Any dev not working in VR right now is a fucktard. It's virgin territory, like video games in the 70s/80s or indies in the 2000s. By the time it's popular, you won't be able to get your foot in the door.
>>729364690none will buy you're games
>>729364827That's what people were saying in the 80s. The ground floor looks empty until it doesn't and then you're fucked.
>>729364690>By the time it's popularthis is the problem is that you're saying VR will surely be popular eventuallyhow many years have the existing companies been in it? something like a decade now? okay, might still be another few decades before it "catches on" but I'm sure anybody's an idiot if they're not working on VR games right now
>>729364827>none will buy you are gameskek
>>729364690Games that are made specifically for VR are fucked unless they are low budget tech demos that can be satisfied with cornering a niche of a nicheOn the other hand you'd have to be retarded to not add VR support and some modding tools to a game so that it can be tweaked.>>729364917The existing companies are in order:>Disreputable or overpriced chinkshit>Meta who squanders 90% of their money and budget on marketing against their own platform>Valve, who are gated by the half-life of random groupings of atoms and only release software and hardware as a statistical anomaly
>>729364690what's the matter bud, VR set gathering dust?
>>729364690This is how AIfags sound
>>729364690if facebook or apple cant make it popular, nobody can.its dead Jim. normies dont want to wear a huge heavy monitor on their face