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After being told it's greatest game over and over again I finally decided to give it a shot. To my surprise not only it wasn't any good, it was downright bad
>No options to roleplay. All quests are linear and all "choices" are entirely superficial. (For example trying to help cowled wizards and killing devs snowflake NPC results in instant fail and that's the ONLY choice I had after 3 hours of playing)
>Game assumes that I care about their NPCs and focuses it's story around them rather than player character. Attempts to kill or dismiss imoen results in GM telling you NO YOU CANT DO THAT! THAT WOULD INTERRUPT MY PLANNED CUTSCENE. This makes the story fall flat for me because I have no reason to care for her since I've known her for two seconds (I don't care what's the lore if the game itself didn't make the effort to develop connection and just wrote "she's ur sister you must love" in her backstory. I also didn't like the fact that villain is being presented as le heckin hyper smart chessmaster who's playing everyone like a fiddle considering that he's actually pretty dumb but the game forces you to fail to advance the plot.
>90% of the game is dungeon crawler combatslop which grows pretty stale really quickly
I might be biased since I played Troika games before playing bg2 and the differences are night and day. It's like hopping on Fallout 4 after playing new vegas.
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tl;dr
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>>729153543
>>No options to roleplay. All quests are linear and all "choices" are entirely superficial.

1. That's not entirely true. There are quests with multiple outcomes, though admittedly not many.
2. So you must hate every single JRPG in existence, because they are all completely on rails.
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It has waifus and romance and therefore popular.
If you are also an autist about it and powergame hard, you can break it three ways, which satisfies some people.
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>>729153543
I too liked the first game more
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You're now aware BioWare always had a massively overinflated reputation.
It was largely liked because you could essentially do the game in any order you chose. If you didn't care about Imoen, you could do 75% of the game content without ever bothering to go to Spellhold to save her. If you DID want to save Imoen, then you could rush that payment to the Shadow Thieves and get to it--that will also make the Sahuagin village and the Underdark more difficult. It had choice, if not role-playing opportunity.
then again the D&D Gold boxes were kind of like that. You could fuck off in any direction although those games would also usually have a ticking time bomb main quest and if you didn't complete it then you lost the game
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>jrpgs out of nowhere
lemao
>>729153591
Bioware has never made a good game, let alone a good rpg
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>b-but jrpgs
Genuinely mindbroken holy kek
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>>729153543
Let me guess, you played the "Enhanced Edition"
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>>729153543
>dismiss imoen results in GM telling you NO YOU CANT DO THAT! THAT WOULD INTERRUPT MY PLANNED CUTSCENE

Didnt read rest you are clearly retarded, lying and baiting for (you)s
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>>729153543
It was amazing in 2000 though.
BG2 was like the BG3 of its time.
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>>729153543
>downright bad
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>>729153543
Honestly, you've just described both bg2 and bg3. (and div:os2 as well) and explained why bg1 is the best of the lot.
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>>729154043
>(((enhanced))) edition
Stop playing slop
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It was the first big RPG where you could have proper romances and shit, lonely nerds still feel nostalgia for it
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>>729155335
I have the original on 5 CDs right here but the EE is simply the easiest way to play the game these days. Anyone who played BG2 before knows which of the retarded OC party member NPCs were added by the EE can just play that version for convenience and easily ignore any of the content Beamdog added to the game.
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>>729153543
dumb zoomer
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>>729153543
>I might be biased since I played Troika games before playing bg2 and the differences are night and day.
I felt the exact same way in the opposite direction when I tried out Arcanum. There is no way anyone could enjoy that janky piece of shit after they have played any of the infinity engine games.



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