As a former Souls fan, I was thinking about the games this morning and came to the realization that apart from the atmosphere and music, they're shit. The mechanics are clunky and dated. Rolling around to dodge is a stupid mechanic. Poking some giant demigod's ankles until they die is a stupid mechanic. The RPG stats are an excel spreadsheet for midwits. The fan base is by far the worst aspect of all. Literal Reddit midwits. Anyway, thanks for reading my blog.
>Poking some giant demigod's ankles until they die is a stupid mechanicAh yes I bet it would be fine if the damage to the ankles went to a separate poise bar, which upon being emptied would make the demigod kneel, allowing you to swap at his chest without any risk for 10 seconds, rinse and repeat 10 times until the fight is overNow that is game design amirite
the clunky and dated mechanics are literally why it's good. They are SNES action platformers in 3D.
>>729237031God of War 1-3 demonstrated how giant boss fights should operate.
>>729236909Look at the silly cacodemon :D
>>729237179No, they're stupid. The whole gimmick is Souls games were the anti-hack 'n slash genre, the antithesis of Devil May Cry and others like it. In retrospect they just ended up being tedious and not as fun.
>>729237836He cute