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>developers add a new gameplay mechanic right at the end of the game
>>
>developers add some gimmicky strategy game mechanic to another genre that takes the fun out the whole thing and make it mandatory to unlock all items
I wanna die
>>
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>>729224481
>game gives you the best weapon 10 minutes before the end
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>>729224998
>game gives you the best weapon after the end
>>
>>729224481
literally every arcsys fighting game (and its for the worse every time)
>>
>>729226243
DMC 5
>>
>>729224998
this is kino though
especially especially if it's for an escape sequence
>>
>The mechanic the game is known for is only in the last 1/3rd of the game and the rest of the game doesn't feel complete
>>
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>>729224998
>game gives you the best weapon 10 minutes after the start
>>
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>The final boss isn't the final boss
>Instead, his lackie is the final boss.
>>
>>729224481
Sex with Aoba
>>
>>729226561
inscription? Sorry roguelite deckbuilder fans, I am sure you will recover from this loss someday.
>>
>optional side mission that overlevels you to hell right before the final boss making it a cakewalk (something of magna)
>last female character for a full girl party unlocks right before the final boss but there is a twink dogboi anyway so it's fine (the aliance alive)
That was the sign I was scrapping the bottom of the shitty JRPG barrel that actually makes it west for some odd reason.
>>
True final bosses in Sonic games
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>>729224481
>new mechanic is shit
>ruins the end and retroactively ruins the game

>new mechanic is great
>makes the early game feel less fun and disincentivizes you from playing again
>>
I'm sure Castlevania: Aria of Sorrow did this literally at the end, but I don't remember what the mechanic was. It's been quite a while since I played the game
>>
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>>729224481
>developers add a new gameplay mechanic
Stop it
There are too many
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>>729224481
>developer makes a game on UE5
This is how a game that looks like it's from 2010 runs at 30fps on a 5090
>>
>>729224998
>game gives you the best weapon after you finish the game and grind all the end game content for a few hours
>>
>>729224481
fucking Onimusha 2 final battle turns you into Megaman
>>
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>>729224481
>Sequel game takes away a mechanic you liked in the first game
>>
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>>729224998
>Game gives you a superweapon right at the end so powerful all the skills you learnt along the way don't really matter
>>
>>729233056
I can sort of understand the thinking behind doing away with seperate arm and leg weapons in Bayonetta 3 but I'm not sure it was worth it
>>
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>half the game's collectibles are gated behind an ability you're given right before the final boss



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