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>oblivion was forgotten in a week
>death stranding 2 was forgotten in a day
>picrel didn't even get the chance to be forgotten
>>
I'm surprised Microsoft didn't can Ninja Theory after this
So much advertising just for a game thats way too fucking simple and short despite its long dev time.
>>
>>729360591
>So much advertising
Lol, what advertising?
>>
Literally who
>>
>>729362629
they had like a 7 min trailer at the TGA just to spend another handful of years to make an 8 hour walking sim about a schizo
>>
some walking simulator about how a schizo woman was powerful & strong because she screamed at the camera.
>>
>>729360150
>oh yeah this was a thing
>gets a sequel somehow
>yeah still a thing I forgot existed
>>
>>729360150
You know devs fucked up when random /v/tards don't even bother to shit on their game.
>>
>>729360150
>you know remember how Oblivion was released the same week as Exp 33 and was completely destroyed by it
>>
>>729365625
it's honestly better for NT that way, imo. hellblade 1 was shit, but in a way that wasn't too abrasive. the first hour was pretty decent, and it's a good sleep aid though.
>>
>>729360150
Hell blade was a shitty walking simulator
>>
>>729360150
I'll never forget Oblivion and it's frequently talked about in TES threads.
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>>729365818
It actually took a full week for people to learn that E33 existed because everyone was shilling Oblivion at the time.
>>
>>729360150
The first one was cool, the sequel was unnecessary they should have just made something else
>>
>>729366469
the first game should have $10 and 2 hours long.
>>
>>729360150
the first game was a self contained story about some mental slut getting over the death of her boyfriend, it just didn't need a sequel at all.



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