>everyone here loves 4U and shits on World and Wilds>play 4U>it's literally proto-WorldHas it always been assmad tendies that couldn't play the game?
Abhorrent opinion, shove firecrackers up your nostrils
>>729153428But I love 4U and World
>>729153428Honestly, worst part of 4U is how buggy some of the hitboxes are, even for old gen MonHun.I've never seen weapon hurtboxes just straight-up disappear for a few frames mid-swing before.
>>729153428>everyone here loves 4UAt least you can talk
There are those who choose to hate on some MonHun games and then there are the those who actually play them.
>>729153642He's right though. It 4U is where they began everything people hated about World, excluding voice acting.>over reliance on story>consumables on cooldowns>free knockdowns handed to you>end game where you can count valuable monsters with fingers on one hand
>>729153428there isnt a single bad MH game. dont ever listen to /v faggots.
>>729153428If Ancestral Steppe was good it would still be part of the dullest game in the history of Monster HunterSeriously each episode following the fledgling hunter and his pals from Caravan as they fight assorted monsters has been indistinguishable from the others. Aside from the overly saturated imagery, the games only consistency has been its lack of excitement and ineffective use of new mechanics, all to make maps one way traversable, to make action seem inert.Perhaps the die was cast when Capcom vetoed the idea of Ichinose directing the game; they made sure the series would never be mistaken for a work of art that meant anything to anybody. Just ridiculously profitable cross-promotion for other video game series. The Monster Hunter gen 4 series might be anti-Fromsoftware (or not), but it’s certainly the anti-classic Monster Hunter in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.>a-at least the grind was good though"No!" The charm farm is dreadful; the grind was terrible. As I played, I noticed that every time a hunter were to attack a monster, the player instead had the character "use their wystone."I began marking on the back of an envelope every time that action was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Fujioka’s mind is now governed by trite aesthetics and awful mechanics that he has no other style of directing. Later I read a lavish, loving review of Monster Hunter 4U by the same IGN. They wrote something to the effect of, "If these kids are playing MH4U at 11 or 12, then when they get older they will go on to play Monster Hunter World!” And he was quite right. He was not being ironic. When you play MH4U you are, in fact, trained to play MHW.