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Didn't Warhammer 3 launch with like 8 factions? What's this nonsense they're trying to pull now?
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DLCs
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>>729366627
Yeah, for several years, everyone knows that. But the launch line-up feels really weak compared to the regular WH games.
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>>729366538
at least tw40k is one game for 10 years, i guess
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>>729366725
All you need is customizable generic space marines to have /yourdudes/, guard, two xeno factions, one CSM faction and you are set. No need to include Votann, AdMechs, Sisters, Drukhari or other armies that don't sell well.
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>>729366725
warhammer 1 had greenskins empire dwarfs and vamp counts as a pre order faction no?
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>>729366876
GW has done their darnedest to remove all army customization though.
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>>729366538
Bro it could be space marines and orks only and 40k niggers would still buy it, those "people" are complete cattle, they'll buy whatever they shit out so long as it has 40k on the name.
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>>729366876
But they will anyway
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>>729366538
Well for one they're trying to sell you a total war game for consoles and you'd have to be a giant fucking retard to buy something so revolting.
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>>729366538
If it's anything like the Fantasy series then you don't play as a faction, you play as a Legendary Lord who is associated with a faction, so odds are there will be several "factions" of Space Marines, Guard, Ork, and Eldar.
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>>729366876
DoW4 would start without Chaos, so watch those shitters pull some abysmal amount of start factions too.
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>>729367564
>then you don't play as a faction, you play as a Legendary Lord who is associated with a faction
That's not really true, your factionwide effects and mechanics are tied to your faction, not your legendary lord. You can confederate and poach other legendary lords for their army and province effects but your faction remains.
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>>729366725
Why put in effort if retards will buy the game regardless?
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Will they be in?
Rogue Trader got me simping
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>>729366538
>Didn't Warhammer 3 launch with like 8 factions?
7, kinda sorta. The seventh one was just four of the others smashed together. Those said four others were also EXTREMELY undercooked. It felt more like the game launched with three factioms and some hangers-on.
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>>729366538
>No Chaos
>No Necrons
>No Tyranids
>But somehow, Aeldari are there
I hope somebody at CA got fired over this.
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>>729366538
I didn't like Warhammer 3 but I also don't care for Warhammer Fantasy... Let's see hos this plays out
>>
Every fucking game is barebones as fuck and they will keep stripping more and more off to sell as DLC because you retards keep giving them money anyway.
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>>729366725
warhammer 1 had 5 factions.

I would call them out but they are using a completely different engine on a completely different total war game, so i can excuse them not putting out as much content
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>>729368382
While nobody likes them they are still the most vanilla xenos enemy together with the Orkz and will always be among the first in everything 40k.
No Chaos is what the actual fuck!? though
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>>729366538
Its pretty fucking dirty that the 2nd most played faction will be relegated to DLC
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>>729366538
DLCs of course

Didn't you see Warhammer Fantasy? It was incessant nickel and diming
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>>729366538
Yes but you have to realise that Space Marines alone are like at least 10 different chapters minimum.

Space Marines: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Imperial Fists, White Scars, Salamanders, Raven Guard, Blood Ravens etc.

Orks: Goffs, Bad Moon, Evil Sunz, Blood Axes, Deathskulls, Snakebites etc.

Eldar: Biel-Tan, Ulthwe, Alaitoc, Iyanden, Saim-Hann, etc.

Astra Militarum/Imperial Guard: Cadian Shock Troopers, Mordian Iron Guard, Tallarn Desert Raiders, Rough Riders of Attila, Catachan Jungle Troops etc.
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>no Chaos Marines for either TW40k or DoW4
KWAB
>>
Do you guys think Warhammer 40K Total War is going to sell more than Warhammer Fantasy Total War?
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>>729368932
depends

When i first saw i 100% thought it would be a shitshow because it looked very low effort

But they are actually putting the weight in with an extreme amount of customization both in campaign and the units, so this game might end up being their best seller again. It might avoid what this anon is saying>>729368884 simply because you will just be able to army paint, give the right abilities to your marines rather than them being completely different factions.

Now they just need to capitalize on this and add all the varied different factions rather than recolors.
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>>729368616
Nids are far more vanila than aeldari and would have better placement since SM2 is still pretty fresh.
Ideally it would have been
>Marines
>Orks
>Necrons
>Chaos
>Guard as NPCs helping Marines
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>>729368932
Does it really matter if CA are going to double dip both franchises anyway

40k will be easier to sell in the future because it's not dependant on the trilogy of games / dlc and they've said it'll be one game as a whole package now
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>>729369260
>they've said it'll be one game as a whole package now
Sounds nice. Maybe my PC will survive longer than I thought.
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>>729368382
Eldar, the Imperium, and Orks are the OG trio of the setting. I guess tyranids were also there in the very beginning but the nids of those days were pretty different from the nids we have now, at least in terms of aesthetics.

People who bitch about Eldar in 40k just showcase their own lack of taste, and tertiary status to the hobby.
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>>729368884
I usually associate 'Space Marines' with the the strictly codex compliant chapters and guys like Dark Angels, Blood Angels, Space Wolves and Black Templars are separate. At least that's how the actual game treats them and I suspect those four will probably get DLC dedicated to them at some point.
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>>729369718
Nobody cares about your shitty plastic dolls. Aeldari suck and don't deserve to be in modern 40k content.
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>>729366953
Wrong.
Empire, Dwarves, Greenskins and Vampire Counts were the base factions.
Chaos Warriors was a shitty preorder horde faction.
Bretonia was FLC.
Norsca was a minor dlc (dunno if tied to Chaos Warriors)
Wood Elves and Beastmen were bigger dlc with their own separate mini campaign (it was the style at the time)
So 4 base factions as well. Same as 40K.
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>>729369764
Ah, it is our resident eldar hating retard. Remember when you claimed that the Eldar would never be included in any 40k vidya again. I sure do lmao.
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>>729369824
As for WH2, it came with High Elves, Dark Elves, Lizardmen and Skaven.
Vampire Coast and Tomb Kings were DLC.
Also 4 base factions as well.
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>>729369718
I don't hate Eldar just the faggots who spam porn of them on /v/ and I also include Taufags in that same category. Absolutely mindless coomniggers the whole lot of you
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>>729369845
Dunno what your schizo ass is babbling about but you clearly have some kind of complex about your space elves. Nobody takes aeldari seriously and it's clear they're only in base game TW40K because CA knows they wouldn't sell well as DLC.
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>>729369978
WH3 was the odd duck since it had Kislev, Cathay, Daemons of Chaos and one chaos faction for Khorne, Nurgle, Slaneesh and Tzeench.
>>
Besides putting WarIII on gamepass, no other TW game has been on console.
Putting PS5 and Xbox as launch platforms implies these games are being developed with consoles in mind, which means compromised UI
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I just want an unique White Scars chapter/faction
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>>729370057
I have no idea how they’re gonna make it work on consoles.
Last game like that I remember was StarCraft 64… I’m sure there are others but never heard of them.
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>>729369764
Eldar are literally the only good part of 40k. They actually have a unique culture and society while everything else in 40k is ripped off. At the most you can say the Dark Eldar are a Elric (and grimjack) ripoff but that's it.
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>>729370023
NTA but Eldar are a fairly popular and important faction. My only problem is that Chaos isn't a faction from day one. Ideally it would have been Space Marines, Guard, Orks, Eldar, CSM and maybe Tyranids.
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>>729370131
The last time developers were forced to try and make strategy games for consoles, the RTS genre died.
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>>729370182
Grim(dark).
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>>729369982
M8, you cannot even comprehend the well of hatred I have towards the smutspammers. I despise them far more than you could possibly imagine because I genuinely like the eldar and collect them, whereas the smutspamming subhuman coomers just want to jerk off to space elves. They actively derail any discussion about the Eldar (and tau for that matter) on /tg/. Do not lump me among those animals.
People who spam off model smut of eldar or tau aren't actual fans of those factions.

>>729370023
Yeah, whatever you say retard. It is an anonymous site after all so it's not like I can pin you down on this. Still anyone who actually browses 40k threads has no doubt noticed the way how "someone" tries to start shit over the eldar every time they are mentioned, posting the exact same type of "GW should remove the Eldar from 40k" etc shit you are doing right now.

So again, cope and seethe. The Eldar are here to stay lmao.
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>>729366538
No, all of these games have launched with 4 base factions + 1 DLC faction. The confusing thing is them saying no day 1/preorder DLC.
You're confusing TWWH3 because they straight up bullshitted everyone. They made like 4 factions and then split one of those factions into 4, but no one thought the singular god factions were even remotely complete at release.
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>>729370410
Based antigooner.
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>>729366538
Col. Ngubu from the 501st Ngongo Spear Chuckers.
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>>729370134
You can thank Jes Goodwin for the aesthetics of the Eldar. They are his babies and the way he has managed to weave together an unique aesthetic language across the entire span of their race, for both the craftworlders and the dark eldar, that manages to look iconic for both, while also still retaining enough similarity to read as stemming from the same root is nothing short of genious.
The eldar are easily the best looking faction in all of 40k and their lore is also kino as fuck. I adore everything about them.
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>>729366538
They are preparing a DLC milking the likes of which no one has seen before.
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>>729370615
>the best looking faction in all of 40k
subjective and debatable but I will agree that they are unique looking and memorable which is what is most important
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>>729370410
Game 1:DLC chaos marines, sonoritas
Game 2 Races : drukkari,tau,nids
Game 3 Races: Chaos demons, necrons, filler imperial races
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>>729366538
I have no idea how they will compete with their fantasy game when it has like 30 factions.
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>>729370850
Easily because 40k is immensely more popular than Fantasy and also has a shit tonne of factions to choose from
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>>729370134
>Eldar are literally the only good part of 40k
>>729370138
>popular and important faction.
My apologies, I didn't realize I was dealing with delusional asylum patients here. Sure anons, aeldari are TOTALLY super duper important and popular. They DEFINITELY haven't been removed from 90% of 40k content since their big new plot failed ten years back. Keep right on believing what you like.
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>>729370472
Nearly two decades of having to deal with those fucking freaks has embittered myself quite heavily towards them. They were always the same sort of obnoxious niggers. They spammed love can bloom shit, awful, awful smut art, fanfiction and whatever else garbage in every discussion about the eldar in 2008 just as they these days spam their bimbofied Yvraine x Guilliman shit. They are demented porn brained subhumans and they want to shove their off model garbage to everyone else as well.
You can see how fucking demented they are over how upset some of them got over how the player character couldn't fuck Yrliet in Rogue Trader. To them, the eldar are just a fetish, something to jerk off to and fullfill their self insert race mixing fantasies with. It's disgusting. One sureway means of spotting art made by such gooners is if they depict eldar women as being shorter than human men, as it showcases their utter lack of care for what is canonical. The average eldar is almost as tall as a fucking space marine, they are at least a head taller than baseline humans, but because the smutspammers just care about what makes their dicks twitch, many of them depict the eldar women being shorter than humans.
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>>729370827
I hope that CA doesn't do the same 3 game split as they did with total warhammer fantasy, and instead just keep expanding total 40k via additional races and expansions that open up more and more of the galaxy and so on.
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>>729370940
Oh I didn't realize I was talking to some lorefag secondary. I was talking about the actual game.
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>>729371091
And lose the ability to sell you 4 races + 1 DLC for $80 TWICE? In a franchise where they can literally shit on your place and tell you to eat it and you'll do it just because its 40k?
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>>729371236
>But muh plastic action figures
Do you make silly little noises when you roll your dice, or do you just imagine them instead?
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>>729370907
>40k is immensely more popular than Fantasy
I have no doubt about that. It's just that this popularity could backfire. Having only 4-5 factions sounds terrible. Especially if they decide to make different different factions.
>also has a shit tonne of factions to choose from
It will take years for TW40k to reach a number of factions comparable to TWW, and a lot of 40k factions are just different colors of space marines and guardsmen. It doesn't help that most of the Chaos gods demon units from 40k are already in TWW.
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>>729371383
>make different different factions.
different chapters
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>>729371335
You got it backwards anon. Faction DLCs cost ~$20 now. Releasing a new game with 4 factions for even $70 is lost money. CA stands to make a lot more off just selling factions as DLC and giving further DLC to them after.
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>>729371375
Well thank you for admitting you have no idea what you're talking about
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>>729371517
This is /v/, retard. If you want to talk about your overpriced garbage of a 'hobby' go to /tg/.
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>>729371335
They already sell races for $25 a piece now (holy shit you greedy cunts). They would lose money if they pieced it out in separate games.
>>
/tg/gers need to fuck off
40k vidya gigachads don't care about your plastic shit
we read the wiki and listen to arbitor ian and majorkill for lore, piss off
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>>729371383
The races in 40k are far more splintered into distinct factions of their own, the only really "unified" ones is the Imperium and the Tau and both still have internal divisions, the imperium just in terms of the different organizations, and their internal divides (different space marine chapters, different sororitas orders, different admech forge worlds and so on) while the Tau have the whole farsight enclave shenanigans. For each of the other races, their internal divides essentially make them their own factions lorewise. For example, Uhtwe and Biel-Tan are basically two different nations of Eldar, with their own traditions, objectives and ways of fighting and so on.

Thus, if CA fully invests in the "your guys"/faction customization shit in the game, they can feasibly achieve quite a lot of diversity even with just 4 starting races
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>>729371686
kek
>>
Why play this gay shit over DoW UA?
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>>729371898
What does UA add to DoW?
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>>729371898
Because it looks incredibly dated and has only battles?
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>>729371956
Don't bother and play Crucible instead. UA adds a bunch of shit that doesn't fit in 40k.
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>>729371826
Fantasy has literally the same thing. Skaven is the best example, different clans have completely different troops, but in the game they are all available to you, different lords just specialize in different units. Having these clans as separate factions without access to other clans units would be fucking awful.
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>>729373009
True, though fantasy imo has more factions in general that are united whereas it is the opposite in 40k. The dwarves, the High Elves, the Empire, Cathay, Kislev, Lizardmen, even Dark Elves are generally at least lorewise, more united than the average 40k faction is.
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>>729373552
>fantasy imo has more factions in general that are united whereas it is the opposite in 40k
Not really, especially in the game
The Empire is divided into provinces with quite significant differences, but we only have two of them playable so it doesn't matter right now
Dwarves also have a fairly strong divide between leaders and opinions
High Elves are politically scattered
Cathay is a very young faction so there's simply nothing to say about them.
Kislev literally has a split between the church and mages.
Lizardmen are quite united, but you can still divide them into two groups.
Dark elves do whatever they want
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>>729371663
>>729371456
Fuck, I didn't do the math.
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Can't wait to diplomatically force the Eldar imto submission as Guard.
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>>729370039
daemons of chaos shouldn't count as a faction let's be serious
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>>729376519
They need to put Daniel in warriors of chaos and all the mono god warriors of chaos into the tabs of their gods.
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>>729367982
You were supposed to simp for cute goth death cultist, or noble romantic mutant, not for sis.
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>>729366821
people out there are excited to wait 6-10 years for their faction to be slowly added to the game
>>
5 fantasy battles games in the past 15 years
5000000000+ 40k games in the past 15 years
:(
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>>729366876
People give a shit about space marine chapters?
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>>729381627
You mean the most popular faction by far and that has hundreds of different chapters to choose from? Yeah.
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>>729381690
I said chapters not space marines as a whole
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>>729381750
Yes you dense faggot people care about the chapters
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>>729366538
was there a new trailer or something?
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>>729381805
Enough to wait for years just for another $20 dlc coat of paint on the generic marine? Jesus
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>>729381910
Yeah 40kfags are infamous paypigs
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>>729381910
more than likely they'll add shit like Blood Angels, Dark Angels and Space Wolves with their own LLs and playstyles since those 3 are fairly popular
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>>729381690
>the most popular faction by far
aside form being the only faction that gets any screentime is there a popularity poll for the other factions that exist only to make marines look cool?
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>>729382098
sort of but I think is only going by tournament play and not casual games
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>>729382151
whats the difference between any of those other humans? all I know is that marines are the basic bitches, astras are the leftovers and chaos marines are pozzed space marines
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>>729382151
Is there enough chapter autism in rules+mechanics that it's this necessary to have 10 different space marine factions and chaos marines?
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>>729382151
Orkbros...
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>>729382646
JUST MORE GITZ FOR US TA KRUMP
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>>729382508
Well each have different rules, detachments, units and playstyles but it varies. Mostly I think it's just flavour and you play whatever you think looks cool.
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>>729382151
Whats wrong with these 3?
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>>729366538
Dawn of War had Space Marines, Eldar, Orks and Chaos so it checks out
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>>729383074
>Genestealers
Nothing. They're just niche and don't appeal to many people.
The other two are barely even armies. I'm not even sure you can properly play them in 10th especially Agents
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>>729366538
Give me custard DLC
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>>729383074
Imperial Agents is a failed codex. Deathwatch got fucked by GW and Genestealers haven't seen much action since their big range refresh
All 3 are additionally hurt by the lack of allied armies in 10th edition
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I can't wait to cleanse the Galaxy of Mon'keigh filth as Biel-Tan.
Heil Asurmen, the Hand of Asuryan
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>>729383745
>Mon'k- ACK!
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>>729366538
>Didn't Warhammer 3 launch with like 8 factions?
Yeah, but one of them was day one DLC and five of them were the same faction but with different colours.
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>>729383074
>GSC
Very technical horde army. Requires a lot of work both in terms of hobbying and tabletop know-how.
>Deathwatch
Not a real army, they exist because of legacy rules, a Kill Team, and an Upgrade Sprue.
>Imperial Agents
Also not a real army. Mostly comprised of Kill Teams and independent characrers like Assassins. All Agents units actually exist to be allied in to other Imperial armies, running them as their own army is essentially asking to be beaten since they lack even basic mechanics other factions get.
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>>729384471
>and an Upgrade Sprue.
That's what I'm most upset about. The old Deathwatch units were some of the best firstborn marine model kits GW made and they were discontinued in favor of a shitty upgrade set so you can turn your generic primaris marines into pretend Deathwatch squads.
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>>729366538
40kfags are trained paypiggies, some of the best in the business right alongside gachafags.

They will pay for every glorbo and gluppo shitto DLC
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>>729369145
>But they are actually putting the weight in with an extreme amount of customization both in campaign and the units
>trusting CA's promises
I will see it when I believe it.
>>
I will pay actual money for Traitor Guard DLC
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>>729384886
Orks are the dedicated Glub Shitto faction of 40K watch them get the most sales for retarded meme characters
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>>729385368
Orks are the Your Dudes faction. Eldar and Spess Muhreens have the most named characters.
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>>729385445
I mean only a few very mighty Orks get old enough to survive one story let alone survive centuries and millennia.
I hope they don't change that.
On the other hand you have Necrons where despite 99% of the population being automatons every nigga with a consciousness is a named character.
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>>729385445
Yeah but eldar characters are all like Crytree Femininmàn while space marines are all like Beef McLargehuge
Real Glub Shittos are orks by nature
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>>729386058
>Real Glub Shittos are orks by nature
Or alternatively daemons. I could definitely see nurgle daemons fill that role
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>>729368616
>While nobody likes them
I do.
But no Chaos is just hilariously out of touch, they should have removed the orks, make a big deal out of a big in universe Waaagh for the first DLC
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>>729386132
They should have made it 5 factions. I think arguably the 5 integral armies of 40k are Marines, Guard, Eldar, Orks and Chaos.
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>>729386294
It would be a better line-up if you replaced Eldar for nids or necrons. Agree with the rest tho
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>>729382059
Don't forget on Ultramarine and Iron Fists, also Deathwatch, Grey Knights and totally-not-space-marines Custodes. Marines will have multiple DLCs.
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>>729383294
Okay, but you get female custodians
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>>729386395
>Iron Fists
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>>729386428
Thanks I hate it
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>>729386356
Lol no, Eldar are way more integral to the setting, both in lore and with different gameplay types with Craftworlds Vs deldar raids. The good thing with those other two is that you can justify adding them later (a nid invasion happens some time later, and Necrons always existed in those planets, they only start awakening when they release their DLC)
>>
>>729386395
Ultramarines are your generic space marines but I can see them adding Calgar, Cato or even Titus as LLs. No idea who the fuck the Iron Fists are though lol
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>>729376519
Daemons of Chaos has been faction in Warhammer since forever with Mortals of Chaos and every single 'mark' of chaos too.
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>>729382151
>marines
>enemies of space marines in 8th edition starter
>enemies of space marines in 10th edition starter
>enemies of space marines in 9th edition starter
>chaos space marines
>marines, they were the first!
>not-space-marines
>marines
>Guard

You either need to be a marine, or fight marines to be popular. I only hope that in 11th edition, the enemies of SMs are going to be Orks or Chaos Daemons, they need serious number boost.
>>
Is it really gonna be something like a squad of 60 tactical marines forming the block like they always do in total war? And you put like 150 guardsmen in front of them and the end result will be all the guardsmen are dead but like 20 marines died too? It is gonna be like that right? Will lorefags mald over it?
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>>729386567
>Ultramarines are your generic space marines
redundant but thanks for the explanation
>>
>>729386567
>Ultramarines are your generic space marines
And I fucking hate it. Excessive muhreen wank aside, Ultramarines were never meant to be the generic posterboy SMs, and by GW treating them as such they got robbed of their actual identity, their statecraft as running one of the least terrible places in the Imperium, the whole baggage of running a semi autonomous state to begin with, their Greco-Roman aesthetics, the ways they "creatively interpret" the codex, the Genesis chapter etc.
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>>729386649
It's rumoured to be orks.
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>>729386456
Damn, mean Imperial. Don't know anybody who plays iron hands. But the yellow ones are popular, for some reason.
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>>729386649
I mean if you are allied with marines they just steal your spotlight because they spent decades pandering to marinefags and no one else so now they cant appeal to anyone else even if they tried because the core audience would get mad
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>>729368616
>>729386132
Chaos will be the preorder faction once again
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>>729386859
I get it from business perspective, marine paypiggies are their core. And I am grateful to them for keeping the game alive. But I cry every time my kitbashed models get thrown into garbage, because GW is too lazy to update the rasin range and dread 2026.
>>
>>729386776
The have a prime color and cool name, one of the bestest boys as primach, many will learn of in the entry floodgate that are the first few Horus Heresey books.
They are not even as popular as their successor chapter though with people LOVING the Templars.
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>>729386934
They're not doing preorder DLC
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>>729377293
>cute
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>>729387001
Do they even allow kitbashing these days?
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>>729386603
It depends on how they want to organise it I guess
>have a CSM faction for all CSM regardless of chaos god, then a faction for each chaos god's demons
>no CSM faction, split them based on chaos god affiliation
It makes me wonder what they'll do with the Chaos Guard/Lost and the Damned, will they be units for generic warriors of chaos factions that can be used by anyone or will they be a faction onto themselves.
>>
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Remember, the space dwarves are more likely to be in the game that your favorite faction
>>
I'm cautiously optimistic about the game but we're not seeing it before late 2027, are we?
>>
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>>729387156
feels proppa gud always bein a base game fakshun
>>
>>729387156
Better than Tau atleast :^)
>>
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>>729387156
My favorite faction is Eldar.
>>
>>729387156
they're either going to be one of the first DLCs or one of the last with no in between
>GW wanting to push them since they're new
or
>there's not enough there to make a full faction list with/GW wants to try milking more sales out physical merch first
>>
>>729387156
40k stunties are boring compared to regular fantasy stunties
not even worth kicking and shaving
>>
>>729387156
My favourite faction is Chaos and NOBODY like Leagues of Voturd
>>
>>729387113
Mostly - in casual, nobody cares, in competitive afaik you need to use Games Workshop parts and follow wysiwyg
>>
>>729387156
I'm still amazed how the made a faction that probably pisses dwarf fags off more by existing than if they weren't there at all.
>>
>>729387156
>your favorite factions are smurfs and T'au
Good luck, manlets, good luck.
>>
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>>729387156
But my favorite faction is already in the game lmao.

Also, if the game is even half as successful as Total War Warhammer was, they are going to ad every single faction in 40k to the game via dlc.
>>
>>729386934
Nah, just couple of skins for your customization mode.

Btw if you thought that monetization of twwh3 was bad then wait for shit CA & GW prepared for this low effort cash grab. CA turned Total War into console slop for easy money, this is how much they despise their pc fanbase. Lmao.
>>
>>729387156
Explain the Votann culture and aesthetics without a single reference to Deep Rock Galactic.
>>
>>729387156
wonder how long before they add in the other fantasy factions into 40k like skaven and lizards who I think are the only ones left
>>
>>729387156
Hot take but I actually kind of like the look of the Leagues of Votan. Their basic soldier dudes look neat.
>>
>>729387545
B-but they said the PC mechanics will take priority over console accessibility.
>>
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Cannot wait to rape Eldar souls
>>
>>729387646
It's weird because the kinda look like Terrans from Starcraft more than anything in the Imperium and I mean the whole faction
>>
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>>729387589
Retro scifi lunar rover space miners.
>>
>>729387646
>>729387752
votties just look retarded. deep rock galactic + dwarves + terran marines for who exactly?
>>
>>729387596
You cannot add the Skaven to 40k.
>they're insanely backstabbing and counterproductive with different factions nominally with the same goal sabotaging each other
Imperium
>they are insanely overpopulated with their slave wretches living in cramped and filthy shithole hives
Imperium
>they cannibalize each other
Imperium
>they make absolutely overpowered weapons that are powered by pure bullshit and kill themselves more often than not
Orks, Admech
>they make horrific flesh abominations by genetic splicing and torture
Admech, Dark Eldar
>they're a massive wall of meat tide that wants to wash over the entire galaxy and kill everyone else for sport and to eat them
Orks, Tyranids, Imperium

What even is left?
>>
>>729387707
will always be boring since game devs will pussy out and just make demons but purple/pink
>>
>>729387814
With some nordic runes etc on some units though most of their stuff is pretty plain and lacks overt ornamentalization.
>>
>>729366538
gamedev hard saar
>>
>>729387835
Humans (IG) are the Skavens of 40k. Change my mind, Mon-keigh.
>>
>>729387835
Forgot
>there could be Skaven under you/in your planet ready to devour you any day but you can't notice it before it happens
Necrons, Dark Eldar with their teleport raids, Ork spores
>>
>>729387935
Those Skaven? They are called Hrud faggot
>>
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>>729387835
could always flip it for their 40k versions like how beastmen in 40k worshiped Big E and were part of the IG
>>
>>729387814
>clear plastic sprue for the windows
Is this something new? I never recall seeing this in any other model
>>
>>729387997
I completely forgot about the Hrud.
But considering they're
>>>>>>xenos
>without miniatures even
GW has forgotten about them as well, like the Beastmen Guardsmen >>729388040
brought up
>>
>>729371584
I mean, you do realize that the only reason your precious space mehreens get as much focus as they do is because they're the bestselling TT army right
>>
>>729387917
>>729387835
Weren't the Hrud originally meant to be the 40k counterpart to Skaven?
>>
>>729387831
I uninorincally think that they look way better than the og squats or the necromunda ones. People that wanted just fantasy dwarves in space or god forbid, the gaudy steam punk shit that some of the dwarves in age of shitmar have going for them, are retarded. Even though the eldar and even the orks are also more or less fantasy races in space, they didn't just take the fantasy aesthetics with them into 40k. Especially Eldar have entirely unique aesthetic language to them when compared to fantasy elves, the only commonalities in their design are some of the shapes in their swords and having pointy helmets.

Imo, the best looking stuff in the Leagues of Votann arsenal are their basic soldiers and their vehicles.

>>729388089
Clear plastic sprues for windows have been a thing in 40k sets since like late 90ies early 2000nds. Eldar Falcons, War Walkers and Vypers all have them and those sets are over 20 years old.
>>
>>729387589
Aren't they AI bros, who use Aislopa for everything?
>>729387596
Lizards kinda existed in the first edition as an alien race. Skaven could be fun, but their weird technology thing has been taken by the Orks
>>
>>729388143
Yeah, it's one of those dumb dissonances where a few writers actually put it like they are literally everywhere, even as pests on most huge star cruisers but the plastic printers never gave enough of a shit to make them real.
I just want my stinky inflatable tube men with bug heads :(
>>
>>729388224
make a rhino but taller and give it wheels instead of tracks and also add a bunch of greebling
>>
>>729388279
imagine the space skaven being like a sub faction of the adeptus mechanicus
>>
>>729388182
It's really funny how marinefaggotry funded GW enough to go full retard and ruin the setting, only to then punish their paypiggies with Primaris. Truly the gift that keeps on giving.
>>
>>729381627
Space Marine chapters pretty much pays for everyone else's game systems and factions. So, yeah.
>>
>>729388224
>>729387874

I'm okayish with the NASA Squats but they don't do anything with their lore, have retarded naming scheme from Age of Shitmar, and spend too much time on DEI abominations when they do release any information, art, or models of them.

I want a novel of them ATTACKING a Tyranid Splinter fleet or getting into a sliugging match vs Orks because they mentioned that in their codex they're super capitalists and will or will not do certain actions if they think its worth it.
>>
Skaven are too cool for 40keks, please let them be.
>>
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>>729388380
Come the fuck on, the only similarities between the land fort of the nusquats and the rhino is the vaguely box like shape if even that.

>>729388458
I agree tthat their lore is still very spotty and kind of poor imo. The most interesting aspect of them to me is their relationship to the Imperium and the Dark age of technology. Them being essentially an example of a successful offshoot of humanity is very cool to me.
>>
>>729388552
They're already in Age of Smegmar. can't get any gayer than that
>>
>>729366538
It launched with 4 and obe DLC faction that was enough of a shitshow that it needed a overhaul near the end.
>>
>>729382151
Explain to me why Mechanicus is so low, especially lower than Votann
>>
>>729366538
>What's this nonsense they're trying to pull now?
CA is one of the most cancerous developers there are and have been pulling bullshit like this for decades now.
>warhammer 3 had 8 factions
1 faction was split into 4 so that they could sell cringehammer cultists four times the dlc.
1 faction was pre order dlc and barebones. They sold dlc to flesh out that pre-order dlc and shithammer faggots gobbled it up.

CA is going to milk Cuckhammer 40gay fanboys for another decade with this game.
>>
>>729388619
I never understood why they made Shitmar the way it is, made to cynically parade the Fantasy characters we all like but Bigger and Better to me a more marketable and profitable setting, only to then not bring back Cathay. They made Sigmarines to shill to marinefags but nothing for the Chinese?
>>
>>729387589
regressed age of technology "men of stone" (don't ask) with AI governing their race.
>>
>>729388685
Hard to get into. They're the most expensive army and they are probably the most difficult to paint.
>>
>>729388685
Because those rules are horendous and have been since 9th edition.

Also 30k admech has the better aestethic.
>>
>>729388609
both vehicles serve literally the same fucking purpose but one has wheels whereas one has tracks
>>
>>729388729
>made to cynically parade the Fantasy characters we all like but Bigger and Better
I'm still mad about that.
>GM is bored of the campaign so he just collapses some rocks on the party and they all die, whoopsie, guess we can now run his cooler campaign that he wanted
Fuck offffff
>>
>>729388729
Cathay was never a faction until very recently.
>>
>>729388815
No shit retard, they are both troop transports, though the land fort is far closer in purpose to the land raider given that they are far more heavily armed and armored than rhinos are.
>>
>>729387156
>laugh in ork player
>>
>>729388729
Cathay didn't have shit beyond a few lore blurbs in Fantasy Battles and also they probably didn't realise how much appealing to the ching chongs would be good for their bottom line

Hence why Cathay has debuted on the TT in TOW and with a shitload of models and lore that is basically 'cathay invented everything the empire has first and is better in every way'
>>
>>729388912
>exposed wheels
>more heavily armed and armored
lmao
>>
>>729388685
AdMech is infamously horde-y with very poor rules.
Keep in mind those numbers are competitive numbers, not all around hobbying numbers.
>>
>>729367982
100% in
Warhammer fantasy TW even got meme factions that barely existed like the Cathay, so you can bet your nerd ass that they will milk every single literally who armies and require a quantum computer for you to run the game
>>
>>729388954
In terms of tabletop stats the landfort is beefy as fuck. Don't ask me why the model designers decided to give it wheels tho.
>>
>>729389026
its beefy as fuck to make people buy it lol have you never seen this practice before?
>>
>>729366538
>Didn't Warhammer 3 launch with like 8 factions?
4
Humans, Vampires, Dwarf and Ork. More were added later as DLC. Total WarHam 2 launched with 4 factions. Elves, Dark Elves, Lizards and Rats. More were added later as DLC.

Total War Warhammer and Warhammer Dawn of War are different series entirely.
>>
>>729385445
Them and Imperial Guard. Granted, GW has tried their hardest to ruin that for the latter.
>>
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>>729388729
Cathay barely existed in Warhammer Fantasy from a relevance PoV and TW: Warhammer 3 has added way more to its relevance than anything previous. Why would they ever consider putting something that irrelevant in AoS?

Instead they added a whole new army to the side-game which is very funny.
>>
>>729388931
I know, which is why I find weird they had to wait for TT before making Cathay a faction. When they were making a new setting from scratch, and already the concept of a China on their old world, it's weird they didn't expand on it on AoS first.
>>
Reminder that Dogs of War aren't in Warhammer 3 and probably won't be. And they have an army book, while Cathay and Vampirates had particularly nothing.
So don't expect every faction with army book be adapted
>>
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>>729389026
>>729388954
Also, they are way bigger than rhinos. They have a different battlefield role to rhinos, and are in function closer to land raiders.

>>729389074
GW model department and rules department barely co-ordinate and given how GW shat the bed with the launch of the votan by at first making them giga op and then nerfing them before the pre-orders were even out, makes me think that they are far more incompetent in terms of their rules planning than actively trying to make op units to push merchandize.
>>
>>729389143
>Why would they ever consider putting something that irrelevant in AoS?
Because AoS was made for financial gain and the Chinese are a huge market, which was proven in that they loved Total War's Cathay enough to flesh them out in The Old World
>>
>>729385445
>Eldar and Spess Muhreens have the most named characters.
Eldar named characters are 80% meant to be utilized alongside /your dudes/. Every Phoenix Lord is a wandering hero, Eldrad was exiled from Ulthwe and went from place to place, and Nightspear was a Ranger Pathfinder. Only Yriel and the Ynnari are hard-coded to specific factions.
>>
>>729389172
I believe the plan was to wait for the TWWH3 launch, as the original release date for TOW would have been around then but it got pushed back along with the models

Kislev was meant to have TOW models but obviously that didn't happen
>>
>>729389172
Because nobody gave a fuck about Cathay back then. It only became relevant once Warhammer 3 rolled out
>>
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>>729382151
>Orks
>>
>>729367982
Such a Awful whores, they must to be destroyed for the good of the empire.
>>
>>729383074
>Genestealer
Very skill heavy army. Also one of the most painful armies to paint. It's a horde based army where individual models require more effort than space marine characters.

>Deathwatch
Have almost no support and a very niche gimmick.

>Imperial agents
Cool idea, very mid execution.
>>
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When are they releasing Yin-Yin in Warhammer?
>>
Are Wargames and tabletop even popular in Asia? I thought Gacha ruled in those lands
>>
>>729389273
I have my theory that they finished Kislev months ago but decided to do Cathay first because Ukraine war.
>>
>>729389246
those look incredibly gay
>>
>>729389310
My girlfriend plays a ton of that Chinese colonist in Lustria because she thinks Chinese dragons are sexy.
Cathay was a massive success, dare I say.
>>
>>729388729
They made AoS so they wouldn't have to compete with people selling historical miniatures and generic fantasy miniatures.
>>
>>729389497
A certian vtuber said she was in a GW store in japan and the notneckbeards were very welcoming trying to get her into painting and playing with them.
I doubt it's more than a niche hobby though.
>>
>>729382151
somebody explain this to me, isn't all of this just... paint?
>>
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From watching the few dev talks they've put out since announcing, I think they're going for scope rather than a ton of factions.

The campaigns are going to be huge and there are going to be multiple campaigns for each species, different sectors, etc, unlike your average Total War starting map dynamic where, say, each faction maybe has 1-2 regions at the beginning with maybe 5 things to capture total.
I think TW40K is going to force you to fight like 50 fucking battles to eliminate a faction rather than 5.

That's the idea. Is it a good idea? I don't know.
>>
>>729366725
the space marines will be customizable, so its actually 1,000,000 factions!
>>
>>729366538
Their excuse is probably the customization. They had to do 0 customization for fantasy armies. 40k retards would flip their shit if you won't let them paint their space soldier.
>>
>>729389686
Why when they dominated the fuck out of them
>>
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>>729366538
It's not only a deliberate design choice but one for DLC milking.
Everything about the game so far points to it being a cash sucking cow of a game. There's only 4 factions due to how the game is intended to be setup with random systemslop and an engagementslop war to take part in.
People should divorce this game from the Total War name since it won't be anything like it, it'll somehow be even worse.

>>729389728
The campaigns are going to be small, actually. It's only going to take part in a single system.
>>
>>729389726
Paint determines the rules you're allowed to use. Unpainted minis actually lose out on 10 points at the end, I'm not joking.
>>
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>>729389497
The plastic model building is somewhat popular in Japan but don't know if they actually play any of the games there.

I have no idea how much the chinks care about wargaming and tabletop. They did like the Three Kingdoms total war game but I don't know what happened with it that CA dropped it so quickly.
>>
>>729382151
This is pretty close to them just being sorted by price per point of army.
>>
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>first leaders of the imperial guard are going to be black women now
l m a o
>>
>>729389898
The Imperium of Man is literally not racist though.
>>
>>729389898
>women
it's xher actually
>>
>>729389898
It will just be Cadians so trash to trash.
>>
>>729389804
They weren't, at least with fantasy. Especially now that historical miniatures are starting to get really good. Bretonnia looks worse than victrix or Perry miniatures, for instance.
>>
>>729389726
Warhammer is a tabletop wargame, anon. People play it. Painting is a substantial part but not the whole.
>>
>>729389898
In the grim darkness of the far future there is only diversity, equity and inclusion
>>
>>729389467
next year
>>
>>729389847
Right but there will be a lot of systems held by each faction, the map will be huge overall, and there will be a lot of battles to take each system
>>
>>729389898
Chuds are flirting with muslims just to own the jews and liberal women, how do you think does a world work where you can blame everything on demons and creatures completely unrelated to your genome?
>>
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>>729366538
Warhammer Fantasy Total War 1 also launched with 4 factions (excluding the DLC race), so why would 40k Total War be different.
>>
>>729390245
>and creatures completely unrelated to your genome
Get Belisarius to work on human eldar crossbreeding, now! Fuck the shitmaris, it was canon once so he can figure it out in another 10 thousand years.
>>
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>>729366538
99% chance that this shit breaks every CA sales record ever while also having universally negative reviews on steam for the first 2-3 years because 40k paypiggies can't control themselves
>>
>>729390245
Chuds flirt with muslims because they believe in the same things. There is no practical difference other than Muslims knowing how to build bombs.
>>
>>729368382
>>No Chaos
>>No Necrons
>>No Tyranids
>>But somehow, Aeldari are there

If they made Eldar DLC then no one would buy it, so they come with the base game
>>
>>729389938
You think it's only rascism that's stopping black women from becoming army leaders?
>>
>>729390372
I will be a contributing factor to this effect.
>>
>>729390372
bet most of the sales are going to come from people who just want to "paint" factions digitally
>>
Think about it logically.
Chaos/Tyranids/Dark Eldar just do mindless destruction. Necrons only awaken to protect their tomb complexes. How do you even make a narrative suitable for a TW game with these factions?
>>
>>729387156
I don't hate Space Mahreens but they're over played. Give me Eldar pussy. Give me Tau pussy. Give me Necrons, Tyranids or ORKS. I'll buy the game but I won't be playing humans in space. It will be for everything else.
>>
>>729390291
OP btfo
>>
>>729389497
I have no idea, but Chinese Total War is still the most popular game in the series and Cathay is the second most popular faction in TWW3 right after the Empire. It probably doesn't matter whether it's popular or not because China has too many people and at least someone will be interested.
>>729390291
It took them less than two years to release TWW2. TWW1 was extremely lackluster and short-living
>>
>>729390243
The smallest campaign they intend to have is a couple of hours, that's basically 4-6 planets at best.
I wouldn't expect any of randomly generated systems to last more than 30 hours due to how they want these campaigns to "influence" the pretend galaxy war they want to shove in your face. They could solve this by having a megalarge option that would opt you out of that dogshit feature they intend to use but I doubt it.
The game has red flags so big you can see them from space
>>
>>729390580
The first two dawn of wars had no issue with this.
>>
>>729390245
I rather wish they still would support the notMuslim IG instead of making everything the same Cadian slop with a few nods to Krieg and... wait that's it.
>>
How do you do several LLs for Tyrannids?
>>
>>729390372
50/50 it'll be so broken on release that it'll get the concord treatment and pulled from stores
>>
>>729390580
Dark Eldar do a lot of scheming against each other and against named Eldar, so you can do narrative campaigns with them. Individual Edmonds of Chaos and traitor legion's have their own personalities and grievances and goals, so the same with them. It's only Tyranids that really can't have a narrative. What are you going to do, play as different Hive Tyrants that are all the same? The singular Swarmlord?
>>729390474
You're in a setting with rampant mutation and shit smeared on every wall, all humans are crushed under the monoculture of the Imperium at least to some extent, if you're a baseline human and do your job there's nothing stopping you.
>>
>>729390741
Concord was pulled because nobody bought it
This is going to do gangbusters
>>
>>729390580
Necron do that if you wake them early making for a nice kinda horror antagonist if people dig deeper than they should but their awakened dynasties are on a conquest otherwise with much more diplomacy than lets say orks.
>>
>>729390808
>Edmonds of Chaos
Demons, lmao
Hate phoneposting but sometimes you have to shit at work and I'll use as much time as possible.
>>
>>729366876
>All you need is customizable generic space marines to have /yourdudes/
GW realized they make way more money if you have to buy specific/copywritable primaris superheroes instead of getting legally distinct future space paladin model kits for 50% off so they've been heavily discouraging /yourdudes/ stuff
>>
>>729390861
I would sell my left nut for a campaign where the Necrons and other factions have to begrudgingly cooperate against Chaos, because Necrons tech turborapes them.
>>
>>729390864
those fucking Edmonds kek
>>
>>729390660
Honestly, people's obsession with big maps and long campaigns is insane to me. Especially when most people admit they think the early game is the best.
>>
>>729390580
What narrative, it's only the newer ones that tried to give a larger story other than "conquer everything for the sake of it" and even then everyone just plays Immortal Empires where that's the goal anyways
>>
>>729390291
good point, however TWW1 was effectively a proof of concept and like >>729390638 said it lasted a grand total of around 2 years before the far superior and improved product released
>>
>>729390736
You get a generic Swarmlord as your default nid swarm leaper. A generic Deathleaper as an alternative LL that focuses on scouting and vanguard deployment and Old One Eye as an actual named LL that gets a bonus to Cernifex leadership
>>
>>729390736
Have they confirmed a LL/Hero system?
>>
>>729390741
You're a fucking retard who has no understanding of sales, concord wasn't broken it didn't have enough players to actually get matches, this is a major game made by a decent sized studio it will release fine but with minimal content and still sell well because it has the 40k name attached
>>
>>729390997
>grand total of around 2 years
16 months. Less than a year and a half.
>>
>>729390947
If they add a customizable demon prince like Daniel I'm naming him Edmond
>>
>>729391180
16 months plus the quarter or two it took CA to make tww2 playable
>>
>>729366538
You should be looking at the first game. It released with 4 factions + one pre-order.
>>
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cant wait for the Angry Marine mod
>>
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>>729366538
Meet your first race pack DLC.
>>
>>729390736
I don't think 40k is doing LLs.
>>
>>729387156
Am I the only one who thinks LoV are lame?
>>
>>729391742
No, that seems to be the majority consensus at least on 4chan. Personally I find aspects of them pretty neat tho.
>>
>>729391704
If they're anything like Warhammer Ogres I will enjoy them immensely. I wonder if they would include the HH units.
>>
>>729386058
As opposed to Brother Captain Brotherius of the Brothermarines chapter. Or the best named space marine character, Iron Hands, of the Iron Hands. Can you guess what his most distinguishing feature was?
>>
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Eldar bros we already won
>>
>>729392045
Eldar bros always win, the Phoenix lords are the current best looking minis in the game. They will be tied once Nightbringer's new mini releases.
>>
>>729391704
What's with the Custodes over the past couple of months? I remember that they were specifically tasked with protecting Terra, but I assume that they are actually doing shit now?
>>
>>729392102
It helps a lot that the most senior member of the model design team at GW Jes Goodwin has the Eldar as his favorite faction and arguably is almost solely responsible for the iconic aesthetic of the Eldar.
>>
>>729392526
Jes left GW not long ago.
No one from old guard is working at GW anymore.
>>
>>729392643
.......
>>
>>729392461
with the fall of Cadia, the opening of the rift and the return of Guillyman, the custodes went more active in the wider galaxy. Most of the time its missions of "our prognosticars said that XYZ in place ABC might pose a direct threat for Terra if not stopped, so its kinda within our duties to stop them peemptively. Lets deploy the shield-host."

you ofc kinda need this justification if you want to have them feasable as a tabletop army, since you cant have all the other factions pop up on Terra proper to fight the Custodes.
>>
>>729392863
But how could they be my dudes in that far dimension where I actually paint the plastic I keep collecting?
>>
>>729366627
This
>>
>>729392980
you invent Custodes strike mission commander, lets call him Maximus Gaius Julius Commodus Caesar Julianos Nero Claudio Vespasianus Vespasian Titus Caedus Brutus.

Now you intent his strike team, lets call them the.... Auric Host. Now you give the Auric Host a bit of personality and wonder what kind of Custodes got assigned to it.

Then you invent a reason as to why they have been send out into the wider galaxy, how they react to the task, how they are to accomplish the task, how they will react to other imperial and non imperial factions that may or may not stand in their way, what they are going to do if the objective suddenly gets far more complicated and so on and so forth

voila, you have (you)r dudes
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>>729391196
Where did the meme of calling the Demon Prince Daniel come from anyway?
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>>729393367
If I want to make my dudes, how much should I buy?
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>>729392643
Oh no.
Oh dear god no.
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>>729366538
Worse, Warhammer 1 launched with 5 but they were
>empire
>dwarfs
>greenskins
>vampire counts
>DLC chaos
It was two allies against the world that wanted them dead. Now it's the same faction twice and also some eldar that are vaguely able to form alliances and also Orks. So Orks have to fight literally everybody and everyone else is friends.
>>
>>729390997
Funny thing is that in hindsight I kind of like a lot of the concepts that were abandoned in the move to WH2.
>>
Sisters are 100% going to get in at some point so I'm cool.

Nids are highly likely too.
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>>729393487
AFAIK, it's initially from a promotional video for the DLC.

https://www.youtube.com/watch?v=ijPptriPR4o
>>
Off-topic, but is there any good workshop mods to make tww3 ai challenging and play smarter?
I am tired of the braindead ai after a couple 100 hours and if I cant find anything to improve it, I may hop into mp.
>>
>>729393959
There are AI mods like Hecleas one but they make the game extremely tedious. AI needs to be dumb for Total War campaign to work as intended.
>>
>be fairly new to TWW3
>waste all my gold and a bunch of turns forcing treaties and alliances
>Tomb Kings can't confederate
Motherfucker
I just wanted to have Khalinda and Settra, why would you do this
>>
>>729394370
Tomb Kings can confederate now, but only some tomb kings can confed other tumb kings. Arkhan usually gets murdered and whichever you can't tech confed you have to beat to death and force confed.
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>>729394370
Settra does not serve
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>>729394180
Have you tried deep war ai anon?
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>>729393681
>Orks have to fight literally everybody
gud
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>>729393681
>So Orks have to fight literally everybody and everyone else is friends.
Anon...
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>>729393534
This makes mine look pretty sensible.
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Make your predictions now, anons.
Will he be jobber supreme, or absolutely busted OP?
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>>729394370
>playing Tomb Kings before the Nagash DLC
ngmi
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>>729396097
probably akin to the Idol
>>
>>729394370
>>729396121
Tomb Kings are probably the worst faction right now, should wait on Nagash for sure
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>>729396097
The black IG commander will kill him
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>>729366876
They'll probably do a DoW and include the AdMech anyway as an auxiliaries to the Guard and Spess Marines, to be later expanded into a full faction.
>>
>>729396270
They were the same in late WH2 and pre rework WH3. Or maybe I just suck as everyone not named Settra
>>
>>729396097
Busted on launch, will get power crept to absolute shit
>>
>>729396097
He was equivalent of greater daemon(lord) in TT I think in 10th ed he is lord of war, either way busted unique unit.
Lorewise each craftworld have only one and if you want 2 on single battlefield you need to deploy forces from 2 craftworlds but who knows with total war.
>>
>>729396408
Everyone not named Settra sucks.
>>
>>729396731
I had a good run with Khatep once but it tool a lot of retries.
Almost a good one with Khalida too but it ended quite fast assuming I even get out of the starting province.
Arkhan just gets fucked by Bretonia so I mostly play Settra now :(
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>>729396097
>large single entity in a ranged heavy game
They'll give it like 50% missile resist and you will run 19 of them per army.
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>collect chaos spess marines
>also collect dolly dolls
heh
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>>729396097
Every other faction will hunt this guy for sport
Jobber supreme
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>>729390939
Still funny that their BF:Gothic campaign ends with them closing the eye of terror
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>>729371826
Nah. The sub-factions of each race/faction in Fantasy were as diverse as in 40K.
From the Empire (the Electorial Armies and Provinces, Knight Orders and such), Skaven Clans, Greenskin sub-species, the various kingdoms/glades/dark cities of each Elf faction, Chaos in general, each city-state of Nehekhara and more. While all of those belong to their distinctive races and factions, they all differ in many ways. I mean there is a difference between a TK of Lybaras and one from Numas (and Numas being much different from other present TK city-states in that it has living folks living in it alongside the dead), or an Asur from Ellyrion and one from what is left of Nagarythe.

I am wondering more about what they will do with the Kislev Stanistas and Cathayan Provinces and if they finally get to Ind, Khuresh and Nippon, then will they do the same.
>>
>>729388729
Wow it's true Africans don't understand time. How are you expect shit made in 2020s to be borught back in 2010s?
>>
>>729386603
Nope. Originally when WHFB roughly crystallized, there was one Chaos factions and it was...CHAOS. It had mortals, daemons and beastmen.
Then it got split into Beasts of Chaos and Hordes of Chaos and that was a good move. It gave the Beastmen their own gig as well as Chaos's red-head stepchild (though compared to later editions and lore additions, Beast of Chaos is still far superior lore-wise), while the Warriors of Chaos and Daemons of Chaos being one playable faction had a whole lot of thematic sense.

Then we get to the split in Hordes of Chaos and we have Warriors of Chaos and Daemons of Chaos and the former was the one that benefited the most from the split.
Daemons of Chaos however suffered as a playable faction due to the fact that at the time GW was retconning Chaos Undivided (as well as Undivided Daemon Princes) for retarded reasons and then we have the thing where every Chaos Daemon faction of each Chaos God had a limited roster. Like what the hell were they smoking? And the new additions like the Soul Grinder (which fitted 40K more due to lore-wise being made out of leftover Defiler salvage) were not enough.

Now we have a situation where in TWWIII (and earlier in Age of Smegmar) monogod armies were introduced that came to be thematically aligned mortal + daemon factions in the same way the old Hordes of Chaos were (minus of a dedicated Chaos Undivided faction that has both undivided and marked rosters, but Archaon fills this up well).
Should've baked the DoC longer in the oven GW.
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>>729387156
These are not the real Space Dwarfs. These are closer to StarCraft Marines.
The old ones had cool titanic vehicles including a mega-overcompensator artillery piece and a not!Thunderbarge.
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>>729387831
Should've instead taken the Deep Rock Galactic thing and cranked it up to 11 along with throwing in WHFB Dwarf aesthetics here and there (especially for Ancestor Lords).
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>>729400920
Hey it worked so well that they split 40K's chaos into 7 factions so far and will likely split it further into 8 groups come 11th edition
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>>729401172
Nah they're should've brought actual squats back with battle-trains and everything
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>>729388931
>is better in every way
It's not. It's in fact even more chaotic at times than the Empire at its most chaotic.
Because the moment the Dragon Emperor goes away somewhere, shit hits the fan so damn hard it may very well be a nuke.
>Dragon Siblings fight each other
>The Monkey King takes over
>Open trade with Skaven
>All while the DE is out somewhere
Or stuff like that one city in North-East Cathay that is a den of Tzeentch worship and no matter how many times they nuke it, it is rebuild to be a Tzeentch den of worship.
Considering also the Dragon Siblings and their quarrels, Tzeentch infiltration, Snakemen and Tigermen shenanigans, Ind and its nuclear arsenal (new lore states it's from them that the Skaven got the idea for the Doomrockets), Ogres, Skaven, over-aggressive Nipponese, Kurgan Hordes...yeah I don't see it as the best place. Nor the safest.
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>>729401327
I already see 40K in a increasingly negative light the moment Guilliman returned and 8th Edition came.
>>729401409
Why not make the Land-Trains to have some of that WHFB Dwarf aesthetics (functional construction combined with some runic markings)?
Also don't forget the Leviathan, the Collossus and Cyclops.
In fact the Squats should've also gotten back then their own dedicated light and medium attack tanks to make them even better to play. Outside of Epic 40K they didn't have that much coolness since most of their crazier stuff was only limited to this specialist game.
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>>729401742
I liked how Cathay started out as "Ordered Utopia" during the launch of the game then they fleshed it more and more out with funny and other troubles it has as well.
>>
>>729402058
Yeah. This shows that for all its order and technological/magical marvels it still has its fair share of problems and this did shut up people who cried Mary Sue faction.

Hoping Nippon and Ind will also be in such a similar situation but with different takes on it.
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>>729369824
Wasn't Nosca the preorder bonus for Warhammer II?
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>>729398893
You misunderstood my question.
>why did GW wait until TWW3 and TOW to flesh out Grand Cathay with CA instead of making a Chinese faction when they built up Age of Sigmar from the ground up
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>>729402626
Yes, though you could play them in Warhammer I months before WH II came out. Maybe one of the only examples of a pre-order dlc being done right.
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>>729368504
Chaos were barely a faction too. Same for Norsca
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>>729366538
>8 factions?
Yes but one one preorder bonus and the other was a combination of 4 other factions.
Anyway only warhammercucks support nu-CA now since they are used to gobble up shit from GW.
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>>729403000
At least Fantasy was saved by Total War so there is some goodwill to go around. 40keks will consume any shovelware as long as it has the based marines on it.
>>
>>729403225
Anon you're not supposed to say that word!
>>
>>729403482
Sorry



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