>wanna play a free game>go online and search for it >you have to download 300 clients and extensionswhy arent online games that just let you play the thing on the webpage a thing anymore?
Hello, time machine department? Yes, I'd like to buy one ticket to 2005, please.
there are tons
>browser game has a fanmade client with extra featuresI felt so fucking cool as a kid for downloading Transformice clients that would allow you to see past the map's borders.
>>729293005 Because everything's monetized to hell now. Devs want to shove you into their ecosystem so they can track you better, slap ads in your face, or sell you skins for their Unity asset flip. Back in the Flash days, you'd click a link and boom-you're walljumping as a mouse in 2 seconds. Now you need a launcher for the launcher that runs the launcher. It's like Inception, but for DRM.