 1736977410436273.jpg (475 KB, 1516x2110)
475 KB
475 KB JPG
>>729154319
Can confirm that this is false and the other guy is 100% right.

Until I and others started pointing out how shit the remasters are, praise for them was rampant. Everyone considered them the best remaster company even though they're the worst at this point lol.
And me and others like this were pretty late to the discussion. FFX HD was a prime example of that, for years people unironically thought it was a good remaster until others with eyes actually looked at it.
>>
"Nostalgia goggles that won't come off and I can't stop seething God please save me" thread
>>
>>729157115
Sounds like it was intended. They literally decided to keep it in

>>729153558
>>729153617
>>729157514
Fucking lol at these casual faggots seething hardcore because SotC is too hard for them and they hate that it doesn't have an easy mode. I bet you dumbshits also say Dark Souls should have an easy mode
>>
>>729160937
See? Here's one now. It's not even a bug regarding frame rates either because the FPS is naturally uncapped to 60fps if you emulate the game and the problem isn't there.
>>
>>729148130
And Blue Shit's version looks like it was pulled straight out of Diablo 3, retard.
>>
>>729160752
What's your position at Blue Pill games?
>>
>>729160937
strange reply as mine wasn't even related to game difficulty
>>
File: 1742586718466000.png (307 KB, 1088x778)
307 KB
307 KB PNG
>>729147136
what goes through the head of the person that defends the artistic rape of a game. like it must genuinely just be brown people who physically are unable to see art past high definition textures, like what is happening inside your brain? what goes through your head?
>>
>>729162608
I think the problem is that modern games are losing the ability to form their own art styles in favor of realism, probably because games back then were more hand crafted rather than the mess of re-used assets they have turned into nowadays
>>
>>729163000
>, probably because games back then were more hand crafted rather than the mess of re-used assets they have turned into nowadays
Probably helped that the dev teams were smaller too so you got more of the personality of the devs in the work that they did, rather than mindless fresh out of uni UE5 drones.
>>
>>729163000
unreal slop is raping any semblance of art style anyway
just turn on sky light, volumetric fog and obviously entirely rely on lumen so everything looks blurry and boiling
so many games just look the same these days
>>
>>729163907
The opposite is true there are now more distinct looking games than at any other point in the history of the entire video game industry that is just a numerical fact, you dumb fucking cunt only looking at mainstream popular games is on you and no one else, its like someone in the 90s bitching that all music is backstreet boys. Its you, you are the problem, there is more varity in looks and gameplay than at any other point in time so far, you are too lazy or stupid to look, you are the problem.
>>
>>729164286
>there are now more distinct looking games than at any other point in the history
Sure.... but only if you count every single previous generation.
>>
>>729164286
I'm aware there are more people than ever shitting out pixelslop and nostalgia ridden visual games.
It also comes with the caveat of trashy low effort games with stock free asset shit being churned out too.
The point is, the "variety" you're speaking of is all being turned into a shitty soup so it doesn't matter that there's "SO MANY MORE GAMES THAT ARE DIFFERENT DOOD"
quality>quantity always
>>
>>729147251
The Demon's Souls remake is fantastic especially the sound design which genuinely mogs the original
>>
>>729164929
>especially the sound design which genuinely mogs
Yeah I love how every single sound effect is some sort of amorphous base thump and every magic attack sounds like generic plasma rifles and other random sci-fi shit. Such a good and fitting soundscape for a medieval fantasy game. Fuck off retard.
>>
>>729165248
Cultist cope
>>
>>729165248
Better than the Casio keyboard stock sound effects in the original
>>
>>729164929
LMAO
>>
>>729164286
Why are UE shills so retarded and always seething?
>>
>>729166652
At least the modern sound effects actually fit the game and isn't just some random bassy auditory diarrhea. Modern sound effects creation is such a dead art and the Demake is one of the prime examples of that. Take your shitty plasma weapon sound effects and shove them up your ass.
>>
>>729162608
I mean this is a pretty accurate comment. It's why videogames and movies can never do anything too daring anymore
>>
>>729167873
*At least the OG sound effects actually fit the game.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.