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I've been replaying the whole Ace Combat series.
I don't think I know of any other series with such a long running string of excellent mainline titles.
From Air Combat to 7, every single one is at least good, if not great, and they almost all feel completely unique compared to each other.
>>
I literally just beat 4 and 5 last week and currently playing through zero, these games are still incredibly good to this day. These games are just everything that a good video game should be
>>
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The foundation of the gameplay for the rest of the series, there is nothing else like Air Combat in the rest of the series.
It's pure arcade sensibilities. Great rock and roll soundtrack. Bright stylish colors.
A branching paths system that never really shows up in other games to the same extent, even when they experiment with branching paths in later titles, and one of the cooler elements that never shows up again: a limited amount of aircraft. If you lose the F22 you just bought, that's it. You'll have to pick a different plane. Makes you consider your resources in a way none of the other games do.
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Ace Combat 2 is an incredible upgrade to Air Combat. Solidifies the foundation for the series, both in terms of gameplay and the harder military campaign style presentation, as opposed to 1's bright flash arcade style. To me it's only downside is that it gets overshadowed by the PS2 games that follow it, which is hardly a downside

>>729197897
Yea I just beat Zero a few minutes ago, and I'm realizing I'm almost feeling high.
https://www.youtube.com/watch?v=FlSLCnbXMIE
>>
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The ambition for 3 (Japan version of course) is off the charts. 3 deserves to sit next to titles like Metal Gear Solid as far as ambitious cinematic storytelling in the 5th gen, with cutscenes animated by the Ghost in the Shell team.
And, like Air Combat, there is nothing like 3 in the rest of the series, style-wise.
Such a thorough and immersive sci-fi presentation. The way even the menus are framed like you're looking into VR goggles, the idea that you're cybernetically linking with your planes, all the ambitious futurism, space travel, floating cities, geofronts, the cyberpunk corporate wars ... it's a genuine sci-fi masterpiece, and that's on top of being an Ace Combat game.
>>
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4 is a personal favorite for its elegance. It's straight to the point.
An arcade military campaign like Ace Combat 2, but juxtaposed with a very poignant story about how your actions as an ace pilot are affecting someone on the ground.
Megalith is still the best climax in the series imo. Only very closely rivaled by Zero.
Maybe the most artsy game in the series with it story presented in watercolor stills.
And my god, the way the game builds to Megalith, the way the music gets more upbeat in your mission briefings after the tide of the war turns, the Megalith briefing itself where the music drops out...

There's an interview with Led Zeppelin where they talk about Stairway to Heaven building and building like an orgasm, and that's 4 to me. It's just perfect.
>>
i do not care for pajeet wingman
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>>729199152
The game is cool as fuck and I'm sad it took me this long to play it, I just got the true ending yesterday. I can't even be mad at Dee-John, if I got uploaded to the super internet with my memories intact and saw myself getting freaky with my waifu right before getting blown up by the very corporation we worked for I'd seethe for all eternity and hijack a flying aircraft carrier too. Same goes for Simon. If I had to see the fucking ace pilot NTR antag who cucked me every day I'd autistically code an AI just to kill his immortal digital soul too. There's some real high concept stuff being told in a dinky little ps1 game about planes that I wasn't expecting in the slightest. Here's hoping we see more glimpses of it in 8
>>
>>729199152
The drone of the Data Swallow 'tunnel' lives rent free in my head to this day.
>>
>>729199675
i do not care for you either
>>
It's kinda hard to fuck up a genre like this

>>729199675
what's so jeet about it?
>>
>>729199152
bulls eye!
I love futuristic stuff, and anime of course, so this really is my favorite. The branching pathing is chef's kiss and the OST is vibe you can practically not find anywhere else.
>>
>>729200307
Ubisoft managed to fuck it up like 5 times before throwing in the towel
>>
Ace Combat 5 is, again, totally unique.
While it takes after the stylings of 2, story-wise it integrates some of the optimistic futurism of 3 with the Arkbird and Solg subplots.
And overall the story is going for something like a James Bond spy thing, the Osea vs. Yuktobania being very "Russia and the US", all the subterfuge, the stealth missions, Sand Island squad going undercover...
Gameplay-wise you get probably the best iteration of the Squad and squad command system.
And while this might not sound like a compliment, it's meant to be one: the game feels like a mid-00's anime in the best of ways
https://www.youtube.com/watch?v=-vLN72IQ7Pc

>>729199675
Project Wingman seems like a good effort, it's probably a good game, but the way people try to compare it to Ace Combat does it no favors. I'm not enticed to play it yet.
>>
>>729200189
He’s like both the good guy and bad guy, it’s weird, because him being pissed at dison means he stops some soulless AI terrorist group trying to “transcend” all of humanity but also he clearly doesn’t give a shit about that and just wants him dead and is willing to help cause a corporate war that kills a shit ton of people.
>>
>>729200632
>compare it to Ace Combat does it no favors. I'm not enticed to play it yet.
What are you expecting exactly? It's so similar to AC you just can't avoid comparing the 2, and that an indie game managed to even come close is very damn nice.
>>
>>729197045
>I don't think I know of any other series with such a long running string of excellent mainline titles.
tony hawk's pro skater comes pretty fucking close, honestly
>>
>>729197045
>>729197897
I hope you play through each twice, chasing S ranks on Ace is fun and tight
>>
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Ace Combat Zero.
The grittiest game in the series. And maybe the most content-rich game in the series. It's a game that begs for replays with the amount of planes to unlock mission variations based on your combat style.
The FMV cutscenes are pretty damn well directed and incredibly memorable. Buddy.
Personally it's a real toss up for me for best climax between Megalith and the Pixy duel.
This game also feels like it's about something real. I can't put my finger on it exactly, but with the WW2 allegory and the Arthurian legend motif, it's a game that feels like it has something to say.
It's a goddamn masterpiece.

>>729200189
>spoilers
Yea it's fucking wild lmao.
The Dijon mental transference scene gets to me every time.

>>729200307
>It's kinda hard to fuck up a genre like this
The Ace Combat games are really excellent boundary pushing games, not just the most popular example of the genre. Ace Combat 3 was literally boundary pushing for its time in terms of narrative, and created the team that went on to work with Yoko Taro to create the Drakengard/NieR series. Which if you know anything about that series and it's own efforts at boundary pushing narratives, makes a lot of sense.
And on top of this, I've recently played both Star Wars: Starfighter and Star Wars: Jedi Starfighter ... even riding on the Star Wars license and Lucasarts budget, they don't manage to come close to being as good.
So no, I'd disagree with you there.
>>
Always been meaning to play these games, is there a recommended/ideal way to play each of these games? I figured just emulating every entry up to 7 is satisfactory enough, I just know AC3 is the exception where regional differences do make a major difference.
>>
>>729197902
>>729198664
>>729199152
>>729199674
>>729201396
Good thread. Good posts
>>
>>729199152
Only the JP version? The US version is different, right?
>>
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Ace Combat 6
To me, this is probably the one misstep in the series, only due to its story. The pacing is all off, and it feels like a re-tread of 4, but pulling its punches. The metaphor about the children protecting the Golden King is really nice though.
Gameplay-wise, this game has some awesome ideas. Your allies are viciously effective. The missions are set up so you gain more allied squadmates as you complete objectives, and most missions are these large multi-objective affairs. So it feels amazing when you're at the end of a mission, flying and commanding a huge squad.
Best Super-bird fight in the whole series too, and it's the best because you're up against 7 of them AND an ace furball. It's an incredible mission.
Shame the game is an uneven experience, but it's good. The difference in quality is striking coming straight off of Zero. To the point I wonder if they had dev troubles adapting to 7th gen consoles.

>>729201050
I'd say that's fair, but (and I don't mean to sound snarky here), besides the recent remakes, when was the last Tony Hawk's Pro Skater entry? Genuinely asking. I don't know.

>>729200927
>It's so similar to AC
Somehow I just don't actually feel this way about it. Similar maybe in a surface level way, but all I ever hear about Project Wingman is these crazy boss battles with all these effects that fill the screen, and while that's probably cool, it's not the main reason why I play Ace Combat.
>>
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Have a webm
You should play X if you haven't already
>>729200632
I think the trouble with discussing PW on /v/ is that a lot of people see it as a pointless tribalism button when really it's just one /aceg/fag's love letter that punches remarkably above its weight, both having some great ideas (talking WSOs, multiple spw slots, a lot of air fortresses), some weak ones (mostly just score attacks, lack of spw variety, unfinished conquest mode) and stuff that's interesting (the boss fights, superplanes you won't see elsewhere)
I'd say it's worth a playthrough, Cold War and Express Lane really are a blast
>>729201828
Emulation is fine for just about every entry these days, even 6 on Xenia is fine besides the cutscenes
For Electrosphere you want an English patched iso of the Japanese version, should be the first result on Google
I'd also recommend grabbing the HD texture packs by Ostrich for the portable games (X, JA and AHL), he's an /aceg/fag who put in a lot of effort and love into making those games look good, and slapping texture packs into PSP and DS emulators is pretty easy
I'd recommend starting with either 1, 4 or 7 but do what you want, anon, I hope you have fun
>>
>>729197045
i think 3 and 0 are the only good ones desu
>>
Heres a couple AC like games I found just in case you need more

https://store.steampowered.com/app/450500/Ace_of_Seafood/

https://store.steampowered.com/app/340860/RaidersSphere4th/
>>
>>729201828
>emulating every entry up to 7 is satisfactory enough
pretty much yeah, I'd recommend playing them in release order and saving the jp version of 3 for last if you feel like it.

>>729202093
the international release cuts a bunch of content and rewrites the story to make sense within it.
>>
>>729202345
>the international release cuts a bunch of content and rewrites the story to make sense within it.
Is there a recommended translation patch for the JP version?
>>
Assault Horizon isn't even bad though?
>>
>>729199152
Have you played AC3 US?
I know it's cut down version of JP version, but I'm still interested in playing to see how the difference between two versions

>>729202409
https://cdromance.org/psx-iso/ace-combat-3-electrosphere-english-patched-2/
You're welcome
>>
>>729202593
Thanks mate
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>>729202306
If we're recommending AC-likes, I enjoyed Brew Barons, it's a seaplane flying game with farming and management elements, it even has a zeppelin boss that is also a flying tunnel level, I had a lot more fun with it than I was expecting to

https://store.steampowered.com/app/1636710/The_Brew_Barons/

>>729202409
Either should be fine, most people tend to use the Project Nemo one
>>729202437
Anon posted, after he DFM'd his way into the thread instead of just flying normally
>>
I never played any Ace Combat game, is Ace Combat 7 a good one to start? Should I buy the DLC?
>>
>>729200307
fake planes
copied themes and tropes
>>
I only played 6
>>
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>>729202710
Yeah, it's designed with newcomers in mind, just remember that Osea, Usea and Erusea are different things and don't worry about it so much
The only necessary DLC is the Season Pass since that comes with missions, everything else is plane packs so unless you like those particular planes you don't need them
An alternative good place to start would be 4 if you'd prefer to emulate
Either way I hope you have fun anon, and use Expert controls
>>729202939
Give the rest a go, they're fun
>>
>>729197045
I see the newest one is marked down to like 5 bucks while they promote the next one coming out, does it matter at all if you’ve played the others? Is 7 a good one to start with?
>>
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Ace Combat 7 is in fierce competition for me for the place of "favorite", the other competitors being 4 and Zero.
It certainly looks the best, which is maybe a shallow reason to rate it highly, but I think starting with 3, graphics and visual style have always been important elements of the series.
They also, from the very first line of dialogue, draw attention to the sky and the color of the sky, invoking its esoteric meaning. They got the sky right, so I think it's ok to realize the visuals are an important part of the series, and that it was important to Project Aces so make such a good looking game.
The gameplay is arguably the best. There are arguments to be made about the flight model, and the gravity defying acrobatics you can do, but when it comes down to it, I don't really care: it's simply fun. The issue of the flight model allowing ridiculous things only really becomes apparent on a second playthrough when you've unlocked the best planes anyway.
Ace Combat 7 is an esoteric game. Not that the others aren't, but things like Sol Squadron, the 444th Airbase, and the Nietzschean subtext - idk how many fans would agree with me, but Mihaly is my favorite antagonist in the series.
7 also veers hard into sci-fi territory with its approach to AI, and not just AI, but the use of AI in warfare. I know the story frustrates a lot of fans, but to me it's maybe the best. Outshined only by 4's elegant simplicity.
7 somehow manages to feel as fresh and energetic as Air Combat with its arcade style in spite of it all.

I don't mean to suck this game off too hard, but to me it's a shockingly good entry. I know most people see the other side of Harling's mirror.

>>729201828
For a newb I'd recommend starting with the PS2 trilogy, or starting with 7 and then PS2 trilogy.
If you're into it, just start from the beginning with the PS1 games

>>729202093
Yes the US version strips the story and branching paths, and turns it into something similar to 2.
>>
>>729199152
Any anons who haven't tried out the translation yet: Project Nemo was the first one, while it is complete, it lacks translation for some of the in-game encyclopedia.
The subsequent Load Word team translation does have everything translated, and they also subbed the mission 0 VHS tape. If you haven't seen that, get ready for more glorious Y2K futurism, Namco style.

https://www.youtube.com/watch?v=gChHhpPE42Q
>>
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>>729203034
See the post just above yours
>does it matter at all if you’ve played the others?
It helps, but it's not necessary, everything you need to know gets told to you and the nods that are in there for longer time fans are pretty small and/or at the end of the game
>>
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>>729199152
It has so many insanely good moments too. This and ENTERING ELECTROSPHERE are some of the best moments in not just the AC series but Sci-fi games in general.
>>
>>729202409
Yes, the Load Word team version. It's more complete.
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>>729203425
For me it's VIRUS ALERT
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>>729202306
Don't forget The Sky Crawlers!
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>>729202437
I am curious about it frankly. I've never played it, but I've only ever heard its bad, not tried it for myself.
I know I wouldn't like the n00b friendly stuff they tried to do though.

>>729202593
I'm actually planning to play the US version pretty soon, yea. Somehow I imagine it's a fine game, just not as interesting. I can't imagine it has any real problems.

>>729202710
>>729203034
Yea 7 is a good place to start.
Use expert controls though. The expert controls are the normal control scheme for the rest of the games.

>>729202939
Oh man, you owe it to yourself to try the others.
6 isn't even bad, but it's probably safe to say it's the weakest of the Ace Combat mainline titles. Unless the story really speaks to you or you end up liking the gameplay more than the rest
>>
>>729203323
Mmm. Thanks for posting this
>>
>>729203629
How is Sky Crawlers?
>>
>>729203425
When you notice how the game boots up with a CRT activation effect as soon as the PS1 boot screen ends, and at every ending there's a corresponding screen off animation
Kino.
>>
I was going to play Reverse Collapse for the 3rd time after finishing this subpar anime but AC is the last AC series I haven't played. Especially as an Armored Core fan these games have been on my list for a while. I'll play these instead.
>>
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just how many people were motivated to play the ace combat games just from AC8 being the only non-shit thing shown at TGA? it feels like i've seen at least half a dozen people do so these past two weeks including myself, but i've only played the PS2 trilogy and plan on playing 7 next purely because i'm too lazy to set up more emulators than PCSX2
>>
>>729204320
What anime?
>>
>>729204831
Moonrise. As far as I'm concerned it should have ended in the first episode and everything else is just a fever dream in the main character's head.
>>
Off-topic but did anyone like Snoopy vs the Red Baron?
>>
You forgot Air Combat 22
>>
>>729199675
currently playing it and feels like each mission just so bland. Like you just do your mission, finish, rinse and repeat.
Only really late into the story that things get really shaken up.
I dunno maybe I'm seeing AC with rose tinted glasses but I remember that all the games had crazy twists and turns every few missions or so.
>>
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>>729204740
I liked about half of what was shown during the game awards, but the moment I heard "Fox 2!" near the very beginning of the trailer my eyes perked up and I was hoping it was more japanese plane game and I was rewarded. so now I'm going through all the games I can be bothered to emulate in preparation for 8 and am having a damn good time. I'm starting 4 either tonight or tomorrow
>>
>>729203739
Very good on controller. Simplified controls but very novel planes and stages. Strong art direction.
>>
>>729204740
Poor Half Life 3fags. We inherited their hopium
>>
>>729203609
For me, it's LEAVING ATMOSPHERE
HURRY UP
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Did anyone else cry when they were forced to shoot down the Arkbird?
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>>729206471
I cried for the Kestrel
>>
>>729202101
>when was the last Tony Hawk's Pro Skater entry? Genuinely asking. I don't know.
2005 was THAW, before that one game a year for 7 games straight and they're all good
>>
>>729203425
baboon lookin fucker
>>
>>729204740
Besides the announcement of 8, the fact that the AC ps2 trilogy actually works on emulators now is big. My PS2 broke while I was playing 5, so now I can actually play it.
>>
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why did he do it
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>>729206471
No, but I get it. Just played this mission yesterday. All this optimism of the series hits a lot harder in current year.
>>
https://www.youtube.com/watch?v=FsAItXAIryI
>>
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>>729199152
I liked AC 1 and 2, and I really like sci-fi, specially Ghost in the Shell and sci-fi about transhumanism and metaphysics in general, AC 3 will probably be a game that really appeals to me
But I feel kind of scared of all the routes, is the game as long as it seems? Do I need to replay it from the beginning to see everything?
>>
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>>729209493
Not really, just make saves at certain points and you can continue from there. A play through of a route only takes like an hour.
>>
>>729199674
4 is my favorite. If I was asked to put 1 game into a museum exhibit as a representation of the artistic merit of video games, 4 would be the one i'd choose over all other video games.
>>
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>>729209493
You don't need to replay from the start. The game specifically lets you have 6 save "files" in your player profile, which is exactly how many you need in order to minimize any mission replays. You basically need to save to a different file any time you finish a mission with the "DECIDE" prompt on it.
The first mission where this happens is "Paper Tiger". After you make a decision here, make sure to save in a different file, so that once you're done with that branch you selected you can load back the previous file.

There are other parts where missions and post-mission dialogue differ: particularly a mission where you can either help a teammate under fire or ignore him and continue the main objective. Depending on your action, dialogue with said teammate differs, but it has no bearing on your ending.

The "New File" option shown in the image will restart the story from the first mission, but keeping all your previous ranks and config. If you save at the right times, you won't need to use this option.

There's five endings, and a true end once you finish your fifth one (order doesn't matter). Absolutely play this game, use the Load Word team translation version.
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>>729209493
This site has been my friend for several years now
https://howlongtobeat.com/?q=Ace%2520Combat%25203
Estimates full game at about 14 hours.
>>
>>729203307
I think 7's plot juggled a bit too many characters for its own good, and the drones are fairly boring on their own.
I suppose it's why the DLCs have the hammiest villains to date with Mimic and Torres
>>
>>729208324
Several missions hit a lot harder today indeed. Sea of Chaos in particular is one of my faves.
>>
What was the plot of Ace Combat 7? I hope it didn't have anything to do with Belka.
>>
>>729210254
>I hope it didn't have anything to do with Belka.
Every that happens has Belkans behind it anon.
>>
My introduction to the series was with Joint Assault on PSP, so you can guess my surprise when you go from a capitalist conspiracy involving Romanian Jeff Bezos to an entirely made up world.
>>
>>729210779
Welcome to Strangereal, anon.
>>
>>729209642
REX
REX TREMENDAE
It's definitely one of the best examples of that kind of synesthesia of art and gameplay that only games can do.
Man, honestly, really hope Project Aces can find a way to get these games sold again so they're not only living through collectors and emulation.
>>
I set up the entire series to play a couple years ago, but I've only managed to finish 4 and 7 so far. I got a bit into 5 and just stopped. I really need to get back into it.
>>
>>729213120
If you want something short to whet your appetite try 1 and 2. They're both about 3 hours long
>>
>>729208182
He doesn't actually know how to fly and it would've been hard to see where the fuck he was going since the cockpit got hit.
>>
>>729213832
I couldn't vote for any politician in Strangereal if they didn't know how to fly
Free flying lessons ought to be in the Osean constitution
>>
>>729215590
KEK
>>
3 is overrated
>>
How is the emulation for AC6? Its the only one I didnt play yet.
>>
>>729197045
The best ace combat game was Project Wingman. Full cockpit view, mouse and keyboard. This is neither bait nor shitpost.
>>
>>729216308
cutscenes are still fucked but the black triangles on the ground textures are fixed so that's nice.
>>
Play 4 as my first game and I'm hardstuck at mission 9, how do I get good at bombing ground targets.
>>
>>729216365
more importantly: a goddamn FoV slider

>>729216576
bombs are dogshit and guns are also dogshit in almost every AC game
>>
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>>729217194
Then what do I do, I'm struggling to get 2200 points. I've been stuck for a week now
>>
>>729216308
As anon said, you can play the whole thing from start to finish without issues, but the cutscenes are still borked
Fortunately they suck so it's not like you're missing out
>>729216576
If you hold the target button you can focus on things, might help you line up your bombs better
It's worth paying attention to specific enemy score values, air targets tend to give better score than ground targets so they're usually better to focus if you can't get a bunch of ground targets in one shot
And be sure to memorise when and where enemies spawn so you can figure out when and where you need to be to get the most kills fastest
Worst case scenario you grind out a better plane
>>
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I'm not crazy to think the in game cut scenes of 7 are boring? I can barely pay attention to this brown tomboy yap. Also can someone tell me what is most optimal when it comes to fighting, 1st or 3rd person? I still can't tell after multiple games.
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>>729217660
Most people aren't a fan of the cutscenes in 7, yes
But tomboy erotic
>1st or 3rd person
There's no real difference to make either one "optimal", but it's probably easier to go with first person when flying into tunnels and stuff, provided you have a decent idea of the wingspan of your plane
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>>729217660
i'm just staring at her tummy while filtering the cringe dialogue
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>>729197045
Wait till you play assult horizon
>>
I just went with the SU bomber tree for shits' during my campaign but i noticed 80% of missions are just ground target bombing and slow flying anyway unless it's and Arse Bird so that was quite easy and convenient.
>>
>>729217660
>what is most optimal when it comes to fighting
1st person without cockpit.
>>
>>729216576
>place UGB circle on clustered targets when close
>loop around and use missiles/gun to clean up individuals
You shouldn't be having much trouble that early unless you are just spamming your weapons.
>>
I finished every ace game
I don't like hardcore sims but nuclear option is very good, if they add a real campaign then it might be great even
>>
>>729209573
Are these all actually different missions? (as in the level designs are actually different)
>>
>>729218472
Yeah, though there is some overlap here and there
One of them even takes place in space
>>
>>729217660
The dialogue is hammy, but 7 is a genuinely good and underrated story. Idk why it filters people so hard.
>>
Should I play Ace Combat 2 for the ps1 or the 3ds remake?
>>
>>729209905
KEK
>>
>>729220475
Both of them are good in their own way, AHL has a bit more going on but 2 is a more pure experience
AHL unfortunately has DFM but it's barely used outside of two-ish bosses, not anywhere near as bad as it is in AH
>>
>>729217554
Isn't the audio also fucked during game? I don't remember music working
>>
For me, it's
SKY CRAWLERS: INNOCENT ACES
>>
>>729220550
I don't remember having any audio issues during missions, so maybe that's an issue they've fixed since
I did play before the black/invisible triangles fix, at least
>>
>>729220635
Oh nice, they apparently fixed the music.
If the only issues now are the cutscenes and pixelated smoke, excuse me, i'm going to dance with the angels
>>
>>729220691
Take back Gracemeria for us, anon
>>
Do any of the AC games acknowledge that you just killed a shit ton of people?

I always felt like it never is actively called out but only acknowledged tangentially since its a war (Zero being the outlier)
>>
>>729221062
If you get a high enough score fast enough during Anchorhead Raid in 7 you get a really good line
><< Only four planes? They must be hallucinating! >>
><< It's not a hallucination! It's a nightmare! >>
>>
>>729221062
iirc Torres called Trigger a mass murderer but without vision like him. Across the series you also have occasional chatter of people dying horribly, like 5’s powder keg mission
>>
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>Chopper
>>
>>729221560
>Is called Chopper
>Dies
FIXED WING WINS AGAIN
>>
Really not enjoying 4, it feels boring
>>
>>729222145
It's probably the most understated Ace Combat, which is partially why I like it so much myself, but it also suffers a bit from having simplistic mission objectives whereas later games mix it up a lot more
The energy definitely picks up toward the end so I'd say stick with it, but you might enjoy the rest of the series more since they tend to get right into it either from the get go or just about
>>
>>729197045
Final Fantasy 1 - 10 until X-2. But if you meant in years then yeah Ace Combat is the pinnacle of quality. They always upgraded their style and presentation in different ways while still focusing on the aspects that made people love their series in the first place.
You can give Horizon Assault shit for what it was but they changed it up for Western audiences to put you into their world. It was a fair attempt and looking forward how the new title has learned from it.
>>
>>729220475
I just tried the 3DS game and I don't like how it controls. It's casualized.
Probably an ok game, but I'd go with the PS1 original first.
>>
>>729222145
Stick with it. If you don't get it by the end of the game, you're not an Ace Combat fan. If you do, you're an Ace Combat fan.
There are 18 missions.
>>
I just watched Sky Crawlers after seeing some posts about Innocent Aces itt
I was not prepared for kino of this magnitude.
>>
>>729223297
oshii is always kino
>>
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>>729217660
I kind of agree. The actual in-game cutscenes are mostly forgettable. The in-engine and the mission dialogue blows it out of the water, especially in the DLC.
>>
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>>729221560
I was actually glad when Chopper died. Radio chatter quality increased dramatically afterwards. The new black guy is nice. I wished Nagase died as well.
>>
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>>729221425
Torres' whole thing is that he's a dark mirror to Trigger, and the whole DLC campaign is supposed to be a meta narrative about the player using his god-given SINGULARITY powers for good or evil. You also both lead your own crews, it's just that Torres takes his guys with him while Trigger takes them higher into the sky.
>>
>>729224709
The second Ulysses that Nagase destroyed in 7 wrote this post
>>
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>>729224731
down with him*
You can also feel this because it's pretty apparent that all Torres cares about is pride, and getting the high score which is just like how Trigger's supposed to care for the score because it's an arcade game.
>>
>play as the Feds in Frontline 59 of Wingman
>5th Feds yet again destroy all their good will by murdering surrendering soldiers
This brought up an interesting point of why we are always playing as the good guys in AC (Zero being ambigous kinda).

Do you think it would sell badly if we were a Yellow 13 instead of a Mobius?
>>
>>729207941
>the fact that the AC ps2 trilogy actually works on emulators now is big
bless paraLLEl-GS
>>
>>729207941
Hasnt that been the case since forever? The only bug was that clouds didnt work properly in AC5 when I played it in 2015 or so.
>>
>>729197045
is it still a massive pain in the ass to emulate these games?
>>
>>729225983
no, only 6
>>
>>729225983
Hardly, even Xenia emulation is good these days (besides glitched audio in cutscenes)
You can play all of them from start to finish with no issues, unless you're a really big fan of the mobile games for some reason
>>
>>729200632
>the way people try to compare it to Ace Combat does it no favors. I'm not enticed to play it yet.
I like PW but I see where you come from. Why would I want a 'probably inferior' AC when I already have plenty of AC? I hope PW goes onto find their own identity if they ever make a sequel. It still had plenty of good, unique ideas that it should double down on.
>>
>>729225742
Being the underdog tends to guarantee a satisfying through line, as fun as playing as an overwhelming force can be (and especially when you go from underdog to overwhelming force as you usually do in these games)
Yellow 13 as an antagonist also serves as an important narrative device for what the writers want you to feel ("if you lose sight of the fact that war just sucks, you will lose everything") which would probably be harder to get out of having Mobius 1 as an antagonist
I think it could sell, pretty easily even despite the sales numbers of games with Mercenary Cipher or Ouroboros Nemo, but it's harder to justify reinventing the wheel when you have skeptical publishers

A lot of people do want to play as Belkans, these days...
>>
>>729226194
>Why would I want a 'probably inferior' AC when I already have plenty of AC?
Because there was a fucking 12 year gap between AC6 and 7
>>
>>729226515
Not the point.
>>
>>729226564
That literally is the point
>>
>>729226584
Retard.
>>
>>729226564
I think he means that Wingman only came to be because everyone was tired of waiting for a new AC including so the dev made his own AC. Dont think Wingman would even exist if Bumco wasnt so lazy.
>>
>>729225742
Osea is hardly saints themselves, imo 7 has them at their worst, what’s with building arsenal birds and running penal battalions
>>
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>>729226716
also pic related
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>>729226809
If you look into the backstory of Zero, you find that Osea consistently screwed Belka over again and again until people were fed up enough to give the ultranationalists power, resulting in the Belkan War and basically everything else that has gone wrong since
Even Ulysses would've done less damage if Osea wasn't tied up in post-war reconstruction efforts
Belka did nothing wrong
>>
>>729226809
*Osea is certainly a saint. 7 shows them at their best, building purely defensive tools and giving troubled individuals a second chance at redemption and personal growth.
>>
>>729197045
I remember not liking 6 very much because of the change to missiles being less accurate unless you're in the awac zone or some shit but it's been quite awhile since I've played. still have to play 7 but with 8 on the way I might finally play it
>>
>>729216512
I just got into this and don't know much, but I'm still getting the black triangles when I play AC6. Do I need an update?
>>
>>729227541
In one of 7's DLC missions they have a system where your accurate missiles are now even more accurate when you're near IEWS so it sounds like they fixed your issue by bumping everything up a step
Hope you have fun, anon
>>
>>729227641
set ac6_ground_fix = true on the config
>>
>>729202710
the problem with starting with 7 is that it's a straight sequel to 5. you can start with 1 or 04 they're all great
>>
https://www.youtube.com/watch?v=Y6__YBUTxkI

love that the ace combat games are basically just playable ace fighter animes
>>
>>729222145
I replayed 04 just two days ago and yeah the amount of filler missions is really bad. It has its moments though but I definitely think anyone who considers it one of the best or even the best game is on the crack pipe
>>
>>729226194
>I hope PW goes onto find their own identity if they ever make a sequel. It still had plenty of good, unique ideas that it should double down on.
I legit thought the game will be somewhat like AC0 and mostly battles of aces in mercenary groups, but it seems like it's just another territorial dispute but you play as a mercenary.
I think they should just lean more into "being a mercenary" side of things.
>>
>>729197045
one of the only things i know about ace combat is that one cutscene has a sad little orphan boy who plays the harmonica
i know this because i love harmonica
>>
Do you ever think we'll end up in a World War in Ace Combat?
>>
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>>729199152
Just beat this today. Pure kino, and the GR-Ouroboros ending before the true ending with Dision realizing at the last minute that Simon created Nemo was amazing. Dision was an amazing villain too, more of a tragic figure than Pixy Easily the best story in any Ace Combat game.
>>
>>729202147
>I think the trouble with discussing PW on /v/ is that a lot of people see it as a pointless tribalism button
Is it really? That sucks, PW is pretty cool.
>>
>>729229564
I should have finished reading the thread before posting this.
>>
>>729229256
That's AC4
I imagine a lot of Spanish guitar players feel the same way about Zero
>>
>there are people who didn't like PW
What?
>>
>>729202306
If you want a plane game with a different flavor, play Crimson Skies: High Road to Revenge on the Xbox. It's about sky piracy in a dieselpunk setting.

I believe it's one of the retrocompatible games on the XBox One.
>>
>>729224780
Where was that part of obscure lore told again? I remember that it was canon but not where it was from.
>>
>>729229645
i thought it was 4 but opted not to embarrass myself
i'd have thought for a series about arial combat they'd go all in on a mix of shredding electric guitars for the action and airy flutes and harps for the downtime in between
but maybe that's too on the nose
>>
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>>729230129
It can go hard like that sometimes but not all of the OST is that way.
>mfw latin singing comes up
>>
I wonder if they'd ever consider remaking Electrosphere given that NA never actually got to even play it technically
>>
>>729229314
Based anon. I got that ending for last as well.
>>
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>>729230034
Aces at War, it's one of the artbooks that includes all kinds of real and in-universe material, pretty neat
The Nagase stuff was from a short story where they recruit her for the mission
>>729230129
AC soundtracks are pretty varied, both between games and within the games
https://www.youtube.com/watch?v=xiFeNhXZgEs
https://www.youtube.com/watch?v=9G1ob5jnuSo
https://www.youtube.com/watch?v=T1sIqCQFKVo
https://www.youtube.com/watch?v=oVudkZcdI7I
And then in 5 you've got a whole symphony orchestra, Zero loves the Spanish guitar, Electrosphere is crazy and has actual horror music, it's great
Honestly if you ever have time just listen to the soundtracks, even if these games had nothing else, the music alone is worth the price of admission because of how much love goes into it every time
>>
>>729230451
Considering the steady buildup of Electrosphere references it seems pretty inevitable we'll get something, if not a whole remake
I hope we can save Rena
>>
>>729230451
My hope is that after 8 they'll release AC3 remake
>>
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>>729229645
The fact that AC4 uses music from Agustín Barrios felt amazing for me back when the game released, as I'm from the rather forgotten land of Paraguay.
Another surreal thing with a playstation flying game that we experienced back then was Eagle One. In the opening cutscene, there's a scene from an actual riot that happened here after our vice-president was assassinated. This game came out in 2000, and the riots were in March 1999. Pic related
>>
>>729230798
>>729230718
>>729230451
Instead of remaking Ace Combat 3 they'll do "What happens during the canon time of Ace Combat 3 after Nemo gets released from the simulation"
Nemo will be the main ace opponent
>>
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>>729230451
>>729230718
>>729230798
Can't wait for this guy to come back in a 3 remake and go
>God my dad would never shut up about flying with Three Strikes when he was still a fighter pilot
>>
>>729231029
>Antagonist is a perfected amalgam of every protagonist('s flight data) from the previous games
If PA can pull it off it'll be incredible
>>
>>729231029
>The protagonist basically replaces Dision's role
>>
>>729205295
2 more weeks bro
>>
>>729226314
I'd argue zero's story makes the most sense if cypher is belkan. It would explain why pixy gets attached so quickly, and why cypher never gets attached to anyone is ustio.
>>
>>729226515
but PW came out after 7
>>
>>729233382
PW started development in 2016, during the gap between 6 and 7. PW was an indie game so it took a while to finish.
>>
>>729233862
i was reading the other guys comment thinking more about the fan reaction to PW. why would i play homebrand AC when we just got new AC. that kind of thing. the devs intention i don't really care about i guess
>>
while i do love PW, AC7's sound design mogs it so hard, it's not even funny.
>>
>>729233990
Personally I liked PW better than AC7 because tickled a lot of points that was missing from AC7 (super weapons, story increasingly escalating into "nuclear" war, great ost, itano circus from macross and some more).

Yeah AC7 has agreat production values but along the line it forgot what made ace combat, ace combat. Ironically the AC7 DLC was exactly the kind of Ace Combat i wanted for the base game. That ticked me off even more be ause it showed that Project Aces was capable but opted instead to pander to the normalfag audiences.
>>
>>729234647
I think it's more likely that Ace Combat 7 just got fucked by the story rewrites
>>
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i'm here to request attack planes for AC8 again
>>
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>>729199152
I think part of what makes AC3 so interesting to me is that I can't think of a single other game franchise ever to have a relatively early entry be set way in the future, then go back to present day and last long enough that the in-game universe has actually had time to build back up to AC3 for real.
If they actually stick the landing on either doing an AC3 remake or doing AC3 in reality rather than a simulation, I think it'll be something that no other franchise has pulled off.
>>
>>729231075
>Dad told me Three Strikes would never bomb civilians for food
>>
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>>729217660
It sucks that a combination of poor translation and obviously rewritten story makes the cutscenes pretty boring, because I think Scrap Queen would be in competition for one of the better characters in the series if her relationship to Trigger was a bit clearer and the translation didn't obfuscate things so much that people didn't even realise that she gave up her ticket out of going to Tyler Island so Trigger could escape instead.
Project Aces clearly consider her important enough that she shows up in one of their sales milestone images for AC7 with Trigger along with a car that she seems to have painted three strikes on.
>>
>>729235498
The sad reality is that AC3 was so ambitious and so huge that it couldn't have even been done on the PS2, let alone on modern systems where asset costs are 100x more. If you were to do a remake today, it'd be like that bloated FF7 turd that requires you to buy 3 full priced games spread over 5+ years.
>>
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>>729216576
>Tango Line
Prepare for the great filter next mission
>>
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Merry Christmas from PA
>>
>>729199152
BASED POST
>>
>>729236025
2020?
>>
>>729236025
Burn the Crystal Kingdom to the ground
>>
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>>729236662
sorry yeah this is the 2025 one
>>
>>729197897
Yup. Amazing it's been under the radar for most of its existence. These games give me a retro anime vibe you don't get anymore. AC4 and 5 are like a late night adult swim anime with dub voice actors from those anime.
>>
>>729202147
Pepsi just did a 9/11
>>
Ace Combat 8's story should be on AC7's DLC level since it's not stuck in rewrite and development hell.
>>
>>729236673
>t. Cascadian
>>
>>729236764
I liked it
>>
>>729237225
>since it's not stuck in rewrite and development hell
we hope...
The final hurdle to be overcome for AC8 will be the same one as most other games releasing these days...Unreal Engine 5
>>
>>729237309
*like
>>
>>729237349
E33 used it (after initially using UE4) and they managed just fine. Surely Project Aces is accustomed to the engine by now...
>>
>>729237423
I like E33 but it runs and looks like garbage.
>>
>>729234647
base AC7 seemed like a practice game to see if they could still make a next gen AC game
>>
MISSLE HIT MISSLE HIT MISSILE HIT MISSILE HIIIT!

TARGET HIT TARGET HIT TARGET HIT TARGET HIT

NICE KILL-NICE KILL-NICE KILL-NICE KILL-R-R-R-R-R-R-R-R-R-R-R-R-RADAR LOCK!

AEGIS CLASS: RAVEN.
CARRIER: GEOPHON.
CRUISER: KULGA - FENRISK - BELUGA - AZULI.
SUBMARINE: BEOWOLF - NU - PI.
DESTROYER: TYCHE - HERNE.

BATTLESHIP: TANAGER..."

SUNK
>>
These posts ring like AI.
>>
>>729237553
Thanks to chatgpt, long thoughtful posts are now considered disingenuous since people are too lazy to think for themselves and use AI to make up thoughts for them.
>>
>>729237727
you're retarded if you don't think these posts
>>729197902
>>729198664
>>729199152
>>729199674
>729200632
>729201396
>729202101
>729203307
if you don't think these posts weren't written by gpt, gemini or deepseek, bamco shill.
>>
>>729237551
https://m.youtube.com/watch?v=ZKQxFzLF_g8
>>
>>729197902
This post and the following ones read like Patrick Bateman describing an album.
>>
>>729225971
There were some more graphical/rendering errors. I remember some planes would be colored full black, and cutscene were messed up. It was technically playable but it was a a pretty shit way of playing the game.
>>
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Zero didn't feel as good as 4 or 5 did to me, it didn't really have that feeling of build up or cohesion to it and the interview cutscenes didn't really grab me either.
Sure it has some good moments and the final boss being an actual enemy instead of another building is a huge step up, but a lot of the missions feel kinda random and just kinda happen. You get hit by excalibur and then the next mission you destroy it, hell with XB-O you don't even see it in a previous mission since the very mission you fight it is where it got revealed. Same with all those fighter squads that show up with a cool cutscene and then you just gun them down in like a minute.
Compare that to 4 where stonehenge and megalith had a ton of buildup over the course of the game, or how the story flowed in 5 with a cast of characters that actually did something instead of just sucking you off all game.
>>
>>729238949
In pure gameplay terms I like Zero the best, I think the missions strike a good balance between arcade simplicity and more varied objectives. But the story is definitely told in a wonky way. It feels there should be a lot more time to establish context.
>>
JEAN-LOUIS HAS BEEN HIT!
>>
>>729226936
I really don't like to be mean to Project Wingman, but this picrel only works if both cakes are good.
>>
>>729239176
>>729238949
Zero is fun because it gives you a lot Ace squadron boss battles (better air-to-air AI fights). 5 just felt like a slog in comparison. 04 is fine but I hate how Yellow AI just hit the breaks to a near stall when you engage them.
>>
Do you think they'll add AC0 of 4 as a bonus preorder for Ace Combat 8?
>>
>>729239798
I hope so
>>
>>729238949
>but a lot of the missions feel kinda random and just kinda happen.
This is way more egregious in 4 with how many filler missions there are
>>
>>729218021
Make your own thread
>>
>>729237959
>my autism seems AI to people
I find this cyberpunk.
>>
>>729238949
Zero didn't grab me the first time I played it either. But I beat it again yesterday and it finally clicked.
>>
>>729239176
I find 0's lack of gimmicks kinda double-edged. It makes the game fast-paced and replayable especially for ace collecting, but outside of ace squadron fights the game gets rather bland.
>>
>>729239293
Good thing that both cakes are good, then.
>>
BLEW HIM AWAY
>>
>>729239547
>>729239176
That seems fair, I definitely didn't like some of the gameplay choices in 5 (the ship selection screen is complete fucking ass I hate it) and it had a few too many missions that had an annoying second part requiring you to restart the entire mission if you fucked up.
>>729239945
In gameplay sure, but the way the missions get presented still makes it feel like a consistent whole as you progress through liberating the continent. The missions in zero kinda just blended together for me because it lacked that outside context and buildup, but if you just want to shoot down enemy aces then I guess it does have that going on the best.
>>
>>729240317
It's hard to trust anything in today's world. Especially for the majority of people lacking in reading comprehension skills. They don't have the tools to distinguish the content.
>>
>>729240458
At least it's not all time attack misisons.
>>
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>newest game is about carrier operations
>canon plane is the F-18 instead of 35
KWAB
>>
>>729240597
>The missions in zero kinda just blended together for me because it lacked that outside context and buildup
X did this the best imo since you get to double job as field marshal.
I wonder if they decide to have different approaches for 0 and X's campaigns since both release in the same year.
>>
>>729241645
All we've seen is the early game where the FCU is down to basically just a relic of a carrier and nothing else, F-35 is probably the end-game canon plane
>>
>>729202306
Freespace 2 is very much like Ace Combat in space, especially with all the fan campaigns.
>>
>>729241863
I hate this meme of old decrepit carries = good guys and new high tech submarine carriers = evil guys.

At least allow give the good guys a top secret super carrier like the White Base from Gundam to be used as a behind the lines strike force.
>>
>>729240597
I was playing 5 yesterday. (guy who doesn't like Yellow Squadron AI) and I shot down everything on first flight, had the stage over. But because I finished the stage early, Grimm was still in taxi to take off. I had to wait 40 seconds flying in circles and listening to dialogue I've already heard for years. 5 actually isn't friendly to veteran players
>>
>>729237727
It has nothing to o with that, I just know what AI paragraphs look like and some of these posts have similarities to it, they sort of seem like immitations or parodys of formulaic game reviews in the structure, grammer, and descriptions, it almost seems inhuman, and inauthentic. I'm not accusing you/the poster of using AI, but I have developed a recogniton of patterns seen in AI and this resembled it.

>>729237959
They are decent games, they aren't sims, but they do make you feel like a jet fighter.
>>
....everything's so blurry and everyone's so faaaake...
>>
>>729242879
NTA, I just had a similar experience beating 5 a few days ago. A couple of the really long later missions are brutal on harder difficulties.
There's an 18 minute score attack mission where they throw a MISSION UPDATE at you right at the end and a furball. Died a few times to that furball, which sends you back to do the whole 18 minutes again.

Makes me really appreciate 4 and Zero's shorter missions.
>>
I really don't like playing these games in third person. It just feels wrong.
>>
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>>729243112
I just really enjoy Ace Combat, Dave
>>
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i started AC3 (patched ofc) a few days ago, it's been my routine to play a few maps before sleep every day, it's an incredible experience that i find magnitudes above 1 and 2 in what if offers!

i also got AC6 working on my pc, so hopefully i have a good time with it when i get around it.
>>
>>729197045
So will there be some sort of social media minigame or sidestory in 8 to try raising morale behind Rex being the "Wings of Theve"?
Imagine if you need to use Strangereal Twitter or 4chan to unlock the F-22 or something.
>>
>pick up ace combat 7 a few years ago
>having fun and not really having trouble
>until mission 5 where you have to earn like a number of points within a certain time frame
>spend at least 5 hours retrying this mission over and over again and can’t do it
>mfw the game is 12 hours on howlongtobeat
>eventually friend comes over and beats the mission for me
>get stuck a few missions later and quit
>after AC8 gets announced I decide to restart the game and try again
>now on mission 5 again and can’t beat it
>uninstalled the game last week but reinstalled it a few days ago
>been playing resident evil village and haven’t mustered the drive to boot it up again because I feel like I’ll just waste hours for nothing when I’m making solid progress in the other game
How do I unfilter myself
>>
>>729243515
Ace Combat 4 is when the series sticks with the formula we have today. 3 is great but like 1 and 2 it's still not like modern AC.
>>
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https://www.youtube.com/watch?v=BZbWHIPMjqM
SALUTEM PAVIDOS
MEA REQUIES EST
>>
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Don't forget to play this one (with the undub patch) for the real acceleration and momentum physics.
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>>729245802
What fighter planes do you have unlocked? You should have quite a good number of credits to at least get one of the initial purple planes which should have a Ground Special weapon.
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>>729245802
just keep killing the bombers, bro. keep your scanners on long range. also learn to g-maneuver your way behind enemies from opposite sides and the game will become your bitch.



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