Thoughts on the 6 OG maps of TF2?
>>729335639Hydro was too smart for the TF2 player baseGranary is greatGravel pit is good but not greatDustbowl is boring2fort is boringWell is good
They're all perfect
>>729335639mogged by harvest and badwater
>>729335639all shit except dustbowl
pl_CHADwaterBASEDin mogs all these sub 5 maps.
should've added canalzon or cz2 from the quake mod / TFC respectively
well was added after release
>>729336130ctf_well was added after releasecp_well is used in the developer commentary
>HydroHipsters will tell you otherwise, but this map just sucks.>GranaryFine, I personally find it boring.>Gravel PitA/D is a shit gamemode.>DustbowlI see the appeal in a way people like watching old shit movies. I would never play it personally.>2FortPeople calling 2Fort shit are simpletons who do not understand what 2Fort did for Tf2 as a game.2Fort is one of most unique things in existence, as its intended function (a ctf map where teams are meant to try and capture the intel) was realized so incredibly poorly, it created this social fuck-around playground where nothing matters at all, inspiring thousand of videos and memes about itself because of it, and its no exaggeration to say that the vast majority of people who have ever played Tf2, only ever started, or continued to, because of 2Fort. It is the most important map in the game.>WellAn actually good CTF map.
>>729335639
>HydroAesthetically still one of the most kino maps and concepts in the game but the average gamer is retarded easy 9/10>GranaryBasically the perfect 5CP map in conception and execution a GOAT of the game to this day imo 10/10>Gravel PitFor release TF2 this map works really well but with the state of the game it just doesnt work as well and unless blue is literally braindead they are pretty much guaranteed to win everytime 6/10>DustbowlThe bell curve meme of TF2 maps 9/10>2FortAs an iconic map its 10/10 as farvas the game mode and actually playing it its like. 5/10 at best>WellStill a really solid 5CP map but just feels a bit more restrictive compared to Granary. A solid 7/10Overrall a great roster of just pure iconic maps and regarding current times some underrated gems
>>7293356392fort never fucking ends
>>729336865>I want my games to end
>>729335639gravel pit and granary were my favorites.
>>729336836I like Badlands is better than Granary, but Granary is really good.
>>729335639>HydroFantastic concept, fantastic aesthetics, meh execution. I wish they'd given the gamemode another shot with a better-designed map>GranaryIt's a 5CP map that exists. Don't have any strong feelings>Gravel PitBeen a while since I've played this one but I remember liking it well enough>DustbowlBrain-off junk food map. I'd personally rather play pretty much any other A/D map, but it's decently fun when defending>2FortOne of the better maps for casual fucking around, since the layout naturally leads to lots of isolated small-scale interactions between players in places like the sewers or the intel room or all the little corridors>WellPretty good. I prefer ctf_well but this one's fun too
Hydro is a fucking abortion more cramped than dustbowl and nonsense design like near instant caps and long as fuck respawn timers
>>729335639I love dustbowl, I love 2fort.
>>729335639RIP pre-hats TF2.
>>729335639Hydro: 10/10 design, 2/10 gameplay in practiceGranary: Great but if you hate 5cp it won't do anything for you.Gravel Pit: heavily skewed to Blu's favor thanks to the feature creep.Dustbowl: Good map if you turn off your brain and enjoy spamming chokepoints2fort: Probably in the minority here but I always found this map boring. Well: Like Gravel Pit, if you don't like 5cp it won't do anything for you.
>>729335732>hydro was too sma-Look nigga it's a fun map and all but it was basically 5CP with a srick up its ass.
>>729341089Stick, not srick. Fuck.
>>729335639>hydroL>granayW>gravel pitL>dustbowl W>2fortL>wellL
>>729335639>Hydroass>Granaryok>Gravel Pitgood>Dustbowlshit>2fortshit>Wellmeh
>>729335639Gravel Pit is the only decent one and not by much
>>729335639>hydroplayed it once, hated it.>granary/wellwhere the fuck are the goddamn medkits>dustbowl/2forthell>gravel pitwhen you want to feel like you play something other than dustbowl/2fort
>>729335639i have thousands of hours on 2fort, probably 10 hours combined on all the rest
I played TF2 from launch until the halloween event with the first hats, I saw the writing on the wall and I do not regret my decision
>Santa hat covering hydro
>>729335639They're all great, even Hydro. I wish we saw more TC maps.
>>729336257>HipstersIt's not 2013 anymore
I loved 2fort at the startI still I 2fort 2000 hours later
>>729344134>2009You could've had two years of community servers in their prime, then five years of quickplay, before Valve destroyed both ecosystems with Meet Your Match.
>>729335639Went crazy on Xbox
>>729345018I wish I had tried the console versions. I'm curious what mp was like
>general consensus on dustbowl here is the map is boring and lame >yet the /v/an plays on it every week
>>729345827I had TF2 on every platform when it released and each one had their own charms.The only maps anyone played on console was 2fort pretty much and the playerbase was pretty small but it was still a lot of fun.It was a really good time capsule to the glory days of TF2, glad they never got patched.
>all these people hating on dustbowl
>>729347905>t. demo main
>>729335732End the thread, this is the most right anyone is gonna be
>>729335639Hydro was just a worse 5CP map that you learned all the permutations of relatively quickly, and the fact that it switched from round to round just made it more tedious. It also had some pretty serious concessions made in its design that made it objectively worse than a normal map. So in the end, it didn't provide any novelty, you knew you could get a configuration that would just waste your time, and the actual map was just objectively not as well designed as some of the other maps. Which is why everyone forgot about it and no other official TC maps got made.The middle point of Granary is almost perfect, but everything outside of that is either a boring chokepoint or a boring wide open space, neither offers interesting map geometry to use to your advantage.Gravel Pit is way too spread out. It feels like multiple completely separate maps stitched together. They tried to do something a little Counter-Strike-like by letting the teams choose which point they wanted to start with instead of having a linear progression, but casual players would never agree, and more serious players figured out the metagame really early.Dustbowl is so good, there are plenty of servers that never run any other map. It has plenty strategic wrinkles that you can't hedge against all at the same time.2fort is the default fuck around map. Objectively, it's not good. But if you just want to deathmatch or play with gimmick loadouts, no one will care. The fact that it's bad means that it drives away tryhards who actually care about playing the objective. But also means that you can have a server full of people fucking around and one guy trying to play the objective, and the round will still last even though you'd think it'd go uncontested.Well was the first map to have an environmental hazard. Most of it is pretty well designed even by today's standard. It's the opposite of 2fort, it inspires adhoc coordination and makes it fun to play the objective.
>>729347905>he likes chokebowl
hydro and well always emptied out the servers.
It will forever amuse me how proud of hydro they were on the dev commentary
I have only played non2fort maps less than 1% of my total playtime (over 1000 hours)