Did they make this choice too one-sided?
>>729345752 Yeah, 100%. It feels like they wanted you to pick one option and just slapped the other in for the illusion of choice. There’s no meaningful consequence or payoff if you choose the other route, it's just a dead end narratively. Classic case of devs pretending your decisions matter when they really don’t.
Survivalism: Shot Kenny?Shot Kenny - 50.9%Didn't shoot Kenny - 49.1%https://walkingdead.fandom.com/wiki/Telltale_Series_Statistics#%22No_Going_Back%22Seems it's not one sided and literlaly split in half.
>>729345752It split /v/ back in the day