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man I wish cities were real
>>
buildings like this are real.
except they're called housing projects.
I won't even tell you what they're full of.
>>
>>729334309
>man I wish cities were real

Thanks for the lol. Cities ARE real, and you just don't know because everyone (me included) is poor as shit and there's no reason to visit a city.
There need to be more video games set in cities where you do something other than drive around and kill people.
>>
My dream is to live in a downtown apartment. I stayed at a friend's condo one night and it was the most peaceful experience I've ever had.
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>>729334309
Cities suck yo. Living in the city sucks.
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>>729334309
for me it's Judy's apartment
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>>729334659
they not on quite the same level as cyberpunk stuff
it would be nice to have shops and services literally in the same building you live in
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>>729335446
>My dream is to live in a downtown apartment.

Why downtown? Is that the good part of the city where you live? I went to a party at an apartment in the city and it was awesome. It would be great to live there, but I was just visiting.
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>>729335274
>Cities ARE real
Source?
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>>729335446
My dream is to have condos in a few different downtowns across america, and then a house in upstate maine or something.
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>>729335745
>My dream is to have condos in a few different downtowns across america

Why downtown? Is downtown where the rich people live?
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>>729335670
I just want to be able to walk to stuff and be close to the lake. Where I live now, I have to walk 20 minutes to the grocery store and its a shitty walk too, just walking next to big empty roads.

When I was sleeping in that condo, I woke up at 3 AM, went downstairs and walked down the street to a food place in like 5 minutes.
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>>729335625
>they not on quite the same level as cyberpunk stuff
>it would be nice to have shops and services literally in the same building you live in

People run shops out of their own houses. did you ever watch Gomorrah? (the movie, not the show)
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>>729335835
>Where I live now, I have to walk 20 minutes to the grocery store and its a shitty walk too, just walking next to big empty roads.
holy shit get a car
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>>729334309
90% of that image is blocked off in-game
>stairs going up blocked
>opposite side inaccessible
>stairs go down one level but path is then blocked off
>only way further in is via elevator which then skip like 50 floors
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>>729335625
Nooo that's communism.
>>
>>729335947
I really thought I was about to get some dredd kino when I came there after the tutorial
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>>729335947
>90% of that image is blocked off in-game

Yeah, because they don't give a shit. Cities should be fully explorable. I should be able to eat at a restaurant or go to a nightclub. Devs must think it's not important, and instead you just drive around and shoot people.
>here's your gameplay bro
>it's the same shit you do in every other game
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>>729335947
that was really fucking dissapointing
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>>729335835
If it takes more than ten minutes to walk somewhere, get a bike, if it takes more than 30 minutes to bike, get a car.
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>>729334309
I wish pussy was real
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>>729335947
Are there any other megabuildings in the game that you can even go inside?
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>>729336252
there's one in judy's questline
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>>729336252
>>729336374
yeah there's that one where you need to go to Cloud9, but once again you get to see like 1 or 2 floors of the whole building.
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>>729336429
>once again you get to see like 1 or 2 floors of the whole building.

I would rather have a game where you can see every room of one building, compared to a huge city where you don't get to see shit. Like, a game set in a hotel where you can go in every room. That would be a long game even though it's one building. You don't even see that kind of shit.
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>>729336623
it would literally just be like 100 of the same room
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>>729336623
in most games, level design is made to support story and gameplay design.
In other words, you have to go to a place and do a thing, and the level itself is just the place where you go to and do the thing.
Not many games want you to go to a place and do a lot of nothing.

There are some games that take place in one big building like outlast or resident evil.

I'm sure somebody's designed a huge megastructure building in some VR server, or someplace like Roblox or SecondLife.
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>>729336857
>it would literally just be like 100 of the same room

I don't think that's true. I didn't mean an empty hotel, and I meant one that's occupied. Is 4chan 100 of the same room? No, and the threads differ because different people are in each thread. Maybe the hotel has a casino you can visit. You just can't see the potential.
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>>729335446
What floor was it on?
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>>729337001
Find 100 anons willing to decorate 100 rooms for free and that might be a good comparison
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>>729337095
>Find 100 anons willing to decorate 100 rooms for free

I believe they're called game devs, and they do that shit already. If they make a GTA game, they're decorating 100 rooms. The problem is the 100 rooms are spread over a huge ass empty world.
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>>729337170
>I believe they're called game devs, and they do that shit already. If they make a GTA game, they're decorating 100 rooms.
It would cost trillions of dollars to make a GTA7 where literally every room in every building in a to-scale city is uniquely decorated and explorable
>The problem is the 100 rooms are spread over a huge ass empty world.
That wasn't the premise
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>>729335825
It's where the high rise buildings are. Think of it like this anon, these are places that are going to be left unattended and empty for long periods of time. When you are a resident in a large building with a doorman, that's not a problem. Property maintenance, privacy, security. All taken care of with the building membership fee. To maintain properties in the suburbs or even the sticks, I have to coordinate with a bunch of different companies otherwise which is both more expensive and quite a bit more complicated and bureaucratic. In the suburbs and some rural areas I'd have to also have people watch the properties so squatters don't move in.

City living is also generally more convenient. It's nice being able to eat out for every meal, not have to get in the car and buy 2 weeks of groceries at a time, being centrally located, etc. I don't mind rural living, but I'm not always in the mood for it. Maybe if it was a really nice property and I dumped all my money into it and a good house manager. I'd rather just deal with seeing homeless retards every now and then if it means I can live in multiple climates at a reasonable income level.
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>>729337320
>It would cost trillions of dollars to make a GTA7 where literally every room in every building in a to-scale city is uniquely decorated and explorable

What if it's just one area of the city? This game did it, and everyone loved it.
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>>729337393
>This game did it
No it didn't. I haven't played VtMB but from memory it's something like four hubs, each somewhere between Deus Ex Hell's Kitchen and Deus Ex Hong Kong in size, further subdividible with 3 or so club/bar/hospital/slum/etc sub-hubs, and maybe a few tiny backalley encounters and secrets. You can't even explore every apartment unit in the starting apartment.
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>>729335947
>>729336121
And this is why open world sucks. It can give you fancy stuff to look at, fake the sense of scale, but never deliver on it.
Better to have a handful of fully explorable buildings in a hub than a whole "city", which is really a vastly undersized version of the real thing, that is all looks and no depth.
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>>729337528
>I haven't played VtMB
*in a decade
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>>729334309
I wish there was a game like this but instead of a cyborg you awakened in an old forgotten genetic research facility and had to absorb genetic material and cybernetic components to gradually become this weird mutant stalker in a cyberpunk city.
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>>729337572
Horrifying
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>>729337528
>>729337570
There's Santa Monica, Downtown, Hollywood, and Chinatown. Hollywood and Chinatown are massively contracted compared to the first two, excepting the temple in Chinatown, but it's not really all that impressive.
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>>729334309
just go to any city in east Asia
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>>729334309
this is literally government housing with one shop lol
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>>729337393
BYOW...BYOOOW...BYOW...BYOW..ISOLALALATIOBUPBUPBUPBUPBUP
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>>729337320
No it wouldn't. Look at how buildings are in the matrix demo for UE5.
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>>729337035
Like floor 15, it was pretty high up
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>>729336623
I was thinking the same thing.
The whole game would be exploring one big building in a cyberpunk dystopia, I'd play the fuck out of that

>>729336857
You're not thinking creatively at all. If the building had say, 100 apartments, it would be difficult to make every single one totally unique, but you can do a lot still. The inhabitants being unique would give a lot of interesting ideas and interactions.
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>>729337731
Yeah that sounds about right
>>729337904
https://www.youtube.com/watch?v=WU0gvPcc3jQ
We're not talking about buildings slopped in from satellite information used as background, we're talking about buildings one can actually enter
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>>729337545
>Better to have a handful of fully explorable buildings in a hub than a whole "city"

That's the point I'm trying to make. I'm glad that era of GTA 4, Mafia 2, etc, type games where you drive around with nothing to do is dead. I played all that shit and they all had the same problem.
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>>729335446
How old are you? I find the older I have gotten the more interested I am in living away from people.
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>>729335446
My apartment overlooks Centennial Olympic Park and it's pretty nice.
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>>729337320
Not trillions, maybe not even billions if you're clever about it. Procedural generation + smart modular design + AI-assisted content tools = most of the legwork automated. You don’t need every room to be handcrafted by an army of devs. Look at how indie games like Shadows of Doubt are doing it-it’s janky, but it proves the concept works. Depth > scale. A beautifully detailed two-block neighborhood beats a cardboard cutout New York any day.
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>>729337362
>It's nice being able to eat out for every meal
You had a very bad upbringing
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>>729338334
Agreed it could be done, but most people are anti-AI and frankly still no one has done better than Minecraft when it comes to procedural gaming
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Cities are like the ultimate euphemism for popular thing = shit. Anything that has too much people in it will inevitably become shit.
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>>729338334
What kind of retard wants to explore proc gen aislop
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>>729338143
You say that like open world games are a dead trend, but if anything they are going stronger than ever, normalfags aren't about to see the light any time soon.
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>>729334309
i wish i was american so bad bros
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>>729335947
to make all that playable would have required them to use heavy procedural generation and it'd be just like Starfield, which you lot would complain about just as loudly
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>>729334309
I wish comfy cities were real. I've lived in three, and it sucked ass every time because there was zero social trust. Even living in the suburbs is a million times better. Best of all has been living semi-rural. I could never go back. A village sized place is just perfect for me. Enough amenities, driving distance to big box stores, but strong social trust and sense of community. My parents lived fully rural in a farmhouse, but I just don't have the gumption to spend hours unbailing hay, mucking out stalls, or fucking with chicken coops again. My couple of acres and small vegetable garden is just enough outside time for me.
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>>729338334
>hundreds of AI generated rooms with the same props and nothing substantial just for the sake of it
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>>729335947
>90% of that image is blocked off in-game
no it isn't lol, use the double jump
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>>729337393
Yeah Mankind Divided did and it was great.
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>>729338693
>I wish comfy cities were real. I've lived in three, and it sucked ass every time because there was zero social trust.

What do you even mean by social trust?
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>"I want to live in a shithole dystopian hell."
Well. That's Americans for you.
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>>729338189
NTA but cities offer more privacy, anonymity, and isolation than suburbs by far
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>>729337393
People seem to "love it" because the people in question are just a bunch of autists that love niche janky RPGs, not because it's a popular title that everyone and their mother wanted to play like CP. Believe me, your average person hates this hub shit.
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>>729338979
I agree. I don't know what cities people went to, but if I go to a city, there are entire areas with little to no people. If a place is just expensive apartments, you won't even come across undesirables. That's the part of the city I would live in.
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yeah go to New York and hang out in Co-op City
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>>729338865
>wow a rare crafting component, AWESOME!
Exploration in that game sucked cock, they knew it too which is why Phantom Liberty had actual reasons to explore
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>>729338931
I can leave my shed, car, and house unlocked, and nobody'll touch any of it. In the city I had my locked car, in the apartment complex parking lot, stolen. The complex refused to show us the camera footage until court ordered, and it just so happened to be blank at the time it took place. After that we suddenly got repeated waves of bed bugs, replaced everything and it happened again. Moved out, burned everything, never had to them before or since. Cops didn't really give a shit about any of it from start to finish. Never saw the car again. The apartment managers were absolutely working with the thieves, and the entire experience of living in a city was like that. Bad actors around every corner waiting to do nasty shit to you. You can't trust anything in a city.
>>
What's the fastest way to level up? I'm playing very hard and want to do a no death run because the game feels ridiculously easy without a challenge like that
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>>729339354
what could the reward for exploring be to make you happy
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>>729339130
Not only that, but masses of people allow a personal isolation that small groups don't allow. One can disappear easily when surrounded by millions- whereas in a suburb you're held hostage by every single nosy neighbor, every karen, every code enforcement agent that says your grass is too tall

>last time living in suburb
>homeless lady knocks on my door and offers to mow my grass for $20
>feel bad for her so I agree
>every two weeks she mows once
>she starts trying to mow every single week, even when it's clearly still short
>turn the extra mowing down
>come home one day and find a notice in my mail from the HOA that my grass is too tall and to mow it soon or they'll fine me
>homeless lady obviously complained to neighborhood HOA
>buy mower and start doing my own fucking grass

Fuck the suburbs
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>>729335715
His bubbling crack pipe
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>>729335947
The entire city is empty and doors appear like you can open them but you can't I understand why but it's so sad. I can't wait for a massive cyberpunky/bladerunner city with places you can actually go to and enter
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>>729339375
>locking my car is a deal breaker
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>>729339732
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>>729339545
cool clothes or unique weapons maybe... the ones that you find are dogshit
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>>729339810
Not him but this is some urbanoid cope if I've ever seen it
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>>729334309
This is literally just China.
Or HK.
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>>729339804
enter and do what
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>>729337393
Maybe I'm not sure what you're describing, but the majority of buildings in VtMB have no doors to enter, and many buildings you can enter still have sections you can't enter. So it's certainly not "every room in every building".

>>729338334
However, Shadows of Doubt has a procedurally generated city with every building and room interactable.The caveat is it's cartoonishly low-poly.
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>>729340102
have sex
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>>729340102
Enter and do what? What happens when you enter a restaurant? Maybe you can call a friend and enter places together. Use your imagination.
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>>729339810
Have to be heavily defended even in 90% of rural areas in modern day America. Here in Florida there are guaranteed meth-head patrols on ATVs and dirt bikes and they will regularly probe your defenses. If one ever relaxes or leaves for too long they'll break in and rob the place blind. At this point in time I'm literally the only guy that hasn't been burgled but there have been 4 different attempts so far. One guy tried putting in a double wide about a quarter mile from me and it didn't last a single month before meth zombies ripped all of the wires from every single wall

Both rural areas and cities are ruled by the law of the jungle, but better the jungle than boomer karens
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>>729340203
so you want the devs to code several interactions for every building in the city
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Cities with just White and Asian people when?
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>>729340403
No... it could just be every building in one area of the city. Like.... an apartment building and the nearby area. There's tons of duplicates of the same thing in cities. I don't need a hundred cafes, for example.
I just think it's weird that people don't even use the setting. The closest thing to an RPG using the real world was crappy dating sims people used to make.
>>
the closes shit to 'real' city in game could be the sims were you could live in the city (one big map)
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>>729341336
Sims 3 is the only one that can do that in earnest.
>>
One of my biggest dreams is having the resources and skills to create/design/run my own private town/city with lots of traditional/vernacular architecture
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>>729340421
Hey... cool it with the antisemitism



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