TWO RULES OF GOOD VIDEO GAME REVIEW VIDEOS:>1. Get right into it. Don't start with some Wikipedia intro "xxx is a 20xx video game developed by" fuck outta here with that bullshit. Start off with the most important gameplay feature of the game and go from there.>2. Your video is not a plot summary or a history of its development. If it's relevant to why something is the way that it is, you can bring it up throughout the video, but your primary focus is ANALYSIS of the GAME. If people want to know the plot, they can either play the game or read a Wikipedia summary. Assume people already have all this background info so you can get right into deeper topics.Do you agree?
Alex would have viewers on YouTube except he’d be a lolcow
>>729279771>Do you agree?No
Joseph Anderson LOVES YIIK.
>>729279771The problem is that those two things exist to pander to secondaries who have never played the game but want to watch your video anyways. And they make up a significant portion of the audience.
>>729280580yeah but the jedi devs hate his ass
>>729279771watchmejerkoff?
>>729279771I don't mind learning names or getting a timeline of the game's development history at the start of the video, since the context provided can help inform why the devs made certain decisions. The Allanson brothers, for example, lost their mother during YIIK's development, and that might've been the inspiration for stuff like the Wind Town cemetery or singing ghost. Analysing an author's life and background before applying that understanding to their work was how literary analysis was performed, too.I also don't mind videos building their structure around a plot summary, so long as they're concise, and plot descriptions are kept minimal and interspersed between comments, criticisms, and compliments.
>>729282330>lost their mother during YIIK's developmentHave they found her yet?
>>729284176Instead of finding her they made YIIK I.V, so I think not.>>729279771Ask hellkrai, I guess.