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Do you think Guild Wars 2 should actually count as one of the Big 4?
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>>729158346
the fuck is Tera still doing on here
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>>729158425
>the heck is one of the greatest MMOs of all time doing here
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>>729158346
Wildstar is both S tier and Trash tier, in a state of superposition.
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>>729158516
>Tera
>one of the greatest MMOs
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eve is a comfy game
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>>729158516
You only liked it because you could goon to Elins
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>>729158346
>age of reckoning not even mentioned
honestly based, the only MMO that can escape the average MMOtard's obsession
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>>729158346
Yes.
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>>729158346
>Guild Wars
doesn't have even 10% of WoW's playerbase, nice try
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make way peasants, an OSRSchad has arrived to your thread
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>>729158346
It's actually just the big 2, GW2 is irrelevant and Runescape is (even for MMO standards) for mongs.
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>>729162469
Didn't know it was possible to be this retarded.
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>>729162308
Based, MMO threads need more OSRS representation, it's always the same 4 retards going on in circles about issues that OSRS had already fixed in 2001 while these WoWclone faggots pretend to be blind.
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>>729158346
Guild wars 2 is the only actual MMO feeling MMO out of the four.
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>>729162832
I think most of them are still coping about the fact that many of their community leaders jumped ship to OSRS.
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>>729158346
>dofus
>not enough data
>wakfu so unknown it doesn't even make the list
damn I guess I play some really niche games
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>>729158346
>""""Best"""" mmos are decades old, stagnant, shadows of their former selves
This genre is dead.
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>>729162896
GW2 feels like a soulless formulaic thematic park

You don't build your character, you just choose weapons which carries the skills for you. You choose one among many pre-defined "utility skills", "signets", "passives".

There is no progression to be gained from anything you do aside from pointless horizontal bullshit that does not feel rewarding

Vertical progression is depicted as some sort of boogeyman when it is in fact essential for a MMO to feel fun

OSRS has both horizontal and vertical progression it is an example of how to do this right
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>>729163107
osrs fear of vertical progression made it stagnate for a long time, it isn't a coincidence that a few years after they finally swallowed the pill and stop being purely horizontal progression the game saw a massive boom.
the game has improved a lot from just being able to add shit that is stronger and it isn't the end of the world.
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>>729163247
OSRS also has the advantage that because of its peculiar engine the "horizontal progression" is actually fun because it's not just cosmetic. You can unlock shortcuts, the ability to do the same task with less inventory slots or without tools, teleports, training locations, the list goes on and on. So even when OSRS is only adding horizontal progression there's still something to chase.

WoW and GW2 struggle a lot with meaningful horizontal progression that goes beyond cosmetics.
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>>729163247
They also added a fair bit of mid-game gear that made the vertical progression seem smoother. That combined with patching over some of the shit skills (Runecrafting) has really improved the game for me.
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>>729163107
>GW2 feels like a soulless formulaic thematic park
Maybe for you, anon. I've never found this many players to do things with (specifically large scale PVP) in any of the other big MMOs.

>You choose one among many pre-defined "utility skills", "signets", "passives".

What is the difference between this and WoW/XIV? Don't answer that. Because if you played Guild wars 2, you'd know you can actually mix and match from your elite and base pool of skills. On top of actually having to choose what weapons you want to bring into battle to achieve the things you want. On top of your elite spec changing what the profession does entirely.

I'm getting my fourth legendary WvW armor piece soon and I couldn't be any more excited about it.

Also this retarded idea about GW2 having no progression is stupid. I've never felt so powerful now that I have upgraded mounts so I can just go anywhere.
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>>729158346
replace gw2 with gw1
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i really wanna get into OSRS but it feels very much like grinding for the sake of grinding
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https://youtu.be/-PV1v_IdlCY

Torturing AI is so funny
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>>729163714
>What is the difference between this and WoW/XIV?
I can't speak for XIV but in WoW you slowly build your character, unlock abilities one by one, and customize them extensively in the gigantic talent tree.

In GW2 nearly all your skills are unlocked by the time you reach level 10. It feels both overwhelming (in a bad way) but also unsatisfying, it doesn't feel like you built that character, it's like the game just handed it fully built for you.

The weapons are retarded, I remember wanting to be a caster and having to wield a greatsword to get that experience, that's not the class fantasy I was expecting

The weapon combinations have been solved by the community a long time ago leaving you with no leeway. The elite trees are extremely barebones and offer you less options than the fucking hero trees of WoW. If the elite trees are comparable to the hero tree, then the GW2 has nothing comparable to the actual talent tree of WoW which lets you customize your class extensively, every class guide has a section for all the alternate paths you can take depending on your playstyle

>I've never felt so powerful now that I have upgraded mounts so I can just go anywhere.
kek this is what I'm talking about people grind the shit out of that game for hundreds of hours just so their mount unlocks a new ability and that's the epitome of GW2 progression
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>>729163505
yeah runescapes design and not being a game solely about combat is very beneficial to this type of design and longevity.
many games that have individual character levels and having so much tied to it just have this problem as it means the game is innately about combat and anything else is immediately secondary. it isn't to say combat isn't important in runescape, but it definitely is different.

not to mention different combat styles and how you do everything on a single character so updates for what would be a specific class in another game are perfectly fine updates as everyone has access to them, when it simply would be ridiculous in another mmo. imagine a new boss being added that only drops gear for like mages in wow and only mages can do it and its better than everything else, it simply would be ridiculous.

the focus not on just combat as well means there is a bigger variety of monster drops than just gear as well as other reasons to fight enemies than just new gear and other ways to make for a stronger character than just new gear. runescape already struggles with having good and interesting monster drops and I think for other games its an even bigger issue where their only choice of drops is gear.


>>729163617
yeah absolutely, many of the updates from after this change of mindset have been great.
the game at launch was a bit too old and lacked a lot of interesting features people liked
when they started updating it and added a lot of stuff back the game was pretty nice, but it was still the same ol same ol, a lot of the new updates were nice but it could only for so long and they seemed to pivot away from adding better stuff here and going purely horizontal as the communities fear of the rs3 eoc boogyman and this had a hold on them for years. I don't understand how people suddenly got this in their head when many of the iconic updates were power progression.
i'm just happy the game is on a good trajectory and out of the muck
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>>729164353
I'm only salty at how they gave up on adding content to the classic locations like Lumbridge/Draynor/Varrock and instead constrained all new content to new countries.

At least Varlamore looks really good, like it could have been part of the game from release. Zeah looked like dogshit in 2015 and it still looks like dogshit in 2025.
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>>729164007
Trvthnvke
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>>729158346
Rift pumps up to S tier for like 2~3 weeks when a big free expansion drops and then it goes back to trash tier
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>>729164136
>customize them extensively in the gigantic talent tree
You just know someone doesn't play these games when they say shit like this.
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>>729164530
I played a shitton of WoW just this year. Every single class and spec allowed me to customize the talent tree and make choices that fit my playstyle. This is more than I can say about GW2's system.
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>>729164505
I agree with you but honestly I don't think they would have done well with it.
you are 100% right about zeah and varlamore.

having played a lot of rs3 (ironman is very fun) and them adding stuff to all the older areas still there is definitely a little bit too much there, I would like if osrs added more and fleshed these places out more, varrock could definitely use more stuff to do there and is probably one of (and has always been) the most useless city in the game and apart from quests there and being a big trade hub (and the GE added later) it has basically always been useless despite how iconic and memorable it is.
so idk, I am happy with them not fucking shit up, but I wish they did add a bit more.

i'm just worried they do a bad job and so are they I think so they would rather work on the newer areas.
the game always added a lot of new areas and land with basically every update back in the day, so it isn't anything new to always keep adding more rather than making things denser and having seen some of the issues from attempting to make everything denser I have no problem with it.
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>>729164684
>Anon's playstyle is aoe vs single target
wow anon very nice
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>>729163081
>best music is decades old
>best movies are decades old
hmmm makes you think
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>>729164812
Having to walk around the dogshit that is Zeah when I could instead be walking around the locations I actually love was painful, it is only becoming tolerable now because Varlamore is really good

But it's about time we revisit and revitalize the old locations, this will probably happen in the future, Jagex needs a break before adding more locations because it'll stretch the 2000 players of each world way too thin across the map

They're migrating to a new system of servers that might allow for worlds with more than 2000 players, this could be interesting because it'd solve the problem of new locations making older locations feel like ghost towns
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>>729158346
whats wrong with mmos :-

i don't like that your stronger than me just cuz you've been playing for longer, can we get rid of levels ?
look at that big ass world map that's full with zones you will visit once and never come back to, game is disrespecting my ssd ? if you gonna take all that fucking space pls make use of it lol you gonna get deleted
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>>729165171
>best music is decades old
no
>best movies are decades old
debatable
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>no FFXI
List is shit
Yeah, its old.
Still has way way more daily players (even just on retail) than the majority of games on this list
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>>729165257
>more than 2000 people
honestly I don't think the problem is the 2k person cap, most people don't want to play on heavily populated servers because the server is laggy, I don't think they need to worry about increasing the cap but making it so actually having 2k people on the server has it running well.
I mostly play on servers with 300-500 people on at a time and I see people everywhere regularly, any more than that and you run into a lot of competition with resources and enemies, even then it still happens regularly.

I want to see more people around the world, but I would rather the servers run well with 1.5k players first than some servers running like shit with 3000 people on them.
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My favorite MMO is better than yours.
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>>729164106
The good thing is most hard requirements stop at level 70 (5% of the way to 99), and pretty much all BiS equipment stops at 85 (25% to 99), there's a lot of diverse content to help you reach 70's without feeling overly repetitive if you go and try out different stuff and do quests.
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>>729164106
Because it is. OSRS is at its best as a side monitor game you play while browsing 4chan or playing other games.

It can be very active, like, even more active and complex than most other MMOs. But the AFK grinding is inevitable.
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>>729163714
>Maybe for you, anon. I've never found this many players to do things with (specifically large scale PVP) in any of the other big MMOs.

Agreed. Even tried BDO for its node wars, which I was told was similar and even better, but it was a genuine joke of a system full of desync, rubberbanding, and people obsessed with KD ratio like a CoD game.
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>>729158346
>GW2 that everyone calls dead has the fastest arena queues and most active mass pvp maps (WvW) after a decade than any other MMO
Absolutely insane, considering how neglected those modes are.
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>>729168624
>game is such a snorefest and has nothing to do to the point people start doing pvp
Will never not be funny
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>>729168702
GW2 unironically started as a pvp focused game
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>>729158346
If I've:
>played1.5k hours in FF14 up to Endwalker
>played WoW for a weekend during shadowlands expac and quit
>played Ragnarok online for a decade between 2005-2015

would I like Guild Wars 2?
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>>729168869
Leaning towards yes. Core experience is shit, though, game is vastly better with the xpacs.
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Why is there still no decent sandbox MMORPG? Haven & Hearth is the only one that isn’t completely dead and abandoned.
This subgenre is very popular but it seems to be limited to Rust-like shooter games.
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>>729158516
>aquajeet
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>>729170108
does minecraft count ?



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