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Unironically what the fuck do they eat? I hate when game designers forget to make the world feel believable.
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YOU CAN LITERALLY SEE THE FARMS IN YOUR PICTURE DUMBASS
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>>729192305
it's a game it isn't supposed to be believable
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>>729192341
ah hello again, aquajeet
gonna samefag 80 times?
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>>729192354
wrong, thats actually the one thing a game is supposed to do

though less about realism and more about internal consistency, but still
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>>729192409
>it's this easy to trigger the aquajeet schizo
maybe I'll start attaching aqua to my posts too
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>>729192517
I see you're already at it.
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>>729192305
Doesn't the area outside the wall have a bunch of farms?
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>>729192732
it does
op is fucking retarded
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>>729192305
Lol when is it stated that characters in the elder scrolls universe require food to survive? Pay more attention to the lore.
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>>729192732
you need 4 acres of wheat to feed one person every year
there is not 240 acres of wheat (or the caloric equivalent) outside of whiterun
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They literally have farms right outside the city.
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>>729193072
I never had to eat food in my playthrough and I must've slept through in-game years. i think they just eat for pleasure
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aquajeet is actually a jew but we're not ready for that conversation
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>>729192305
>>729193115
Bethesda games are not to in-lore scale. No Open World game is.
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>>729193115
whiterun is also a city with like 20 buildings tops

nothing is to scale
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>>729193115
>you need 4 acres of wheat to feed one person every year
Not everyone is American
An entire family can live on .25 acres, the average for a family is 0.52
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>>729193115
I mean, if you're talking the game literally, the capital city of White run has like...20 people in it at a time. I don't think it's meant to be scale
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the older I get, the less interested I am in bethesda's style of game.
On the one hand, I do like a more "immersive" style game where I have plenty of options and ways to approach anything, and I can explore every nook and cranny to find "secrets."
On the other hand, in reality there's not that much of any interest to explore or find in Bethesda style games. It's not like you're really rewarded with exploring around Whiterun for example, you're more rewarded by just going around the open world and killing bandits and looting their camps, you're going to get far more money and weapons, and because the enemies just scale with your level you can just level up fast and suddenly all the enemies are carrying high level expensive weapons you can grab and sell for a lot of septims to the point you have more money than you know what to do with and you don't have to buy any special weapons anyways since you can just craft / alter whatever you want yourself once you get the resources.

I'd rather a game that is still immersive, but also lends itself to ACTUAL immersion, as in making the player feel like they're in a world that is much larger in scope and scale than what you can actually explore, just like the real world. You could spend every day of the rest of your life exploring around Earth and never be able to see everything of note for example, the entire world is not meant to be fully explored or seen, it's actually nice to have a cool skybox in the background that has some interesting cityscape or castle that I can't actually fully explore, it still helps to immerse you in the world if you up the scale, but only let the player explore a small section of it, you can still have plenty of nooks and crannies to explore, but maybe make it actually worth exploring? Have some actual unique and interesting items tucked away, so I can find something cool and get to it early and change the way I play the game.
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>>729193542
probably because they are shit and always were shit

shallow, empty games for retards who don't know better and have no standards
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>>729192305
The only games that have even close to a believable scale for their cities is GTA, and even that is not really 1:1
So yeah, sure, TES games have unbelievable scaling to the size of their cities, but in both Oblivion, and Skyrim, there's at least 1 farm outside each city. Whiterun has like 4 or so, other cities have 1-2.
If you wanted them to have realistic scaling though... it'd take literal days on foot running to get from Whiterun to Rorikstead, most of it on roads past vast fields of farmland that have no reason for you to ever go in them.. and people complain about open world games being empty as it is.
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>>729193115
American detected
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>>729193171
I agree. Even though beggars are hungry and never eat they never starve to death. Maybe there are journals or books in universe that describe starving to death but that could just be a literary device.
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>>729192305
>pass 20 running deer on way to Whiterun
>show up
>WHAT DO U GUYZ EVEN EAT I DONT BELIEVE THIS WORLDBUILDING
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>>729192457
im pretty sure the one thing a game is supposed to do is be fun, you're just autistic we get it bro
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>>729192305
Usually bread and stew, according to Anoriath.
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>>729193542
yeah I never could put it into words why these games never appealed to me when I played them but I think you've come pretty close to nailing it down
>then why are you in a bethesda thread anon
Well I'm glad you asked. I came to look at the OP's image because I thought I was looking at Rohan or some other middle earth location lol
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>>729193115
It's literally magical wheat. You can make thousands of liquid food (Restore Stamina) with a bunch of wheat and berries. I don't think I've ever read about starvation in TES lore, it may not even be possible outside magical starvation
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>>729192305
They import any food shortages via trade.
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>>729193542
The imsim crap only really started with Oblivion. These games where and always will be mindless and endless dungeon crawlers first and foremost.
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>Farms all around the city
>Close to multiple large rivers for fish
>Huge wildlife population for hunted game
>Positioned in the lower-central section of skyrim with well defined roads to other holds as well as to the main Imperial province to allow for trade
You managed to pick the worst possible city you could've for this retarded question
>B-But the farms are tiny!
Pajeets once again are utterly mind broken by the idea of fucking scale theory
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>>729193542
>less is more

Two words, fuck off.
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>>729193115
Pretty much all open world games are spatially compressed for gameplay and/or technical limitations. Skyrim had to run on a PS3 with 256MB RAM.
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Is this some elaborate bait thread or reverse bait thread being a commentary on nu/v/ or are people actually this stupid
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>>729193542
So you'd rather be railroaded into a story with no option of where to go like muh dark souls? I have no patience for brain-fogged zoom-zooms.

Some people prefer open world maps with side quests and npcs to dick around with. If you don't have the time to explore it, don't bother playing.
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10 people only? In a town?
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>>729197281
I'm 38 years old, not a zoomer. For games that claim to be immersive, there sure is a lot of immersion breaking when I enter a (((city))) and it's just 25 NPCs and 10 houses.
I'm not even saying no open worlds, there's tons of ways to create an open world but still have a sense of scale and size.
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>>729197476
If you can't put up with the suspension of disbelief necessary to understand the scale of Skyrim towns it would be a waste of time to appeal to you anyway
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>>729198645
This.
Stupid idiots with room temperature IQs trying to ask for games for them and ruin it for the rest of us.
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>>729197462
It's a peaceful life
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>>729193542
>>729197476
>I want bigger worlds but I would NEVER EVER EVER explore them
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>>729193115
Wheat is clearly more productive in Skyrim land. Chalk it up to magic leylines that fertilize the soil or some shit like that.
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>>729200098
No, I want a scale more in the vein of TW3, it perfected a sensible scale approach to an open world that while still unrealistic, feels much larger than it actually is. Novigrad for example would barely be a small to medium sized city in the real world, but in the game it actually feels massive in scope.

I don't need to be able to enter every single autistic house to steal some worthless crap, especially when there's not much of value in any houses / castles in bethesda games anyways.
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>>729192305
why are the walls ruined?
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>fresh apples everywhere
>not a single orchard
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>farms outside the city
>fishing along the river
>hunting in the plains
>cattle here and there
>chickens/eggs
idk man, seems they got plenty
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>>729192305
That's why Dragon's Dogma 1 & 2 world design are great. Both have wheat fields
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>>729202679
Dragons
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>>729193115
>farms nearby
>mudcrabs nearby
>lake for fishing nearby
>goats and deer nearby
wait hold up let me do some math to find out if the food density is believable because i have such a dim perception i thought that people eating in a video game didnt make logical sense and now i need to justify my kneejerk intrusive thought!
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>>729193115
people also fish hunt game have dairy, have their own small gardens for vegetables, etc



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