It looks like a Bethesda artist posted actual leaks yesterday. Most of the leaks were buried in a TES thread and not widely seen, so I'll share them here:>Elder Scrolls 6 has a couple of Redguard tilesets, the crown one looks a bit strange where it is usually made up of three materials that are interwoven into each other to represent their religious practices because apparently their religion is heavily based on cycles. An example of how Crown tileset and clutter looks is imagine stuff like a building where one third of the bricks is made out of sand stone, then one third is made out of gold and one third is made out of white stone, then thee bricks are kind of in a "gradient" between each other, as for example of clutter that Crowns have is very goofy in my opinion its like imagine a vase made of clay then it deliberately has a leather "suit" and then a rope tied around all of that purely decoratively so that it is always 3 materials.Forebearer stuff is much closer to the kind of architecture you expect in north africa or coastal spain, arguably even with byzantine elements.There is also Yokudan architecture/tilesets/clutter etc. but it looks a bit weird, essentially it is mostly made out of giant megalithic stones, giant statues, pure stone walls, think of walls and statues in egypt like pyramids or something like Petra, just gigantic pure stone architecture with no other materials. That being said there are some decisions which I think are retarded, for example when you go to sunken old Yokudan ship dungeons you literally have chairs and tables made out of solid stone that was chipped away purely because modern day brainlet California art center concept artist has a single mode of thinking where if tileset is "made of stone" therefor everything is made of stone.>>729210139
>>729282298didnt read + you are gay
Continued:>It is basically only Hammerfell. But Bretons are present in a sense that there are Breton settlements in Dragonstar and Blighted Coast, as well as islands. Orcs are similarly present in Dragontail mountains and it is part of a small faction like questline where you can either help Orsinium cement its reach through Iron Orcs, or you completely eradicate Orsimer there aiding a local Bjoulsae chief trying to gain a fiefdom.>>729210519>What do you want me to tell you? I can describe how assets look or infer some quests based on design documents I have. My knowledge is limited to that though.I also have concept art and assets I could post in theory, but I never figured out a way to do it without a way that would trace back to me.I even thought about making a mesh from scratch, but making it exactly according to design principles of cultures we have, that way it would look exactly like TES 6 but no way to trace to me.For now I can just describe stuff in exact one to one detail, and not some vague gameplay elements either.>>729227570>New systems for combat? From what I've seen weapon meshes bind during attack animations, there is active dodge step, there is limited climbing similar to something like MGS V or RDR2, you can levitate but it actively burns your magic so you can not do it for long. The game will not be out for at least two more years and I work on the visual side mostly from PDF design documents, I do not even have a playable build of the game freely available to me so I can tell you only what I have seen or has been shown during teams calls.I mean I can describe everything in detail from what I've seen but I have never actually played any build. I generally don't know how to prove myself and I don't think it matters, I will just describe visuals in high detail to a degree where you will be able to tell it was real when it will be revealed.>>729229617
>>729282298>>729282462why would i give a fuck about a game that is years away and when it comes it will be broken and unfinished for a couple more years? skyrim right now is way better than it was on release and TES6 is going to be the same. dogshit at first and pretty good years later.
pics and proof or it didn't happen FAGGOT
But isn't Todd working on Fallout 5 now? Doesn't look like you'll be seeing TES VI for many years.
>>729282394Fpbp
>>729284481Most of Bethesda is working on TES6.
>>729284795I am not believing your lies anymore, Todd.We all know your game is vaporware.
I know this guy, he's been posting about this on /v/ since June or July with the exact same sort of info from his perspective as a compartmentalized designer. I believe him.
>omg guys pls get hyped for da next bethesda product!!!You have Reddit. Go there.
>>729282298>more hammerfel larp leakKill yourself
Will it have any Unreal Engine bullshit?
when this shit does come out it will be the most underwhelming game that they have released.
I don't care anymore.
>>729282298I don't believe he's from Bethesda or works on tes6, he just sounds like a guy who has some knowledge in this field.Regardless, if we take this 'leak' as an exercise in creativity I genuinely hope they bring levitation back. There's no reason to not design an elder scrolls game without vertical exploration in mind. Been replaying Morrowind A LOT recently and fuck me does it feel really good to be able to fortify your acrobatics, jump half the map and then use a levitation or slowfall spell to land safely. Like, I know jumping half the map in tes6 would probably melt your fucking PC, but at least give us a way to use your mechanics creatively. Even Oblivion had it with spell creation where you could make a 'Weakness to Magic' + 'Weakness to ElementName' spell and stack it on someone and then blast them with a frost/electric/fireball, killing them in one hit. Does it feel cheesy? Maybe, but it feels so fucking good to be able to pull off this kind of shit when you know the game's mechanics well.
>>729282298>RedguardI was already not interested in anything modern bethesda makes. If it's shitguard, whatever ember of interest I had, goes completely away.
nice try faggot but Todd himself recently implied TES6 is Valenwood
>>729285328Has he posted any images? Probably not dumb enough to do that if he's an actual employee, but it's worth asking.
>>729288703I dunno man, I think that whole thing was a stretch.
Do Khajiit have Gross human feet again or do they have cute cat paws, that's all I care about
>>729282298That was actually "leaked" months ago and yesterday was just copypasting.I don't think it was confirmed to be real leaks then and it wasn't confirmed yesterday.
>>729291691He sounds like a genuine junior artist at Beth. Uncanny.
>>729282298We got the first ever official ES6 news a few days ago in (of all things) a video that counted how many trees are in Skyrim
>>729282298I ain't reading all thatCan I be an argonian mage?
>>729294438https://youtu.be/35yfu2wXmto
>>729282298>chatgpt generate me believable leaks of the upcoming TES VI so i can farm (You)s on a mongolian basket weaving forum
>>729288703>>729294438>>729294481That just means the map will be larger and the engine will allow for much more trees on the map. It doesn't mean the game's set in Valenwood. Had he said something along the lines of 'Oh yeah, there will be TONS of trees, the entire map will be riddled with trees! Walking trees too!"This just means one of two things:1. High Rock is also playable because it's a heavily forested area, as opposed to Hammerfell's deserts.2. Hammerfell will have extreme biome diversity with scorching deserts, lush forests, maybe even a jungle of some sort, Skyrim-like mountainous regions, etc. Most of those will have trees.
>>729294438The Bethesda Pinterest included lots of jungle imagery. Hammerfell has jungles, so this doesn't surprise me.
>>729294438>guesses 111.111>still says moreokay Todd go lie down
>>729295062You're overthinking this.Todd just said yes more trees because he's Todd and his default response is to promise things whether they are likely to happen or not.
I remember before Skyrim came out hearing rumors that you could chop down trees and plant trees and they would grow very slowly and that there was a glitch where you could fall through the map by planting a tree in a spot and standing there and letting the tree grow around you.I don't know where the fuck I heard that but I always assumed it was a thing that Todd said that ended up being a lie.
>>729282298who gives a shit about these nonsense building architecture details? I need leaks about game mechanics, what is new, what is interesting...most importantly, when will be trailer 1?
>>729282298This "Bethesda artist" wouldn't happen to be your dad, who used to work at Nintendo, would he?