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The best engine ever made just got a little better thanks to Microsoft
>>
>Bethesdaslop is now going to be even jankier but also look like all the other Unrealslop
>>
IT'S LIKE PUKING ON A PILE OF SHIT

WHAT WERE THEY THINKING?
>>
File: 1740575131605934.png (12 KB, 640x480)
12 KB
12 KB PNG
>>729158865
>TES 6 might not have climbable ladders
>>
>>729158948
WATERWORLD
ON
GAMEBOY

ITS LIKE STARFIELD ON UNREAL ENGINE 5
>>
>>729158948
>WHAT WERE THEY THINKING?
do you even know what the article is saying?
>>
>>729159231
They had ladders in starfart dumbass
>>
>>729159292
zamn! bethesda workin hard
>>
i hate this style of bait for replies OP but the engine is unironically not the problem, in addition to just having dogshit writing because of emil and the quirk chungus nu-employees, the game design of starfield is a bad fit for the engine. proc-gen was neat and ambitious from a game in the 90s like daggerfall but people expect handcrafted shit from bethesda
the design is a complete self own and the engine could have produced a serviceable game just oriented differently
>>
>>729159292
When you're on a ladder in creation engine, when you climb up or down the ladder it's not you climbing, it's the entire world around you going up or down



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