What makes an "indie game" indie?
What makes a "AAA game" AAA?
I have Jewish fatigue
We always agreed to just call these games indie but I never can remember fucking why is that.
>>729161812not this shit again
Most of /v/ thinks unironically that Stellar Blade is an indie game fyi
>>729161812Anything that don't have shareholders telling what to do is indie.Do not ask about the existence of "A" games.Games with a budget of 10 million dollars should not exist, because they're dangerous.
>>729161812whatever the game awards and the shills want you to believe = indie
if its independently produced or notBOTK is more indie than E33
>>729161812Do you have a publisher? Outside investors? Shareholders? It's not fucking complicated.
>>729161938Matt Walsh is a catholic retard
E33 was never an indie game, it was always an AA project said so by the director himself. I dont understand why Geoff and the other retards gave it an indie award.
Why does that guy have a brillo pad on his face
>>729161812small self owned studio and small budget
Isn't that guy a catholic retard?
>>729161812You all deserve it. You constantly pushed for "indie" to include more and more games that weren't originally indie, because you wanted some shitty game you like to be called indie. You thought being "indie" is "punk rock af my dude" and anyone who opposes it is an ESL who doesn't understand that "words change they meaning bruh". You deserve it.
>>729161812self-publishing
>>729162923Those 2 aren't exclusive to one another.
>>729161812Nominally, independence. This doesn't really work because small publishers like Devolver still get put under that umbrella, despite being publishers. Truthfully, I would say the signature mark of an indie game is a lack of professionalism. For some, this means acting like a turbofaggot online, like your livelihood isn't affected by people hating you, for others it means unsatisfactory, half-assed work. But for far, far too many indie devs, it means either forgetting you're making a product and doing a bunch of stupid shit, or taking a million years to do something that should take two at most because you don't have a real boss keeping you on track.
A game with a clique of sycophants around the developers. Bonus points if they're part of a minority group, and the game speaks to their struggle.
>>729162994Why does the budget have to be small? At what point did Larian stop being a indie studio?
>>729163314>This doesn't really work because small publishers like Devolver still get put under that umbrellaThat's shouldn't be a problem though. Indie labels are a thing too after all.
>>729163391Why Tencent bought a 30% share for millions
>>729161812Self-publishing, that's why it's called independent/indie
>>729161812Based on the cover image I'm scared to give an answer longer than 3 words lest it get edited with the charlie brown adult voice over it, so I'll say "no shareholders"
>>729161812A title you give a game to deflect harsh criticism. Gives people the impression it was made by just a little guy. Despite having a 10 million dollar investment.
>>729163391I don't know the full history of larian but from a quick search the hundreds of employees and 7 studios across the world doesn't make it indieIf you want a more concrete answer when it went triple digit employees or opened a second studio
>>729163950These seem arbitrary markers though. Who owns the studio?
>>729161890the budget, retardo
>>729161812The Freemasons (Jews) killed Charlie Kirk.
>>729162923>I dont understand why Geoff and the other retards gave it an indie award.So that the total number of awards was 9.
>>729161812I hate troons but the way these fags act is obnoxious. Like "le question of a generation". You see a couple of troons and then you cede an entire age group to them? These guys essentially blow them up bigger than they actually are when you should be talking about them like the universally despised loud minority they are. Instead of just poking holes in their obvious delusions, these guys also take some weird feminist moralist angle. Ceding further ground to people they claim to oppose.
How do mentally deranged leftoids that believe in science explain the relationship between speed running, autism and trooning out?
Semantically speaking, definitions rely on distinctive features. If you fit most of these features you are considered an indie game:>self-funded>self-published >small budget>only a handful of employees If you fit these boxes you are an indie.Some people have mentioned about Hades 2, which is self-funded and self-published, but has a larger team than average and so the budget costs are higher than usual for an indie. But it ticks enough boxes that people see them as an indie, unlike E33 which doesn't tick any single box.
>>729165720Their goal is to distract normies with endless culture wars so that they don't notice that all the bankers have funny names.
>>729161890it's not good
>>729165803See: Nier Automata.
>>729165803I swear marxism ties in too. Labor theory of value makes them willing to do pointless exhausting things like speedrunning and waste a lot of time. They think hard work makes it valuable. It is also how they handle carving an infectious hole in their body. They view the struggle and risk of death as making it a valuable experience. Mental illness makes someone more susceptible to batshit insane stuff like marxism.
>>729161812You're not financially bound by a separate company. Meaning, they can't give you money, with the expectation of telling you what to do with your game, or to insist that your game targets a certain amount of sales.I'm being careful with my wording here, because I'm accounting for situations where indies take funding. But that's different. Receiving funding doesn't entitle the funder to tell the developer what to do. The funder just accepts the developer's plan, and hopes it comes out good.
>>729161812According to the game awards :
>>729166318>Labor theory of valueFun fact: That was invented by Adam Smith.
>>729166529That doesn't quite work since the indie devs might want more funding for a future project, so they feel that they have to please the company or investor.
>>729164856And at which budget is the switch from AA to AAA?
>>729166761By that definition Larian and Valve are indie devs
>>729167097AAA is not a measure of budget, it's a measure of quality. It means that the game meets the highest standards of the industry. So for example, an AAA game needs professional voice acting, a fully orchestrated soundtrack and excellent graphics.
>>729167136Larian I can see it, Valve IS the system.
>>729165279his wife cries when you're anti sematic
>>729166784He also believed in le invisible hand. He was a great thinker for helping develop capitalism more. But also a bit nutty. Still much better than Marx who almost seems like he wrote about his ideology as a big troll on the world.
>>729166982As long as they're not bound by a promise or contract or any kind of agreement, then that still makes them indie.
>>729168092Marx was against ideology.
>>729168135>As long as they're not bound by a promise or contract or any kind of agreement, then that still makes them indieYeah. Technically you can get another publisher or raise enough money to self-publish. But true independence is a bit tricky.
>>729168604>true independence is a bit tricky.It's not as tricky as everyone seems to believe. As long as you make money on your projects, you can stay in business.
At its most literal, being self-published, but this is a fairly meaningless metric when it comes to a game’s size. Nintendo is an indie developer.The whole “indie” label should be done away with and people should focus on the game’s file size and number of people credited: two things easily measured that have far more to do with the game’s size and scope than who published it.
>>729162840>Matt Walsh is a catholic retardNo he's nothttps://www.youtube.com/watch?v=ucmwpMW38_k
>>729161812The lack of a publisher idiot.
>>729172218>Posting Nick FuentesNeck yourself Groyper