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File: Kinoge Tropes.png (29 KB, 1650x451)
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>game takes place on [Planet]
>final boss is in space with [Planet] as a backdrop
>>
>final boss is the playable character from the first game
>his moveset is identical to your moveset in it
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>final level is the first level but corrupted/destroyed/invaded
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>>729359219
>hub area you constantly come back to
>over time you grow to love it
>later in the game the enemies attack it and you have to fight them off
>>
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>npc provides important service
>npc dies for story reasons
>that service is gone the rest of the campaign
Unless it interferes with my completion autism
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>you can romance your rival
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>>729359304
I just came across this except I came back to see everyone dying horrifically and the place is now devoid of life and just a place to get me to the next levels
Beyond Citadel
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>hitstop
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>>729358998
>>
>>729361015
examples
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camera detaches from first person view and goes through back of head where the character turns around with his thumb up and say
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>>729362962
Say what? You're acting like candlejack got
>>
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>>729358998
Name ONE (1) game that does this
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>>729358998
>>
>>729363034
Sonic Adventure 2
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>>729361952
Don't care what any niggas say, I fucking love hitstops
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>>729363034
Mega man 10
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When the final campaign mission takes place during the first mission under a different context.
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>>729359123
>Final boss is your character from your last playthrough
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>>729363034
Ape Escape
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>>729364810
time splitter future perfect
>>
>>729358998
>Fight against street thugs or raiders for the majority of the game
>Enemies in the final mission are professional well organized soldiers
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>>729364810
Yep, that was kino.
>>
The job?
Killer Is Dead

genuinely wish we had a /v/ playthrough thread, it was such a kino experience
>>
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>>729358998
>final act involves killing god
Yep, it's kino, simple as
>>
>antagonist and hero team up to fight the big bad
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>Sequel makes a reference to the previous game in such a a way that new players just gloss over it while for returning ones it is significant
>>729365162
IT'S PAYNE
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>co-op game
>the final boss is your co-op partner
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>>729369204
Ludo as fuck but I can easily see this causing problems if either of the two players are irrationally invested in winning, either because they prefer their character's success and see their partner winning as "ruining the story" or because they're tryhard poor sports who can't appreciate the moment for what it is
>>
>defeat boss
>you unlock their class/abilities to use yourself
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>sequel's game world is much larger and you revisit the areas from the prior game
Pokemon copied it from DQ2 but it was cool both times
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>>729369204
A Way Out was kino
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>>729359304
Nier replicant
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>boss compliments your skill and gases you up for the entirety of the fight
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>final boss is a test of all of your skill acquired throughout the game.
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>>729358998
CAN YOU FEEEEEEL LIFE
MOVING THROUGH YOUR MIND
>>
James Bond 007: Nightfire
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>>729363034
Here here
https://youtu.be/GEzSPPk1FFg?t=3682
You're fighting against avatar of earth while she's showing you 4.6 billion years of her history in the background. The boss comes in phases, so the background changes too from space dust/plenetesimal -> molten ball -> our current earth -> in-game armageddon
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>boss is your former mentor turned evil
>all of their skills are stronger versions of yours
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>fantasy game is actually sci-fi post-apocalypse



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